2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
29 #include "intel_mipmap_tree.h"
32 struct brw_wm_prog_key
;
39 brw_blorp_blit_miptrees(struct brw_context
*brw
,
40 struct intel_mipmap_tree
*src_mt
,
41 unsigned src_level
, unsigned src_layer
,
42 mesa_format src_format
, int src_swizzle
,
43 struct intel_mipmap_tree
*dst_mt
,
44 unsigned dst_level
, unsigned dst_layer
,
45 mesa_format dst_format
,
46 float src_x0
, float src_y0
,
47 float src_x1
, float src_y1
,
48 float dst_x0
, float dst_y0
,
49 float dst_x1
, float dst_y1
,
50 GLenum filter
, bool mirror_x
, bool mirror_y
,
51 bool decode_srgb
, bool encode_srgb
);
54 brw_blorp_clear_color(struct brw_context
*brw
, struct gl_framebuffer
*fb
,
55 GLbitfield mask
, bool partial_clear
, bool encode_srgb
);
58 brw_blorp_resolve_color(struct brw_context
*brw
,
59 struct intel_mipmap_tree
*mt
);
62 * Binding table indices used by BLORP.
65 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX
,
66 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX
,
67 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
70 struct brw_blorp_surface_info
72 struct intel_mipmap_tree
*mt
;
76 struct isl_surf aux_surf
;
77 enum isl_aux_usage aux_usage
;
80 * The miplevel to use.
85 * The 2D layer within the miplevel. Combined, level and layer define the
86 * 2D miptree slice to use.
88 * Note: if mt is a 2D multisample array texture on Gen7+ using
89 * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
90 * layer holding sample 0. So, for example, if mt->num_samples == 4, then
91 * logical layer n corresponds to layer == 4*n.
96 * Width of the miplevel to be used. For surfaces using
97 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
102 * Height of the miplevel to be used. For surfaces using
103 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
108 * X offset within the surface to texture from (or render to). For
109 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
115 * Y offset within the surface to texture from (or render to). For
116 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
121 unsigned num_samples
;
124 * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
125 * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
127 * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
130 enum miptree_array_layout array_layout
;
133 * Format that should be used when setting up the surface state for this
134 * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
136 uint32_t brw_surfaceformat
;
139 * For MSAA surfaces, MSAA layout that should be used when setting up the
140 * surface state for this surface.
142 enum intel_msaa_layout msaa_layout
;
145 * In order to support cases where RGBA format is backing client requested
146 * RGB, one needs to have means to force alpha channel to one when user
147 * requested RGB surface is used as blit source. This is possible by
148 * setting source swizzle for the texture surface.
154 brw_blorp_surface_info_init(struct brw_context
*brw
,
155 struct brw_blorp_surface_info
*info
,
156 struct intel_mipmap_tree
*mt
,
157 unsigned int level
, unsigned int layer
,
158 mesa_format format
, bool is_render_target
);
161 struct brw_blorp_coord_transform
168 * Bounding rectangle telling pixel discard which pixels are not to be
169 * touched. This is needed in when surfaces are configured as something else
170 * what they really are:
172 * - writing W-tiled stencil as Y-tiled
173 * - writing interleaved multisampled as single sampled.
175 * See blorp_nir_discard_if_outside_rect().
177 struct brw_blorp_discard_rect
186 * Grid needed for blended and scaled blits of integer formats, see
187 * blorp_nir_manual_blend_bilinear().
189 struct brw_blorp_rect_grid
196 struct brw_blorp_wm_inputs
198 struct brw_blorp_discard_rect discard_rect
;
199 struct brw_blorp_rect_grid rect_grid
;
200 struct brw_blorp_coord_transform coord_transform
[2];
202 /* Minimum layer setting works for all the textures types but texture_3d
203 * for which the setting has no effect. Use the z-coordinate instead.
207 /* Pad out to an integral number of registers */
211 struct brw_blorp_prog_data
216 uint8_t first_curbe_grf_0
;
217 uint8_t first_curbe_grf_2
;
219 uint32_t ksp_offset_2
;
222 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
223 * than one sample per pixel.
225 bool persample_msaa_dispatch
;
228 * Mask of which FS inputs are marked flat by the shader source. This is
229 * needed for setting up 3DSTATE_SF/SBE.
231 uint32_t flat_inputs
;
232 unsigned num_varying_inputs
;
233 GLbitfield64 inputs_read
;
236 static inline unsigned
237 brw_blorp_get_urb_length(const struct brw_blorp_prog_data
*prog_data
)
239 if (prog_data
== NULL
)
242 /* From the BSpec: 3D Pipeline - Strips and Fans - 3DSTATE_SBE
244 * read_length = ceiling((max_source_attr+1)/2)
246 return MAX2((prog_data
->num_varying_inputs
+ 1) / 2, 1);
249 struct brw_blorp_params
255 struct brw_blorp_surface_info depth
;
256 uint32_t depth_format
;
257 struct brw_blorp_surface_info src
;
258 struct brw_blorp_surface_info dst
;
259 enum gen6_hiz_op hiz_op
;
261 unsigned fast_clear_op
;
262 unsigned resolve_type
;
264 bool color_write_disable
[4];
265 struct brw_blorp_wm_inputs wm_inputs
;
266 unsigned num_draw_buffers
;
268 uint32_t wm_prog_kernel
;
269 struct brw_blorp_prog_data
*wm_prog_data
;
273 brw_blorp_params_init(struct brw_blorp_params
*params
);
276 brw_blorp_exec(struct brw_context
*brw
, const struct brw_blorp_params
*params
);
279 gen6_blorp_hiz_exec(struct brw_context
*brw
, struct intel_mipmap_tree
*mt
,
280 unsigned level
, unsigned layer
, enum gen6_hiz_op op
);
283 gen6_blorp_exec(struct brw_context
*brw
,
284 const struct brw_blorp_params
*params
);
287 gen7_blorp_exec(struct brw_context
*brw
,
288 const struct brw_blorp_params
*params
);
291 gen8_blorp_exec(struct brw_context
*brw
, const struct brw_blorp_params
*params
);
293 struct brw_blorp_blit_prog_key
295 /* Number of samples per pixel that have been configured in the surface
296 * state for texturing from.
298 unsigned tex_samples
;
300 /* MSAA layout that has been configured in the surface state for texturing
303 enum intel_msaa_layout tex_layout
;
305 /* Actual number of samples per pixel in the source image. */
306 unsigned src_samples
;
308 /* Actual MSAA layout used by the source image. */
309 enum intel_msaa_layout src_layout
;
311 /* Number of samples per pixel that have been configured in the render
316 /* MSAA layout that has been configured in the render target. */
317 enum intel_msaa_layout rt_layout
;
319 /* Actual number of samples per pixel in the destination image. */
320 unsigned dst_samples
;
322 /* Actual MSAA layout used by the destination image. */
323 enum intel_msaa_layout dst_layout
;
325 /* Type of the data to be read from the texture (one of
326 * BRW_REGISTER_TYPE_{UD,D,F}).
328 enum brw_reg_type texture_data_type
;
330 /* True if the source image is W tiled. If true, the surface state for the
331 * source image must be configured as Y tiled, and tex_samples must be 0.
335 /* True if the destination image is W tiled. If true, the surface state
336 * for the render target must be configured as Y tiled, and rt_samples must
341 /* True if all source samples should be blended together to produce each
342 * destination pixel. If true, src_tiled_w must be false, tex_samples must
343 * equal src_samples, and tex_samples must be nonzero.
347 /* True if the rectangle being sent through the rendering pipeline might be
348 * larger than the destination rectangle, so the WM program should kill any
349 * pixels that are outside the destination rectangle.
354 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
355 * than one sample per pixel.
357 bool persample_msaa_dispatch
;
359 /* True for scaled blitting. */
362 /* Scale factors between the pixel grid and the grid of samples. We're
363 * using grid of samples for bilinear filetring in multisample scaled blits.
368 /* True for blits with filter = GL_LINEAR. */
369 bool bilinear_filter
;
373 * \name BLORP internals
376 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
379 void brw_blorp_init_wm_prog_key(struct brw_wm_prog_key
*wm_key
);
382 brw_blorp_compile_nir_shader(struct brw_context
*brw
, struct nir_shader
*nir
,
383 const struct brw_wm_prog_key
*wm_key
,
385 struct brw_blorp_prog_data
*prog_data
,
386 unsigned *program_size
);
389 brw_blorp_emit_surface_state(struct brw_context
*brw
,
390 const struct brw_blorp_surface_info
*surface
,
391 uint32_t read_domains
, uint32_t write_domain
,
392 bool is_render_target
);
395 gen6_blorp_init(struct brw_context
*brw
);
398 gen6_blorp_emit_vertices(struct brw_context
*brw
,
399 const struct brw_blorp_params
*params
);
402 gen6_blorp_emit_blend_state(struct brw_context
*brw
,
403 const struct brw_blorp_params
*params
);
406 gen6_blorp_emit_cc_state(struct brw_context
*brw
);
409 gen6_blorp_emit_wm_constants(struct brw_context
*brw
,
410 const struct brw_blorp_params
*params
);
413 gen6_blorp_emit_vs_disable(struct brw_context
*brw
,
414 const struct brw_blorp_params
*params
);
417 gen6_blorp_emit_binding_table(struct brw_context
*brw
,
418 uint32_t wm_surf_offset_renderbuffer
,
419 uint32_t wm_surf_offset_texture
);
422 gen6_blorp_emit_depth_stencil_state(struct brw_context
*brw
,
423 const struct brw_blorp_params
*params
);
426 gen6_blorp_emit_gs_disable(struct brw_context
*brw
,
427 const struct brw_blorp_params
*params
);
430 gen6_blorp_emit_clip_disable(struct brw_context
*brw
);
433 gen6_blorp_emit_drawing_rectangle(struct brw_context
*brw
,
434 const struct brw_blorp_params
*params
);
437 gen6_blorp_emit_sampler_state(struct brw_context
*brw
,
438 unsigned tex_filter
, unsigned max_lod
,
439 bool non_normalized_coords
);
441 gen7_blorp_emit_urb_config(struct brw_context
*brw
,
442 const struct brw_blorp_params
*params
);
445 gen7_blorp_emit_blend_state_pointer(struct brw_context
*brw
,
446 uint32_t cc_blend_state_offset
);
449 gen7_blorp_emit_cc_state_pointer(struct brw_context
*brw
,
450 uint32_t cc_state_offset
);
453 gen7_blorp_emit_cc_viewport(struct brw_context
*brw
);
456 gen7_blorp_emit_te_disable(struct brw_context
*brw
);
459 gen7_blorp_emit_binding_table_pointers_ps(struct brw_context
*brw
,
460 uint32_t wm_bind_bo_offset
);
463 gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context
*brw
,
464 uint32_t sampler_offset
);
467 gen7_blorp_emit_clear_params(struct brw_context
*brw
,
468 const struct brw_blorp_params
*params
);
471 gen7_blorp_emit_constant_ps(struct brw_context
*brw
,
472 uint32_t wm_push_const_offset
);
475 gen7_blorp_emit_constant_ps_disable(struct brw_context
*brw
);
478 gen7_blorp_emit_primitive(struct brw_context
*brw
,
479 const struct brw_blorp_params
*params
);
484 } /* end extern "C" */
485 #endif /* __cplusplus */