i965/msaa: Add an enum to describe MSAA layout.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "intel_fbo.h"
25
26 #include "brw_blorp.h"
27 #include "brw_defines.h"
28 #include "gen6_blorp.h"
29 #include "gen7_blorp.h"
30
31 brw_blorp_mip_info::brw_blorp_mip_info()
32 : mt(NULL),
33 level(0),
34 layer(0)
35 {
36 }
37
38 brw_blorp_surface_info::brw_blorp_surface_info()
39 : map_stencil_as_y_tiled(false),
40 num_samples(0)
41 {
42 }
43
44 void
45 brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
46 unsigned int level, unsigned int layer)
47 {
48 intel_miptree_check_level_layer(mt, level, layer);
49
50 this->mt = mt;
51 this->level = level;
52 this->layer = layer;
53 }
54
55 void
56 brw_blorp_surface_info::set(struct brw_context *brw,
57 struct intel_mipmap_tree *mt,
58 unsigned int level, unsigned int layer)
59 {
60 brw_blorp_mip_info::set(mt, level, layer);
61 this->num_samples = mt->num_samples;
62 this->array_spacing_lod0 = mt->array_spacing_lod0;
63 this->map_stencil_as_y_tiled = false;
64 this->msaa_layout = mt->msaa_layout;
65
66 switch (mt->format) {
67 case MESA_FORMAT_S8:
68 /* The miptree is a W-tiled stencil buffer. Surface states can't be set
69 * up for W tiling, so we'll need to use Y tiling and have the WM
70 * program swizzle the coordinates.
71 */
72 this->map_stencil_as_y_tiled = true;
73 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
74 break;
75 case MESA_FORMAT_X8_Z24:
76 case MESA_FORMAT_Z32_FLOAT:
77 /* The miptree consists of 32 bits per pixel, arranged either as 24-bit
78 * depth values interleaved with 8 "don't care" bits, or as 32-bit
79 * floating point depth values. Since depth values don't require any
80 * blending, it doesn't matter how we interpret the bit pattern as long
81 * as we copy the right amount of data, so just map it as 8-bit BGRA.
82 */
83 this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
84 break;
85 case MESA_FORMAT_Z16:
86 /* The miptree consists of 16 bits per pixel of depth data. Since depth
87 * values don't require any blending, it doesn't matter how we interpret
88 * the bit pattern as long as we copy the right amount of data, so just
89 * map is as 8-bit RG.
90 */
91 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8G8_UNORM;
92 break;
93 default:
94 /* Blorp blits don't support any sort of format conversion, so we can
95 * safely assume that the same format is being used for the source and
96 * destination. Therefore the format must be supported as a render
97 * target, even if this is the source image. So we can convert to a
98 * surface format using brw->render_target_format.
99 */
100 assert(brw->format_supported_as_render_target[mt->format]);
101 this->brw_surfaceformat = brw->render_target_format[mt->format];
102 break;
103 }
104 }
105
106 void
107 brw_blorp_mip_info::get_draw_offsets(uint32_t *draw_x, uint32_t *draw_y) const
108 {
109 /* Construct a dummy renderbuffer just to extract tile offsets. */
110 struct intel_renderbuffer rb;
111 rb.mt = mt;
112 rb.mt_level = level;
113 rb.mt_layer = layer;
114 intel_renderbuffer_set_draw_offset(&rb);
115 *draw_x = rb.draw_x;
116 *draw_y = rb.draw_y;
117 }
118
119 brw_blorp_params::brw_blorp_params()
120 : x0(0),
121 y0(0),
122 x1(0),
123 y1(0),
124 depth_format(0),
125 hiz_op(GEN6_HIZ_OP_NONE),
126 num_samples(0),
127 use_wm_prog(false)
128 {
129 }
130
131 extern "C" {
132 void
133 intel_hiz_exec(struct intel_context *intel, struct intel_mipmap_tree *mt,
134 unsigned int level, unsigned int layer, gen6_hiz_op op)
135 {
136 brw_hiz_op_params params(mt, level, layer, op);
137 brw_blorp_exec(intel, &params);
138 }
139
140 } /* extern "C" */
141
142 void
143 brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params)
144 {
145 switch (intel->gen) {
146 case 6:
147 gen6_blorp_exec(intel, params);
148 break;
149 case 7:
150 gen7_blorp_exec(intel, params);
151 break;
152 default:
153 /* BLORP is not supported before Gen6. */
154 assert(false);
155 break;
156 }
157 }
158
159 brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
160 unsigned int level,
161 unsigned int layer,
162 gen6_hiz_op op)
163 {
164 this->hiz_op = op;
165
166 depth.set(mt, level, layer);
167 depth.get_miplevel_dims(&x1, &y1);
168
169 assert(mt->hiz_mt != NULL);
170
171 switch (mt->format) {
172 case MESA_FORMAT_Z16: depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
173 case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
174 case MESA_FORMAT_X8_Z24: depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
175 default: assert(0); break;
176 }
177 }
178
179 uint32_t
180 brw_hiz_op_params::get_wm_prog(struct brw_context *brw,
181 brw_blorp_prog_data **prog_data) const
182 {
183 return 0;
184 }