1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
34 #include "main/mtypes.h"
39 /* Evil hack for using libdrm in a c++ compiler. */
44 #include <intel_bufmgr.h>
50 #include "intel_screen.h"
51 #include "intel_tex_obj.h"
53 #include "tnl/t_vertex.h"
55 #define TAG(x) intel##x
56 #include "tnl_dd/t_dd_vertex.h"
59 #define DV_PF_555 (1<<8)
60 #define DV_PF_565 (2<<8)
61 #define DV_PF_8888 (3<<8)
62 #define DV_PF_4444 (8<<8)
63 #define DV_PF_1555 (9<<8)
68 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
69 intelVertex
*, intelVertex
*);
70 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
72 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
75 * Bits for intel->Fallback field
78 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
79 #define INTEL_FALLBACK_READ_BUFFER 0x2
80 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
81 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
82 #define INTEL_FALLBACK_USER 0x10
83 #define INTEL_FALLBACK_RENDERMODE 0x20
84 #define INTEL_FALLBACK_TEXTURE 0x40
85 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
88 extern void intelFallback(struct intel_context
*intel
, GLbitfield bit
,
90 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
93 #define INTEL_WRITE_PART 0x1
94 #define INTEL_WRITE_FULL 0x2
95 #define INTEL_READ 0x4
99 #define likely(expr) (__builtin_expect(expr, 1))
100 #define unlikely(expr) (__builtin_expect(expr, 0))
102 #define likely(expr) (expr)
103 #define unlikely(expr) (expr)
107 struct intel_sync_object
{
108 struct gl_sync_object Base
;
110 /** Batch associated with this sync object */
114 struct intel_batchbuffer
{
115 /** Current batchbuffer being queued up. */
117 /** Last BO submitted to the hardware. Used for glFinish(). */
118 drm_intel_bo
*last_bo
;
120 uint16_t emit
, total
;
121 uint16_t used
, reserved_space
;
124 #define BATCH_SZ (8192*sizeof(uint32_t))
128 * intel_context is derived from Mesa's context class: struct gl_context.
132 struct gl_context ctx
; /**< base class, must be first field */
136 void (*destroy
) (struct intel_context
* intel
);
137 void (*emit_state
) (struct intel_context
* intel
);
138 void (*finish_batch
) (struct intel_context
* intel
);
139 void (*new_batch
) (struct intel_context
* intel
);
140 void (*emit_invarient_state
) (struct intel_context
* intel
);
141 void (*update_texture_state
) (struct intel_context
* intel
);
143 void (*render_start
) (struct intel_context
* intel
);
144 void (*render_prevalidate
) (struct intel_context
* intel
);
145 void (*set_draw_region
) (struct intel_context
* intel
,
146 struct intel_region
* draw_regions
[],
147 struct intel_region
* depth_region
,
149 void (*update_draw_buffer
)(struct intel_context
*intel
);
151 void (*reduced_primitive_state
) (struct intel_context
* intel
,
154 bool (*check_vertex_size
) (struct intel_context
* intel
,
156 void (*invalidate_state
) (struct intel_context
*intel
,
159 void (*assert_not_dirty
) (struct intel_context
*intel
);
161 void (*debug_batch
)(struct intel_context
*intel
);
162 void (*annotate_aub
)(struct intel_context
*intel
);
163 bool (*render_target_supported
)(struct intel_context
*intel
,
164 struct gl_renderbuffer
*rb
);
167 GLbitfield Fallback
; /**< mask of INTEL_FALLBACK_x bits */
171 unsigned int maxBatchSize
;
174 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
180 struct intel_batchbuffer batch
;
182 drm_intel_bo
*first_post_swapbuffers_batch
;
185 bool tnl_pipeline_running
; /**< Set while i915's _tnl_run_pipeline. */
188 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
189 * variable is set, this is the flag indicating to do expensive work that
190 * might lead to a perf_debug() call.
197 uint32_t start_ptr
; /**< for i8xx */
198 uint32_t primitive
; /**< Current hardware primitive type */
199 void (*flush
) (struct intel_context
*);
202 unsigned int start_offset
; /**< Byte offset of primitive sequence */
203 unsigned int current_offset
; /**< Byte offset of next vertex */
204 unsigned int count
; /**< Number of vertices in current primitive */
211 uint32_t buffer_offset
;
215 uint32_t max_gtt_map_object_size
;
217 /* Offsets of fields within the current vertex:
223 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
224 GLuint vertex_attr_count
;
226 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
230 bool always_flush_batch
;
231 bool always_flush_cache
;
232 bool disable_throttling
;
234 /* State for intelvb.c and inteltris.c.
237 GLmatrix ViewportMatrix
;
238 GLenum render_primitive
;
239 GLenum reduced_primitive
; /*< Only gen < 6 */
241 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
243 /* Fallback rasterization functions
245 intel_point_func draw_point
;
246 intel_line_func draw_line
;
247 intel_tri_func draw_tri
;
250 * Set if rendering has occurred to the drawable's front buffer.
252 * This is used in the DRI2 case to detect that glFlush should also copy
253 * the contents of the fake front buffer to the real front buffer.
255 bool front_buffer_dirty
;
259 __DRIcontext
*driContext
;
260 struct intel_screen
*intelScreen
;
263 * Configuration cache
265 driOptionCache optionCache
;
268 extern char *__progname
;
271 #define SUBPIXEL_X 0.125
272 #define SUBPIXEL_Y 0.125
274 #define INTEL_FIREVERTICES(intel) \
276 if ((intel)->prim.flush) \
277 (intel)->prim.flush(intel); \
280 /* ================================================================
283 extern int INTEL_DEBUG
;
285 #define DEBUG_TEXTURE 0x1
286 #define DEBUG_STATE 0x2
287 #define DEBUG_BLIT 0x8
288 #define DEBUG_MIPTREE 0x10
289 #define DEBUG_PERF 0x20
290 #define DEBUG_BATCH 0x80
291 #define DEBUG_PIXEL 0x100
292 #define DEBUG_BUFMGR 0x200
293 #define DEBUG_REGION 0x400
294 #define DEBUG_FBO 0x800
295 #define DEBUG_SYNC 0x2000
296 #define DEBUG_DRI 0x10000
297 #define DEBUG_STATS 0x100000
298 #define DEBUG_WM 0x400000
299 #define DEBUG_AUB 0x4000000
301 #ifdef HAVE_ANDROID_PLATFORM
302 #define LOG_TAG "INTEL-MESA"
303 #include <cutils/log.h>
307 #define dbg_printf(...) ALOGW(__VA_ARGS__)
309 #define dbg_printf(...) printf(__VA_ARGS__)
310 #endif /* HAVE_ANDROID_PLATFORM */
312 #define DBG(...) do { \
313 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
314 dbg_printf(__VA_ARGS__); \
317 #define perf_debug(...) do { \
318 static GLuint msg_id = 0; \
319 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
320 dbg_printf(__VA_ARGS__); \
321 if (intel->perf_debug) \
322 _mesa_gl_debug(&intel->ctx, &msg_id, \
323 MESA_DEBUG_SOURCE_API, \
324 MESA_DEBUG_TYPE_PERFORMANCE, \
325 MESA_DEBUG_SEVERITY_MEDIUM, \
329 #define WARN_ONCE(cond, fmt...) do { \
330 if (unlikely(cond)) { \
331 static bool _warned = false; \
332 static GLuint msg_id = 0; \
334 fprintf(stderr, "WARNING: "); \
335 fprintf(stderr, fmt); \
338 _mesa_gl_debug(ctx, &msg_id, \
339 MESA_DEBUG_SOURCE_API, \
340 MESA_DEBUG_TYPE_OTHER, \
341 MESA_DEBUG_SEVERITY_HIGH, fmt); \
346 /* ================================================================
350 extern const char *const i915_vendor_string
;
352 extern const char *i915_get_renderer_string(unsigned deviceID
);
354 extern bool intelInitContext(struct intel_context
*intel
,
356 unsigned major_version
,
357 unsigned minor_version
,
359 const struct gl_config
* mesaVis
,
360 __DRIcontext
* driContextPriv
,
361 void *sharedContextPrivate
,
362 struct dd_function_table
*functions
,
363 unsigned *dri_ctx_error
);
365 extern void intelFinish(struct gl_context
* ctx
);
366 extern void intel_flush_rendering_to_batch(struct gl_context
*ctx
);
367 extern void _intel_flush(struct gl_context
* ctx
, const char *file
, int line
);
369 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
371 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
373 void intel_init_syncobj_functions(struct dd_function_table
*functions
);
376 /* ================================================================
380 #define COMPAREFUNC_ALWAYS 0
381 #define COMPAREFUNC_NEVER 0x1
382 #define COMPAREFUNC_LESS 0x2
383 #define COMPAREFUNC_EQUAL 0x3
384 #define COMPAREFUNC_LEQUAL 0x4
385 #define COMPAREFUNC_GREATER 0x5
386 #define COMPAREFUNC_NOTEQUAL 0x6
387 #define COMPAREFUNC_GEQUAL 0x7
389 #define STENCILOP_KEEP 0
390 #define STENCILOP_ZERO 0x1
391 #define STENCILOP_REPLACE 0x2
392 #define STENCILOP_INCRSAT 0x3
393 #define STENCILOP_DECRSAT 0x4
394 #define STENCILOP_INCR 0x5
395 #define STENCILOP_DECR 0x6
396 #define STENCILOP_INVERT 0x7
398 #define LOGICOP_CLEAR 0
399 #define LOGICOP_NOR 0x1
400 #define LOGICOP_AND_INV 0x2
401 #define LOGICOP_COPY_INV 0x3
402 #define LOGICOP_AND_RVRSE 0x4
403 #define LOGICOP_INV 0x5
404 #define LOGICOP_XOR 0x6
405 #define LOGICOP_NAND 0x7
406 #define LOGICOP_AND 0x8
407 #define LOGICOP_EQUIV 0x9
408 #define LOGICOP_NOOP 0xa
409 #define LOGICOP_OR_INV 0xb
410 #define LOGICOP_COPY 0xc
411 #define LOGICOP_OR_RVRSE 0xd
412 #define LOGICOP_OR 0xe
413 #define LOGICOP_SET 0xf
415 #define BLENDFACT_ZERO 0x01
416 #define BLENDFACT_ONE 0x02
417 #define BLENDFACT_SRC_COLR 0x03
418 #define BLENDFACT_INV_SRC_COLR 0x04
419 #define BLENDFACT_SRC_ALPHA 0x05
420 #define BLENDFACT_INV_SRC_ALPHA 0x06
421 #define BLENDFACT_DST_ALPHA 0x07
422 #define BLENDFACT_INV_DST_ALPHA 0x08
423 #define BLENDFACT_DST_COLR 0x09
424 #define BLENDFACT_INV_DST_COLR 0x0a
425 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
426 #define BLENDFACT_CONST_COLOR 0x0c
427 #define BLENDFACT_INV_CONST_COLOR 0x0d
428 #define BLENDFACT_CONST_ALPHA 0x0e
429 #define BLENDFACT_INV_CONST_ALPHA 0x0f
430 #define BLENDFACT_MASK 0x0f
433 DRI_CONF_BO_REUSE_DISABLED
,
434 DRI_CONF_BO_REUSE_ALL
437 extern int intel_translate_shadow_compare_func(GLenum func
);
438 extern int intel_translate_compare_func(GLenum func
);
439 extern int intel_translate_stencil_op(GLenum op
);
440 extern int intel_translate_blend_factor(GLenum factor
);
441 extern int intel_translate_logic_op(GLenum opcode
);
443 void intel_update_renderbuffers(__DRIcontext
*context
,
444 __DRIdrawable
*drawable
);
445 void intel_prepare_render(struct intel_context
*intel
);
447 void i915_set_buf_info_for_region(uint32_t *state
, struct intel_region
*region
,
449 void intel_init_texture_formats(struct gl_context
*ctx
);
451 /*======================================================================
452 * Inline conversion functions.
453 * These are better-typed than the macros used previously:
455 static inline struct intel_context
*
456 intel_context(struct gl_context
* ctx
)
458 return (struct intel_context
*) ctx
;