fix segfault with i915 drivers in swrast drawpixels path when resizing windows
[mesa.git] / src / mesa / drivers / dri / i915tex / intel_tex_subimage.c
1
2 /**************************************************************************
3 *
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "mtypes.h"
30 #include "texobj.h"
31 #include "texstore.h"
32 #include "enums.h"
33
34 #include "intel_context.h"
35 #include "intel_tex.h"
36 #include "intel_mipmap_tree.h"
37
38 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
39
40 static void
41 intelTexSubimage(GLcontext * ctx,
42 GLint dims,
43 GLenum target, GLint level,
44 GLint xoffset, GLint yoffset, GLint zoffset,
45 GLint width, GLint height, GLint depth,
46 GLenum format, GLenum type, const void *pixels,
47 const struct gl_pixelstore_attrib *packing,
48 struct gl_texture_object *texObj,
49 struct gl_texture_image *texImage)
50 {
51 struct intel_context *intel = intel_context(ctx);
52 struct intel_texture_image *intelImage = intel_texture_image(texImage);
53 GLuint dstRowStride;
54
55 DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
56 _mesa_lookup_enum_by_nr(target),
57 level, xoffset, yoffset, width, height);
58
59 intelFlush(ctx);
60
61 pixels =
62 _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
63 type, pixels, packing, "glTexSubImage2D");
64 if (!pixels)
65 return;
66
67 if (intelImage->mt)
68 intel_region_idle(intel->intelScreen, intelImage->mt->region);
69
70 LOCK_HARDWARE(intel);
71
72 /* Map buffer if necessary. Need to lock to prevent other contexts
73 * from uploading the buffer under us.
74 */
75 if (intelImage->mt)
76 texImage->Data = intel_miptree_image_map(intel,
77 intelImage->mt,
78 intelImage->face,
79 intelImage->level,
80 &dstRowStride,
81 texImage->ImageOffsets);
82
83 assert(dstRowStride);
84
85 if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
86 texImage->TexFormat,
87 texImage->Data,
88 xoffset, yoffset, zoffset,
89 dstRowStride,
90 texImage->ImageOffsets,
91 width, height, depth,
92 format, type, pixels, packing)) {
93 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
94 }
95
96 #if 0
97 /* GL_SGIS_generate_mipmap */
98 if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
99 _mesa_generate_mipmap(ctx, target,
100 &ctx->Texture.Unit[ctx->Texture.CurrentUnit],
101 texObj);
102 }
103 #endif
104
105 _mesa_unmap_teximage_pbo(ctx, packing);
106
107 if (intelImage->mt) {
108 intel_miptree_image_unmap(intel, intelImage->mt);
109 texImage->Data = NULL;
110 }
111
112 UNLOCK_HARDWARE(intel);
113 }
114
115
116
117
118
119 void
120 intelTexSubImage3D(GLcontext * ctx,
121 GLenum target,
122 GLint level,
123 GLint xoffset, GLint yoffset, GLint zoffset,
124 GLsizei width, GLsizei height, GLsizei depth,
125 GLenum format, GLenum type,
126 const GLvoid * pixels,
127 const struct gl_pixelstore_attrib *packing,
128 struct gl_texture_object *texObj,
129 struct gl_texture_image *texImage)
130 {
131
132 intelTexSubimage(ctx, 3,
133 target, level,
134 xoffset, yoffset, zoffset,
135 width, height, depth,
136 format, type, pixels, packing, texObj, texImage);
137
138 }
139
140
141
142 void
143 intelTexSubImage2D(GLcontext * ctx,
144 GLenum target,
145 GLint level,
146 GLint xoffset, GLint yoffset,
147 GLsizei width, GLsizei height,
148 GLenum format, GLenum type,
149 const GLvoid * pixels,
150 const struct gl_pixelstore_attrib *packing,
151 struct gl_texture_object *texObj,
152 struct gl_texture_image *texImage)
153 {
154
155 intelTexSubimage(ctx, 2,
156 target, level,
157 xoffset, yoffset, 0,
158 width, height, 1,
159 format, type, pixels, packing, texObj, texImage);
160
161 }
162
163
164 void
165 intelTexSubImage1D(GLcontext * ctx,
166 GLenum target,
167 GLint level,
168 GLint xoffset,
169 GLsizei width,
170 GLenum format, GLenum type,
171 const GLvoid * pixels,
172 const struct gl_pixelstore_attrib *packing,
173 struct gl_texture_object *texObj,
174 struct gl_texture_image *texImage)
175 {
176 intelTexSubimage(ctx, 1,
177 target, level,
178 xoffset, 0, 0,
179 width, 1, 1,
180 format, type, pixels, packing, texObj, texImage);
181
182 }