Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa
[mesa.git] / src / mesa / drivers / dri / i915tex / i915_tex.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "glheader.h"
29 #include "mtypes.h"
30 #include "imports.h"
31 #include "simple_list.h"
32 #include "enums.h"
33 #include "image.h"
34 #include "texstore.h"
35 #include "texformat.h"
36 #include "texmem.h"
37 #include "swrast/swrast.h"
38
39 #include "mm.h"
40
41 #include "intel_ioctl.h"
42
43 #include "i915_context.h"
44 #include "i915_reg.h"
45
46
47
48 static void
49 i915TexEnv(GLcontext * ctx, GLenum target,
50 GLenum pname, const GLfloat * param)
51 {
52 struct i915_context *i915 = I915_CONTEXT(ctx);
53
54 switch (pname) {
55 case GL_TEXTURE_LOD_BIAS:{
56 GLuint unit = ctx->Texture.CurrentUnit;
57 GLint b = (int) ((*param) * 16.0);
58 if (b > 255)
59 b = 255;
60 if (b < -256)
61 b = -256;
62 I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit));
63 i915->lodbias_ss2[unit] =
64 ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
65 break;
66 }
67
68 default:
69 break;
70 }
71 }
72
73
74 void
75 i915InitTextureFuncs(struct dd_function_table *functions)
76 {
77 functions->TexEnv = i915TexEnv;
78 }