6f0051ed8b98c728c5b50173d2de6c60a4bb884d
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37 #include "dri_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "i830_common.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52
53 struct intel_region;
54 struct intel_context;
55
56 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
57 intelVertex *, intelVertex *);
58 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
59 intelVertex *);
60 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
61
62 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
63 #define INTEL_FALLBACK_READ_BUFFER 0x2
64 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
65 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
66 #define INTEL_FALLBACK_USER 0x10
67 #define INTEL_FALLBACK_RENDERMODE 0x20
68
69 extern void intelFallback(struct intel_context *intel, GLuint bit,
70 GLboolean mode);
71 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
72
73
74 #define INTEL_WRITE_PART 0x1
75 #define INTEL_WRITE_FULL 0x2
76 #define INTEL_READ 0x4
77
78 #define INTEL_MAX_FIXUP 64
79
80 struct intel_context
81 {
82 GLcontext ctx; /* the parent class */
83
84 struct
85 {
86 void (*destroy) (struct intel_context * intel);
87 void (*emit_state) (struct intel_context * intel);
88 void (*lost_hardware) (struct intel_context * intel);
89 void (*update_texture_state) (struct intel_context * intel);
90
91 void (*render_start) (struct intel_context * intel);
92 void (*render_prevalidate) (struct intel_context * intel);
93 void (*set_draw_region) (struct intel_context * intel,
94 struct intel_region * draw_region,
95 struct intel_region * depth_region);
96
97 GLuint(*flush_cmd) (void);
98
99 void (*reduced_primitive_state) (struct intel_context * intel,
100 GLenum rprim);
101
102 GLboolean(*check_vertex_size) (struct intel_context * intel,
103 GLuint expected);
104
105
106 /* Metaops:
107 */
108 void (*install_meta_state) (struct intel_context * intel);
109 void (*leave_meta_state) (struct intel_context * intel);
110
111 void (*meta_draw_region) (struct intel_context * intel,
112 struct intel_region * draw_region,
113 struct intel_region * depth_region);
114
115 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
116
117 void (*meta_stencil_replace) (struct intel_context * intel,
118 GLuint mask, GLuint clear);
119
120 void (*meta_depth_replace) (struct intel_context * intel);
121
122 void (*meta_texture_blend_replace) (struct intel_context * intel);
123
124 void (*meta_no_stencil_write) (struct intel_context * intel);
125 void (*meta_no_depth_write) (struct intel_context * intel);
126 void (*meta_no_texture) (struct intel_context * intel);
127
128 void (*meta_import_pixel_state) (struct intel_context * intel);
129
130 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
131 dri_bo * buffer,
132 GLuint offset,
133 GLuint pitch,
134 GLuint height,
135 GLenum format, GLenum type);
136
137 void (*assert_not_dirty) (struct intel_context *intel);
138
139 void (*debug_batch)(struct intel_context *intel);
140 } vtbl;
141
142 GLint refcount;
143 GLuint Fallback;
144 GLuint NewGLState;
145
146 dri_bufmgr *bufmgr;
147 unsigned int maxBatchSize;
148
149 struct intel_region *front_region;
150 struct intel_region *back_region;
151 struct intel_region *third_region;
152 struct intel_region *depth_region;
153
154 /**
155 * This value indicates that the kernel memory manager is being used
156 * instead of the fake client-side memory manager.
157 */
158 GLboolean ttm;
159
160 dri_fence *last_swap_fence;
161 dri_fence *first_swap_fence;
162
163 struct intel_batchbuffer *batch;
164 unsigned batch_id;
165 GLuint last_state_batch_id;
166
167 struct
168 {
169 GLuint id;
170 GLuint primitive;
171 GLubyte *start_ptr;
172 void (*flush) (struct intel_context *);
173 } prim;
174
175 GLboolean locked;
176 char *prevLockFile;
177 int prevLockLine;
178
179 GLuint ClearColor565;
180 GLuint ClearColor8888;
181
182 /* Offsets of fields within the current vertex:
183 */
184 GLuint coloroffset;
185 GLuint specoffset;
186 GLuint wpos_offset;
187 GLuint wpos_size;
188
189 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
190 GLuint vertex_attr_count;
191
192 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
193
194 GLboolean hw_stipple;
195 GLboolean strict_conformance;
196
197 /* State for intelvb.c and inteltris.c.
198 */
199 GLuint RenderIndex;
200 GLmatrix ViewportMatrix;
201 GLenum render_primitive;
202 GLenum reduced_primitive;
203 GLuint vertex_size;
204 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
205
206 /* Fallback rasterization functions
207 */
208 intel_point_func draw_point;
209 intel_line_func draw_line;
210 intel_tri_func draw_tri;
211
212 /* These refer to the current drawing buffer:
213 */
214 int drawX, drawY; /**< origin of drawing area within region */
215 GLuint numClipRects; /**< cliprects for drawing */
216 drm_clip_rect_t *pClipRects;
217 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
218
219 int perf_boxes;
220
221 GLuint do_usleeps;
222 int do_irqs;
223 GLuint irqsEmitted;
224
225 drm_context_t hHWContext;
226 drmLock *driHwLock;
227 int driFd;
228
229 __DRIdrawablePrivate *driDrawable;
230 __DRIscreenPrivate *driScreen;
231 intelScreenPrivate *intelScreen;
232 drmI830Sarea *sarea;
233
234 GLuint lastStamp;
235
236 /**
237 * Configuration cache
238 */
239 driOptionCache optionCache;
240
241 /* Last seen width/height of the screen */
242 int width;
243 int height;
244 };
245
246 /* These are functions now:
247 */
248 void LOCK_HARDWARE( struct intel_context *intel );
249 void UNLOCK_HARDWARE( struct intel_context *intel );
250
251 extern char *__progname;
252
253
254 #define SUBPIXEL_X 0.125
255 #define SUBPIXEL_Y 0.125
256
257 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
258
259 #define INTEL_FIREVERTICES(intel) \
260 do { \
261 if ((intel)->prim.flush) \
262 (intel)->prim.flush(intel); \
263 } while (0)
264
265 /* ================================================================
266 * Color packing:
267 */
268
269 #define INTEL_PACKCOLOR4444(r,g,b,a) \
270 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
271
272 #define INTEL_PACKCOLOR1555(r,g,b,a) \
273 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
274 ((a) ? 0x8000 : 0))
275
276 #define INTEL_PACKCOLOR565(r,g,b) \
277 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
278
279 #define INTEL_PACKCOLOR8888(r,g,b,a) \
280 ((a<<24) | (r<<16) | (g<<8) | b)
281
282
283
284 /* ================================================================
285 * From linux kernel i386 header files, copes with odd sizes better
286 * than COPY_DWORDS would:
287 * XXX Put this in src/mesa/main/imports.h ???
288 */
289 #if defined(i386) || defined(__i386__)
290 static INLINE void *
291 __memcpy(void *to, const void *from, size_t n)
292 {
293 int d0, d1, d2;
294 __asm__ __volatile__("rep ; movsl\n\t"
295 "testb $2,%b4\n\t"
296 "je 1f\n\t"
297 "movsw\n"
298 "1:\ttestb $1,%b4\n\t"
299 "je 2f\n\t"
300 "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
301 :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
302 :"memory");
303 return (to);
304 }
305 #else
306 #define __memcpy(a,b,c) memcpy(a,b,c)
307 #endif
308
309
310
311 /* ================================================================
312 * Debugging:
313 */
314 #define DO_DEBUG 1
315 #if DO_DEBUG
316 extern int INTEL_DEBUG;
317 #else
318 #define INTEL_DEBUG 0
319 #endif
320
321 #define DEBUG_TEXTURE 0x1
322 #define DEBUG_STATE 0x2
323 #define DEBUG_IOCTL 0x4
324 #define DEBUG_BLIT 0x8
325 #define DEBUG_MIPTREE 0x10
326 #define DEBUG_FALLBACKS 0x20
327 #define DEBUG_VERBOSE 0x40
328 #define DEBUG_BATCH 0x80
329 #define DEBUG_PIXEL 0x100
330 #define DEBUG_BUFMGR 0x200
331 #define DEBUG_REGION 0x400
332 #define DEBUG_FBO 0x800
333 #define DEBUG_LOCK 0x1000
334 #define DEBUG_SYNC 0x2000
335
336 #define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0)
337
338
339 #define PCI_CHIP_845_G 0x2562
340 #define PCI_CHIP_I830_M 0x3577
341 #define PCI_CHIP_I855_GM 0x3582
342 #define PCI_CHIP_I865_G 0x2572
343 #define PCI_CHIP_I915_G 0x2582
344 #define PCI_CHIP_I915_GM 0x2592
345 #define PCI_CHIP_I945_G 0x2772
346 #define PCI_CHIP_I945_GM 0x27A2
347 #define PCI_CHIP_I945_GME 0x27AE
348 #define PCI_CHIP_G33_G 0x29C2
349 #define PCI_CHIP_Q35_G 0x29B2
350 #define PCI_CHIP_Q33_G 0x29D2
351
352
353 /* ================================================================
354 * intel_context.c:
355 */
356
357 extern GLboolean intelInitContext(struct intel_context *intel,
358 const __GLcontextModes * mesaVis,
359 __DRIcontextPrivate * driContextPriv,
360 void *sharedContextPrivate,
361 struct dd_function_table *functions);
362
363 extern void intelGetLock(struct intel_context *intel, GLuint flags);
364
365 extern void intelFinish(GLcontext * ctx);
366 extern void intelFlush(GLcontext * ctx);
367
368 extern void intelInitDriverFunctions(struct dd_function_table *functions);
369
370
371 /* ================================================================
372 * intel_state.c:
373 */
374 extern void intelInitStateFuncs(struct dd_function_table *functions);
375
376 #define COMPAREFUNC_ALWAYS 0
377 #define COMPAREFUNC_NEVER 0x1
378 #define COMPAREFUNC_LESS 0x2
379 #define COMPAREFUNC_EQUAL 0x3
380 #define COMPAREFUNC_LEQUAL 0x4
381 #define COMPAREFUNC_GREATER 0x5
382 #define COMPAREFUNC_NOTEQUAL 0x6
383 #define COMPAREFUNC_GEQUAL 0x7
384
385 #define STENCILOP_KEEP 0
386 #define STENCILOP_ZERO 0x1
387 #define STENCILOP_REPLACE 0x2
388 #define STENCILOP_INCRSAT 0x3
389 #define STENCILOP_DECRSAT 0x4
390 #define STENCILOP_INCR 0x5
391 #define STENCILOP_DECR 0x6
392 #define STENCILOP_INVERT 0x7
393
394 #define LOGICOP_CLEAR 0
395 #define LOGICOP_NOR 0x1
396 #define LOGICOP_AND_INV 0x2
397 #define LOGICOP_COPY_INV 0x3
398 #define LOGICOP_AND_RVRSE 0x4
399 #define LOGICOP_INV 0x5
400 #define LOGICOP_XOR 0x6
401 #define LOGICOP_NAND 0x7
402 #define LOGICOP_AND 0x8
403 #define LOGICOP_EQUIV 0x9
404 #define LOGICOP_NOOP 0xa
405 #define LOGICOP_OR_INV 0xb
406 #define LOGICOP_COPY 0xc
407 #define LOGICOP_OR_RVRSE 0xd
408 #define LOGICOP_OR 0xe
409 #define LOGICOP_SET 0xf
410
411 #define BLENDFACT_ZERO 0x01
412 #define BLENDFACT_ONE 0x02
413 #define BLENDFACT_SRC_COLR 0x03
414 #define BLENDFACT_INV_SRC_COLR 0x04
415 #define BLENDFACT_SRC_ALPHA 0x05
416 #define BLENDFACT_INV_SRC_ALPHA 0x06
417 #define BLENDFACT_DST_ALPHA 0x07
418 #define BLENDFACT_INV_DST_ALPHA 0x08
419 #define BLENDFACT_DST_COLR 0x09
420 #define BLENDFACT_INV_DST_COLR 0x0a
421 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
422 #define BLENDFACT_CONST_COLOR 0x0c
423 #define BLENDFACT_INV_CONST_COLOR 0x0d
424 #define BLENDFACT_CONST_ALPHA 0x0e
425 #define BLENDFACT_INV_CONST_ALPHA 0x0f
426 #define BLENDFACT_MASK 0x0f
427
428 extern int intel_translate_compare_func(GLenum func);
429 extern int intel_translate_stencil_op(GLenum op);
430 extern int intel_translate_blend_factor(GLenum factor);
431 extern int intel_translate_logic_op(GLenum opcode);
432
433
434 /*======================================================================
435 * Inline conversion functions.
436 * These are better-typed than the macros used previously:
437 */
438 static INLINE struct intel_context *
439 intel_context(GLcontext * ctx)
440 {
441 return (struct intel_context *) ctx;
442 }
443
444 #endif