2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
29 #include "intel_mipmap_tree.h"
32 struct brw_wm_prog_key
;
39 brw_blorp_blit_miptrees(struct brw_context
*brw
,
40 struct intel_mipmap_tree
*src_mt
,
41 unsigned src_level
, unsigned src_layer
,
42 mesa_format src_format
, int src_swizzle
,
43 struct intel_mipmap_tree
*dst_mt
,
44 unsigned dst_level
, unsigned dst_layer
,
45 mesa_format dst_format
,
46 float src_x0
, float src_y0
,
47 float src_x1
, float src_y1
,
48 float dst_x0
, float dst_y0
,
49 float dst_x1
, float dst_y1
,
50 GLenum filter
, bool mirror_x
, bool mirror_y
,
51 bool decode_srgb
, bool encode_srgb
);
54 brw_blorp_clear_color(struct brw_context
*brw
, struct gl_framebuffer
*fb
,
55 GLbitfield mask
, bool partial_clear
, bool encode_srgb
);
58 brw_blorp_resolve_color(struct brw_context
*brw
,
59 struct intel_mipmap_tree
*mt
);
62 * Binding table indices used by BLORP.
65 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX
,
66 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX
,
67 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
70 struct brw_blorp_surface_info
72 struct intel_mipmap_tree
*mt
;
75 * The miplevel to use.
80 * The 2D layer within the miplevel. Combined, level and layer define the
81 * 2D miptree slice to use.
83 * Note: if mt is a 2D multisample array texture on Gen7+ using
84 * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
85 * layer holding sample 0. So, for example, if mt->num_samples == 4, then
86 * logical layer n corresponds to layer == 4*n.
91 * Width of the miplevel to be used. For surfaces using
92 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
97 * Height of the miplevel to be used. For surfaces using
98 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
103 * X offset within the surface to texture from (or render to). For
104 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
110 * Y offset within the surface to texture from (or render to). For
111 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
116 /* Setting this flag indicates that the buffer's contents are W-tiled
117 * stencil data, but the surface state should be set up for Y tiled
118 * MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
121 * Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
122 * MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
123 * pitch stored in the surface state will be multiplied by 2, and the
124 * height will be halved. Also, since W and Y tiles store their data in a
125 * different order, the width and height will be rounded up to a multiple
126 * of the tile size, to ensure that the WM program can access the full
127 * width and height of the buffer.
129 bool map_stencil_as_y_tiled
;
131 unsigned num_samples
;
134 * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
135 * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
137 * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
140 enum miptree_array_layout array_layout
;
143 * Format that should be used when setting up the surface state for this
144 * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
146 uint32_t brw_surfaceformat
;
149 * For MSAA surfaces, MSAA layout that should be used when setting up the
150 * surface state for this surface.
152 enum intel_msaa_layout msaa_layout
;
155 * In order to support cases where RGBA format is backing client requested
156 * RGB, one needs to have means to force alpha channel to one when user
157 * requested RGB surface is used as blit source. This is possible by
158 * setting source swizzle for the texture surface.
164 brw_blorp_surface_info_init(struct brw_context
*brw
,
165 struct brw_blorp_surface_info
*info
,
166 struct intel_mipmap_tree
*mt
,
167 unsigned int level
, unsigned int layer
,
168 mesa_format format
, bool is_render_target
);
171 brw_blorp_compute_tile_offsets(const struct brw_blorp_surface_info
*info
,
172 uint32_t *tile_x
, uint32_t *tile_y
);
176 struct brw_blorp_coord_transform
182 struct brw_blorp_wm_push_constants
188 /* Top right coordinates of the rectangular grid used for scaled blitting */
191 struct brw_blorp_coord_transform x_transform
;
192 struct brw_blorp_coord_transform y_transform
;
194 /* Minimum layer setting works for all the textures types but texture_3d
195 * for which the setting has no effect. Use the z-coordinate instead.
199 /* Pad out to an integral number of registers */
203 #define BRW_BLORP_NUM_PUSH_CONSTANT_DWORDS \
204 (sizeof(struct brw_blorp_wm_push_constants) / 4)
206 /* Every 32 bytes of push constant data constitutes one GEN register. */
207 static const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS
=
208 sizeof(struct brw_blorp_wm_push_constants
) / 32;
210 struct brw_blorp_prog_data
215 uint8_t first_curbe_grf_0
;
216 uint8_t first_curbe_grf_2
;
218 uint32_t ksp_offset_2
;
221 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
222 * than one sample per pixel.
224 bool persample_msaa_dispatch
;
226 /* The compiler will re-arrange push constants and store the upload order
227 * here. Given an index 'i' in the final upload buffer, param[i] gives the
228 * index in the uniform store. In other words, the value to be uploaded can
229 * be found by brw_blorp_params::wm_push_consts[param[i]].
232 uint8_t param
[BRW_BLORP_NUM_PUSH_CONSTANT_DWORDS
];
235 struct brw_blorp_params
241 struct brw_blorp_surface_info depth
;
242 uint32_t depth_format
;
243 struct brw_blorp_surface_info src
;
244 struct brw_blorp_surface_info dst
;
245 enum gen6_hiz_op hiz_op
;
247 unsigned fast_clear_op
;
248 unsigned resolve_type
;
250 bool color_write_disable
[4];
251 struct brw_blorp_wm_push_constants wm_push_consts
;
252 unsigned num_varyings
;
253 unsigned num_draw_buffers
;
255 uint32_t wm_prog_kernel
;
256 struct brw_blorp_prog_data
*wm_prog_data
;
260 brw_blorp_params_init(struct brw_blorp_params
*params
);
263 brw_blorp_exec(struct brw_context
*brw
, const struct brw_blorp_params
*params
);
266 gen6_blorp_hiz_exec(struct brw_context
*brw
, struct intel_mipmap_tree
*mt
,
267 unsigned level
, unsigned layer
, enum gen6_hiz_op op
);
270 gen6_blorp_exec(struct brw_context
*brw
,
271 const struct brw_blorp_params
*params
);
274 gen7_blorp_exec(struct brw_context
*brw
,
275 const struct brw_blorp_params
*params
);
278 gen8_blorp_exec(struct brw_context
*brw
, const struct brw_blorp_params
*params
);
280 struct brw_blorp_blit_prog_key
282 /* Number of samples per pixel that have been configured in the surface
283 * state for texturing from.
285 unsigned tex_samples
;
287 /* MSAA layout that has been configured in the surface state for texturing
290 enum intel_msaa_layout tex_layout
;
292 /* Actual number of samples per pixel in the source image. */
293 unsigned src_samples
;
295 /* Actual MSAA layout used by the source image. */
296 enum intel_msaa_layout src_layout
;
298 /* Number of samples per pixel that have been configured in the render
303 /* MSAA layout that has been configured in the render target. */
304 enum intel_msaa_layout rt_layout
;
306 /* Actual number of samples per pixel in the destination image. */
307 unsigned dst_samples
;
309 /* Actual MSAA layout used by the destination image. */
310 enum intel_msaa_layout dst_layout
;
312 /* Type of the data to be read from the texture (one of
313 * BRW_REGISTER_TYPE_{UD,D,F}).
315 enum brw_reg_type texture_data_type
;
317 /* True if the source image is W tiled. If true, the surface state for the
318 * source image must be configured as Y tiled, and tex_samples must be 0.
322 /* True if the destination image is W tiled. If true, the surface state
323 * for the render target must be configured as Y tiled, and rt_samples must
328 /* True if all source samples should be blended together to produce each
329 * destination pixel. If true, src_tiled_w must be false, tex_samples must
330 * equal src_samples, and tex_samples must be nonzero.
334 /* True if the rectangle being sent through the rendering pipeline might be
335 * larger than the destination rectangle, so the WM program should kill any
336 * pixels that are outside the destination rectangle.
341 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
342 * than one sample per pixel.
344 bool persample_msaa_dispatch
;
346 /* True for scaled blitting. */
349 /* Scale factors between the pixel grid and the grid of samples. We're
350 * using grid of samples for bilinear filetring in multisample scaled blits.
355 /* True for blits with filter = GL_LINEAR. */
356 bool bilinear_filter
;
360 * \name BLORP internals
363 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
366 void brw_blorp_init_wm_prog_key(struct brw_wm_prog_key
*wm_key
);
369 brw_blorp_compile_nir_shader(struct brw_context
*brw
, struct nir_shader
*nir
,
370 const struct brw_wm_prog_key
*wm_key
,
372 struct brw_blorp_prog_data
*prog_data
,
373 unsigned *program_size
);
376 gen6_blorp_init(struct brw_context
*brw
);
379 gen6_blorp_emit_vertices(struct brw_context
*brw
,
380 const struct brw_blorp_params
*params
);
383 gen6_blorp_emit_blend_state(struct brw_context
*brw
,
384 const struct brw_blorp_params
*params
);
387 gen6_blorp_emit_cc_state(struct brw_context
*brw
);
390 gen6_blorp_emit_wm_constants(struct brw_context
*brw
,
391 const struct brw_blorp_params
*params
);
394 gen6_blorp_emit_vs_disable(struct brw_context
*brw
,
395 const struct brw_blorp_params
*params
);
398 gen6_blorp_emit_binding_table(struct brw_context
*brw
,
399 uint32_t wm_surf_offset_renderbuffer
,
400 uint32_t wm_surf_offset_texture
);
403 gen6_blorp_emit_depth_stencil_state(struct brw_context
*brw
,
404 const struct brw_blorp_params
*params
);
407 gen6_blorp_emit_gs_disable(struct brw_context
*brw
,
408 const struct brw_blorp_params
*params
);
411 gen6_blorp_emit_clip_disable(struct brw_context
*brw
);
414 gen6_blorp_emit_drawing_rectangle(struct brw_context
*brw
,
415 const struct brw_blorp_params
*params
);
418 gen6_blorp_emit_sampler_state(struct brw_context
*brw
,
419 unsigned tex_filter
, unsigned max_lod
,
420 bool non_normalized_coords
);
422 gen7_blorp_emit_urb_config(struct brw_context
*brw
);
425 gen7_blorp_emit_blend_state_pointer(struct brw_context
*brw
,
426 uint32_t cc_blend_state_offset
);
429 gen7_blorp_emit_cc_state_pointer(struct brw_context
*brw
,
430 uint32_t cc_state_offset
);
433 gen7_blorp_emit_cc_viewport(struct brw_context
*brw
);
436 gen7_blorp_emit_te_disable(struct brw_context
*brw
);
439 gen7_blorp_emit_binding_table_pointers_ps(struct brw_context
*brw
,
440 uint32_t wm_bind_bo_offset
);
443 gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context
*brw
,
444 uint32_t sampler_offset
);
447 gen7_blorp_emit_clear_params(struct brw_context
*brw
,
448 const struct brw_blorp_params
*params
);
451 gen7_blorp_emit_constant_ps(struct brw_context
*brw
,
452 uint32_t wm_push_const_offset
);
455 gen7_blorp_emit_constant_ps_disable(struct brw_context
*brw
);
458 gen7_blorp_emit_primitive(struct brw_context
*brw
,
459 const struct brw_blorp_params
*params
);
464 } /* end extern "C" */
465 #endif /* __cplusplus */