Fixed off by one errors in clipping.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37
38 #include "intel_screen.h"
39 #include "i830_common.h"
40 #include "tnl/t_vertex.h"
41
42 #define TAG(x) intel##x
43 #include "tnl_dd/t_dd_vertex.h"
44 #undef TAG
45
46 #define DV_PF_555 (1<<8)
47 #define DV_PF_565 (2<<8)
48 #define DV_PF_8888 (3<<8)
49
50 #define INTEL_CONTEXT(ctx) ((intelContextPtr)(ctx))
51
52 typedef struct intel_context intelContext;
53 typedef struct intel_context *intelContextPtr;
54 typedef struct intel_texture_object *intelTextureObjectPtr;
55
56 typedef void (*intel_tri_func)(intelContextPtr, intelVertex *, intelVertex *,
57 intelVertex *);
58 typedef void (*intel_line_func)(intelContextPtr, intelVertex *, intelVertex *);
59 typedef void (*intel_point_func)(intelContextPtr, intelVertex *);
60
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_USER 0x4
64 #define INTEL_FALLBACK_NO_BATCHBUFFER 0x8
65 #define INTEL_FALLBACK_NO_TEXMEM 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
67
68 extern void intelFallback( intelContextPtr intel, GLuint bit, GLboolean mode );
69 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
70
71
72 #define INTEL_TEX_MAXLEVELS 10
73
74
75 struct intel_texture_object
76 {
77 driTextureObject base; /* the parent class */
78
79 GLuint texelBytes;
80 GLuint age;
81 GLuint Pitch;
82 GLuint Height;
83 GLuint TextureOffset;
84 GLubyte *BufAddr;
85
86 GLuint min_level;
87 GLuint max_level;
88 GLuint depth_pitch;
89
90 struct {
91 const struct gl_texture_image *image;
92 GLuint offset; /* into BufAddr */
93 GLuint height;
94 GLuint internalFormat;
95 } image[6][INTEL_TEX_MAXLEVELS];
96
97 GLuint dirty;
98 GLuint firstLevel,lastLevel;
99 };
100
101
102 struct intel_context
103 {
104 GLcontext ctx; /* the parent class */
105
106 struct {
107 void (*destroy)( intelContextPtr intel );
108 void (*emit_state)( intelContextPtr intel );
109 void (*emit_invarient_state)( intelContextPtr intel );
110 void (*lost_hardware)( intelContextPtr intel );
111 void (*update_texture_state)( intelContextPtr intel );
112
113 void (*render_start)( intelContextPtr intel );
114 void (*set_draw_offset)( intelContextPtr intel, int offset );
115 void (*emit_flush)( intelContextPtr intel );
116
117 void (*reduced_primitive_state)( intelContextPtr intel, GLenum rprim );
118
119 GLboolean (*check_vertex_size)( intelContextPtr intel, GLuint expected );
120
121 void (*clear_with_tris)( intelContextPtr intel, GLbitfield mask,
122 GLboolean all,
123 GLint cx, GLint cy, GLint cw, GLint ch);
124
125 intelTextureObjectPtr (*alloc_tex_obj)( struct gl_texture_object *tObj );
126
127 } vtbl;
128
129 GLint refcount;
130 GLuint Fallback;
131 GLuint NewGLState;
132
133 struct {
134 GLuint start_offset;
135 GLint size;
136 GLint space;
137 GLubyte *ptr;
138 } batch;
139
140 struct {
141 void *ptr;
142 GLint size;
143 GLuint offset;
144 GLuint active_buf;
145 GLuint irq_emitted;
146 } alloc;
147
148 struct {
149 GLuint primitive;
150 GLubyte *start_ptr;
151 void (*flush)( GLcontext * );
152 } prim;
153
154 GLboolean locked;
155
156 GLubyte clear_red;
157 GLubyte clear_green;
158 GLubyte clear_blue;
159 GLubyte clear_alpha;
160 GLuint ClearColor;
161 GLuint ClearDepth;
162
163 GLuint coloroffset;
164 GLuint specoffset;
165
166 /* Support for duplicating XYZW as WPOS parameter (crutch for I915).
167 */
168 GLuint wpos_offset;
169 GLuint wpos_size;
170
171 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
172 GLuint vertex_attr_count;
173
174 GLfloat depth_scale;
175 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
176 GLuint depth_clear_mask;
177 GLuint stencil_clear_mask;
178
179 GLboolean hw_stencil;
180 GLboolean hw_stipple;
181
182 /* Texture object bookkeeping
183 */
184 GLuint nr_heaps;
185 driTexHeap * texture_heaps[1];
186 driTextureObject swapped;
187 GLuint lastStamp;
188
189 struct intel_texture_object *CurrentTexObj[MAX_TEXTURE_UNITS];
190
191 /* State for intelvb.c and inteltris.c.
192 */
193 GLuint RenderIndex;
194 GLmatrix ViewportMatrix;
195 GLenum render_primitive;
196 GLenum reduced_primitive;
197 GLuint vertex_size;
198 char *verts; /* points to tnl->clipspace.vertex_buf */
199
200
201 /* Fallback rasterization functions
202 */
203 intel_point_func draw_point;
204 intel_line_func draw_line;
205 intel_tri_func draw_tri;
206
207 /* These refer to the current draw (front vs. back) buffer:
208 */
209 char *drawMap; /* draw buffer address in virtual mem */
210 char *readMap;
211 GLuint drawOffset; /* agp offset of drawbuffer */
212 int drawX; /* origin of drawable in draw buffer */
213 int drawY;
214 GLuint numClipRects; /* cliprects for that buffer */
215 drm_clip_rect_t *pClipRects;
216
217 int dirtyAge;
218 int perf_boxes;
219 int do_irqs;
220
221 GLboolean scissor;
222 drm_clip_rect_t draw_rect;
223 drm_clip_rect_t scissor_rect;
224
225 drm_context_t hHWContext;
226 drmLock *driHwLock;
227 int driFd;
228
229 __DRIdrawablePrivate *driDrawable;
230 __DRIscreenPrivate *driScreen;
231 intelScreenPrivate *intelScreen;
232 drmI830Sarea *sarea;
233
234 /**
235 * Configuration cache
236 */
237 driOptionCache optionCache;
238 };
239
240
241 #define DEBUG_LOCKING 1
242
243 #if DEBUG_LOCKING
244 extern char *prevLockFile;
245 extern int prevLockLine;
246
247 #define DEBUG_LOCK() \
248 do { \
249 prevLockFile = (__FILE__); \
250 prevLockLine = (__LINE__); \
251 } while (0)
252
253 #define DEBUG_RESET() \
254 do { \
255 prevLockFile = 0; \
256 prevLockLine = 0; \
257 } while (0)
258
259 /* Slightly less broken way of detecting recursive locking in a
260 * threaded environment. The right way to do this would be to make
261 * prevLockFile, prevLockLine thread-local.
262 *
263 * This technique instead checks to see if the same context is
264 * requesting the lock twice -- this will not catch application
265 * breakages where the same context is active in two different threads
266 * at once, but it will catch driver breakages (recursive locking) in
267 * threaded apps.
268 */
269 #define DEBUG_CHECK_LOCK() \
270 do { \
271 if ( *((volatile int *)intel->driHwLock) == \
272 (DRM_LOCK_HELD | intel->hHWContext) ) { \
273 fprintf( stderr, \
274 "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
275 prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
276 abort(); \
277 } \
278 } while (0)
279
280 #else
281
282 #define DEBUG_LOCK()
283 #define DEBUG_RESET()
284 #define DEBUG_CHECK_LOCK()
285
286 #endif
287
288
289
290
291 /* Lock the hardware and validate our state.
292 */
293 #define LOCK_HARDWARE( intel ) \
294 do { \
295 char __ret=0; \
296 DEBUG_CHECK_LOCK(); \
297 assert(!(intel)->locked); \
298 DRM_CAS((intel)->driHwLock, (intel)->hHWContext, \
299 (DRM_LOCK_HELD|(intel)->hHWContext), __ret); \
300 if (__ret) \
301 intelGetLock( (intel), 0 ); \
302 DEBUG_LOCK(); \
303 (intel)->locked = 1; \
304 }while (0)
305
306
307 /* Unlock the hardware using the global current context
308 */
309 #define UNLOCK_HARDWARE(intel) \
310 do { \
311 intel->locked = 0; \
312 if (0) { \
313 intel->perf_boxes |= intel->sarea->perf_boxes; \
314 intel->sarea->perf_boxes = 0; \
315 } \
316 DRM_UNLOCK((intel)->driFd, (intel)->driHwLock, (intel)->hHWContext); \
317 DEBUG_RESET(); \
318 } while (0)
319
320
321 #define SUBPIXEL_X 0.125
322 #define SUBPIXEL_Y 0.125
323
324 #define INTEL_FIREVERTICES(intel) \
325 do { \
326 if ((intel)->prim.flush) \
327 (intel)->prim.flush(&(intel)->ctx); \
328 } while (0)
329
330 /* ================================================================
331 * Color packing:
332 */
333
334 #define INTEL_PACKCOLOR4444(r,g,b,a) \
335 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
336
337 #define INTEL_PACKCOLOR1555(r,g,b,a) \
338 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
339 ((a) ? 0x8000 : 0))
340
341 #define INTEL_PACKCOLOR565(r,g,b) \
342 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
343
344 #define INTEL_PACKCOLOR8888(r,g,b,a) \
345 ((a<<24) | (r<<16) | (g<<8) | b)
346
347
348 #define INTEL_PACKCOLOR(format, r, g, b, a) \
349 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
350 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
351 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
352 0)))
353
354
355
356 /* ================================================================
357 * From linux kernel i386 header files, copes with odd sizes better
358 * than COPY_DWORDS would:
359 */
360 #ifdef __i386__
361 static __inline__ void * __memcpy(void * to, const void * from, size_t n)
362 {
363 int d0, d1, d2;
364 __asm__ __volatile__(
365 "rep ; movsl\n\t"
366 "testb $2,%b4\n\t"
367 "je 1f\n\t"
368 "movsw\n"
369 "1:\ttestb $1,%b4\n\t"
370 "je 2f\n\t"
371 "movsb\n"
372 "2:"
373 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
374 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
375 : "memory");
376 return (to);
377 }
378 #else
379 #define __memcpy(a,b,c) memcpy(a,b,c)
380 #endif
381
382
383
384 /* ================================================================
385 * Debugging:
386 */
387 #define DO_DEBUG 1
388 #if DO_DEBUG
389 extern int INTEL_DEBUG;
390 #else
391 #define INTEL_DEBUG 0
392 #endif
393
394 #define DEBUG_TEXTURE 0x1
395 #define DEBUG_STATE 0x2
396 #define DEBUG_IOCTL 0x4
397 #define DEBUG_PRIMS 0x8
398 #define DEBUG_VERTS 0x10
399 #define DEBUG_FALLBACKS 0x20
400 #define DEBUG_VERBOSE 0x40
401 #define DEBUG_DRI 0x80
402 #define DEBUG_DMA 0x100
403 #define DEBUG_SANITY 0x200
404 #define DEBUG_SYNC 0x400
405 #define DEBUG_SLEEP 0x800
406 #define DEBUG_PIXEL 0x1000
407
408
409 #define PCI_CHIP_845_G 0x2562
410 #define PCI_CHIP_I830_M 0x3577
411 #define PCI_CHIP_I855_GM 0x3582
412 #define PCI_CHIP_I865_G 0x2572
413 #define PCI_CHIP_I915_G 0x2582
414
415
416 /* ================================================================
417 * intel_context.c:
418 */
419
420 extern void intelInitDriverFunctions( struct dd_function_table *functions );
421
422 extern GLboolean intelInitContext( intelContextPtr intel,
423 const __GLcontextModes *mesaVis,
424 __DRIcontextPrivate *driContextPriv,
425 void *sharedContextPrivate,
426 struct dd_function_table *functions );
427
428 extern void intelGetLock(intelContextPtr intel, GLuint flags);
429 extern void intelSetBackClipRects(intelContextPtr intel);
430 extern void intelSetFrontClipRects(intelContextPtr intel);
431 extern void intelWindowMoved( intelContextPtr intel );
432
433 extern void intelInitState( GLcontext *ctx );
434 extern const GLubyte *intelGetString( GLcontext *ctx, GLenum name );
435
436
437 /* ================================================================
438 * intel_state.c:
439 */
440 extern void intelInitStateFuncs( struct dd_function_table *functions );
441
442
443 /* ================================================================
444 * intel_ioctl.c:
445 */
446 extern void intel_dump_batchbuffer( long offset,
447 int *ptr,
448 int count );
449
450
451 /* ================================================================
452 * intel_pixel.c:
453 */
454 extern void intelInitPixelFuncs( struct dd_function_table *functions );
455
456
457
458 #endif
459