mesa/drivers: Fix clang constant-logical-operand warnings.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_buffers.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "intel_context.h"
29 #include "intel_buffers.h"
30 #include "intel_fbo.h"
31 #include "intel_mipmap_tree.h"
32
33 #include "main/fbobject.h"
34 #include "main/framebuffer.h"
35 #include "main/renderbuffer.h"
36
37 /**
38 * Check if we're about to draw into the front color buffer.
39 * If so, set the intel->front_buffer_dirty field to true.
40 */
41 void
42 intel_check_front_buffer_rendering(struct intel_context *intel)
43 {
44 const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
45 if (_mesa_is_winsys_fbo(fb)) {
46 /* drawing to window system buffer */
47 if (fb->_NumColorDrawBuffers > 0) {
48 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
49 intel->front_buffer_dirty = true;
50 }
51 }
52 }
53 }
54
55 static void
56 intelDrawBuffer(struct gl_context * ctx, GLenum mode)
57 {
58 if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
59 struct intel_context *const intel = intel_context(ctx);
60 const bool was_front_buffer_rendering =
61 intel->is_front_buffer_rendering;
62
63 intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
64 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK);
65
66 /* If we weren't front-buffer rendering before but we are now,
67 * invalidate our DRI drawable so we'll ask for new buffers
68 * (including the fake front) before we start rendering again.
69 */
70 if (!was_front_buffer_rendering && intel->is_front_buffer_rendering)
71 dri2InvalidateDrawable(intel->driContext->driDrawablePriv);
72 }
73
74 intel_draw_buffer(ctx);
75 }
76
77
78 static void
79 intelReadBuffer(struct gl_context * ctx, GLenum mode)
80 {
81 if (ctx->ReadBuffer && _mesa_is_winsys_fbo(ctx->ReadBuffer)) {
82 struct intel_context *const intel = intel_context(ctx);
83 const bool was_front_buffer_reading =
84 intel->is_front_buffer_reading;
85
86 intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
87 || (mode == GL_FRONT);
88
89 /* If we weren't front-buffer reading before but we are now,
90 * invalidate our DRI drawable so we'll ask for new buffers
91 * (including the fake front) before we start reading again.
92 */
93 if (!was_front_buffer_reading && intel->is_front_buffer_reading)
94 dri2InvalidateDrawable(intel->driContext->driReadablePriv);
95 }
96 }
97
98
99 void
100 intelInitBufferFuncs(struct dd_function_table *functions)
101 {
102 functions->DrawBuffer = intelDrawBuffer;
103 functions->ReadBuffer = intelReadBuffer;
104 }