i915: limit extern "C" hack only for libdrm headers
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include <drm.h>
44 #include <intel_bufmgr.h>
45 #include <i915_drm.h>
46 #ifdef __cplusplus
47 #undef virtual
48 #endif
49
50 #include "intel_screen.h"
51 #include "intel_tex_obj.h"
52
53 #include "tnl/t_vertex.h"
54
55 #define TAG(x) intel##x
56 #include "tnl_dd/t_dd_vertex.h"
57 #undef TAG
58
59 #define DV_PF_555 (1<<8)
60 #define DV_PF_565 (2<<8)
61 #define DV_PF_8888 (3<<8)
62 #define DV_PF_4444 (8<<8)
63 #define DV_PF_1555 (9<<8)
64
65 struct intel_region;
66 struct intel_context;
67
68 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
69 intelVertex *, intelVertex *);
70 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
71 intelVertex *);
72 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
73
74 /**
75 * Bits for intel->Fallback field
76 */
77 /*@{*/
78 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
79 #define INTEL_FALLBACK_READ_BUFFER 0x2
80 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
81 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
82 #define INTEL_FALLBACK_USER 0x10
83 #define INTEL_FALLBACK_RENDERMODE 0x20
84 #define INTEL_FALLBACK_TEXTURE 0x40
85 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
86 /*@}*/
87
88 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
89 bool mode);
90 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
91
92
93 #define INTEL_WRITE_PART 0x1
94 #define INTEL_WRITE_FULL 0x2
95 #define INTEL_READ 0x4
96
97 #ifndef likely
98 #ifdef __GNUC__
99 #define likely(expr) (__builtin_expect(expr, 1))
100 #define unlikely(expr) (__builtin_expect(expr, 0))
101 #else
102 #define likely(expr) (expr)
103 #define unlikely(expr) (expr)
104 #endif
105 #endif
106
107 struct intel_sync_object {
108 struct gl_sync_object Base;
109
110 /** Batch associated with this sync object */
111 drm_intel_bo *bo;
112 };
113
114 struct intel_batchbuffer {
115 /** Current batchbuffer being queued up. */
116 drm_intel_bo *bo;
117 /** Last BO submitted to the hardware. Used for glFinish(). */
118 drm_intel_bo *last_bo;
119
120 uint16_t emit, total;
121 uint16_t used, reserved_space;
122 uint32_t *map;
123 uint32_t *cpu_map;
124 #define BATCH_SZ (8192*sizeof(uint32_t))
125 };
126
127 /**
128 * intel_context is derived from Mesa's context class: struct gl_context.
129 */
130 struct intel_context
131 {
132 struct gl_context ctx; /**< base class, must be first field */
133
134 struct
135 {
136 void (*destroy) (struct intel_context * intel);
137 void (*emit_state) (struct intel_context * intel);
138 void (*finish_batch) (struct intel_context * intel);
139 void (*new_batch) (struct intel_context * intel);
140 void (*emit_invarient_state) (struct intel_context * intel);
141 void (*update_texture_state) (struct intel_context * intel);
142
143 void (*render_start) (struct intel_context * intel);
144 void (*render_prevalidate) (struct intel_context * intel);
145 void (*set_draw_region) (struct intel_context * intel,
146 struct intel_region * draw_regions[],
147 struct intel_region * depth_region,
148 GLuint num_regions);
149 void (*update_draw_buffer)(struct intel_context *intel);
150
151 void (*reduced_primitive_state) (struct intel_context * intel,
152 GLenum rprim);
153
154 bool (*check_vertex_size) (struct intel_context * intel,
155 GLuint expected);
156 void (*invalidate_state) (struct intel_context *intel,
157 GLuint new_state);
158
159 void (*assert_not_dirty) (struct intel_context *intel);
160
161 void (*debug_batch)(struct intel_context *intel);
162 void (*annotate_aub)(struct intel_context *intel);
163 bool (*render_target_supported)(struct intel_context *intel,
164 struct gl_renderbuffer *rb);
165 } vtbl;
166
167 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
168 GLuint NewGLState;
169
170 dri_bufmgr *bufmgr;
171 unsigned int maxBatchSize;
172
173 /**
174 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
175 */
176 int gen;
177 bool is_945;
178 bool has_swizzling;
179
180 struct intel_batchbuffer batch;
181
182 drm_intel_bo *first_post_swapbuffers_batch;
183 bool need_throttle;
184 bool no_batch_wrap;
185 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
186
187 /**
188 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
189 * variable is set, this is the flag indicating to do expensive work that
190 * might lead to a perf_debug() call.
191 */
192 bool perf_debug;
193
194 struct
195 {
196 GLuint id;
197 uint32_t start_ptr; /**< for i8xx */
198 uint32_t primitive; /**< Current hardware primitive type */
199 void (*flush) (struct intel_context *);
200 drm_intel_bo *vb_bo;
201 uint8_t *vb;
202 unsigned int start_offset; /**< Byte offset of primitive sequence */
203 unsigned int current_offset; /**< Byte offset of next vertex */
204 unsigned int count; /**< Number of vertices in current primitive */
205 } prim;
206
207 struct {
208 drm_intel_bo *bo;
209 GLuint offset;
210 uint32_t buffer_len;
211 uint32_t buffer_offset;
212 char buffer[4096];
213 } upload;
214
215 uint32_t max_gtt_map_object_size;
216
217 /* Offsets of fields within the current vertex:
218 */
219 GLuint coloroffset;
220 GLuint specoffset;
221 GLuint wpos_offset;
222
223 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
224 GLuint vertex_attr_count;
225
226 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
227
228 bool hw_stipple;
229 bool no_rast;
230 bool always_flush_batch;
231 bool always_flush_cache;
232 bool disable_throttling;
233
234 /* State for intelvb.c and inteltris.c.
235 */
236 GLuint RenderIndex;
237 GLmatrix ViewportMatrix;
238 GLenum render_primitive;
239 GLenum reduced_primitive; /*< Only gen < 6 */
240 GLuint vertex_size;
241 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
242
243 /* Fallback rasterization functions
244 */
245 intel_point_func draw_point;
246 intel_line_func draw_line;
247 intel_tri_func draw_tri;
248
249 /**
250 * Set if rendering has occurred to the drawable's front buffer.
251 *
252 * This is used in the DRI2 case to detect that glFlush should also copy
253 * the contents of the fake front buffer to the real front buffer.
254 */
255 bool front_buffer_dirty;
256
257 bool use_early_z;
258
259 __DRIcontext *driContext;
260 struct intel_screen *intelScreen;
261
262 /**
263 * Configuration cache
264 */
265 driOptionCache optionCache;
266 };
267
268 extern char *__progname;
269
270
271 #define SUBPIXEL_X 0.125
272 #define SUBPIXEL_Y 0.125
273
274 #define INTEL_FIREVERTICES(intel) \
275 do { \
276 if ((intel)->prim.flush) \
277 (intel)->prim.flush(intel); \
278 } while (0)
279
280 /* ================================================================
281 * Debugging:
282 */
283 extern int INTEL_DEBUG;
284
285 #define DEBUG_TEXTURE 0x1
286 #define DEBUG_STATE 0x2
287 #define DEBUG_BLIT 0x8
288 #define DEBUG_MIPTREE 0x10
289 #define DEBUG_PERF 0x20
290 #define DEBUG_BATCH 0x80
291 #define DEBUG_PIXEL 0x100
292 #define DEBUG_BUFMGR 0x200
293 #define DEBUG_REGION 0x400
294 #define DEBUG_FBO 0x800
295 #define DEBUG_SYNC 0x2000
296 #define DEBUG_DRI 0x10000
297 #define DEBUG_STATS 0x100000
298 #define DEBUG_WM 0x400000
299 #define DEBUG_AUB 0x4000000
300
301 #ifdef HAVE_ANDROID_PLATFORM
302 #define LOG_TAG "INTEL-MESA"
303 #include <cutils/log.h>
304 #ifndef ALOGW
305 #define ALOGW LOGW
306 #endif
307 #define dbg_printf(...) ALOGW(__VA_ARGS__)
308 #else
309 #define dbg_printf(...) printf(__VA_ARGS__)
310 #endif /* HAVE_ANDROID_PLATFORM */
311
312 #define DBG(...) do { \
313 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
314 dbg_printf(__VA_ARGS__); \
315 } while(0)
316
317 #define perf_debug(...) do { \
318 static GLuint msg_id = 0; \
319 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
320 dbg_printf(__VA_ARGS__); \
321 if (intel->perf_debug) \
322 _mesa_gl_debug(&intel->ctx, &msg_id, \
323 MESA_DEBUG_SOURCE_API, \
324 MESA_DEBUG_TYPE_PERFORMANCE, \
325 MESA_DEBUG_SEVERITY_MEDIUM, \
326 __VA_ARGS__); \
327 } while(0)
328
329 #define WARN_ONCE(cond, fmt...) do { \
330 if (unlikely(cond)) { \
331 static bool _warned = false; \
332 static GLuint msg_id = 0; \
333 if (!_warned) { \
334 fprintf(stderr, "WARNING: "); \
335 fprintf(stderr, fmt); \
336 _warned = true; \
337 \
338 _mesa_gl_debug(ctx, &msg_id, \
339 MESA_DEBUG_SOURCE_API, \
340 MESA_DEBUG_TYPE_OTHER, \
341 MESA_DEBUG_SEVERITY_HIGH, fmt); \
342 } \
343 } \
344 } while (0)
345
346 /* ================================================================
347 * intel_context.c:
348 */
349
350 extern const char *const i915_vendor_string;
351
352 extern const char *i915_get_renderer_string(unsigned deviceID);
353
354 extern bool intelInitContext(struct intel_context *intel,
355 int api,
356 unsigned major_version,
357 unsigned minor_version,
358 uint32_t flags,
359 const struct gl_config * mesaVis,
360 __DRIcontext * driContextPriv,
361 void *sharedContextPrivate,
362 struct dd_function_table *functions,
363 unsigned *dri_ctx_error);
364
365 extern void intelFinish(struct gl_context * ctx);
366 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
367 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
368
369 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
370
371 extern void intelInitDriverFunctions(struct dd_function_table *functions);
372
373 void intel_init_syncobj_functions(struct dd_function_table *functions);
374
375
376 /* ================================================================
377 * intel_state.c:
378 */
379
380 #define COMPAREFUNC_ALWAYS 0
381 #define COMPAREFUNC_NEVER 0x1
382 #define COMPAREFUNC_LESS 0x2
383 #define COMPAREFUNC_EQUAL 0x3
384 #define COMPAREFUNC_LEQUAL 0x4
385 #define COMPAREFUNC_GREATER 0x5
386 #define COMPAREFUNC_NOTEQUAL 0x6
387 #define COMPAREFUNC_GEQUAL 0x7
388
389 #define STENCILOP_KEEP 0
390 #define STENCILOP_ZERO 0x1
391 #define STENCILOP_REPLACE 0x2
392 #define STENCILOP_INCRSAT 0x3
393 #define STENCILOP_DECRSAT 0x4
394 #define STENCILOP_INCR 0x5
395 #define STENCILOP_DECR 0x6
396 #define STENCILOP_INVERT 0x7
397
398 #define LOGICOP_CLEAR 0
399 #define LOGICOP_NOR 0x1
400 #define LOGICOP_AND_INV 0x2
401 #define LOGICOP_COPY_INV 0x3
402 #define LOGICOP_AND_RVRSE 0x4
403 #define LOGICOP_INV 0x5
404 #define LOGICOP_XOR 0x6
405 #define LOGICOP_NAND 0x7
406 #define LOGICOP_AND 0x8
407 #define LOGICOP_EQUIV 0x9
408 #define LOGICOP_NOOP 0xa
409 #define LOGICOP_OR_INV 0xb
410 #define LOGICOP_COPY 0xc
411 #define LOGICOP_OR_RVRSE 0xd
412 #define LOGICOP_OR 0xe
413 #define LOGICOP_SET 0xf
414
415 #define BLENDFACT_ZERO 0x01
416 #define BLENDFACT_ONE 0x02
417 #define BLENDFACT_SRC_COLR 0x03
418 #define BLENDFACT_INV_SRC_COLR 0x04
419 #define BLENDFACT_SRC_ALPHA 0x05
420 #define BLENDFACT_INV_SRC_ALPHA 0x06
421 #define BLENDFACT_DST_ALPHA 0x07
422 #define BLENDFACT_INV_DST_ALPHA 0x08
423 #define BLENDFACT_DST_COLR 0x09
424 #define BLENDFACT_INV_DST_COLR 0x0a
425 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
426 #define BLENDFACT_CONST_COLOR 0x0c
427 #define BLENDFACT_INV_CONST_COLOR 0x0d
428 #define BLENDFACT_CONST_ALPHA 0x0e
429 #define BLENDFACT_INV_CONST_ALPHA 0x0f
430 #define BLENDFACT_MASK 0x0f
431
432 enum {
433 DRI_CONF_BO_REUSE_DISABLED,
434 DRI_CONF_BO_REUSE_ALL
435 };
436
437 extern int intel_translate_shadow_compare_func(GLenum func);
438 extern int intel_translate_compare_func(GLenum func);
439 extern int intel_translate_stencil_op(GLenum op);
440 extern int intel_translate_blend_factor(GLenum factor);
441 extern int intel_translate_logic_op(GLenum opcode);
442
443 void intel_update_renderbuffers(__DRIcontext *context,
444 __DRIdrawable *drawable);
445 void intel_prepare_render(struct intel_context *intel);
446
447 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
448 uint32_t buffer_id);
449 void intel_init_texture_formats(struct gl_context *ctx);
450
451 /*======================================================================
452 * Inline conversion functions.
453 * These are better-typed than the macros used previously:
454 */
455 static inline struct intel_context *
456 intel_context(struct gl_context * ctx)
457 {
458 return (struct intel_context *) ctx;
459 }
460
461 #ifdef __cplusplus
462 }
463 #endif
464
465 #endif