1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
38 #include "intel_screen.h"
40 #include "i830_common.h"
41 #include "tnl/t_vertex.h"
43 #define TAG(x) intel##x
44 #include "tnl_dd/t_dd_vertex.h"
47 #define DV_PF_555 (1<<8)
48 #define DV_PF_565 (2<<8)
49 #define DV_PF_8888 (3<<8)
53 struct _DriBufferObject
;
55 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
56 intelVertex
*, intelVertex
*);
57 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
59 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
64 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
65 #define INTEL_FALLBACK_USER 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
68 extern void intelFallback(struct intel_context
*intel
, GLuint bit
,
70 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
73 #define INTEL_WRITE_PART 0x1
74 #define INTEL_WRITE_FULL 0x2
75 #define INTEL_READ 0x4
77 struct intel_texture_object
79 struct gl_texture_object base
; /* The "parent" object */
81 /* The mipmap tree must include at least these levels once
87 /* Offset for firstLevel image:
91 /* On validation any active images held in main memory or in other
92 * regions will be copied to this region and the old storage freed.
94 struct intel_mipmap_tree
*mt
;
99 struct intel_texture_image
101 struct gl_texture_image base
;
103 /* These aren't stored in gl_texture_image
108 /* If intelImage->mt != NULL, image data is stored here.
109 * Else if intelImage->base.Data != NULL, image is stored there.
110 * Else there is no image data.
112 struct intel_mipmap_tree
*mt
;
116 #define INTEL_MAX_FIXUP 64
120 GLcontext ctx
; /* the parent class */
124 void (*destroy
) (struct intel_context
* intel
);
125 void (*emit_state
) (struct intel_context
* intel
);
126 void (*lost_hardware
) (struct intel_context
* intel
);
127 void (*update_texture_state
) (struct intel_context
* intel
);
129 void (*render_start
) (struct intel_context
* intel
);
130 void (*set_draw_region
) (struct intel_context
* intel
,
131 struct intel_region
* draw_region
,
132 struct intel_region
* depth_region
);
134 GLuint(*flush_cmd
) (void);
136 void (*reduced_primitive_state
) (struct intel_context
* intel
,
139 GLboolean(*check_vertex_size
) (struct intel_context
* intel
,
145 void (*install_meta_state
) (struct intel_context
* intel
);
146 void (*leave_meta_state
) (struct intel_context
* intel
);
148 void (*meta_draw_region
) (struct intel_context
* intel
,
149 struct intel_region
* draw_region
,
150 struct intel_region
* depth_region
);
152 void (*meta_color_mask
) (struct intel_context
* intel
, GLboolean
);
154 void (*meta_stencil_replace
) (struct intel_context
* intel
,
155 GLuint mask
, GLuint clear
);
157 void (*meta_depth_replace
) (struct intel_context
* intel
);
159 void (*meta_texture_blend_replace
) (struct intel_context
* intel
);
161 void (*meta_no_stencil_write
) (struct intel_context
* intel
);
162 void (*meta_no_depth_write
) (struct intel_context
* intel
);
163 void (*meta_no_texture
) (struct intel_context
* intel
);
165 void (*meta_import_pixel_state
) (struct intel_context
* intel
);
167 GLboolean(*meta_tex_rect_source
) (struct intel_context
* intel
,
168 struct _DriBufferObject
* buffer
,
172 GLenum format
, GLenum type
);
173 void (*rotate_window
) (struct intel_context
* intel
,
174 __DRIdrawablePrivate
* dPriv
, GLuint srcBuf
);
176 void (*assert_not_dirty
) (struct intel_context
*intel
);
184 struct _DriFenceObject
*last_swap_fence
;
185 struct _DriFenceObject
*first_swap_fence
;
187 struct intel_batchbuffer
*batch
;
194 void (*flush
) (struct intel_context
*);
201 GLuint ClearColor565
;
202 GLuint ClearColor8888
;
204 /* Offsets of fields within the current vertex:
211 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
212 GLuint vertex_attr_count
;
214 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
216 GLboolean hw_stipple
;
217 GLboolean strict_conformance
;
219 /* AGP memory buffer manager:
224 /* State for intelvb.c and inteltris.c.
227 GLmatrix ViewportMatrix
;
228 GLenum render_primitive
;
229 GLenum reduced_primitive
;
231 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
234 struct intel_region
*front_region
; /* XXX FBO: obsolete */
235 struct intel_region
*rotated_region
; /* XXX FBO: obsolete */
236 struct intel_region
*back_region
; /* XXX FBO: obsolete */
237 struct intel_region
*draw_region
; /* XXX FBO: rename to color_region */
238 struct intel_region
*depth_region
; /**< currently bound depth/Z region */
241 /* Fallback rasterization functions
243 intel_point_func draw_point
;
244 intel_line_func draw_line
;
245 intel_tri_func draw_tri
;
247 /* These refer to the current drawing buffer:
249 int drawX
, drawY
; /**< origin of drawing area within region */
250 GLuint numClipRects
; /**< cliprects for drawing */
251 drm_clip_rect_t
*pClipRects
;
252 drm_clip_rect_t fboRect
; /**< cliprect for FBO rendering */
259 drm_i915_irq_wait_t iw
;
261 drm_context_t hHWContext
;
265 __DRIdrawablePrivate
*driDrawable
;
266 __DRIscreenPrivate
*driScreen
;
267 intelScreenPrivate
*intelScreen
;
273 * Configuration cache
275 driOptionCache optionCache
;
277 /* Rotation. Need to match that of the
283 int current_rotation
;
286 /* These are functions now:
288 void LOCK_HARDWARE( struct intel_context
*intel
);
289 void UNLOCK_HARDWARE( struct intel_context
*intel
);
291 extern char *__progname
;
294 #define SUBPIXEL_X 0.125
295 #define SUBPIXEL_Y 0.125
297 #define INTEL_FIREVERTICES(intel) \
299 if ((intel)->prim.flush) \
300 (intel)->prim.flush(intel); \
303 /* ================================================================
307 #define INTEL_PACKCOLOR4444(r,g,b,a) \
308 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
310 #define INTEL_PACKCOLOR1555(r,g,b,a) \
311 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
314 #define INTEL_PACKCOLOR565(r,g,b) \
315 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
317 #define INTEL_PACKCOLOR8888(r,g,b,a) \
318 ((a<<24) | (r<<16) | (g<<8) | b)
322 /* ================================================================
323 * From linux kernel i386 header files, copes with odd sizes better
324 * than COPY_DWORDS would:
325 * XXX Put this in src/mesa/main/imports.h ???
327 #if defined(i386) || defined(__i386__)
329 __memcpy(void *to
, const void *from
, size_t n
)
332 __asm__
__volatile__("rep ; movsl\n\t"
336 "1:\ttestb $1,%b4\n\t"
338 "movsb\n" "2:":"=&c"(d0
), "=&D"(d1
), "=&S"(d2
)
339 :"0"(n
/ 4), "q"(n
), "1"((long) to
), "2"((long) from
)
344 #define __memcpy(a,b,c) memcpy(a,b,c)
349 /* ================================================================
354 extern int INTEL_DEBUG
;
356 #define INTEL_DEBUG 0
359 #define DEBUG_TEXTURE 0x1
360 #define DEBUG_STATE 0x2
361 #define DEBUG_IOCTL 0x4
362 #define DEBUG_BLIT 0x8
363 #define DEBUG_MIPTREE 0x10
364 #define DEBUG_FALLBACKS 0x20
365 #define DEBUG_VERBOSE 0x40
366 #define DEBUG_BATCH 0x80
367 #define DEBUG_PIXEL 0x100
368 #define DEBUG_BUFMGR 0x200
369 #define DEBUG_REGION 0x400
370 #define DEBUG_FBO 0x800
371 #define DEBUG_LOCK 0x1000
373 #define DBG(...) do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0)
376 #define PCI_CHIP_845_G 0x2562
377 #define PCI_CHIP_I830_M 0x3577
378 #define PCI_CHIP_I855_GM 0x3582
379 #define PCI_CHIP_I865_G 0x2572
380 #define PCI_CHIP_I915_G 0x2582
381 #define PCI_CHIP_I915_GM 0x2592
382 #define PCI_CHIP_I945_G 0x2772
383 #define PCI_CHIP_I945_GM 0x27A2
386 /* ================================================================
390 extern GLboolean
intelInitContext(struct intel_context
*intel
,
391 const __GLcontextModes
* mesaVis
,
392 __DRIcontextPrivate
* driContextPriv
,
393 void *sharedContextPrivate
,
394 struct dd_function_table
*functions
);
396 extern void intelGetLock(struct intel_context
*intel
, GLuint flags
);
398 extern void intelInitState(GLcontext
* ctx
);
399 extern void intelFinish(GLcontext
* ctx
);
400 extern void intelFlush(GLcontext
* ctx
);
402 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
405 /* ================================================================
408 extern void intelInitStateFuncs(struct dd_function_table
*functions
);
410 #define COMPAREFUNC_ALWAYS 0
411 #define COMPAREFUNC_NEVER 0x1
412 #define COMPAREFUNC_LESS 0x2
413 #define COMPAREFUNC_EQUAL 0x3
414 #define COMPAREFUNC_LEQUAL 0x4
415 #define COMPAREFUNC_GREATER 0x5
416 #define COMPAREFUNC_NOTEQUAL 0x6
417 #define COMPAREFUNC_GEQUAL 0x7
419 #define STENCILOP_KEEP 0
420 #define STENCILOP_ZERO 0x1
421 #define STENCILOP_REPLACE 0x2
422 #define STENCILOP_INCRSAT 0x3
423 #define STENCILOP_DECRSAT 0x4
424 #define STENCILOP_INCR 0x5
425 #define STENCILOP_DECR 0x6
426 #define STENCILOP_INVERT 0x7
428 #define LOGICOP_CLEAR 0
429 #define LOGICOP_NOR 0x1
430 #define LOGICOP_AND_INV 0x2
431 #define LOGICOP_COPY_INV 0x3
432 #define LOGICOP_AND_RVRSE 0x4
433 #define LOGICOP_INV 0x5
434 #define LOGICOP_XOR 0x6
435 #define LOGICOP_NAND 0x7
436 #define LOGICOP_AND 0x8
437 #define LOGICOP_EQUIV 0x9
438 #define LOGICOP_NOOP 0xa
439 #define LOGICOP_OR_INV 0xb
440 #define LOGICOP_COPY 0xc
441 #define LOGICOP_OR_RVRSE 0xd
442 #define LOGICOP_OR 0xe
443 #define LOGICOP_SET 0xf
445 #define BLENDFACT_ZERO 0x01
446 #define BLENDFACT_ONE 0x02
447 #define BLENDFACT_SRC_COLR 0x03
448 #define BLENDFACT_INV_SRC_COLR 0x04
449 #define BLENDFACT_SRC_ALPHA 0x05
450 #define BLENDFACT_INV_SRC_ALPHA 0x06
451 #define BLENDFACT_DST_ALPHA 0x07
452 #define BLENDFACT_INV_DST_ALPHA 0x08
453 #define BLENDFACT_DST_COLR 0x09
454 #define BLENDFACT_INV_DST_COLR 0x0a
455 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
456 #define BLENDFACT_CONST_COLOR 0x0c
457 #define BLENDFACT_INV_CONST_COLOR 0x0d
458 #define BLENDFACT_CONST_ALPHA 0x0e
459 #define BLENDFACT_INV_CONST_ALPHA 0x0f
460 #define BLENDFACT_MASK 0x0f
462 #define MI_BATCH_BUFFER_END (0xA<<23)
465 extern int intel_translate_compare_func(GLenum func
);
466 extern int intel_translate_stencil_op(GLenum op
);
467 extern int intel_translate_blend_factor(GLenum factor
);
468 extern int intel_translate_logic_op(GLenum opcode
);
471 /*======================================================================
472 * Inline conversion functions.
473 * These are better-typed than the macros used previously:
475 static INLINE
struct intel_context
*
476 intel_context(GLcontext
* ctx
)
478 return (struct intel_context
*) ctx
;
481 static INLINE
struct intel_texture_object
*
482 intel_texture_object(struct gl_texture_object
*obj
)
484 return (struct intel_texture_object
*) obj
;
487 static INLINE
struct intel_texture_image
*
488 intel_texture_image(struct gl_texture_image
*img
)
490 return (struct intel_texture_image
*) img
;
493 extern struct intel_renderbuffer
*intel_renderbuffer(struct gl_renderbuffer