Merge branch '965-glsl'
[mesa.git] / src / mesa / drivers / dri / i915 / intel_regions.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_REGIONS_H
29 #define INTEL_REGIONS_H
30
31 #include "mtypes.h"
32 #include "intel_screen.h"
33
34 struct intel_context;
35 struct intel_buffer_object;
36
37 /**
38 * A layer on top of the bufmgr buffers that adds a few useful things:
39 *
40 * - Refcounting for local buffer references.
41 * - Refcounting for buffer maps
42 * - Buffer dimensions - pitch and height.
43 * - Blitter commands for copying 2D regions between buffers. (really???)
44 */
45 struct intel_region
46 {
47 dri_bo *buffer; /**< buffer manager's buffer */
48 GLuint refcount; /**< Reference count for region */
49 GLuint cpp; /**< bytes per pixel */
50 GLuint pitch; /**< in pixels */
51 GLuint height; /**< in pixels */
52 GLubyte *map; /**< only non-NULL when region is actually mapped */
53 GLuint map_refcount; /**< Reference count for mapping */
54
55 GLuint draw_offset; /**< Offset of drawing address within the region */
56
57 struct intel_buffer_object *pbo; /* zero-copy uploads */
58 };
59
60
61 /* Allocate a refcounted region. Pointers to regions should only be
62 * copied by calling intel_reference_region().
63 */
64 struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen,
65 GLuint cpp,
66 GLuint pitch, GLuint height);
67
68 void intel_region_reference(struct intel_region **dst,
69 struct intel_region *src);
70
71 void intel_region_release(struct intel_region **ib);
72
73 extern struct intel_region
74 *intel_region_create_static(intelScreenPrivate *intelScreen,
75 GLuint mem_type,
76 unsigned int bo_handle,
77 GLuint offset,
78 void *virtual,
79 GLuint cpp,
80 GLuint pitch, GLuint height);
81 extern void
82 intel_region_update_static(intelScreenPrivate *intelScreen,
83 struct intel_region *region,
84 GLuint mem_type,
85 unsigned int bo_handle,
86 GLuint offset,
87 void *virtual,
88 GLuint cpp, GLuint pitch, GLuint height);
89
90
91 void intel_region_idle(intelScreenPrivate *intelScreen,
92 struct intel_region *ib);
93
94 /* Map/unmap regions. This is refcounted also:
95 */
96 GLubyte *intel_region_map(intelScreenPrivate *intelScreen,
97 struct intel_region *ib);
98
99 void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib);
100
101
102 /* Upload data to a rectangular sub-region
103 */
104 void intel_region_data(intelScreenPrivate *intelScreen,
105 struct intel_region *dest,
106 GLuint dest_offset,
107 GLuint destx, GLuint desty,
108 const void *src, GLuint src_stride,
109 GLuint srcx, GLuint srcy, GLuint width, GLuint height);
110
111 /* Copy rectangular sub-regions
112 */
113 void intel_region_copy(intelScreenPrivate *intelScreen,
114 struct intel_region *dest,
115 GLuint dest_offset,
116 GLuint destx, GLuint desty,
117 struct intel_region *src,
118 GLuint src_offset,
119 GLuint srcx, GLuint srcy, GLuint width, GLuint height);
120
121 /* Fill a rectangular sub-region
122 */
123 void intel_region_fill(intelScreenPrivate *intelScreen,
124 struct intel_region *dest,
125 GLuint dest_offset,
126 GLuint destx, GLuint desty,
127 GLuint width, GLuint height, GLuint color);
128
129 /* Helpers for zerocopy uploads, particularly texture image uploads:
130 */
131 void intel_region_attach_pbo(intelScreenPrivate *intelScreen,
132 struct intel_region *region,
133 struct intel_buffer_object *pbo);
134 void intel_region_release_pbo(intelScreenPrivate *intelScreen,
135 struct intel_region *region);
136 void intel_region_cow(intelScreenPrivate *intelScreen,
137 struct intel_region *region);
138
139 dri_bo *intel_region_buffer(intelScreenPrivate *intelScreen,
140 struct intel_region *region,
141 GLuint flag);
142
143 #endif