Convert i915tex to the new interface and make it compile.
[mesa.git] / src / mesa / drivers / dri / i915tex / intel_blit.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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26 **************************************************************************/
27
28 #ifndef INTEL_BLIT_H
29 #define INTEL_BLIT_H
30
31 #include "intel_context.h"
32 #include "intel_ioctl.h"
33 #include "dri_bufmgr.h"
34
35 extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
36 const drm_clip_rect_t * rect);
37
38 extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
39
40 extern void intelEmitCopyBlit(struct intel_context *intel,
41 GLuint cpp,
42 GLshort src_pitch,
43 dri_bo *src_buffer,
44 GLuint src_offset,
45 GLshort dst_pitch,
46 dri_bo *dst_buffer,
47 GLuint dst_offset,
48 GLshort srcx, GLshort srcy,
49 GLshort dstx, GLshort dsty,
50 GLshort w, GLshort h,
51 GLenum logicop );
52
53 extern void intelEmitFillBlit(struct intel_context *intel,
54 GLuint cpp,
55 GLshort dst_pitch,
56 dri_bo *dst_buffer,
57 GLuint dst_offset,
58 GLshort x, GLshort y,
59 GLshort w, GLshort h, GLuint color);
60
61
62 #endif