i915: Remove most of the code under gen >= 4 checks.
[mesa.git] / src / mesa / drivers / dri / i915 / intel_tex_layout.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <michel@tungstengraphics.com>
31 */
32
33 #include "intel_mipmap_tree.h"
34 #include "intel_tex_layout.h"
35 #include "intel_context.h"
36
37 #include "main/image.h"
38 #include "main/macros.h"
39
40 static unsigned int
41 intel_horizontal_texture_alignment_unit(struct intel_context *intel,
42 gl_format format)
43 {
44 /**
45 * From the "Alignment Unit Size" section of various specs, namely:
46 * - Gen3 Spec: "Memory Data Formats" Volume, Section 1.20.1.4
47 * - i965 and G45 PRMs: Volume 1, Section 6.17.3.4.
48 * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
49 * - BSpec (for Ivybridge and slight variations in separate stencil)
50 *
51 * +----------------------------------------------------------------------+
52 * | | alignment unit width ("i") |
53 * | Surface Property |-----------------------------|
54 * | | 915 | 965 | ILK | SNB | IVB |
55 * +----------------------------------------------------------------------+
56 * | YUV 4:2:2 format | 8 | 4 | 4 | 4 | 4 |
57 * | BC1-5 compressed format (DXTn/S3TC) | 4 | 4 | 4 | 4 | 4 |
58 * | FXT1 compressed format | 8 | 8 | 8 | 8 | 8 |
59 * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 |
60 * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 |
61 * | Separate Stencil Buffer | N/A | N/A | 8 | 8 | 8 |
62 * | All Others | 4 | 4 | 4 | 4 | 4 |
63 * +----------------------------------------------------------------------+
64 *
65 * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
66 * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
67 */
68 if (_mesa_is_format_compressed(format)) {
69 /* The hardware alignment requirements for compressed textures
70 * happen to match the block boundaries.
71 */
72 unsigned int i, j;
73 _mesa_get_format_block_size(format, &i, &j);
74 return i;
75 }
76
77 return 4;
78 }
79
80 static unsigned int
81 intel_vertical_texture_alignment_unit(struct intel_context *intel,
82 gl_format format)
83 {
84 /**
85 * From the "Alignment Unit Size" section of various specs, namely:
86 * - Gen3 Spec: "Memory Data Formats" Volume, Section 1.20.1.4
87 * - i965 and G45 PRMs: Volume 1, Section 6.17.3.4.
88 * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
89 * - BSpec (for Ivybridge and slight variations in separate stencil)
90 *
91 * +----------------------------------------------------------------------+
92 * | | alignment unit height ("j") |
93 * | Surface Property |-----------------------------|
94 * | | 915 | 965 | ILK | SNB | IVB |
95 * +----------------------------------------------------------------------+
96 * | BC1-5 compressed format (DXTn/S3TC) | 4 | 4 | 4 | 4 | 4 |
97 * | FXT1 compressed format | 4 | 4 | 4 | 4 | 4 |
98 * | Depth Buffer | 2 | 2 | 2 | 4 | 4 |
99 * | Separate Stencil Buffer | N/A | N/A | N/A | 4 | 8 |
100 * | Multisampled (4x or 8x) render target | N/A | N/A | N/A | 4 | 4 |
101 * | All Others | 2 | 2 | 2 | 2 | 2 |
102 * +----------------------------------------------------------------------+
103 *
104 * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
105 * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
106 *
107 * We currently don't support multisampling.
108 */
109 if (_mesa_is_format_compressed(format))
110 return 4;
111
112 return 2;
113 }
114
115 void
116 intel_get_texture_alignment_unit(struct intel_context *intel,
117 gl_format format,
118 unsigned int *w, unsigned int *h)
119 {
120 *w = intel_horizontal_texture_alignment_unit(intel, format);
121 *h = intel_vertical_texture_alignment_unit(intel, format);
122 }
123
124 void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
125 {
126 GLuint level;
127 GLuint x = 0;
128 GLuint y = 0;
129 GLuint width = mt->physical_width0;
130 GLuint height = mt->physical_height0;
131 GLuint depth = mt->physical_depth0; /* number of array layers. */
132
133 mt->total_width = mt->physical_width0;
134
135 if (mt->compressed) {
136 mt->total_width = ALIGN(mt->physical_width0, mt->align_w);
137 }
138
139 /* May need to adjust width to accomodate the placement of
140 * the 2nd mipmap. This occurs when the alignment
141 * constraints of mipmap placement push the right edge of the
142 * 2nd mipmap out past the width of its parent.
143 */
144 if (mt->first_level != mt->last_level) {
145 GLuint mip1_width;
146
147 if (mt->compressed) {
148 mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
149 ALIGN(minify(mt->physical_width0, 2), mt->align_w);
150 } else {
151 mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
152 minify(mt->physical_width0, 2);
153 }
154
155 if (mip1_width > mt->total_width) {
156 mt->total_width = mip1_width;
157 }
158 }
159
160 mt->total_height = 0;
161
162 for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
163 GLuint img_height;
164
165 intel_miptree_set_level_info(mt, level, x, y, width,
166 height, depth);
167
168 img_height = ALIGN(height, mt->align_h);
169 if (mt->compressed)
170 img_height /= mt->align_h;
171
172 /* Because the images are packed better, the final offset
173 * might not be the maximal one:
174 */
175 mt->total_height = MAX2(mt->total_height, y + img_height);
176
177 /* Layout_below: step right after second mipmap.
178 */
179 if (level == mt->first_level + 1) {
180 x += ALIGN(width, mt->align_w);
181 }
182 else {
183 y += img_height;
184 }
185
186 width = minify(width, 1);
187 height = minify(height, 1);
188 }
189 }