i965/blorp: Write blorp code to do render target resolves.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.h
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdint.h>
27
28 #include "brw_context.h"
29 #include "intel_mipmap_tree.h"
30
31 struct brw_context;
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 void
38 brw_blorp_blit_miptrees(struct intel_context *intel,
39 struct intel_mipmap_tree *src_mt,
40 unsigned src_level, unsigned src_layer,
41 struct intel_mipmap_tree *dst_mt,
42 unsigned dst_level, unsigned dst_layer,
43 float src_x0, float src_y0,
44 float src_x1, float src_y1,
45 float dst_x0, float dst_y0,
46 float dst_x1, float dst_y1,
47 bool mirror_x, bool mirror_y);
48
49 bool
50 brw_blorp_clear_color(struct intel_context *intel, struct gl_framebuffer *fb,
51 bool partial_clear);
52
53 void
54 brw_blorp_resolve_color(struct intel_context *intel,
55 struct intel_mipmap_tree *mt);
56
57 #ifdef __cplusplus
58 } /* end extern "C" */
59
60 /**
61 * Binding table indices used by BLORP.
62 */
63 enum {
64 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
65 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
66 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
67 };
68
69
70 class brw_blorp_mip_info
71 {
72 public:
73 brw_blorp_mip_info();
74
75 void set(struct intel_mipmap_tree *mt,
76 unsigned int level, unsigned int layer);
77
78 struct intel_mipmap_tree *mt;
79
80 /**
81 * The miplevel to use.
82 */
83 uint32_t level;
84
85 /**
86 * The 2D layer within the miplevel. Combined, level and layer define the
87 * 2D miptree slice to use.
88 */
89 uint32_t layer;
90
91 /**
92 * Width of the miplevel to be used. For surfaces using
93 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
94 */
95 uint32_t width;
96
97 /**
98 * Height of the miplevel to be used. For surfaces using
99 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
100 */
101 uint32_t height;
102
103 /**
104 * X offset within the surface to texture from (or render to). For
105 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
106 * pixels.
107 */
108 uint32_t x_offset;
109
110 /**
111 * Y offset within the surface to texture from (or render to). For
112 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
113 * pixels.
114 */
115 uint32_t y_offset;
116 };
117
118 class brw_blorp_surface_info : public brw_blorp_mip_info
119 {
120 public:
121 brw_blorp_surface_info();
122
123 void set(struct brw_context *brw,
124 struct intel_mipmap_tree *mt,
125 unsigned int level, unsigned int layer);
126
127 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
128
129 /* Setting this flag indicates that the buffer's contents are W-tiled
130 * stencil data, but the surface state should be set up for Y tiled
131 * MESA_FORMAT_R8 data (this is necessary because surface states don't
132 * support W tiling).
133 *
134 * Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
135 * MESA_FORMAT_R8 data are 128 pixels wide by 32 pixels high, the width and
136 * pitch stored in the surface state will be multiplied by 2, and the
137 * height will be halved. Also, since W and Y tiles store their data in a
138 * different order, the width and height will be rounded up to a multiple
139 * of the tile size, to ensure that the WM program can access the full
140 * width and height of the buffer.
141 */
142 bool map_stencil_as_y_tiled;
143
144 unsigned num_samples;
145
146 /* Setting this flag indicates that the surface should be set up in
147 * ARYSPC_LOD0 mode. Ignored prior to Gen7.
148 */
149 bool array_spacing_lod0;
150
151 /**
152 * Format that should be used when setting up the surface state for this
153 * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
154 */
155 uint32_t brw_surfaceformat;
156
157 /**
158 * For MSAA surfaces, MSAA layout that should be used when setting up the
159 * surface state for this surface.
160 */
161 intel_msaa_layout msaa_layout;
162 };
163
164
165 struct brw_blorp_coord_transform_params
166 {
167 void setup(GLfloat src0, GLfloat src1, GLfloat dst0, GLfloat dst1,
168 bool mirror);
169
170 float multiplier;
171 float offset;
172 };
173
174
175 struct brw_blorp_wm_push_constants
176 {
177 uint32_t dst_x0;
178 uint32_t dst_x1;
179 uint32_t dst_y0;
180 uint32_t dst_y1;
181 brw_blorp_coord_transform_params x_transform;
182 brw_blorp_coord_transform_params y_transform;
183 };
184
185 /* Every 32 bytes of push constant data constitutes one GEN register. */
186 const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
187 sizeof(brw_blorp_wm_push_constants) / 32;
188
189 struct brw_blorp_prog_data
190 {
191 unsigned int first_curbe_grf;
192
193 /**
194 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
195 * than one sample per pixel.
196 */
197 bool persample_msaa_dispatch;
198 };
199
200
201 enum gen7_fast_clear_op {
202 GEN7_FAST_CLEAR_OP_NONE,
203 GEN7_FAST_CLEAR_OP_FAST_CLEAR,
204 GEN7_FAST_CLEAR_OP_RESOLVE,
205 };
206
207
208 class brw_blorp_params
209 {
210 public:
211 brw_blorp_params();
212
213 virtual uint32_t get_wm_prog(struct brw_context *brw,
214 brw_blorp_prog_data **prog_data) const = 0;
215
216 uint32_t x0;
217 uint32_t y0;
218 uint32_t x1;
219 uint32_t y1;
220 brw_blorp_mip_info depth;
221 uint32_t depth_format;
222 brw_blorp_surface_info src;
223 brw_blorp_surface_info dst;
224 enum gen6_hiz_op hiz_op;
225 enum gen7_fast_clear_op fast_clear_op;
226 unsigned num_samples;
227 bool use_wm_prog;
228 brw_blorp_wm_push_constants wm_push_consts;
229 bool color_write_disable[4];
230 };
231
232
233 void
234 brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params);
235
236
237 /**
238 * Parameters for a HiZ or depth resolve operation.
239 *
240 * For an overview of HiZ ops, see the following sections of the Sandy Bridge
241 * PRM, Volume 1, Part 2:
242 * - 7.5.3.1 Depth Buffer Clear
243 * - 7.5.3.2 Depth Buffer Resolve
244 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
245 */
246 class brw_hiz_op_params : public brw_blorp_params
247 {
248 public:
249 brw_hiz_op_params(struct intel_mipmap_tree *mt,
250 unsigned int level, unsigned int layer,
251 gen6_hiz_op op);
252
253 virtual uint32_t get_wm_prog(struct brw_context *brw,
254 brw_blorp_prog_data **prog_data) const;
255 };
256
257 struct brw_blorp_blit_prog_key
258 {
259 /* Number of samples per pixel that have been configured in the surface
260 * state for texturing from.
261 */
262 unsigned tex_samples;
263
264 /* MSAA layout that has been configured in the surface state for texturing
265 * from.
266 */
267 intel_msaa_layout tex_layout;
268
269 /* Actual number of samples per pixel in the source image. */
270 unsigned src_samples;
271
272 /* Actual MSAA layout used by the source image. */
273 intel_msaa_layout src_layout;
274
275 /* Number of samples per pixel that have been configured in the render
276 * target.
277 */
278 unsigned rt_samples;
279
280 /* MSAA layout that has been configured in the render target. */
281 intel_msaa_layout rt_layout;
282
283 /* Actual number of samples per pixel in the destination image. */
284 unsigned dst_samples;
285
286 /* Actual MSAA layout used by the destination image. */
287 intel_msaa_layout dst_layout;
288
289 /* Type of the data to be read from the texture (one of
290 * BRW_REGISTER_TYPE_{UD,D,F}).
291 */
292 unsigned texture_data_type;
293
294 /* True if the source image is W tiled. If true, the surface state for the
295 * source image must be configured as Y tiled, and tex_samples must be 0.
296 */
297 bool src_tiled_w;
298
299 /* True if the destination image is W tiled. If true, the surface state
300 * for the render target must be configured as Y tiled, and rt_samples must
301 * be 0.
302 */
303 bool dst_tiled_w;
304
305 /* True if all source samples should be blended together to produce each
306 * destination pixel. If true, src_tiled_w must be false, tex_samples must
307 * equal src_samples, and tex_samples must be nonzero.
308 */
309 bool blend;
310
311 /* True if the rectangle being sent through the rendering pipeline might be
312 * larger than the destination rectangle, so the WM program should kill any
313 * pixels that are outside the destination rectangle.
314 */
315 bool use_kill;
316
317 /**
318 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
319 * than one sample per pixel.
320 */
321 bool persample_msaa_dispatch;
322 };
323
324 class brw_blorp_blit_params : public brw_blorp_params
325 {
326 public:
327 brw_blorp_blit_params(struct brw_context *brw,
328 struct intel_mipmap_tree *src_mt,
329 unsigned src_level, unsigned src_layer,
330 struct intel_mipmap_tree *dst_mt,
331 unsigned dst_level, unsigned dst_layer,
332 GLfloat src_x0, GLfloat src_y0,
333 GLfloat src_x1, GLfloat src_y1,
334 GLfloat dst_x0, GLfloat dst_y0,
335 GLfloat dst_x1, GLfloat dst_y1,
336 bool mirror_x, bool mirror_y);
337
338 virtual uint32_t get_wm_prog(struct brw_context *brw,
339 brw_blorp_prog_data **prog_data) const;
340
341 private:
342 brw_blorp_blit_prog_key wm_prog_key;
343 };
344
345 /**
346 * \name BLORP internals
347 * \{
348 *
349 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
350 */
351
352 void
353 gen6_blorp_init(struct brw_context *brw);
354
355 void
356 gen6_blorp_emit_batch_head(struct brw_context *brw,
357 const brw_blorp_params *params);
358
359 void
360 gen6_blorp_emit_state_base_address(struct brw_context *brw,
361 const brw_blorp_params *params);
362
363 void
364 gen6_blorp_emit_vertices(struct brw_context *brw,
365 const brw_blorp_params *params);
366
367 uint32_t
368 gen6_blorp_emit_blend_state(struct brw_context *brw,
369 const brw_blorp_params *params);
370
371 uint32_t
372 gen6_blorp_emit_cc_state(struct brw_context *brw,
373 const brw_blorp_params *params);
374
375 uint32_t
376 gen6_blorp_emit_wm_constants(struct brw_context *brw,
377 const brw_blorp_params *params);
378
379 void
380 gen6_blorp_emit_vs_disable(struct brw_context *brw,
381 const brw_blorp_params *params);
382
383 uint32_t
384 gen6_blorp_emit_binding_table(struct brw_context *brw,
385 const brw_blorp_params *params,
386 uint32_t wm_surf_offset_renderbuffer,
387 uint32_t wm_surf_offset_texture);
388
389 uint32_t
390 gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
391 const brw_blorp_params *params);
392
393 void
394 gen6_blorp_emit_gs_disable(struct brw_context *brw,
395 const brw_blorp_params *params);
396
397 void
398 gen6_blorp_emit_clip_disable(struct brw_context *brw,
399 const brw_blorp_params *params);
400
401 void
402 gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
403 const brw_blorp_params *params);
404 /** \} */
405
406 #endif /* __cplusplus */