SetBuffer, renderbuffer changes
[mesa.git] / src / mesa / drivers / dri / i915 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37
38 #include "intel_screen.h"
39 #include "i830_common.h"
40 #include "tnl/t_vertex.h"
41
42 #define TAG(x) intel##x
43 #include "tnl_dd/t_dd_vertex.h"
44 #undef TAG
45
46 #define DV_PF_555 (1<<8)
47 #define DV_PF_565 (2<<8)
48 #define DV_PF_8888 (3<<8)
49
50 #define INTEL_CONTEXT(ctx) ((intelContextPtr)(ctx))
51
52 typedef struct intel_context intelContext;
53 typedef struct intel_context *intelContextPtr;
54 typedef struct intel_texture_object *intelTextureObjectPtr;
55
56 typedef void (*intel_tri_func)(intelContextPtr, intelVertex *, intelVertex *,
57 intelVertex *);
58 typedef void (*intel_line_func)(intelContextPtr, intelVertex *, intelVertex *);
59 typedef void (*intel_point_func)(intelContextPtr, intelVertex *);
60
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_USER 0x4
64 #define INTEL_FALLBACK_NO_BATCHBUFFER 0x8
65 #define INTEL_FALLBACK_NO_TEXMEM 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
67
68 extern void intelFallback( intelContextPtr intel, GLuint bit, GLboolean mode );
69 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
70
71
72 #define INTEL_TEX_MAXLEVELS 10
73
74
75 struct intel_texture_object
76 {
77 driTextureObject base; /* the parent class */
78
79 GLuint texelBytes;
80 GLuint age;
81 GLuint Pitch;
82 GLuint Height;
83 GLuint TextureOffset;
84 GLubyte *BufAddr;
85
86 GLuint min_level;
87 GLuint max_level;
88 GLuint depth_pitch;
89
90 struct {
91 const struct gl_texture_image *image;
92 GLuint offset; /* into BufAddr */
93 GLuint height;
94 GLuint internalFormat;
95 } image[6][INTEL_TEX_MAXLEVELS];
96
97 GLuint dirty;
98 GLuint firstLevel,lastLevel;
99 };
100
101
102 struct intel_context
103 {
104 GLcontext ctx; /* the parent class */
105
106 struct {
107 void (*destroy)( intelContextPtr intel );
108 void (*emit_state)( intelContextPtr intel );
109 void (*emit_invarient_state)( intelContextPtr intel );
110 void (*lost_hardware)( intelContextPtr intel );
111 void (*update_texture_state)( intelContextPtr intel );
112
113 void (*render_start)( intelContextPtr intel );
114 void (*set_draw_offset)( intelContextPtr intel, int offset );
115 void (*emit_flush)( intelContextPtr intel );
116
117 void (*reduced_primitive_state)( intelContextPtr intel, GLenum rprim );
118
119 GLboolean (*check_vertex_size)( intelContextPtr intel, GLuint expected );
120
121 void (*clear_with_tris)( intelContextPtr intel, GLbitfield mask,
122 GLboolean all,
123 GLint cx, GLint cy, GLint cw, GLint ch);
124
125 intelTextureObjectPtr (*alloc_tex_obj)( struct gl_texture_object *tObj );
126
127 } vtbl;
128
129 GLint refcount;
130 GLuint Fallback;
131 GLuint NewGLState;
132
133 struct {
134 GLuint start_offset;
135 GLint size;
136 GLint space;
137 GLubyte *ptr;
138 } batch;
139
140 struct {
141 void *ptr;
142 GLint size;
143 GLuint offset;
144 GLuint active_buf;
145 GLuint irq_emitted;
146 } alloc;
147
148 struct {
149 GLuint primitive;
150 GLubyte *start_ptr;
151 void (*flush)( GLcontext * );
152 } prim;
153
154 GLboolean locked;
155
156 GLubyte clear_red;
157 GLubyte clear_green;
158 GLubyte clear_blue;
159 GLubyte clear_alpha;
160 GLuint ClearColor;
161 GLuint ClearDepth;
162
163 GLuint coloroffset;
164 GLuint specoffset;
165
166 /* Support for duplicating XYZW as WPOS parameter (crutch for I915).
167 */
168 GLuint wpos_offset;
169 GLuint wpos_size;
170
171 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
172 GLuint vertex_attr_count;
173
174 GLfloat depth_scale;
175 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
176 GLuint depth_clear_mask;
177 GLuint stencil_clear_mask;
178
179 GLboolean hw_stencil;
180 GLboolean hw_stipple;
181
182 /* Texture object bookkeeping
183 */
184 GLuint nr_heaps;
185 driTexHeap * texture_heaps[1];
186 driTextureObject swapped;
187 GLuint lastStamp;
188
189 struct intel_texture_object *CurrentTexObj[MAX_TEXTURE_UNITS];
190
191 /* State for intelvb.c and inteltris.c.
192 */
193 GLuint RenderIndex;
194 GLmatrix ViewportMatrix;
195 GLenum render_primitive;
196 GLenum reduced_primitive;
197 GLuint vertex_size;
198 char *verts; /* points to tnl->clipspace.vertex_buf */
199
200
201 /* Fallback rasterization functions
202 */
203 intel_point_func draw_point;
204 intel_line_func draw_line;
205 intel_tri_func draw_tri;
206
207 /* These refer to the current draw (front vs. back) buffer:
208 */
209 GLuint drawOffset; /* agp offset of drawbuffer */
210 int drawX; /* origin of drawable in draw buffer */
211 int drawY;
212 GLuint numClipRects; /* cliprects for that buffer */
213 drm_clip_rect_t *pClipRects;
214
215 int dirtyAge;
216 int perf_boxes;
217 int do_irqs;
218
219 GLboolean scissor;
220 drm_clip_rect_t draw_rect;
221 drm_clip_rect_t scissor_rect;
222
223 drm_context_t hHWContext;
224 drmLock *driHwLock;
225 int driFd;
226
227 __DRIdrawablePrivate *driDrawable;
228 __DRIscreenPrivate *driScreen;
229 intelScreenPrivate *intelScreen;
230 drmI830Sarea *sarea;
231
232 /**
233 * Configuration cache
234 */
235 driOptionCache optionCache;
236 };
237
238
239 #define DEBUG_LOCKING 1
240
241 #if DEBUG_LOCKING
242 extern char *prevLockFile;
243 extern int prevLockLine;
244
245 #define DEBUG_LOCK() \
246 do { \
247 prevLockFile = (__FILE__); \
248 prevLockLine = (__LINE__); \
249 } while (0)
250
251 #define DEBUG_RESET() \
252 do { \
253 prevLockFile = 0; \
254 prevLockLine = 0; \
255 } while (0)
256
257 /* Slightly less broken way of detecting recursive locking in a
258 * threaded environment. The right way to do this would be to make
259 * prevLockFile, prevLockLine thread-local.
260 *
261 * This technique instead checks to see if the same context is
262 * requesting the lock twice -- this will not catch application
263 * breakages where the same context is active in two different threads
264 * at once, but it will catch driver breakages (recursive locking) in
265 * threaded apps.
266 */
267 #define DEBUG_CHECK_LOCK() \
268 do { \
269 if ( *((volatile int *)intel->driHwLock) == \
270 (DRM_LOCK_HELD | intel->hHWContext) ) { \
271 fprintf( stderr, \
272 "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
273 prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
274 abort(); \
275 } \
276 } while (0)
277
278 #else
279
280 #define DEBUG_LOCK()
281 #define DEBUG_RESET()
282 #define DEBUG_CHECK_LOCK()
283
284 #endif
285
286
287
288
289 /* Lock the hardware and validate our state.
290 */
291 #define LOCK_HARDWARE( intel ) \
292 do { \
293 char __ret=0; \
294 DEBUG_CHECK_LOCK(); \
295 assert(!(intel)->locked); \
296 DRM_CAS((intel)->driHwLock, (intel)->hHWContext, \
297 (DRM_LOCK_HELD|(intel)->hHWContext), __ret); \
298 if (__ret) \
299 intelGetLock( (intel), 0 ); \
300 DEBUG_LOCK(); \
301 (intel)->locked = 1; \
302 }while (0)
303
304
305 /* Unlock the hardware using the global current context
306 */
307 #define UNLOCK_HARDWARE(intel) \
308 do { \
309 intel->locked = 0; \
310 if (0) { \
311 intel->perf_boxes |= intel->sarea->perf_boxes; \
312 intel->sarea->perf_boxes = 0; \
313 } \
314 DRM_UNLOCK((intel)->driFd, (intel)->driHwLock, (intel)->hHWContext); \
315 DEBUG_RESET(); \
316 } while (0)
317
318
319 #define SUBPIXEL_X 0.125
320 #define SUBPIXEL_Y 0.125
321
322 #define INTEL_FIREVERTICES(intel) \
323 do { \
324 if ((intel)->prim.flush) \
325 (intel)->prim.flush(&(intel)->ctx); \
326 } while (0)
327
328 /* ================================================================
329 * Color packing:
330 */
331
332 #define INTEL_PACKCOLOR4444(r,g,b,a) \
333 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
334
335 #define INTEL_PACKCOLOR1555(r,g,b,a) \
336 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
337 ((a) ? 0x8000 : 0))
338
339 #define INTEL_PACKCOLOR565(r,g,b) \
340 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
341
342 #define INTEL_PACKCOLOR8888(r,g,b,a) \
343 ((a<<24) | (r<<16) | (g<<8) | b)
344
345
346 #define INTEL_PACKCOLOR(format, r, g, b, a) \
347 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
348 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
349 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
350 0)))
351
352
353
354 /* ================================================================
355 * From linux kernel i386 header files, copes with odd sizes better
356 * than COPY_DWORDS would:
357 */
358 #if defined(i386) || defined(__i386__)
359 static __inline__ void * __memcpy(void * to, const void * from, size_t n)
360 {
361 int d0, d1, d2;
362 __asm__ __volatile__(
363 "rep ; movsl\n\t"
364 "testb $2,%b4\n\t"
365 "je 1f\n\t"
366 "movsw\n"
367 "1:\ttestb $1,%b4\n\t"
368 "je 2f\n\t"
369 "movsb\n"
370 "2:"
371 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
372 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
373 : "memory");
374 return (to);
375 }
376 #else
377 #define __memcpy(a,b,c) memcpy(a,b,c)
378 #endif
379
380
381
382 /* ================================================================
383 * Debugging:
384 */
385 #define DO_DEBUG 1
386 #if DO_DEBUG
387 extern int INTEL_DEBUG;
388 #else
389 #define INTEL_DEBUG 0
390 #endif
391
392 #define DEBUG_TEXTURE 0x1
393 #define DEBUG_STATE 0x2
394 #define DEBUG_IOCTL 0x4
395 #define DEBUG_PRIMS 0x8
396 #define DEBUG_VERTS 0x10
397 #define DEBUG_FALLBACKS 0x20
398 #define DEBUG_VERBOSE 0x40
399 #define DEBUG_DRI 0x80
400 #define DEBUG_DMA 0x100
401 #define DEBUG_SANITY 0x200
402 #define DEBUG_SYNC 0x400
403 #define DEBUG_SLEEP 0x800
404 #define DEBUG_PIXEL 0x1000
405
406
407 #define PCI_CHIP_845_G 0x2562
408 #define PCI_CHIP_I830_M 0x3577
409 #define PCI_CHIP_I855_GM 0x3582
410 #define PCI_CHIP_I865_G 0x2572
411 #define PCI_CHIP_I915_G 0x2582
412 #define PCI_CHIP_I915_GM 0x2592
413 #define PCI_CHIP_I945_G 0x2772
414
415
416 /* ================================================================
417 * intel_context.c:
418 */
419
420 extern void intelInitDriverFunctions( struct dd_function_table *functions );
421
422 extern GLboolean intelInitContext( intelContextPtr intel,
423 const __GLcontextModes *mesaVis,
424 __DRIcontextPrivate *driContextPriv,
425 void *sharedContextPrivate,
426 struct dd_function_table *functions );
427
428 extern void intelGetLock(intelContextPtr intel, GLuint flags);
429 extern void intelSetBackClipRects(intelContextPtr intel);
430 extern void intelSetFrontClipRects(intelContextPtr intel);
431 extern void intelWindowMoved( intelContextPtr intel );
432
433 extern void intelInitState( GLcontext *ctx );
434 extern const GLubyte *intelGetString( GLcontext *ctx, GLenum name );
435
436
437 /* ================================================================
438 * intel_state.c:
439 */
440 extern void intelInitStateFuncs( struct dd_function_table *functions );
441
442 #define COMPAREFUNC_ALWAYS 0
443 #define COMPAREFUNC_NEVER 0x1
444 #define COMPAREFUNC_LESS 0x2
445 #define COMPAREFUNC_EQUAL 0x3
446 #define COMPAREFUNC_LEQUAL 0x4
447 #define COMPAREFUNC_GREATER 0x5
448 #define COMPAREFUNC_NOTEQUAL 0x6
449 #define COMPAREFUNC_GEQUAL 0x7
450
451 #define STENCILOP_KEEP 0
452 #define STENCILOP_ZERO 0x1
453 #define STENCILOP_REPLACE 0x2
454 #define STENCILOP_INCRSAT 0x3
455 #define STENCILOP_DECRSAT 0x4
456 #define STENCILOP_INCR 0x5
457 #define STENCILOP_DECR 0x6
458 #define STENCILOP_INVERT 0x7
459
460 #define LOGICOP_CLEAR 0
461 #define LOGICOP_NOR 0x1
462 #define LOGICOP_AND_INV 0x2
463 #define LOGICOP_COPY_INV 0x3
464 #define LOGICOP_AND_RVRSE 0x4
465 #define LOGICOP_INV 0x5
466 #define LOGICOP_XOR 0x6
467 #define LOGICOP_NAND 0x7
468 #define LOGICOP_AND 0x8
469 #define LOGICOP_EQUIV 0x9
470 #define LOGICOP_NOOP 0xa
471 #define LOGICOP_OR_INV 0xb
472 #define LOGICOP_COPY 0xc
473 #define LOGICOP_OR_RVRSE 0xd
474 #define LOGICOP_OR 0xe
475 #define LOGICOP_SET 0xf
476
477 #define BLENDFACT_ZERO 0x01
478 #define BLENDFACT_ONE 0x02
479 #define BLENDFACT_SRC_COLR 0x03
480 #define BLENDFACT_INV_SRC_COLR 0x04
481 #define BLENDFACT_SRC_ALPHA 0x05
482 #define BLENDFACT_INV_SRC_ALPHA 0x06
483 #define BLENDFACT_DST_ALPHA 0x07
484 #define BLENDFACT_INV_DST_ALPHA 0x08
485 #define BLENDFACT_DST_COLR 0x09
486 #define BLENDFACT_INV_DST_COLR 0x0a
487 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
488 #define BLENDFACT_CONST_COLOR 0x0c
489 #define BLENDFACT_INV_CONST_COLOR 0x0d
490 #define BLENDFACT_CONST_ALPHA 0x0e
491 #define BLENDFACT_INV_CONST_ALPHA 0x0f
492 #define BLENDFACT_MASK 0x0f
493
494
495 extern int intel_translate_compare_func( GLenum func );
496 extern int intel_translate_stencil_op( GLenum op );
497 extern int intel_translate_blend_factor( GLenum factor );
498 extern int intel_translate_logic_op( GLenum opcode );
499
500
501 /* ================================================================
502 * intel_ioctl.c:
503 */
504 extern void intel_dump_batchbuffer( long offset,
505 int *ptr,
506 int count );
507
508
509 /* ================================================================
510 * intel_pixel.c:
511 */
512 extern void intelInitPixelFuncs( struct dd_function_table *functions );
513
514
515
516 #endif
517