i965/blorp: Refactor sRGB encoding/decoding.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.h
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdint.h>
27
28 #include "brw_reg.h"
29 #include "intel_mipmap_tree.h"
30
31 struct brw_context;
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 void
38 brw_blorp_blit_miptrees(struct brw_context *brw,
39 struct intel_mipmap_tree *src_mt,
40 unsigned src_level, unsigned src_layer,
41 mesa_format src_format,
42 struct intel_mipmap_tree *dst_mt,
43 unsigned dst_level, unsigned dst_layer,
44 mesa_format dst_format,
45 float src_x0, float src_y0,
46 float src_x1, float src_y1,
47 float dst_x0, float dst_y0,
48 float dst_x1, float dst_y1,
49 GLenum filter, bool mirror_x, bool mirror_y,
50 bool decode_srgb, bool encode_srgb);
51
52 #ifdef __cplusplus
53 } /* end extern "C" */
54
55 /**
56 * Binding table indices used by BLORP.
57 */
58 enum {
59 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
60 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
61 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
62 };
63
64
65 class brw_blorp_mip_info
66 {
67 public:
68 brw_blorp_mip_info();
69
70 void set(struct intel_mipmap_tree *mt,
71 unsigned int level, unsigned int layer);
72
73 struct intel_mipmap_tree *mt;
74
75 /**
76 * The miplevel to use.
77 */
78 uint32_t level;
79
80 /**
81 * The 2D layer within the miplevel. Combined, level and layer define the
82 * 2D miptree slice to use.
83 *
84 * Note: if mt is a 2D multisample array texture on Gen7+ using
85 * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
86 * layer holding sample 0. So, for example, if mt->num_samples == 4, then
87 * logical layer n corresponds to layer == 4*n.
88 */
89 uint32_t layer;
90
91 /**
92 * Width of the miplevel to be used. For surfaces using
93 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
94 */
95 uint32_t width;
96
97 /**
98 * Height of the miplevel to be used. For surfaces using
99 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
100 */
101 uint32_t height;
102
103 /**
104 * X offset within the surface to texture from (or render to). For
105 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
106 * pixels.
107 */
108 uint32_t x_offset;
109
110 /**
111 * Y offset within the surface to texture from (or render to). For
112 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
113 * pixels.
114 */
115 uint32_t y_offset;
116 };
117
118 class brw_blorp_surface_info : public brw_blorp_mip_info
119 {
120 public:
121 brw_blorp_surface_info();
122
123 void set(struct brw_context *brw,
124 struct intel_mipmap_tree *mt,
125 unsigned int level, unsigned int layer,
126 mesa_format format, bool is_render_target);
127
128 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
129
130 /* Setting this flag indicates that the buffer's contents are W-tiled
131 * stencil data, but the surface state should be set up for Y tiled
132 * MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
133 * support W tiling).
134 *
135 * Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
136 * MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
137 * pitch stored in the surface state will be multiplied by 2, and the
138 * height will be halved. Also, since W and Y tiles store their data in a
139 * different order, the width and height will be rounded up to a multiple
140 * of the tile size, to ensure that the WM program can access the full
141 * width and height of the buffer.
142 */
143 bool map_stencil_as_y_tiled;
144
145 unsigned num_samples;
146
147 /**
148 * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
149 * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
150 *
151 * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
152 * prior to Gen7.
153 */
154 enum miptree_array_layout array_layout;
155
156 /**
157 * Format that should be used when setting up the surface state for this
158 * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
159 */
160 uint32_t brw_surfaceformat;
161
162 /**
163 * For MSAA surfaces, MSAA layout that should be used when setting up the
164 * surface state for this surface.
165 */
166 intel_msaa_layout msaa_layout;
167 };
168
169
170 struct brw_blorp_coord_transform_params
171 {
172 void setup(GLfloat src0, GLfloat src1, GLfloat dst0, GLfloat dst1,
173 bool mirror);
174
175 float multiplier;
176 float offset;
177 };
178
179
180 struct brw_blorp_wm_push_constants
181 {
182 uint32_t dst_x0;
183 uint32_t dst_x1;
184 uint32_t dst_y0;
185 uint32_t dst_y1;
186 /* Top right coordinates of the rectangular grid used for scaled blitting */
187 float rect_grid_x1;
188 float rect_grid_y1;
189 brw_blorp_coord_transform_params x_transform;
190 brw_blorp_coord_transform_params y_transform;
191 /* Pad out to an integral number of registers */
192 uint32_t pad[6];
193 };
194
195 /* Every 32 bytes of push constant data constitutes one GEN register. */
196 const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
197 sizeof(brw_blorp_wm_push_constants) / 32;
198
199 struct brw_blorp_prog_data
200 {
201 unsigned int first_curbe_grf;
202
203 /**
204 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
205 * than one sample per pixel.
206 */
207 bool persample_msaa_dispatch;
208 };
209
210
211 class brw_blorp_params
212 {
213 public:
214 brw_blorp_params(unsigned num_varyings = 0,
215 unsigned num_draw_buffers = 1,
216 unsigned num_layers = 1);
217
218 virtual uint32_t get_wm_prog(struct brw_context *brw,
219 brw_blorp_prog_data **prog_data) const = 0;
220
221 uint32_t x0;
222 uint32_t y0;
223 uint32_t x1;
224 uint32_t y1;
225 brw_blorp_mip_info depth;
226 uint32_t depth_format;
227 brw_blorp_surface_info src;
228 brw_blorp_surface_info dst;
229 enum gen6_hiz_op hiz_op;
230 bool use_wm_prog;
231 brw_blorp_wm_push_constants wm_push_consts;
232 const unsigned num_varyings;
233 const unsigned num_draw_buffers;
234 const unsigned num_layers;
235 };
236
237
238 void
239 brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params);
240
241 void
242 gen6_blorp_exec(struct brw_context *brw,
243 const brw_blorp_params *params);
244
245 void
246 gen7_blorp_exec(struct brw_context *brw,
247 const brw_blorp_params *params);
248
249 /**
250 * Parameters for a HiZ or depth resolve operation.
251 *
252 * For an overview of HiZ ops, see the following sections of the Sandy Bridge
253 * PRM, Volume 1, Part 2:
254 * - 7.5.3.1 Depth Buffer Clear
255 * - 7.5.3.2 Depth Buffer Resolve
256 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
257 */
258 class brw_hiz_op_params : public brw_blorp_params
259 {
260 public:
261 brw_hiz_op_params(struct intel_mipmap_tree *mt,
262 unsigned int level, unsigned int layer,
263 gen6_hiz_op op);
264
265 virtual uint32_t get_wm_prog(struct brw_context *brw,
266 brw_blorp_prog_data **prog_data) const;
267 };
268
269 struct brw_blorp_blit_prog_key
270 {
271 /* Number of samples per pixel that have been configured in the surface
272 * state for texturing from.
273 */
274 unsigned tex_samples;
275
276 /* MSAA layout that has been configured in the surface state for texturing
277 * from.
278 */
279 intel_msaa_layout tex_layout;
280
281 /* Actual number of samples per pixel in the source image. */
282 unsigned src_samples;
283
284 /* Actual MSAA layout used by the source image. */
285 intel_msaa_layout src_layout;
286
287 /* Number of samples per pixel that have been configured in the render
288 * target.
289 */
290 unsigned rt_samples;
291
292 /* MSAA layout that has been configured in the render target. */
293 intel_msaa_layout rt_layout;
294
295 /* Actual number of samples per pixel in the destination image. */
296 unsigned dst_samples;
297
298 /* Actual MSAA layout used by the destination image. */
299 intel_msaa_layout dst_layout;
300
301 /* Type of the data to be read from the texture (one of
302 * BRW_REGISTER_TYPE_{UD,D,F}).
303 */
304 enum brw_reg_type texture_data_type;
305
306 /* True if the source image is W tiled. If true, the surface state for the
307 * source image must be configured as Y tiled, and tex_samples must be 0.
308 */
309 bool src_tiled_w;
310
311 /* True if the destination image is W tiled. If true, the surface state
312 * for the render target must be configured as Y tiled, and rt_samples must
313 * be 0.
314 */
315 bool dst_tiled_w;
316
317 /* True if all source samples should be blended together to produce each
318 * destination pixel. If true, src_tiled_w must be false, tex_samples must
319 * equal src_samples, and tex_samples must be nonzero.
320 */
321 bool blend;
322
323 /* True if the rectangle being sent through the rendering pipeline might be
324 * larger than the destination rectangle, so the WM program should kill any
325 * pixels that are outside the destination rectangle.
326 */
327 bool use_kill;
328
329 /**
330 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
331 * than one sample per pixel.
332 */
333 bool persample_msaa_dispatch;
334
335 /* True for scaled blitting. */
336 bool blit_scaled;
337
338 /* Scale factors between the pixel grid and the grid of samples. We're
339 * using grid of samples for bilinear filetring in multisample scaled blits.
340 */
341 float x_scale;
342 float y_scale;
343
344 /* True for blits with filter = GL_LINEAR. */
345 bool bilinear_filter;
346 };
347
348 class brw_blorp_blit_params : public brw_blorp_params
349 {
350 public:
351 brw_blorp_blit_params(struct brw_context *brw,
352 struct intel_mipmap_tree *src_mt,
353 unsigned src_level, unsigned src_layer,
354 mesa_format src_format,
355 struct intel_mipmap_tree *dst_mt,
356 unsigned dst_level, unsigned dst_layer,
357 mesa_format dst_format,
358 GLfloat src_x0, GLfloat src_y0,
359 GLfloat src_x1, GLfloat src_y1,
360 GLfloat dst_x0, GLfloat dst_y0,
361 GLfloat dst_x1, GLfloat dst_y1,
362 GLenum filter, bool mirror_x, bool mirror_y);
363
364 virtual uint32_t get_wm_prog(struct brw_context *brw,
365 brw_blorp_prog_data **prog_data) const;
366
367 private:
368 brw_blorp_blit_prog_key wm_prog_key;
369 };
370
371 /**
372 * \name BLORP internals
373 * \{
374 *
375 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
376 */
377
378 void
379 gen6_blorp_init(struct brw_context *brw);
380
381 void
382 gen6_blorp_emit_state_base_address(struct brw_context *brw,
383 const brw_blorp_params *params);
384
385 void
386 gen6_blorp_emit_vertices(struct brw_context *brw,
387 const brw_blorp_params *params);
388
389 uint32_t
390 gen6_blorp_emit_blend_state(struct brw_context *brw,
391 const brw_blorp_params *params);
392
393 uint32_t
394 gen6_blorp_emit_cc_state(struct brw_context *brw);
395
396 uint32_t
397 gen6_blorp_emit_wm_constants(struct brw_context *brw,
398 const brw_blorp_params *params);
399
400 void
401 gen6_blorp_emit_vs_disable(struct brw_context *brw,
402 const brw_blorp_params *params);
403
404 uint32_t
405 gen6_blorp_emit_binding_table(struct brw_context *brw,
406 uint32_t wm_surf_offset_renderbuffer,
407 uint32_t wm_surf_offset_texture);
408
409 uint32_t
410 gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
411 const brw_blorp_params *params);
412
413 void
414 gen6_blorp_emit_gs_disable(struct brw_context *brw,
415 const brw_blorp_params *params);
416
417 void
418 gen6_blorp_emit_clip_disable(struct brw_context *brw);
419
420 void
421 gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
422 const brw_blorp_params *params);
423
424 uint32_t
425 gen6_blorp_emit_sampler_state(struct brw_context *brw,
426 unsigned tex_filter, unsigned max_lod,
427 bool non_normalized_coords);
428
429 /** \} */
430
431 #endif /* __cplusplus */