intel: Push face/level -> slice handling to the caller of get_image_offset().
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "intel_fbo.h"
25
26 #include "brw_blorp.h"
27 #include "brw_defines.h"
28 #include "gen6_blorp.h"
29 #include "gen7_blorp.h"
30
31 brw_blorp_mip_info::brw_blorp_mip_info()
32 : mt(NULL),
33 width(0),
34 height(0),
35 x_offset(0),
36 y_offset(0)
37 {
38 }
39
40 brw_blorp_surface_info::brw_blorp_surface_info()
41 : map_stencil_as_y_tiled(false),
42 num_samples(0)
43 {
44 }
45
46 void
47 brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
48 unsigned int level, unsigned int layer)
49 {
50 intel_miptree_check_level_layer(mt, level, layer);
51
52 this->mt = mt;
53 this->width = mt->level[level].width;
54 this->height = mt->level[level].height;
55
56 intel_miptree_get_image_offset(mt, level, layer, &x_offset, &y_offset);
57 }
58
59 void
60 brw_blorp_surface_info::set(struct brw_context *brw,
61 struct intel_mipmap_tree *mt,
62 unsigned int level, unsigned int layer)
63 {
64 brw_blorp_mip_info::set(mt, level, layer);
65 this->num_samples = mt->num_samples;
66 this->array_spacing_lod0 = mt->array_spacing_lod0;
67 this->map_stencil_as_y_tiled = false;
68 this->msaa_layout = mt->msaa_layout;
69
70 switch (mt->format) {
71 case MESA_FORMAT_S8:
72 /* The miptree is a W-tiled stencil buffer. Surface states can't be set
73 * up for W tiling, so we'll need to use Y tiling and have the WM
74 * program swizzle the coordinates.
75 */
76 this->map_stencil_as_y_tiled = true;
77 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
78 break;
79 case MESA_FORMAT_X8_Z24:
80 case MESA_FORMAT_Z32_FLOAT:
81 /* The miptree consists of 32 bits per pixel, arranged either as 24-bit
82 * depth values interleaved with 8 "don't care" bits, or as 32-bit
83 * floating point depth values. Since depth values don't require any
84 * blending, it doesn't matter how we interpret the bit pattern as long
85 * as we copy the right amount of data, so just map it as 8-bit BGRA.
86 */
87 this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
88 break;
89 case MESA_FORMAT_Z16:
90 /* The miptree consists of 16 bits per pixel of depth data. Since depth
91 * values don't require any blending, it doesn't matter how we interpret
92 * the bit pattern as long as we copy the right amount of data, so just
93 * map is as 8-bit RG.
94 */
95 this->brw_surfaceformat = BRW_SURFACEFORMAT_R8G8_UNORM;
96 break;
97 default:
98 /* Blorp blits don't support any sort of format conversion (except
99 * between sRGB and linear), so we can safely assume that the format is
100 * supported as a render target, even if this is the source image. So
101 * we can convert to a surface format using brw->render_target_format.
102 */
103 assert(brw->format_supported_as_render_target[mt->format]);
104 this->brw_surfaceformat = brw->render_target_format[mt->format];
105 break;
106 }
107 }
108
109
110 /**
111 * Split x_offset and y_offset into a base offset (in bytes) and a remaining
112 * x/y offset (in pixels). Note: we can't do this by calling
113 * intel_renderbuffer_tile_offsets(), because the offsets may have been
114 * adjusted to account for Y vs. W tiling differences. So we compute it
115 * directly from the adjusted offsets.
116 */
117 uint32_t
118 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
119 uint32_t *tile_y) const
120 {
121 struct intel_region *region = mt->region;
122 uint32_t mask_x, mask_y;
123
124 intel_region_get_tile_masks(region, &mask_x, &mask_y,
125 map_stencil_as_y_tiled);
126
127 *tile_x = x_offset & mask_x;
128 *tile_y = y_offset & mask_y;
129
130 return intel_region_get_aligned_offset(region, x_offset & ~mask_x,
131 y_offset & ~mask_y,
132 map_stencil_as_y_tiled);
133 }
134
135
136 brw_blorp_params::brw_blorp_params()
137 : x0(0),
138 y0(0),
139 x1(0),
140 y1(0),
141 depth_format(0),
142 hiz_op(GEN6_HIZ_OP_NONE),
143 num_samples(0),
144 use_wm_prog(false)
145 {
146 }
147
148 extern "C" {
149 void
150 intel_hiz_exec(struct intel_context *intel, struct intel_mipmap_tree *mt,
151 unsigned int level, unsigned int layer, gen6_hiz_op op)
152 {
153 brw_hiz_op_params params(mt, level, layer, op);
154 brw_blorp_exec(intel, &params);
155 }
156
157 } /* extern "C" */
158
159 void
160 brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params)
161 {
162 switch (intel->gen) {
163 case 6:
164 gen6_blorp_exec(intel, params);
165 break;
166 case 7:
167 gen7_blorp_exec(intel, params);
168 break;
169 default:
170 /* BLORP is not supported before Gen6. */
171 assert(false);
172 break;
173 }
174 }
175
176 brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
177 unsigned int level,
178 unsigned int layer,
179 gen6_hiz_op op)
180 {
181 this->hiz_op = op;
182
183 depth.set(mt, level, layer);
184 x1 = depth.width;
185 y1 = depth.height;
186
187 assert(mt->hiz_mt != NULL);
188
189 switch (mt->format) {
190 case MESA_FORMAT_Z16: depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
191 case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
192 case MESA_FORMAT_X8_Z24: depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
193 default: assert(0); break;
194 }
195 }
196
197 uint32_t
198 brw_hiz_op_params::get_wm_prog(struct brw_context *brw,
199 brw_blorp_prog_data **prog_data) const
200 {
201 return 0;
202 }