i915: Drop all has_llc code.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_mipmap_tree.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <GL/gl.h>
29 #include <GL/internal/dri_interface.h>
30
31 #include "intel_batchbuffer.h"
32 #include "intel_chipset.h"
33 #include "intel_context.h"
34 #include "intel_mipmap_tree.h"
35 #include "intel_regions.h"
36 #include "intel_tex_layout.h"
37 #include "intel_tex.h"
38 #include "intel_blit.h"
39
40 #include "main/enums.h"
41 #include "main/formats.h"
42 #include "main/glformats.h"
43 #include "main/teximage.h"
44
45 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
46
47 static GLenum
48 target_to_target(GLenum target)
49 {
50 switch (target) {
51 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
52 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
53 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
54 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
55 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
56 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
57 return GL_TEXTURE_CUBE_MAP_ARB;
58 default:
59 return target;
60 }
61 }
62
63 /**
64 * @param for_bo Indicates that the caller is
65 * intel_miptree_create_for_bo(). If true, then do not create
66 * \c stencil_mt.
67 */
68 struct intel_mipmap_tree *
69 intel_miptree_create_layout(struct intel_context *intel,
70 GLenum target,
71 gl_format format,
72 GLuint first_level,
73 GLuint last_level,
74 GLuint width0,
75 GLuint height0,
76 GLuint depth0,
77 bool for_bo)
78 {
79 struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
80 if (!mt)
81 return NULL;
82
83 DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
84 _mesa_lookup_enum_by_nr(target),
85 _mesa_get_format_name(format),
86 first_level, last_level, mt);
87
88 mt->target = target_to_target(target);
89 mt->format = format;
90 mt->first_level = first_level;
91 mt->last_level = last_level;
92 mt->logical_width0 = width0;
93 mt->logical_height0 = height0;
94 mt->logical_depth0 = depth0;
95
96 /* The cpp is bytes per (1, blockheight)-sized block for compressed
97 * textures. This is why you'll see divides by blockheight all over
98 */
99 unsigned bw, bh;
100 _mesa_get_format_block_size(format, &bw, &bh);
101 assert(_mesa_get_format_bytes(mt->format) % bw == 0);
102 mt->cpp = _mesa_get_format_bytes(mt->format) / bw;
103
104 mt->compressed = _mesa_is_format_compressed(format);
105 mt->refcount = 1;
106
107 if (target == GL_TEXTURE_CUBE_MAP) {
108 assert(depth0 == 1);
109 depth0 = 6;
110 }
111
112 mt->physical_width0 = width0;
113 mt->physical_height0 = height0;
114 mt->physical_depth0 = depth0;
115
116 intel_get_texture_alignment_unit(intel, mt->format,
117 &mt->align_w, &mt->align_h);
118
119 (void) intel;
120 if (intel->is_945)
121 i945_miptree_layout(mt);
122 else
123 i915_miptree_layout(mt);
124
125 return mt;
126 }
127
128 /**
129 * \brief Helper function for intel_miptree_create().
130 */
131 static uint32_t
132 intel_miptree_choose_tiling(struct intel_context *intel,
133 gl_format format,
134 uint32_t width0,
135 enum intel_miptree_tiling_mode requested,
136 struct intel_mipmap_tree *mt)
137 {
138 /* Some usages may want only one type of tiling, like depth miptrees (Y
139 * tiled), or temporary BOs for uploading data once (linear).
140 */
141 switch (requested) {
142 case INTEL_MIPTREE_TILING_ANY:
143 break;
144 case INTEL_MIPTREE_TILING_Y:
145 return I915_TILING_Y;
146 case INTEL_MIPTREE_TILING_NONE:
147 return I915_TILING_NONE;
148 }
149
150 int minimum_pitch = mt->total_width * mt->cpp;
151
152 /* If the width is much smaller than a tile, don't bother tiling. */
153 if (minimum_pitch < 64)
154 return I915_TILING_NONE;
155
156 if (ALIGN(minimum_pitch, 512) >= 32768) {
157 perf_debug("%dx%d miptree too large to blit, falling back to untiled",
158 mt->total_width, mt->total_height);
159 return I915_TILING_NONE;
160 }
161
162 /* We don't have BLORP to handle Y-tiled blits, so use X-tiling. */
163 return I915_TILING_X;
164 }
165
166 struct intel_mipmap_tree *
167 intel_miptree_create(struct intel_context *intel,
168 GLenum target,
169 gl_format format,
170 GLuint first_level,
171 GLuint last_level,
172 GLuint width0,
173 GLuint height0,
174 GLuint depth0,
175 bool expect_accelerated_upload,
176 enum intel_miptree_tiling_mode requested_tiling)
177 {
178 struct intel_mipmap_tree *mt;
179 GLuint total_width, total_height;
180
181
182 mt = intel_miptree_create_layout(intel, target, format,
183 first_level, last_level, width0,
184 height0, depth0,
185 false);
186 /*
187 * pitch == 0 || height == 0 indicates the null texture
188 */
189 if (!mt || !mt->total_width || !mt->total_height) {
190 intel_miptree_release(&mt);
191 return NULL;
192 }
193
194 total_width = mt->total_width;
195 total_height = mt->total_height;
196
197 uint32_t tiling = intel_miptree_choose_tiling(intel, format, width0,
198 requested_tiling,
199 mt);
200 bool y_or_x = tiling == (I915_TILING_Y | I915_TILING_X);
201
202 mt->region = intel_region_alloc(intel->intelScreen,
203 y_or_x ? I915_TILING_Y : tiling,
204 mt->cpp,
205 total_width,
206 total_height,
207 expect_accelerated_upload);
208
209 /* If the region is too large to fit in the aperture, we need to use the
210 * BLT engine to support it. The BLT paths can't currently handle Y-tiling,
211 * so we need to fall back to X.
212 */
213 if (y_or_x && mt->region->bo->size >= intel->max_gtt_map_object_size) {
214 perf_debug("%dx%d miptree larger than aperture; falling back to X-tiled\n",
215 mt->total_width, mt->total_height);
216 intel_region_release(&mt->region);
217
218 mt->region = intel_region_alloc(intel->intelScreen,
219 I915_TILING_X,
220 mt->cpp,
221 total_width,
222 total_height,
223 expect_accelerated_upload);
224 }
225
226 mt->offset = 0;
227
228 if (!mt->region) {
229 intel_miptree_release(&mt);
230 return NULL;
231 }
232
233 return mt;
234 }
235
236 struct intel_mipmap_tree *
237 intel_miptree_create_for_bo(struct intel_context *intel,
238 drm_intel_bo *bo,
239 gl_format format,
240 uint32_t offset,
241 uint32_t width,
242 uint32_t height,
243 int pitch,
244 uint32_t tiling)
245 {
246 struct intel_mipmap_tree *mt;
247
248 struct intel_region *region = calloc(1, sizeof(*region));
249 if (!region)
250 return NULL;
251
252 /* Nothing will be able to use this miptree with the BO if the offset isn't
253 * aligned.
254 */
255 if (tiling != I915_TILING_NONE)
256 assert(offset % 4096 == 0);
257
258 /* miptrees can't handle negative pitch. If you need flipping of images,
259 * that's outside of the scope of the mt.
260 */
261 assert(pitch >= 0);
262
263 mt = intel_miptree_create_layout(intel, GL_TEXTURE_2D, format,
264 0, 0,
265 width, height, 1,
266 true);
267 if (!mt)
268 return mt;
269
270 region->cpp = mt->cpp;
271 region->width = width;
272 region->height = height;
273 region->pitch = pitch;
274 region->refcount = 1;
275 drm_intel_bo_reference(bo);
276 region->bo = bo;
277 region->tiling = tiling;
278
279 mt->region = region;
280 mt->offset = offset;
281
282 return mt;
283 }
284
285
286 /**
287 * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree.
288 *
289 * For a multisample DRI2 buffer, this wraps the given region with
290 * a singlesample miptree, then creates a multisample miptree into which the
291 * singlesample miptree is embedded as a child.
292 */
293 struct intel_mipmap_tree*
294 intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
295 unsigned dri_attachment,
296 gl_format format,
297 struct intel_region *region)
298 {
299 struct intel_mipmap_tree *mt = NULL;
300
301 /* Only the front and back buffers, which are color buffers, are shared
302 * through DRI2.
303 */
304 assert(dri_attachment == __DRI_BUFFER_BACK_LEFT ||
305 dri_attachment == __DRI_BUFFER_FRONT_LEFT ||
306 dri_attachment == __DRI_BUFFER_FAKE_FRONT_LEFT);
307 assert(_mesa_get_format_base_format(format) == GL_RGB ||
308 _mesa_get_format_base_format(format) == GL_RGBA);
309
310 mt = intel_miptree_create_for_bo(intel,
311 region->bo,
312 format,
313 0,
314 region->width,
315 region->height,
316 region->pitch,
317 region->tiling);
318 if (!mt)
319 return NULL;
320 mt->region->name = region->name;
321
322 return mt;
323 }
324
325 struct intel_mipmap_tree*
326 intel_miptree_create_for_renderbuffer(struct intel_context *intel,
327 gl_format format,
328 uint32_t width,
329 uint32_t height)
330 {
331 uint32_t depth = 1;
332
333 return intel_miptree_create(intel, GL_TEXTURE_2D, format, 0, 0,
334 width, height, depth, true,
335 INTEL_MIPTREE_TILING_ANY);
336 }
337
338 void
339 intel_miptree_reference(struct intel_mipmap_tree **dst,
340 struct intel_mipmap_tree *src)
341 {
342 if (*dst == src)
343 return;
344
345 intel_miptree_release(dst);
346
347 if (src) {
348 src->refcount++;
349 DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
350 }
351
352 *dst = src;
353 }
354
355
356 void
357 intel_miptree_release(struct intel_mipmap_tree **mt)
358 {
359 if (!*mt)
360 return;
361
362 DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
363 if (--(*mt)->refcount <= 0) {
364 GLuint i;
365
366 DBG("%s deleting %p\n", __FUNCTION__, *mt);
367
368 intel_region_release(&((*mt)->region));
369
370 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
371 free((*mt)->level[i].slice);
372 }
373
374 free(*mt);
375 }
376 *mt = NULL;
377 }
378
379 void
380 intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
381 int *width, int *height, int *depth)
382 {
383 switch (image->TexObject->Target) {
384 case GL_TEXTURE_1D_ARRAY:
385 *width = image->Width;
386 *height = 1;
387 *depth = image->Height;
388 break;
389 default:
390 *width = image->Width;
391 *height = image->Height;
392 *depth = image->Depth;
393 break;
394 }
395 }
396
397 /**
398 * Can the image be pulled into a unified mipmap tree? This mirrors
399 * the completeness test in a lot of ways.
400 *
401 * Not sure whether I want to pass gl_texture_image here.
402 */
403 bool
404 intel_miptree_match_image(struct intel_mipmap_tree *mt,
405 struct gl_texture_image *image)
406 {
407 struct intel_texture_image *intelImage = intel_texture_image(image);
408 GLuint level = intelImage->base.Base.Level;
409 int width, height, depth;
410
411 /* glTexImage* choose the texture object based on the target passed in, and
412 * objects can't change targets over their lifetimes, so this should be
413 * true.
414 */
415 assert(target_to_target(image->TexObject->Target) == mt->target);
416
417 gl_format mt_format = mt->format;
418
419 if (image->TexFormat != mt_format)
420 return false;
421
422 intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
423
424 if (mt->target == GL_TEXTURE_CUBE_MAP)
425 depth = 6;
426
427 /* Test image dimensions against the base level image adjusted for
428 * minification. This will also catch images not present in the
429 * tree, changed targets, etc.
430 */
431 if (mt->target == GL_TEXTURE_2D_MULTISAMPLE ||
432 mt->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
433 /* nonzero level here is always bogus */
434 assert(level == 0);
435
436 if (width != mt->logical_width0 ||
437 height != mt->logical_height0 ||
438 depth != mt->logical_depth0) {
439 return false;
440 }
441 }
442 else {
443 /* all normal textures, renderbuffers, etc */
444 if (width != mt->level[level].width ||
445 height != mt->level[level].height ||
446 depth != mt->level[level].depth) {
447 return false;
448 }
449 }
450
451 return true;
452 }
453
454
455 void
456 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
457 GLuint level,
458 GLuint x, GLuint y,
459 GLuint w, GLuint h, GLuint d)
460 {
461 mt->level[level].width = w;
462 mt->level[level].height = h;
463 mt->level[level].depth = d;
464 mt->level[level].level_x = x;
465 mt->level[level].level_y = y;
466
467 DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
468 level, w, h, d, x, y);
469
470 assert(mt->level[level].slice == NULL);
471
472 mt->level[level].slice = calloc(d, sizeof(*mt->level[0].slice));
473 mt->level[level].slice[0].x_offset = mt->level[level].level_x;
474 mt->level[level].slice[0].y_offset = mt->level[level].level_y;
475 }
476
477
478 void
479 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
480 GLuint level, GLuint img,
481 GLuint x, GLuint y)
482 {
483 if (img == 0 && level == 0)
484 assert(x == 0 && y == 0);
485
486 assert(img < mt->level[level].depth);
487
488 mt->level[level].slice[img].x_offset = mt->level[level].level_x + x;
489 mt->level[level].slice[img].y_offset = mt->level[level].level_y + y;
490
491 DBG("%s level %d img %d pos %d,%d\n",
492 __FUNCTION__, level, img,
493 mt->level[level].slice[img].x_offset,
494 mt->level[level].slice[img].y_offset);
495 }
496
497 void
498 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
499 GLuint level, GLuint slice,
500 GLuint *x, GLuint *y)
501 {
502 assert(slice < mt->level[level].depth);
503
504 *x = mt->level[level].slice[slice].x_offset;
505 *y = mt->level[level].slice[slice].y_offset;
506 }
507
508 /**
509 * Rendering with tiled buffers requires that the base address of the buffer
510 * be aligned to a page boundary. For renderbuffers, and sometimes with
511 * textures, we may want the surface to point at a texture image level that
512 * isn't at a page boundary.
513 *
514 * This function returns an appropriately-aligned base offset
515 * according to the tiling restrictions, plus any required x/y offset
516 * from there.
517 */
518 uint32_t
519 intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
520 GLuint level, GLuint slice,
521 uint32_t *tile_x,
522 uint32_t *tile_y)
523 {
524 struct intel_region *region = mt->region;
525 uint32_t x, y;
526 uint32_t mask_x, mask_y;
527
528 intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
529 intel_miptree_get_image_offset(mt, level, slice, &x, &y);
530
531 *tile_x = x & mask_x;
532 *tile_y = y & mask_y;
533
534 return intel_region_get_aligned_offset(region, x & ~mask_x, y & ~mask_y,
535 false);
536 }
537
538 static void
539 intel_miptree_copy_slice_sw(struct intel_context *intel,
540 struct intel_mipmap_tree *dst_mt,
541 struct intel_mipmap_tree *src_mt,
542 int level,
543 int slice,
544 int width,
545 int height)
546 {
547 void *src, *dst;
548 int src_stride, dst_stride;
549 int cpp = dst_mt->cpp;
550
551 intel_miptree_map(intel, src_mt,
552 level, slice,
553 0, 0,
554 width, height,
555 GL_MAP_READ_BIT,
556 &src, &src_stride);
557
558 intel_miptree_map(intel, dst_mt,
559 level, slice,
560 0, 0,
561 width, height,
562 GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
563 &dst, &dst_stride);
564
565 DBG("sw blit %s mt %p %p/%d -> %s mt %p %p/%d (%dx%d)\n",
566 _mesa_get_format_name(src_mt->format),
567 src_mt, src, src_stride,
568 _mesa_get_format_name(dst_mt->format),
569 dst_mt, dst, dst_stride,
570 width, height);
571
572 int row_size = cpp * width;
573 if (src_stride == row_size &&
574 dst_stride == row_size) {
575 memcpy(dst, src, row_size * height);
576 } else {
577 for (int i = 0; i < height; i++) {
578 memcpy(dst, src, row_size);
579 dst += dst_stride;
580 src += src_stride;
581 }
582 }
583
584 intel_miptree_unmap(intel, dst_mt, level, slice);
585 intel_miptree_unmap(intel, src_mt, level, slice);
586 }
587
588 static void
589 intel_miptree_copy_slice(struct intel_context *intel,
590 struct intel_mipmap_tree *dst_mt,
591 struct intel_mipmap_tree *src_mt,
592 int level,
593 int face,
594 int depth)
595
596 {
597 gl_format format = src_mt->format;
598 uint32_t width = src_mt->level[level].width;
599 uint32_t height = src_mt->level[level].height;
600 int slice;
601
602 if (face > 0)
603 slice = face;
604 else
605 slice = depth;
606
607 assert(depth < src_mt->level[level].depth);
608 assert(src_mt->format == dst_mt->format);
609
610 if (dst_mt->compressed) {
611 height = ALIGN(height, dst_mt->align_h) / dst_mt->align_h;
612 width = ALIGN(width, dst_mt->align_w);
613 }
614
615 uint32_t dst_x, dst_y, src_x, src_y;
616 intel_miptree_get_image_offset(dst_mt, level, slice, &dst_x, &dst_y);
617 intel_miptree_get_image_offset(src_mt, level, slice, &src_x, &src_y);
618
619 DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
620 _mesa_get_format_name(src_mt->format),
621 src_mt, src_x, src_y, src_mt->region->pitch,
622 _mesa_get_format_name(dst_mt->format),
623 dst_mt, dst_x, dst_y, dst_mt->region->pitch,
624 width, height);
625
626 if (!intel_miptree_blit(intel,
627 src_mt, level, slice, 0, 0, false,
628 dst_mt, level, slice, 0, 0, false,
629 width, height, GL_COPY)) {
630 perf_debug("miptree validate blit for %s failed\n",
631 _mesa_get_format_name(format));
632
633 intel_miptree_copy_slice_sw(intel, dst_mt, src_mt, level, slice,
634 width, height);
635 }
636 }
637
638 /**
639 * Copies the image's current data to the given miptree, and associates that
640 * miptree with the image.
641 *
642 * If \c invalidate is true, then the actual image data does not need to be
643 * copied, but the image still needs to be associated to the new miptree (this
644 * is set to true if we're about to clear the image).
645 */
646 void
647 intel_miptree_copy_teximage(struct intel_context *intel,
648 struct intel_texture_image *intelImage,
649 struct intel_mipmap_tree *dst_mt,
650 bool invalidate)
651 {
652 struct intel_mipmap_tree *src_mt = intelImage->mt;
653 struct intel_texture_object *intel_obj =
654 intel_texture_object(intelImage->base.Base.TexObject);
655 int level = intelImage->base.Base.Level;
656 int face = intelImage->base.Base.Face;
657 GLuint depth = intelImage->base.Base.Depth;
658
659 if (!invalidate) {
660 for (int slice = 0; slice < depth; slice++) {
661 intel_miptree_copy_slice(intel, dst_mt, src_mt, level, face, slice);
662 }
663 }
664
665 intel_miptree_reference(&intelImage->mt, dst_mt);
666 intel_obj->needs_validate = true;
667 }
668
669 void *
670 intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
671 {
672 drm_intel_bo *bo = mt->region->bo;
673
674 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
675 if (drm_intel_bo_busy(bo)) {
676 perf_debug("Mapping a busy BO, causing a stall on the GPU.\n");
677 }
678 }
679
680 intel_flush(&intel->ctx);
681
682 if (mt->region->tiling != I915_TILING_NONE)
683 drm_intel_gem_bo_map_gtt(bo);
684 else
685 drm_intel_bo_map(bo, true);
686
687 return bo->virtual;
688 }
689
690 void
691 intel_miptree_unmap_raw(struct intel_context *intel,
692 struct intel_mipmap_tree *mt)
693 {
694 drm_intel_bo_unmap(mt->region->bo);
695 }
696
697 static void
698 intel_miptree_map_gtt(struct intel_context *intel,
699 struct intel_mipmap_tree *mt,
700 struct intel_miptree_map *map,
701 unsigned int level, unsigned int slice)
702 {
703 unsigned int bw, bh;
704 void *base;
705 unsigned int image_x, image_y;
706 int x = map->x;
707 int y = map->y;
708
709 /* For compressed formats, the stride is the number of bytes per
710 * row of blocks. intel_miptree_get_image_offset() already does
711 * the divide.
712 */
713 _mesa_get_format_block_size(mt->format, &bw, &bh);
714 assert(y % bh == 0);
715 y /= bh;
716
717 base = intel_miptree_map_raw(intel, mt) + mt->offset;
718
719 if (base == NULL)
720 map->ptr = NULL;
721 else {
722 /* Note that in the case of cube maps, the caller must have passed the
723 * slice number referencing the face.
724 */
725 intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
726 x += image_x;
727 y += image_y;
728
729 map->stride = mt->region->pitch;
730 map->ptr = base + y * map->stride + x * mt->cpp;
731 }
732
733 DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
734 map->x, map->y, map->w, map->h,
735 mt, _mesa_get_format_name(mt->format),
736 x, y, map->ptr, map->stride);
737 }
738
739 static void
740 intel_miptree_unmap_gtt(struct intel_context *intel,
741 struct intel_mipmap_tree *mt,
742 struct intel_miptree_map *map,
743 unsigned int level,
744 unsigned int slice)
745 {
746 intel_miptree_unmap_raw(intel, mt);
747 }
748
749 static void
750 intel_miptree_map_blit(struct intel_context *intel,
751 struct intel_mipmap_tree *mt,
752 struct intel_miptree_map *map,
753 unsigned int level, unsigned int slice)
754 {
755 map->mt = intel_miptree_create(intel, GL_TEXTURE_2D, mt->format,
756 0, 0,
757 map->w, map->h, 1,
758 false,
759 INTEL_MIPTREE_TILING_NONE);
760 if (!map->mt) {
761 fprintf(stderr, "Failed to allocate blit temporary\n");
762 goto fail;
763 }
764 map->stride = map->mt->region->pitch;
765
766 if (!intel_miptree_blit(intel,
767 mt, level, slice,
768 map->x, map->y, false,
769 map->mt, 0, 0,
770 0, 0, false,
771 map->w, map->h, GL_COPY)) {
772 fprintf(stderr, "Failed to blit\n");
773 goto fail;
774 }
775
776 intel_batchbuffer_flush(intel);
777 map->ptr = intel_miptree_map_raw(intel, map->mt);
778
779 DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __FUNCTION__,
780 map->x, map->y, map->w, map->h,
781 mt, _mesa_get_format_name(mt->format),
782 level, slice, map->ptr, map->stride);
783
784 return;
785
786 fail:
787 intel_miptree_release(&map->mt);
788 map->ptr = NULL;
789 map->stride = 0;
790 }
791
792 static void
793 intel_miptree_unmap_blit(struct intel_context *intel,
794 struct intel_mipmap_tree *mt,
795 struct intel_miptree_map *map,
796 unsigned int level,
797 unsigned int slice)
798 {
799 struct gl_context *ctx = &intel->ctx;
800
801 intel_miptree_unmap_raw(intel, map->mt);
802
803 if (map->mode & GL_MAP_WRITE_BIT) {
804 bool ok = intel_miptree_blit(intel,
805 map->mt, 0, 0,
806 0, 0, false,
807 mt, level, slice,
808 map->x, map->y, false,
809 map->w, map->h, GL_COPY);
810 WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
811 }
812
813 intel_miptree_release(&map->mt);
814 }
815
816 /**
817 * Create and attach a map to the miptree at (level, slice). Return the
818 * attached map.
819 */
820 static struct intel_miptree_map*
821 intel_miptree_attach_map(struct intel_mipmap_tree *mt,
822 unsigned int level,
823 unsigned int slice,
824 unsigned int x,
825 unsigned int y,
826 unsigned int w,
827 unsigned int h,
828 GLbitfield mode)
829 {
830 struct intel_miptree_map *map = calloc(1, sizeof(*map));
831
832 if (!map)
833 return NULL;
834
835 assert(mt->level[level].slice[slice].map == NULL);
836 mt->level[level].slice[slice].map = map;
837
838 map->mode = mode;
839 map->x = x;
840 map->y = y;
841 map->w = w;
842 map->h = h;
843
844 return map;
845 }
846
847 /**
848 * Release the map at (level, slice).
849 */
850 static void
851 intel_miptree_release_map(struct intel_mipmap_tree *mt,
852 unsigned int level,
853 unsigned int slice)
854 {
855 struct intel_miptree_map **map;
856
857 map = &mt->level[level].slice[slice].map;
858 free(*map);
859 *map = NULL;
860 }
861
862 void
863 intel_miptree_map(struct intel_context *intel,
864 struct intel_mipmap_tree *mt,
865 unsigned int level,
866 unsigned int slice,
867 unsigned int x,
868 unsigned int y,
869 unsigned int w,
870 unsigned int h,
871 GLbitfield mode,
872 void **out_ptr,
873 int *out_stride)
874 {
875 struct intel_miptree_map *map;
876
877 map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
878 if (!map){
879 *out_ptr = NULL;
880 *out_stride = 0;
881 return;
882 }
883
884 /* See intel_miptree_blit() for details on the 32k pitch limit. */
885 if (mt->region->tiling != I915_TILING_NONE &&
886 mt->region->bo->size >= intel->max_gtt_map_object_size) {
887 assert(mt->region->pitch < 32768);
888 intel_miptree_map_blit(intel, mt, map, level, slice);
889 } else {
890 intel_miptree_map_gtt(intel, mt, map, level, slice);
891 }
892
893 *out_ptr = map->ptr;
894 *out_stride = map->stride;
895
896 if (map->ptr == NULL)
897 intel_miptree_release_map(mt, level, slice);
898 }
899
900 void
901 intel_miptree_unmap(struct intel_context *intel,
902 struct intel_mipmap_tree *mt,
903 unsigned int level,
904 unsigned int slice)
905 {
906 struct intel_miptree_map *map = mt->level[level].slice[slice].map;
907
908 if (!map)
909 return;
910
911 DBG("%s: mt %p (%s) level %d slice %d\n", __FUNCTION__,
912 mt, _mesa_get_format_name(mt->format), level, slice);
913
914 if (map->mt) {
915 intel_miptree_unmap_blit(intel, mt, map, level, slice);
916 } else {
917 intel_miptree_unmap_gtt(intel, mt, map, level, slice);
918 }
919
920 intel_miptree_release_map(mt, level, slice);
921 }