2 #ifndef INTEL_DEPTH_STENCIL_H
3 #define INTEL_DEPTH_STENCIL_H
7 intel_unpair_depth_stencil(GLcontext
* ctx
, struct intel_renderbuffer
*irb
);
10 intel_validate_paired_depth_stencil(GLcontext
* ctx
,
11 struct gl_framebuffer
*fb
);
14 #endif /* INTEL_DEPTH_STENCIL_H */