151e9e276d2871a4d287c9f3b397ba572077fb0b
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37 #include "dri_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "i830_common.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52
53 struct intel_region;
54 struct intel_context;
55
56 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
57 intelVertex *, intelVertex *);
58 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
59 intelVertex *);
60 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
61
62 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
63 #define INTEL_FALLBACK_READ_BUFFER 0x2
64 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
65 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
66 #define INTEL_FALLBACK_USER 0x10
67 #define INTEL_FALLBACK_RENDERMODE 0x20
68
69 extern void intelFallback(struct intel_context *intel, GLuint bit,
70 GLboolean mode);
71 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
72
73
74 #define INTEL_WRITE_PART 0x1
75 #define INTEL_WRITE_FULL 0x2
76 #define INTEL_READ 0x4
77
78 #define INTEL_MAX_FIXUP 64
79
80 struct intel_context
81 {
82 GLcontext ctx; /* the parent class */
83
84 struct
85 {
86 void (*destroy) (struct intel_context * intel);
87 void (*emit_state) (struct intel_context * intel);
88 void (*new_batch) (struct intel_context * intel);
89 void (*update_texture_state) (struct intel_context * intel);
90
91 void (*render_start) (struct intel_context * intel);
92 void (*render_prevalidate) (struct intel_context * intel);
93 void (*set_draw_region) (struct intel_context * intel,
94 struct intel_region * draw_region,
95 struct intel_region * depth_region);
96
97 GLuint(*flush_cmd) (void);
98
99 void (*reduced_primitive_state) (struct intel_context * intel,
100 GLenum rprim);
101
102 GLboolean(*check_vertex_size) (struct intel_context * intel,
103 GLuint expected);
104
105
106 /* Metaops:
107 */
108 void (*install_meta_state) (struct intel_context * intel);
109 void (*leave_meta_state) (struct intel_context * intel);
110
111 void (*meta_draw_region) (struct intel_context * intel,
112 struct intel_region * draw_region,
113 struct intel_region * depth_region);
114
115 void (*meta_draw_quad)(struct intel_context *intel,
116 GLfloat x0, GLfloat x1,
117 GLfloat y0, GLfloat y1,
118 GLfloat z,
119 GLuint color, /* ARGB32 */
120 GLfloat s0, GLfloat s1,
121 GLfloat t0, GLfloat t1);
122
123 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
124
125 void (*meta_stencil_replace) (struct intel_context * intel,
126 GLuint mask, GLuint clear);
127
128 void (*meta_depth_replace) (struct intel_context * intel);
129
130 void (*meta_texture_blend_replace) (struct intel_context * intel);
131
132 void (*meta_no_stencil_write) (struct intel_context * intel);
133 void (*meta_no_depth_write) (struct intel_context * intel);
134 void (*meta_no_texture) (struct intel_context * intel);
135
136 void (*meta_import_pixel_state) (struct intel_context * intel);
137
138 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
139 dri_bo * buffer,
140 GLuint offset,
141 GLuint pitch,
142 GLuint height,
143 GLenum format, GLenum type);
144
145 void (*assert_not_dirty) (struct intel_context *intel);
146
147 void (*debug_batch)(struct intel_context *intel);
148 } vtbl;
149
150 GLint refcount;
151 GLuint Fallback;
152 GLuint NewGLState;
153
154 dri_bufmgr *bufmgr;
155 unsigned int maxBatchSize;
156
157 struct intel_region *front_region;
158 struct intel_region *back_region;
159 struct intel_region *third_region;
160 struct intel_region *depth_region;
161
162 /**
163 * This value indicates that the kernel memory manager is being used
164 * instead of the fake client-side memory manager.
165 */
166 GLboolean ttm;
167
168 dri_fence *last_swap_fence;
169 dri_fence *first_swap_fence;
170
171 struct intel_batchbuffer *batch;
172 GLboolean no_batch_wrap;
173
174 struct
175 {
176 GLuint id;
177 GLuint primitive;
178 GLubyte *start_ptr;
179 void (*flush) (struct intel_context *);
180 } prim;
181
182 GLboolean locked;
183 char *prevLockFile;
184 int prevLockLine;
185
186 GLuint ClearColor565;
187 GLuint ClearColor8888;
188
189 /* Offsets of fields within the current vertex:
190 */
191 GLuint coloroffset;
192 GLuint specoffset;
193 GLuint wpos_offset;
194 GLuint wpos_size;
195
196 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
197 GLuint vertex_attr_count;
198
199 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
200
201 GLboolean hw_stipple;
202 GLboolean strict_conformance;
203
204 /* State for intelvb.c and inteltris.c.
205 */
206 GLuint RenderIndex;
207 GLmatrix ViewportMatrix;
208 GLenum render_primitive;
209 GLenum reduced_primitive;
210 GLuint vertex_size;
211 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
212
213 /* Fallback rasterization functions
214 */
215 intel_point_func draw_point;
216 intel_line_func draw_line;
217 intel_tri_func draw_tri;
218
219 /* These refer to the current drawing buffer:
220 */
221 int drawX, drawY; /**< origin of drawing area within region */
222 GLuint numClipRects; /**< cliprects for drawing */
223 drm_clip_rect_t *pClipRects;
224 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
225
226 int perf_boxes;
227
228 GLuint do_usleeps;
229 int do_irqs;
230 GLuint irqsEmitted;
231
232 drm_context_t hHWContext;
233 drmLock *driHwLock;
234 int driFd;
235
236 __DRIdrawablePrivate *driDrawable;
237 __DRIscreenPrivate *driScreen;
238 intelScreenPrivate *intelScreen;
239 drmI830Sarea *sarea;
240
241 GLuint lastStamp;
242
243 GLboolean no_hw;
244
245 /**
246 * Configuration cache
247 */
248 driOptionCache optionCache;
249
250 /* Last seen width/height of the screen */
251 int width;
252 int height;
253 };
254
255 /* These are functions now:
256 */
257 void LOCK_HARDWARE( struct intel_context *intel );
258 void UNLOCK_HARDWARE( struct intel_context *intel );
259
260 extern char *__progname;
261
262
263 #define SUBPIXEL_X 0.125
264 #define SUBPIXEL_Y 0.125
265
266 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
267
268 #define INTEL_FIREVERTICES(intel) \
269 do { \
270 if ((intel)->prim.flush) \
271 (intel)->prim.flush(intel); \
272 } while (0)
273
274 /* ================================================================
275 * Color packing:
276 */
277
278 #define INTEL_PACKCOLOR4444(r,g,b,a) \
279 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
280
281 #define INTEL_PACKCOLOR1555(r,g,b,a) \
282 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
283 ((a) ? 0x8000 : 0))
284
285 #define INTEL_PACKCOLOR565(r,g,b) \
286 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
287
288 #define INTEL_PACKCOLOR8888(r,g,b,a) \
289 ((a<<24) | (r<<16) | (g<<8) | b)
290
291
292
293 /* ================================================================
294 * From linux kernel i386 header files, copes with odd sizes better
295 * than COPY_DWORDS would:
296 * XXX Put this in src/mesa/main/imports.h ???
297 */
298 #if defined(i386) || defined(__i386__)
299 static INLINE void *
300 __memcpy(void *to, const void *from, size_t n)
301 {
302 int d0, d1, d2;
303 __asm__ __volatile__("rep ; movsl\n\t"
304 "testb $2,%b4\n\t"
305 "je 1f\n\t"
306 "movsw\n"
307 "1:\ttestb $1,%b4\n\t"
308 "je 2f\n\t"
309 "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
310 :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
311 :"memory");
312 return (to);
313 }
314 #else
315 #define __memcpy(a,b,c) memcpy(a,b,c)
316 #endif
317
318
319
320 /* ================================================================
321 * Debugging:
322 */
323 #define DO_DEBUG 1
324 #if DO_DEBUG
325 extern int INTEL_DEBUG;
326 #else
327 #define INTEL_DEBUG 0
328 #endif
329
330 #define DEBUG_TEXTURE 0x1
331 #define DEBUG_STATE 0x2
332 #define DEBUG_IOCTL 0x4
333 #define DEBUG_BLIT 0x8
334 #define DEBUG_MIPTREE 0x10
335 #define DEBUG_FALLBACKS 0x20
336 #define DEBUG_VERBOSE 0x40
337 #define DEBUG_BATCH 0x80
338 #define DEBUG_PIXEL 0x100
339 #define DEBUG_BUFMGR 0x200
340 #define DEBUG_REGION 0x400
341 #define DEBUG_FBO 0x800
342 #define DEBUG_LOCK 0x1000
343 #define DEBUG_SYNC 0x2000
344
345 #define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0)
346
347
348 #define PCI_CHIP_845_G 0x2562
349 #define PCI_CHIP_I830_M 0x3577
350 #define PCI_CHIP_I855_GM 0x3582
351 #define PCI_CHIP_I865_G 0x2572
352 #define PCI_CHIP_I915_G 0x2582
353 #define PCI_CHIP_I915_GM 0x2592
354 #define PCI_CHIP_I945_G 0x2772
355 #define PCI_CHIP_I945_GM 0x27A2
356 #define PCI_CHIP_I945_GME 0x27AE
357 #define PCI_CHIP_G33_G 0x29C2
358 #define PCI_CHIP_Q35_G 0x29B2
359 #define PCI_CHIP_Q33_G 0x29D2
360
361
362 /* ================================================================
363 * intel_context.c:
364 */
365
366 extern GLboolean intelInitContext(struct intel_context *intel,
367 const __GLcontextModes * mesaVis,
368 __DRIcontextPrivate * driContextPriv,
369 void *sharedContextPrivate,
370 struct dd_function_table *functions);
371
372 extern void intelGetLock(struct intel_context *intel, GLuint flags);
373
374 extern void intelFinish(GLcontext * ctx);
375 extern void intelFlush(GLcontext * ctx);
376
377 extern void intelInitDriverFunctions(struct dd_function_table *functions);
378
379
380 /* ================================================================
381 * intel_state.c:
382 */
383 extern void intelInitStateFuncs(struct dd_function_table *functions);
384
385 #define COMPAREFUNC_ALWAYS 0
386 #define COMPAREFUNC_NEVER 0x1
387 #define COMPAREFUNC_LESS 0x2
388 #define COMPAREFUNC_EQUAL 0x3
389 #define COMPAREFUNC_LEQUAL 0x4
390 #define COMPAREFUNC_GREATER 0x5
391 #define COMPAREFUNC_NOTEQUAL 0x6
392 #define COMPAREFUNC_GEQUAL 0x7
393
394 #define STENCILOP_KEEP 0
395 #define STENCILOP_ZERO 0x1
396 #define STENCILOP_REPLACE 0x2
397 #define STENCILOP_INCRSAT 0x3
398 #define STENCILOP_DECRSAT 0x4
399 #define STENCILOP_INCR 0x5
400 #define STENCILOP_DECR 0x6
401 #define STENCILOP_INVERT 0x7
402
403 #define LOGICOP_CLEAR 0
404 #define LOGICOP_NOR 0x1
405 #define LOGICOP_AND_INV 0x2
406 #define LOGICOP_COPY_INV 0x3
407 #define LOGICOP_AND_RVRSE 0x4
408 #define LOGICOP_INV 0x5
409 #define LOGICOP_XOR 0x6
410 #define LOGICOP_NAND 0x7
411 #define LOGICOP_AND 0x8
412 #define LOGICOP_EQUIV 0x9
413 #define LOGICOP_NOOP 0xa
414 #define LOGICOP_OR_INV 0xb
415 #define LOGICOP_COPY 0xc
416 #define LOGICOP_OR_RVRSE 0xd
417 #define LOGICOP_OR 0xe
418 #define LOGICOP_SET 0xf
419
420 #define BLENDFACT_ZERO 0x01
421 #define BLENDFACT_ONE 0x02
422 #define BLENDFACT_SRC_COLR 0x03
423 #define BLENDFACT_INV_SRC_COLR 0x04
424 #define BLENDFACT_SRC_ALPHA 0x05
425 #define BLENDFACT_INV_SRC_ALPHA 0x06
426 #define BLENDFACT_DST_ALPHA 0x07
427 #define BLENDFACT_INV_DST_ALPHA 0x08
428 #define BLENDFACT_DST_COLR 0x09
429 #define BLENDFACT_INV_DST_COLR 0x0a
430 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
431 #define BLENDFACT_CONST_COLOR 0x0c
432 #define BLENDFACT_INV_CONST_COLOR 0x0d
433 #define BLENDFACT_CONST_ALPHA 0x0e
434 #define BLENDFACT_INV_CONST_ALPHA 0x0f
435 #define BLENDFACT_MASK 0x0f
436
437 extern int intel_translate_shadow_compare_func(GLenum func);
438 extern int intel_translate_compare_func(GLenum func);
439 extern int intel_translate_stencil_op(GLenum op);
440 extern int intel_translate_blend_factor(GLenum factor);
441 extern int intel_translate_logic_op(GLenum opcode);
442
443
444 /*======================================================================
445 * Inline conversion functions.
446 * These are better-typed than the macros used previously:
447 */
448 static INLINE struct intel_context *
449 intel_context(GLcontext * ctx)
450 {
451 return (struct intel_context *) ctx;
452 }
453
454 #endif