fix segfault with i915 drivers in swrast drawpixels path when resizing windows
[mesa.git] / src / mesa / drivers / dri / i915tex / i830_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "i830_context.h"
29 #include "imports.h"
30 #include "texmem.h"
31 #include "intel_tex.h"
32 #include "tnl/tnl.h"
33 #include "tnl/t_vertex.h"
34 #include "tnl/t_context.h"
35 #include "utils.h"
36
37 /***************************************
38 * Mesa's Driver Functions
39 ***************************************/
40
41 static const struct dri_extension i830_extensions[] = {
42 {"GL_ARB_texture_env_crossbar", NULL},
43 {NULL, NULL}
44 };
45
46
47 static void
48 i830InitDriverFunctions(struct dd_function_table *functions)
49 {
50 intelInitDriverFunctions(functions);
51 i830InitStateFuncs(functions);
52 i830InitTextureFuncs(functions);
53 }
54
55
56 GLboolean
57 i830CreateContext(const __GLcontextModes * mesaVis,
58 __DRIcontextPrivate * driContextPriv,
59 void *sharedContextPrivate)
60 {
61 struct dd_function_table functions;
62 struct i830_context *i830 = CALLOC_STRUCT(i830_context);
63 struct intel_context *intel = &i830->intel;
64 GLcontext *ctx = &intel->ctx;
65 if (!i830)
66 return GL_FALSE;
67
68 i830InitVtbl(i830);
69 i830InitDriverFunctions(&functions);
70
71 if (!intelInitContext(intel, mesaVis, driContextPriv,
72 sharedContextPrivate, &functions)) {
73 FREE(i830);
74 return GL_FALSE;
75 }
76
77 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
78 intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS;
79 intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS;
80
81 /* Advertise the full hardware capabilities. The new memory
82 * manager should cope much better with overload situations:
83 */
84 ctx->Const.MaxTextureLevels = 12;
85 ctx->Const.Max3DTextureLevels = 9;
86 ctx->Const.MaxCubeTextureLevels = 11;
87 ctx->Const.MaxTextureRectSize = (1 << 11);
88 ctx->Const.MaxTextureUnits = I830_TEX_UNITS;
89
90 _tnl_init_vertices(ctx, ctx->Const.MaxArrayLockSize + 12,
91 18 * sizeof(GLfloat));
92
93 intel->verts = TNL_CONTEXT(ctx)->clipspace.vertex_buf;
94
95 driInitExtensions(ctx, i830_extensions, GL_FALSE);
96
97 i830InitState(i830);
98 i830InitMetaFuncs(i830);
99
100 _tnl_allow_vertex_fog(ctx, 1);
101 _tnl_allow_pixel_fog(ctx, 0);
102
103 return GL_TRUE;
104 }