Revert "i915: Always enable GL 2.0 support."
[mesa.git] / src / mesa / drivers / dri / i915 / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <errno.h>
29 #include <time.h>
30 #include <unistd.h>
31 #include "main/glheader.h"
32 #include "main/context.h"
33 #include "main/framebuffer.h"
34 #include "main/renderbuffer.h"
35 #include "main/texobj.h"
36 #include "main/hash.h"
37 #include "main/fbobject.h"
38 #include "main/version.h"
39 #include "swrast/s_renderbuffer.h"
40
41 #include "utils.h"
42 #include "xmlpool.h"
43
44 static const __DRIconfigOptionsExtension i915_config_options = {
45 .base = { __DRI_CONFIG_OPTIONS, 1 },
46 .xml =
47
48 DRI_CONF_BEGIN
49 DRI_CONF_SECTION_PERFORMANCE
50 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
51 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
52 * DRI_CONF_BO_REUSE_ALL
53 */
54 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
55 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
56 DRI_CONF_ENUM(0, "Disable buffer object reuse")
57 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
58 DRI_CONF_DESC_END
59 DRI_CONF_OPT_END
60
61 DRI_CONF_OPT_BEGIN_B(early_z, "false")
62 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
63 DRI_CONF_OPT_END
64
65 DRI_CONF_OPT_BEGIN_B(fragment_shader, "true")
66 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
67 DRI_CONF_OPT_END
68
69 DRI_CONF_SECTION_END
70 DRI_CONF_SECTION_QUALITY
71 DRI_CONF_FORCE_S3TC_ENABLE("false")
72 DRI_CONF_SECTION_END
73 DRI_CONF_SECTION_DEBUG
74 DRI_CONF_NO_RAST("false")
75 DRI_CONF_ALWAYS_FLUSH_BATCH("false")
76 DRI_CONF_ALWAYS_FLUSH_CACHE("false")
77 DRI_CONF_DISABLE_THROTTLING("false")
78 DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
79 DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
80 DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
81
82 DRI_CONF_OPT_BEGIN_B(stub_occlusion_query, "false")
83 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
84 DRI_CONF_OPT_END
85
86 DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
87 DRI_CONF_DESC(en, "Perform code generation at shader link time.")
88 DRI_CONF_OPT_END
89 DRI_CONF_SECTION_END
90 DRI_CONF_END
91 };
92
93 #include "intel_batchbuffer.h"
94 #include "intel_buffers.h"
95 #include "intel_bufmgr.h"
96 #include "intel_chipset.h"
97 #include "intel_fbo.h"
98 #include "intel_mipmap_tree.h"
99 #include "intel_screen.h"
100 #include "intel_tex.h"
101 #include "intel_regions.h"
102
103 #include "i915_drm.h"
104
105 /**
106 * For debugging purposes, this returns a time in seconds.
107 */
108 double
109 get_time(void)
110 {
111 struct timespec tp;
112
113 clock_gettime(CLOCK_MONOTONIC, &tp);
114
115 return tp.tv_sec + tp.tv_nsec / 1000000000.0;
116 }
117
118 void
119 aub_dump_bmp(struct gl_context *ctx)
120 {
121 struct gl_framebuffer *fb = ctx->DrawBuffer;
122
123 for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
124 struct intel_renderbuffer *irb =
125 intel_renderbuffer(fb->_ColorDrawBuffers[i]);
126
127 if (irb && irb->mt) {
128 enum aub_dump_bmp_format format;
129
130 switch (irb->Base.Base.Format) {
131 case MESA_FORMAT_B8G8R8A8_UNORM:
132 case MESA_FORMAT_B8G8R8X8_UNORM:
133 format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
134 break;
135 default:
136 continue;
137 }
138
139 assert(irb->mt->region->pitch % irb->mt->region->cpp == 0);
140 drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
141 irb->draw_x,
142 irb->draw_y,
143 irb->Base.Base.Width,
144 irb->Base.Base.Height,
145 format,
146 irb->mt->region->pitch,
147 0);
148 }
149 }
150 }
151
152 static const __DRItexBufferExtension intelTexBufferExtension = {
153 .base = { __DRI_TEX_BUFFER, 3 },
154
155 .setTexBuffer = intelSetTexBuffer,
156 .setTexBuffer2 = intelSetTexBuffer2,
157 .releaseTexBuffer = NULL,
158 };
159
160 static void
161 intelDRI2Flush(__DRIdrawable *drawable)
162 {
163 GET_CURRENT_CONTEXT(ctx);
164 struct intel_context *intel = intel_context(ctx);
165 if (intel == NULL)
166 return;
167
168 INTEL_FIREVERTICES(intel);
169
170 intel->need_throttle = true;
171
172 if (intel->batch.used)
173 intel_batchbuffer_flush(intel);
174
175 if (INTEL_DEBUG & DEBUG_AUB) {
176 aub_dump_bmp(ctx);
177 }
178 }
179
180 static const struct __DRI2flushExtensionRec intelFlushExtension = {
181 .base = { __DRI2_FLUSH, 3 },
182
183 .flush = intelDRI2Flush,
184 .invalidate = dri2InvalidateDrawable,
185 };
186
187 static struct intel_image_format intel_image_formats[] = {
188 { __DRI_IMAGE_FOURCC_ARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
189 { { 0, 0, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } },
190
191 { __DRI_IMAGE_FOURCC_SARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
192 { { 0, 0, 0, __DRI_IMAGE_FORMAT_SARGB8, 4 } } },
193
194 { __DRI_IMAGE_FOURCC_XRGB8888, __DRI_IMAGE_COMPONENTS_RGB, 1,
195 { { 0, 0, 0, __DRI_IMAGE_FORMAT_XRGB8888, 4 }, } },
196
197 { __DRI_IMAGE_FOURCC_YUV410, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
198 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
199 { 1, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 },
200 { 2, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 } } },
201
202 { __DRI_IMAGE_FOURCC_YUV411, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
203 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
204 { 1, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 },
205 { 2, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
206
207 { __DRI_IMAGE_FOURCC_YUV420, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
208 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
209 { 1, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 },
210 { 2, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 } } },
211
212 { __DRI_IMAGE_FOURCC_YUV422, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
213 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
214 { 1, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 },
215 { 2, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
216
217 { __DRI_IMAGE_FOURCC_YUV444, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
218 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
219 { 1, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
220 { 2, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
221
222 { __DRI_IMAGE_FOURCC_NV12, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
223 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
224 { 1, 1, 1, __DRI_IMAGE_FORMAT_GR88, 2 } } },
225
226 { __DRI_IMAGE_FOURCC_NV16, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
227 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
228 { 1, 1, 0, __DRI_IMAGE_FORMAT_GR88, 2 } } },
229
230 /* For YUYV buffers, we set up two overlapping DRI images and treat
231 * them as planar buffers in the compositors. Plane 0 is GR88 and
232 * samples YU or YV pairs and places Y into the R component, while
233 * plane 1 is ARGB and samples YUYV clusters and places pairs and
234 * places U into the G component and V into A. This lets the
235 * texture sampler interpolate the Y components correctly when
236 * sampling from plane 0, and interpolate U and V correctly when
237 * sampling from plane 1. */
238 { __DRI_IMAGE_FOURCC_YUYV, __DRI_IMAGE_COMPONENTS_Y_XUXV, 2,
239 { { 0, 0, 0, __DRI_IMAGE_FORMAT_GR88, 2 },
240 { 0, 1, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } }
241 };
242
243 static __DRIimage *
244 intel_allocate_image(int dri_format, void *loaderPrivate)
245 {
246 __DRIimage *image;
247
248 image = calloc(1, sizeof *image);
249 if (image == NULL)
250 return NULL;
251
252 image->dri_format = dri_format;
253 image->offset = 0;
254
255 image->format = driImageFormatToGLFormat(dri_format);
256 if (dri_format != __DRI_IMAGE_FORMAT_NONE &&
257 image->format == MESA_FORMAT_NONE) {
258 free(image);
259 return NULL;
260 }
261
262 image->internal_format = _mesa_get_format_base_format(image->format);
263 image->data = loaderPrivate;
264
265 return image;
266 }
267
268 /**
269 * Sets up a DRIImage structure to point to our shared image in a region
270 */
271 static void
272 intel_setup_image_from_mipmap_tree(struct intel_context *intel, __DRIimage *image,
273 struct intel_mipmap_tree *mt, GLuint level,
274 GLuint zoffset)
275 {
276 unsigned int draw_x, draw_y;
277 uint32_t mask_x, mask_y;
278
279 intel_miptree_check_level_layer(mt, level, zoffset);
280
281 intel_region_get_tile_masks(mt->region, &mask_x, &mask_y, false);
282 intel_miptree_get_image_offset(mt, level, zoffset, &draw_x, &draw_y);
283
284 image->width = mt->level[level].width;
285 image->height = mt->level[level].height;
286 image->tile_x = draw_x & mask_x;
287 image->tile_y = draw_y & mask_y;
288
289 image->offset = intel_region_get_aligned_offset(mt->region,
290 draw_x & ~mask_x,
291 draw_y & ~mask_y,
292 false);
293
294 intel_region_reference(&image->region, mt->region);
295 }
296
297 static void
298 intel_setup_image_from_dimensions(__DRIimage *image)
299 {
300 image->width = image->region->width;
301 image->height = image->region->height;
302 image->tile_x = 0;
303 image->tile_y = 0;
304 }
305
306 static __DRIimage *
307 intel_create_image_from_name(__DRIscreen *screen,
308 int width, int height, int format,
309 int name, int pitch, void *loaderPrivate)
310 {
311 struct intel_screen *intelScreen = screen->driverPrivate;
312 __DRIimage *image;
313 int cpp;
314
315 image = intel_allocate_image(format, loaderPrivate);
316 if (image == NULL)
317 return NULL;
318
319 if (image->format == MESA_FORMAT_NONE)
320 cpp = 1;
321 else
322 cpp = _mesa_get_format_bytes(image->format);
323 image->region = intel_region_alloc_for_handle(intelScreen,
324 cpp, width, height,
325 pitch * cpp, name, "image");
326 if (image->region == NULL) {
327 free(image);
328 return NULL;
329 }
330
331 intel_setup_image_from_dimensions(image);
332
333 return image;
334 }
335
336 static __DRIimage *
337 intel_create_image_from_renderbuffer(__DRIcontext *context,
338 int renderbuffer, void *loaderPrivate)
339 {
340 __DRIimage *image;
341 struct intel_context *intel = context->driverPrivate;
342 struct gl_renderbuffer *rb;
343 struct intel_renderbuffer *irb;
344
345 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
346 if (!rb) {
347 _mesa_error(&intel->ctx,
348 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
349 return NULL;
350 }
351
352 irb = intel_renderbuffer(rb);
353 image = calloc(1, sizeof *image);
354 if (image == NULL)
355 return NULL;
356
357 image->internal_format = rb->InternalFormat;
358 image->format = rb->Format;
359 image->offset = 0;
360 image->data = loaderPrivate;
361 intel_region_reference(&image->region, irb->mt->region);
362 intel_setup_image_from_dimensions(image);
363 image->dri_format = driGLFormatToImageFormat(image->format);
364
365 rb->NeedsFinishRenderTexture = true;
366 return image;
367 }
368
369 static __DRIimage *
370 intel_create_image_from_texture(__DRIcontext *context, int target,
371 unsigned texture, int zoffset,
372 int level,
373 unsigned *error,
374 void *loaderPrivate)
375 {
376 __DRIimage *image;
377 struct intel_context *intel = context->driverPrivate;
378 struct gl_texture_object *obj;
379 struct intel_texture_object *iobj;
380 GLuint face = 0;
381
382 obj = _mesa_lookup_texture(&intel->ctx, texture);
383 if (!obj || obj->Target != target) {
384 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
385 return NULL;
386 }
387
388 if (target == GL_TEXTURE_CUBE_MAP)
389 face = zoffset;
390
391 _mesa_test_texobj_completeness(&intel->ctx, obj);
392 iobj = intel_texture_object(obj);
393 if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
394 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
395 return NULL;
396 }
397
398 if (level < obj->BaseLevel || level > obj->_MaxLevel) {
399 *error = __DRI_IMAGE_ERROR_BAD_MATCH;
400 return NULL;
401 }
402
403 if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) {
404 *error = __DRI_IMAGE_ERROR_BAD_MATCH;
405 return NULL;
406 }
407 image = calloc(1, sizeof *image);
408 if (image == NULL) {
409 *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
410 return NULL;
411 }
412
413 image->internal_format = obj->Image[face][level]->InternalFormat;
414 image->format = obj->Image[face][level]->TexFormat;
415 image->data = loaderPrivate;
416 intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset);
417 image->dri_format = driGLFormatToImageFormat(image->format);
418 if (image->dri_format == MESA_FORMAT_NONE) {
419 *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
420 free(image);
421 return NULL;
422 }
423
424 *error = __DRI_IMAGE_ERROR_SUCCESS;
425 return image;
426 }
427
428 static void
429 intel_destroy_image(__DRIimage *image)
430 {
431 intel_region_release(&image->region);
432 free(image);
433 }
434
435 static __DRIimage *
436 intel_create_image(__DRIscreen *screen,
437 int width, int height, int format,
438 unsigned int use,
439 void *loaderPrivate)
440 {
441 __DRIimage *image;
442 struct intel_screen *intelScreen = screen->driverPrivate;
443 uint32_t tiling;
444 int cpp;
445
446 tiling = I915_TILING_X;
447 if (use & __DRI_IMAGE_USE_CURSOR) {
448 if (width != 64 || height != 64)
449 return NULL;
450 tiling = I915_TILING_NONE;
451 }
452
453 if (use & __DRI_IMAGE_USE_LINEAR)
454 tiling = I915_TILING_NONE;
455
456 image = intel_allocate_image(format, loaderPrivate);
457 if (image == NULL)
458 return NULL;
459
460 cpp = _mesa_get_format_bytes(image->format);
461 image->region =
462 intel_region_alloc(intelScreen, tiling, cpp, width, height, true);
463 if (image->region == NULL) {
464 free(image);
465 return NULL;
466 }
467
468 intel_setup_image_from_dimensions(image);
469
470 return image;
471 }
472
473 static GLboolean
474 intel_query_image(__DRIimage *image, int attrib, int *value)
475 {
476 switch (attrib) {
477 case __DRI_IMAGE_ATTRIB_STRIDE:
478 *value = image->region->pitch;
479 return true;
480 case __DRI_IMAGE_ATTRIB_HANDLE:
481 *value = image->region->bo->handle;
482 return true;
483 case __DRI_IMAGE_ATTRIB_NAME:
484 return intel_region_flink(image->region, (uint32_t *) value);
485 case __DRI_IMAGE_ATTRIB_FORMAT:
486 *value = image->dri_format;
487 return true;
488 case __DRI_IMAGE_ATTRIB_WIDTH:
489 *value = image->region->width;
490 return true;
491 case __DRI_IMAGE_ATTRIB_HEIGHT:
492 *value = image->region->height;
493 return true;
494 case __DRI_IMAGE_ATTRIB_COMPONENTS:
495 if (image->planar_format == NULL)
496 return false;
497 *value = image->planar_format->components;
498 return true;
499 case __DRI_IMAGE_ATTRIB_FD:
500 return !drm_intel_bo_gem_export_to_prime(image->region->bo, value);
501 default:
502 return false;
503 }
504 }
505
506 static __DRIimage *
507 intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
508 {
509 __DRIimage *image;
510
511 image = calloc(1, sizeof *image);
512 if (image == NULL)
513 return NULL;
514
515 intel_region_reference(&image->region, orig_image->region);
516 if (image->region == NULL) {
517 free(image);
518 return NULL;
519 }
520
521 image->internal_format = orig_image->internal_format;
522 image->planar_format = orig_image->planar_format;
523 image->dri_format = orig_image->dri_format;
524 image->format = orig_image->format;
525 image->offset = orig_image->offset;
526 image->width = orig_image->width;
527 image->height = orig_image->height;
528 image->tile_x = orig_image->tile_x;
529 image->tile_y = orig_image->tile_y;
530 image->data = loaderPrivate;
531
532 memcpy(image->strides, orig_image->strides, sizeof(image->strides));
533 memcpy(image->offsets, orig_image->offsets, sizeof(image->offsets));
534
535 return image;
536 }
537
538 static GLboolean
539 intel_validate_usage(__DRIimage *image, unsigned int use)
540 {
541 if (use & __DRI_IMAGE_USE_CURSOR) {
542 if (image->region->width != 64 || image->region->height != 64)
543 return GL_FALSE;
544 }
545
546 return GL_TRUE;
547 }
548
549 static __DRIimage *
550 intel_create_image_from_names(__DRIscreen *screen,
551 int width, int height, int fourcc,
552 int *names, int num_names,
553 int *strides, int *offsets,
554 void *loaderPrivate)
555 {
556 struct intel_image_format *f = NULL;
557 __DRIimage *image;
558 int i, index;
559
560 if (screen == NULL || names == NULL || num_names != 1)
561 return NULL;
562
563 for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
564 if (intel_image_formats[i].fourcc == fourcc) {
565 f = &intel_image_formats[i];
566 }
567 }
568
569 if (f == NULL)
570 return NULL;
571
572 image = intel_create_image_from_name(screen, width, height,
573 __DRI_IMAGE_FORMAT_NONE,
574 names[0], strides[0],
575 loaderPrivate);
576
577 if (image == NULL)
578 return NULL;
579
580 image->planar_format = f;
581 for (i = 0; i < f->nplanes; i++) {
582 index = f->planes[i].buffer_index;
583 image->offsets[index] = offsets[index];
584 image->strides[index] = strides[index];
585 }
586
587 return image;
588 }
589
590 static __DRIimage *
591 intel_create_image_from_fds(__DRIscreen *screen,
592 int width, int height, int fourcc,
593 int *fds, int num_fds, int *strides, int *offsets,
594 void *loaderPrivate)
595 {
596 struct intel_screen *intelScreen = screen->driverPrivate;
597 struct intel_image_format *f = NULL;
598 __DRIimage *image;
599 int i, index;
600
601 if (fds == NULL || num_fds != 1)
602 return NULL;
603
604 for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
605 if (intel_image_formats[i].fourcc == fourcc) {
606 f = &intel_image_formats[i];
607 }
608 }
609
610 if (f == NULL)
611 return NULL;
612
613 image = intel_allocate_image(__DRI_IMAGE_FORMAT_NONE, loaderPrivate);
614 if (image == NULL)
615 return NULL;
616
617 image->region = intel_region_alloc_for_fd(intelScreen,
618 f->planes[0].cpp, width, height, strides[0],
619 height * strides[0], fds[0], "image");
620 if (image->region == NULL) {
621 free(image);
622 return NULL;
623 }
624
625 intel_setup_image_from_dimensions(image);
626
627 image->planar_format = f;
628 for (i = 0; i < f->nplanes; i++) {
629 index = f->planes[i].buffer_index;
630 image->offsets[index] = offsets[index];
631 image->strides[index] = strides[index];
632 }
633
634 return image;
635 }
636
637
638 static __DRIimage *
639 intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
640 {
641 int width, height, offset, stride, dri_format, index;
642 struct intel_image_format *f;
643 uint32_t mask_x, mask_y;
644 __DRIimage *image;
645
646 if (parent == NULL || parent->planar_format == NULL)
647 return NULL;
648
649 f = parent->planar_format;
650
651 if (plane >= f->nplanes)
652 return NULL;
653
654 width = parent->region->width >> f->planes[plane].width_shift;
655 height = parent->region->height >> f->planes[plane].height_shift;
656 dri_format = f->planes[plane].dri_format;
657 index = f->planes[plane].buffer_index;
658 offset = parent->offsets[index];
659 stride = parent->strides[index];
660
661 image = intel_allocate_image(dri_format, loaderPrivate);
662 if (image == NULL)
663 return NULL;
664
665 if (offset + height * stride > parent->region->bo->size) {
666 _mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
667 free(image);
668 return NULL;
669 }
670
671 image->region = calloc(sizeof(*image->region), 1);
672 if (image->region == NULL) {
673 free(image);
674 return NULL;
675 }
676
677 image->region->cpp = _mesa_get_format_bytes(image->format);
678 image->region->width = width;
679 image->region->height = height;
680 image->region->pitch = stride;
681 image->region->refcount = 1;
682 image->region->bo = parent->region->bo;
683 drm_intel_bo_reference(image->region->bo);
684 image->region->tiling = parent->region->tiling;
685 image->offset = offset;
686 intel_setup_image_from_dimensions(image);
687
688 intel_region_get_tile_masks(image->region, &mask_x, &mask_y, false);
689 if (offset & mask_x)
690 _mesa_warning(NULL,
691 "intel_create_sub_image: offset not on tile boundary");
692
693 return image;
694 }
695
696 static const __DRIimageExtension intelImageExtension = {
697 .base = { __DRI_IMAGE, 7 },
698
699 .createImageFromName = intel_create_image_from_name,
700 .createImageFromRenderbuffer = intel_create_image_from_renderbuffer,
701 .destroyImage = intel_destroy_image,
702 .createImage = intel_create_image,
703 .queryImage = intel_query_image,
704 .dupImage = intel_dup_image,
705 .validateUsage = intel_validate_usage,
706 .createImageFromNames = intel_create_image_from_names,
707 .fromPlanar = intel_from_planar,
708 .createImageFromTexture = intel_create_image_from_texture,
709 .createImageFromFds = intel_create_image_from_fds
710 };
711
712 static int
713 i915_query_renderer_integer(__DRIscreen *psp, int param, unsigned int *value)
714 {
715 const struct intel_screen *const intelScreen =
716 (struct intel_screen *) psp->driverPrivate;
717
718 switch (param) {
719 case __DRI2_RENDERER_VENDOR_ID:
720 value[0] = 0x8086;
721 return 0;
722 case __DRI2_RENDERER_DEVICE_ID:
723 value[0] = intelScreen->deviceID;
724 return 0;
725 case __DRI2_RENDERER_ACCELERATED:
726 value[0] = 1;
727 return 0;
728 case __DRI2_RENDERER_VIDEO_MEMORY: {
729 /* Once a batch uses more than 75% of the maximum mappable size, we
730 * assume that there's some fragmentation, and we start doing extra
731 * flushing, etc. That's the big cliff apps will care about.
732 */
733 size_t aper_size;
734 size_t mappable_size;
735
736 drm_intel_get_aperture_sizes(psp->fd, &mappable_size, &aper_size);
737
738 const unsigned gpu_mappable_megabytes =
739 (aper_size / (1024 * 1024)) * 3 / 4;
740
741 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
742 const long system_page_size = sysconf(_SC_PAGE_SIZE);
743
744 if (system_memory_pages <= 0 || system_page_size <= 0)
745 return -1;
746
747 const uint64_t system_memory_bytes = (uint64_t) system_memory_pages
748 * (uint64_t) system_page_size;
749
750 const unsigned system_memory_megabytes =
751 (unsigned) (system_memory_bytes / (1024 * 1024));
752
753 value[0] = MIN2(system_memory_megabytes, gpu_mappable_megabytes);
754 return 0;
755 }
756 case __DRI2_RENDERER_UNIFIED_MEMORY_ARCHITECTURE:
757 value[0] = 1;
758 return 0;
759 case __DRI2_RENDERER_HAS_TEXTURE_3D:
760 value[0] = 1;
761 return 0;
762 default:
763 return driQueryRendererIntegerCommon(psp, param, value);
764 }
765
766 return -1;
767 }
768
769 static int
770 i915_query_renderer_string(__DRIscreen *psp, int param, const char **value)
771 {
772 const struct intel_screen *intelScreen =
773 (struct intel_screen *) psp->driverPrivate;
774
775 switch (param) {
776 case __DRI2_RENDERER_VENDOR_ID:
777 value[0] = i915_vendor_string;
778 return 0;
779 case __DRI2_RENDERER_DEVICE_ID:
780 value[0] = i915_get_renderer_string(intelScreen->deviceID);
781 return 0;
782 default:
783 break;
784 }
785
786 return -1;
787 }
788
789 static const __DRI2rendererQueryExtension intelRendererQueryExtension = {
790 .base = { __DRI2_RENDERER_QUERY, 1 },
791
792 .queryInteger = i915_query_renderer_integer,
793 .queryString = i915_query_renderer_string
794 };
795
796 static const __DRIextension *intelScreenExtensions[] = {
797 &intelTexBufferExtension.base,
798 &intelFenceExtension.base,
799 &intelFlushExtension.base,
800 &intelImageExtension.base,
801 &intelRendererQueryExtension.base,
802 &dri2ConfigQueryExtension.base,
803 NULL
804 };
805
806 static bool
807 intel_get_param(__DRIscreen *psp, int param, int *value)
808 {
809 int ret;
810 struct drm_i915_getparam gp;
811
812 memset(&gp, 0, sizeof(gp));
813 gp.param = param;
814 gp.value = value;
815
816 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
817 if (ret) {
818 if (ret != -EINVAL)
819 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
820 return false;
821 }
822
823 return true;
824 }
825
826 static bool
827 intel_get_boolean(__DRIscreen *psp, int param)
828 {
829 int value = 0;
830 return intel_get_param(psp, param, &value) && value;
831 }
832
833 static void
834 intelDestroyScreen(__DRIscreen * sPriv)
835 {
836 struct intel_screen *intelScreen = sPriv->driverPrivate;
837
838 dri_bufmgr_destroy(intelScreen->bufmgr);
839 driDestroyOptionInfo(&intelScreen->optionCache);
840
841 free(intelScreen);
842 sPriv->driverPrivate = NULL;
843 }
844
845
846 /**
847 * This is called when we need to set up GL rendering to a new X window.
848 */
849 static GLboolean
850 intelCreateBuffer(__DRIscreen * driScrnPriv,
851 __DRIdrawable * driDrawPriv,
852 const struct gl_config * mesaVis, GLboolean isPixmap)
853 {
854 struct intel_renderbuffer *rb;
855 mesa_format rgbFormat;
856 struct gl_framebuffer *fb;
857
858 if (isPixmap)
859 return false;
860
861 fb = CALLOC_STRUCT(gl_framebuffer);
862 if (!fb)
863 return false;
864
865 _mesa_initialize_window_framebuffer(fb, mesaVis);
866
867 if (mesaVis->redBits == 5)
868 rgbFormat = MESA_FORMAT_B5G6R5_UNORM;
869 else if (mesaVis->sRGBCapable)
870 rgbFormat = MESA_FORMAT_B8G8R8A8_SRGB;
871 else if (mesaVis->alphaBits == 0)
872 rgbFormat = MESA_FORMAT_B8G8R8X8_UNORM;
873 else
874 rgbFormat = MESA_FORMAT_B8G8R8A8_UNORM;
875
876 /* setup the hardware-based renderbuffers */
877 rb = intel_create_renderbuffer(rgbFormat);
878 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
879
880 if (mesaVis->doubleBufferMode) {
881 rb = intel_create_renderbuffer(rgbFormat);
882 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
883 }
884
885 /*
886 * Assert here that the gl_config has an expected depth/stencil bit
887 * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
888 * which constructs the advertised configs.)
889 */
890 if (mesaVis->depthBits == 24) {
891 assert(mesaVis->stencilBits == 8);
892
893 /*
894 * Use combined depth/stencil. Note that the renderbuffer is
895 * attached to two attachment points.
896 */
897 rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT);
898 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
899 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
900 }
901 else if (mesaVis->depthBits == 16) {
902 assert(mesaVis->stencilBits == 0);
903 rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16);
904 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
905 }
906 else {
907 assert(mesaVis->depthBits == 0);
908 assert(mesaVis->stencilBits == 0);
909 }
910
911 /* now add any/all software-based renderbuffers we may need */
912 _swrast_add_soft_renderbuffers(fb,
913 false, /* never sw color */
914 false, /* never sw depth */
915 false, /* never sw stencil */
916 mesaVis->accumRedBits > 0,
917 false, /* never sw alpha */
918 false /* never sw aux */ );
919 driDrawPriv->driverPrivate = fb;
920
921 return true;
922 }
923
924 static void
925 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
926 {
927 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
928
929 _mesa_reference_framebuffer(&fb, NULL);
930 }
931
932 /* There are probably better ways to do this, such as an
933 * init-designated function to register chipids and createcontext
934 * functions.
935 */
936 extern bool
937 i830CreateContext(int api,
938 const struct gl_config *mesaVis,
939 __DRIcontext *driContextPriv,
940 unsigned major_version,
941 unsigned minor_version,
942 uint32_t flags,
943 unsigned *error,
944 void *sharedContextPrivate);
945
946 extern bool
947 i915CreateContext(int api,
948 const struct gl_config *mesaVis,
949 __DRIcontext *driContextPriv,
950 unsigned major_version,
951 unsigned minor_version,
952 uint32_t flags,
953 unsigned *error,
954 void *sharedContextPrivate);
955
956 static GLboolean
957 intelCreateContext(gl_api api,
958 const struct gl_config * mesaVis,
959 __DRIcontext * driContextPriv,
960 unsigned major_version,
961 unsigned minor_version,
962 uint32_t flags,
963 bool notify_reset,
964 unsigned *error,
965 void *sharedContextPrivate)
966 {
967 bool success = false;
968
969 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
970 struct intel_screen *intelScreen = sPriv->driverPrivate;
971
972 if (flags & ~__DRI_CTX_FLAG_DEBUG) {
973 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
974 return false;
975 }
976
977 if (notify_reset) {
978 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
979 return false;
980 }
981
982 if (IS_GEN3(intelScreen->deviceID)) {
983 success = i915CreateContext(api, mesaVis, driContextPriv,
984 major_version, minor_version, flags,
985 error, sharedContextPrivate);
986 } else {
987 intelScreen->no_vbo = true;
988 success = i830CreateContext(api, mesaVis, driContextPriv,
989 major_version, minor_version, flags,
990 error, sharedContextPrivate);
991 }
992
993 if (success)
994 return true;
995
996 if (driContextPriv->driverPrivate != NULL)
997 intelDestroyContext(driContextPriv);
998
999 return false;
1000 }
1001
1002 static bool
1003 intel_init_bufmgr(struct intel_screen *intelScreen)
1004 {
1005 __DRIscreen *spriv = intelScreen->driScrnPriv;
1006
1007 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
1008
1009 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
1010 if (intelScreen->bufmgr == NULL) {
1011 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
1012 __func__, __LINE__);
1013 return false;
1014 }
1015
1016 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
1017
1018 if (!intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA)) {
1019 fprintf(stderr, "[%s: %u] Kernel 2.6.39 required.\n", __func__, __LINE__);
1020 return false;
1021 }
1022
1023 return true;
1024 }
1025
1026 static bool
1027 intel_detect_swizzling(struct intel_screen *screen)
1028 {
1029 drm_intel_bo *buffer;
1030 unsigned long flags = 0;
1031 unsigned long aligned_pitch;
1032 uint32_t tiling = I915_TILING_X;
1033 uint32_t swizzle_mode = 0;
1034
1035 buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "swizzle test",
1036 64, 64, 4,
1037 &tiling, &aligned_pitch, flags);
1038 if (buffer == NULL)
1039 return false;
1040
1041 drm_intel_bo_get_tiling(buffer, &tiling, &swizzle_mode);
1042 drm_intel_bo_unreference(buffer);
1043
1044 if (swizzle_mode == I915_BIT_6_SWIZZLE_NONE)
1045 return false;
1046 else
1047 return true;
1048 }
1049
1050 static __DRIconfig**
1051 intel_screen_make_configs(__DRIscreen *dri_screen)
1052 {
1053 static const mesa_format formats[] = {
1054 MESA_FORMAT_B5G6R5_UNORM,
1055 MESA_FORMAT_B8G8R8A8_UNORM,
1056 MESA_FORMAT_B8G8R8X8_UNORM
1057 };
1058
1059 /* GLX_SWAP_COPY_OML is not supported due to page flipping. */
1060 static const GLenum back_buffer_modes[] = {
1061 GLX_SWAP_UNDEFINED_OML, GLX_NONE,
1062 };
1063
1064 static const uint8_t singlesample_samples[1] = {0};
1065
1066 uint8_t depth_bits[4], stencil_bits[4];
1067 __DRIconfig **configs = NULL;
1068
1069 /* Generate singlesample configs without accumulation buffer. */
1070 for (int i = 0; i < ARRAY_SIZE(formats); i++) {
1071 __DRIconfig **new_configs;
1072 int num_depth_stencil_bits = 2;
1073
1074 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
1075 * buffer that has a different number of bits per pixel than the color
1076 * buffer.
1077 */
1078 depth_bits[0] = 0;
1079 stencil_bits[0] = 0;
1080
1081 if (formats[i] == MESA_FORMAT_B5G6R5_UNORM) {
1082 depth_bits[1] = 16;
1083 stencil_bits[1] = 0;
1084 } else {
1085 depth_bits[1] = 24;
1086 stencil_bits[1] = 8;
1087 }
1088
1089 new_configs = driCreateConfigs(formats[i],
1090 depth_bits,
1091 stencil_bits,
1092 num_depth_stencil_bits,
1093 back_buffer_modes, 2,
1094 singlesample_samples, 1,
1095 false, false);
1096 configs = driConcatConfigs(configs, new_configs);
1097 }
1098
1099 /* Generate the minimum possible set of configs that include an
1100 * accumulation buffer.
1101 */
1102 for (int i = 0; i < ARRAY_SIZE(formats); i++) {
1103 __DRIconfig **new_configs;
1104
1105 if (formats[i] == MESA_FORMAT_B5G6R5_UNORM) {
1106 depth_bits[0] = 16;
1107 stencil_bits[0] = 0;
1108 } else {
1109 depth_bits[0] = 24;
1110 stencil_bits[0] = 8;
1111 }
1112
1113 new_configs = driCreateConfigs(formats[i],
1114 depth_bits, stencil_bits, 1,
1115 back_buffer_modes, 1,
1116 singlesample_samples, 1,
1117 true, false);
1118 configs = driConcatConfigs(configs, new_configs);
1119 }
1120
1121 if (configs == NULL) {
1122 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
1123 __LINE__);
1124 return NULL;
1125 }
1126
1127 return configs;
1128 }
1129
1130 static void
1131 set_max_gl_versions(struct intel_screen *screen)
1132 {
1133 __DRIscreen *psp = screen->driScrnPriv;
1134
1135 switch (screen->gen) {
1136 case 3: {
1137 bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
1138 bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
1139
1140 psp->max_gl_core_version = 0;
1141 psp->max_gl_es1_version = 11;
1142 psp->max_gl_es2_version = 20;
1143
1144 if (has_fragment_shader && has_occlusion_query) {
1145 psp->max_gl_compat_version = 21;
1146 } else {
1147 psp->max_gl_compat_version = 14;
1148 }
1149 break;
1150 }
1151 case 2:
1152 psp->max_gl_core_version = 0;
1153 psp->max_gl_compat_version = 13;
1154 psp->max_gl_es1_version = 11;
1155 psp->max_gl_es2_version = 0;
1156 break;
1157 default:
1158 assert(!"unrecognized intel_screen::gen");
1159 break;
1160 }
1161 }
1162
1163 /**
1164 * This is the driver specific part of the createNewScreen entry point.
1165 * Called when using DRI2.
1166 *
1167 * \return the struct gl_config supported by this driver
1168 */
1169 static const
1170 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
1171 {
1172 struct intel_screen *intelScreen;
1173
1174 if (psp->image.loader) {
1175 } else if (psp->dri2.loader->base.version <= 2 ||
1176 psp->dri2.loader->getBuffersWithFormat == NULL) {
1177 fprintf(stderr,
1178 "\nERROR! DRI2 loader with getBuffersWithFormat() "
1179 "support required\n");
1180 return false;
1181 }
1182
1183 /* Allocate the private area */
1184 intelScreen = calloc(1, sizeof *intelScreen);
1185 if (!intelScreen) {
1186 fprintf(stderr, "\nERROR! Allocating private area failed\n");
1187 return false;
1188 }
1189 /* parse information in __driConfigOptions */
1190 driParseOptionInfo(&intelScreen->optionCache, i915_config_options.xml);
1191
1192 intelScreen->driScrnPriv = psp;
1193 psp->driverPrivate = (void *) intelScreen;
1194
1195 if (!intel_init_bufmgr(intelScreen))
1196 return false;
1197
1198 intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
1199
1200 if (IS_GEN3(intelScreen->deviceID)) {
1201 intelScreen->gen = 3;
1202 } else {
1203 intelScreen->gen = 2;
1204 }
1205
1206 intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
1207
1208 set_max_gl_versions(intelScreen);
1209
1210 psp->extensions = intelScreenExtensions;
1211
1212 return (const __DRIconfig**) intel_screen_make_configs(psp);
1213 }
1214
1215 struct intel_buffer {
1216 __DRIbuffer base;
1217 struct intel_region *region;
1218 };
1219
1220 static __DRIbuffer *
1221 intelAllocateBuffer(__DRIscreen *screen,
1222 unsigned attachment, unsigned format,
1223 int width, int height)
1224 {
1225 struct intel_buffer *intelBuffer;
1226 struct intel_screen *intelScreen = screen->driverPrivate;
1227
1228 assert(attachment == __DRI_BUFFER_FRONT_LEFT ||
1229 attachment == __DRI_BUFFER_BACK_LEFT);
1230
1231 intelBuffer = calloc(1, sizeof *intelBuffer);
1232 if (intelBuffer == NULL)
1233 return NULL;
1234
1235 /* The front and back buffers are color buffers, which are X tiled. */
1236 intelBuffer->region = intel_region_alloc(intelScreen,
1237 I915_TILING_X,
1238 format / 8,
1239 width,
1240 height,
1241 true);
1242
1243 if (intelBuffer->region == NULL) {
1244 free(intelBuffer);
1245 return NULL;
1246 }
1247
1248 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
1249
1250 intelBuffer->base.attachment = attachment;
1251 intelBuffer->base.cpp = intelBuffer->region->cpp;
1252 intelBuffer->base.pitch = intelBuffer->region->pitch;
1253
1254 return &intelBuffer->base;
1255 }
1256
1257 static void
1258 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
1259 {
1260 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
1261
1262 intel_region_release(&intelBuffer->region);
1263 free(intelBuffer);
1264 }
1265
1266
1267 static const struct __DriverAPIRec i915_driver_api = {
1268 .InitScreen = intelInitScreen2,
1269 .DestroyScreen = intelDestroyScreen,
1270 .CreateContext = intelCreateContext,
1271 .DestroyContext = intelDestroyContext,
1272 .CreateBuffer = intelCreateBuffer,
1273 .DestroyBuffer = intelDestroyBuffer,
1274 .MakeCurrent = intelMakeCurrent,
1275 .UnbindContext = intelUnbindContext,
1276 .AllocateBuffer = intelAllocateBuffer,
1277 .ReleaseBuffer = intelReleaseBuffer
1278 };
1279
1280 static const struct __DRIDriverVtableExtensionRec i915_vtable = {
1281 .base = { __DRI_DRIVER_VTABLE, 1 },
1282 .vtable = &i915_driver_api,
1283 };
1284
1285 /* This is the table of extensions that the loader will dlsym() for. */
1286 static const __DRIextension *i915_driver_extensions[] = {
1287 &driCoreExtension.base,
1288 &driImageDriverExtension.base,
1289 &driDRI2Extension.base,
1290 &i915_vtable.base,
1291 &i915_config_options.base,
1292 NULL
1293 };
1294
1295 PUBLIC const __DRIextension **__driDriverGetExtensions_i915(void)
1296 {
1297 globalDriverAPI = &i915_driver_api;
1298
1299 return i915_driver_extensions;
1300 }