i965/blorp: Add support for blits between SRGB and linear formats.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "intel_fbo.h"
25
26 #include "brw_blorp.h"
27 #include "brw_defines.h"
28 #include "gen6_blorp.h"
29 #include "gen7_blorp.h"
30
31 brw_blorp_mip_info::brw_blorp_mip_info()
32 : mt(NULL),
33 width(0),
34 height(0),
35 x_offset(0),
36 y_offset(0)
37 {
38 }
39
40 brw_blorp_surface_info::brw_blorp_surface_info()
41 : map_stencil_as_y_tiled(false),
42 num_samples(0)
43 {
44 }
45
46 void
47 brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
48 unsigned int level, unsigned int layer)
49 {
50 intel_miptree_check_level_layer(mt, level, layer);
51
52 this->mt = mt;
53 this->width = mt->level[level].width;
54 this->height = mt->level[level].height;
55
56 intel_miptree_get_image_offset(mt, level, 0, layer, &x_offset, &y_offset);
57 }
58
59 void
60 brw_blorp_surface_info::set(struct brw_context *brw,
61 struct intel_mipmap_tree *mt,
62 unsigned int level, unsigned int layer)
63 {
64 brw_blorp_mip_info::set(mt, level, layer);
65 this->num_samples = mt->num_samples;
66 this->array_spacing_lod0 = mt->array_spacing_lod0;
67 this->map_stencil_as_y_tiled = false;
68 this->msaa_layout = mt->msaa_layout;
69
70 switch (mt->format) {
71 case MESA_FORMAT_S8:
72 /* The miptree is a W-tiled stencil buffer. Surface states can't be set
73 * up for W tiling, so we'll need to use Y tiling and have the WM
74 * program swizzle the coordinates.
75 */
76 this->map_stencil_as_y_tiled = true;
77 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
78 break;
79 case MESA_FORMAT_X8_Z24:
80 case MESA_FORMAT_Z32_FLOAT:
81 /* The miptree consists of 32 bits per pixel, arranged either as 24-bit
82 * depth values interleaved with 8 "don't care" bits, or as 32-bit
83 * floating point depth values. Since depth values don't require any
84 * blending, it doesn't matter how we interpret the bit pattern as long
85 * as we copy the right amount of data, so just map it as 8-bit BGRA.
86 */
87 this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
88 break;
89 case MESA_FORMAT_Z16:
90 /* The miptree consists of 16 bits per pixel of depth data. Since depth
91 * values don't require any blending, it doesn't matter how we interpret
92 * the bit pattern as long as we copy the right amount of data, so just
93 * map is as 8-bit RG.
94 */
95 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8G8_UNORM;
96 break;
97 default:
98 /* Blorp blits don't support any sort of format conversion, so we can
99 * safely assume that the same format is being used for the source and
100 * destination. Therefore the format must be supported as a render
101 * target, even if this is the source image. So we can convert to a
102 * surface format using brw->render_target_format.
103 */
104 gl_format linear_format = _mesa_get_srgb_format_linear(mt->format);
105 assert(brw->format_supported_as_render_target[linear_format]);
106 this->brw_surfaceformat = brw->render_target_format[linear_format];
107 break;
108 }
109 }
110
111
112 /**
113 * Split x_offset and y_offset into a base offset (in bytes) and a remaining
114 * x/y offset (in pixels). Note: we can't do this by calling
115 * intel_renderbuffer_tile_offsets(), because the offsets may have been
116 * adjusted to account for Y vs. W tiling differences. So we compute it
117 * directly from the adjusted offsets.
118 */
119 uint32_t
120 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
121 uint32_t *tile_y) const
122 {
123 struct intel_region *region = mt->region;
124 uint32_t mask_x, mask_y;
125
126 intel_region_get_tile_masks(region, &mask_x, &mask_y,
127 map_stencil_as_y_tiled);
128
129 *tile_x = x_offset & mask_x;
130 *tile_y = y_offset & mask_y;
131
132 return intel_region_get_aligned_offset(region, x_offset & ~mask_x,
133 y_offset & ~mask_y,
134 map_stencil_as_y_tiled);
135 }
136
137
138 brw_blorp_params::brw_blorp_params()
139 : x0(0),
140 y0(0),
141 x1(0),
142 y1(0),
143 depth_format(0),
144 hiz_op(GEN6_HIZ_OP_NONE),
145 num_samples(0),
146 use_wm_prog(false)
147 {
148 }
149
150 extern "C" {
151 void
152 intel_hiz_exec(struct intel_context *intel, struct intel_mipmap_tree *mt,
153 unsigned int level, unsigned int layer, gen6_hiz_op op)
154 {
155 brw_hiz_op_params params(mt, level, layer, op);
156 brw_blorp_exec(intel, &params);
157 }
158
159 } /* extern "C" */
160
161 void
162 brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params)
163 {
164 switch (intel->gen) {
165 case 6:
166 gen6_blorp_exec(intel, params);
167 break;
168 case 7:
169 gen7_blorp_exec(intel, params);
170 break;
171 default:
172 /* BLORP is not supported before Gen6. */
173 assert(false);
174 break;
175 }
176 }
177
178 brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
179 unsigned int level,
180 unsigned int layer,
181 gen6_hiz_op op)
182 {
183 this->hiz_op = op;
184
185 depth.set(mt, level, layer);
186 x1 = depth.width;
187 y1 = depth.height;
188
189 assert(mt->hiz_mt != NULL);
190
191 switch (mt->format) {
192 case MESA_FORMAT_Z16: depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
193 case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
194 case MESA_FORMAT_X8_Z24: depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
195 default: assert(0); break;
196 }
197 }
198
199 uint32_t
200 brw_hiz_op_params::get_wm_prog(struct brw_context *brw,
201 brw_blorp_prog_data **prog_data) const
202 {
203 return 0;
204 }