i965/blorp: Set full resolve for lossless compressed
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.h
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdint.h>
27
28 #include "brw_reg.h"
29 #include "intel_mipmap_tree.h"
30
31 struct brw_context;
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37 void
38 brw_blorp_blit_miptrees(struct brw_context *brw,
39 struct intel_mipmap_tree *src_mt,
40 unsigned src_level, unsigned src_layer,
41 mesa_format src_format, int src_swizzle,
42 struct intel_mipmap_tree *dst_mt,
43 unsigned dst_level, unsigned dst_layer,
44 mesa_format dst_format,
45 float src_x0, float src_y0,
46 float src_x1, float src_y1,
47 float dst_x0, float dst_y0,
48 float dst_x1, float dst_y1,
49 GLenum filter, bool mirror_x, bool mirror_y,
50 bool decode_srgb, bool encode_srgb);
51
52 bool
53 brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
54 GLbitfield mask, bool partial_clear, bool encode_srgb);
55
56 void
57 brw_blorp_resolve_color(struct brw_context *brw,
58 struct intel_mipmap_tree *mt);
59
60 /**
61 * Binding table indices used by BLORP.
62 */
63 enum {
64 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
65 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
66 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
67 };
68
69 struct brw_blorp_surface_info
70 {
71 struct intel_mipmap_tree *mt;
72
73 /**
74 * The miplevel to use.
75 */
76 uint32_t level;
77
78 /**
79 * The 2D layer within the miplevel. Combined, level and layer define the
80 * 2D miptree slice to use.
81 *
82 * Note: if mt is a 2D multisample array texture on Gen7+ using
83 * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical
84 * layer holding sample 0. So, for example, if mt->num_samples == 4, then
85 * logical layer n corresponds to layer == 4*n.
86 */
87 uint32_t layer;
88
89 /**
90 * Width of the miplevel to be used. For surfaces using
91 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
92 */
93 uint32_t width;
94
95 /**
96 * Height of the miplevel to be used. For surfaces using
97 * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels.
98 */
99 uint32_t height;
100
101 /**
102 * X offset within the surface to texture from (or render to). For
103 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
104 * pixels.
105 */
106 uint32_t x_offset;
107
108 /**
109 * Y offset within the surface to texture from (or render to). For
110 * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not
111 * pixels.
112 */
113 uint32_t y_offset;
114
115 /* Setting this flag indicates that the buffer's contents are W-tiled
116 * stencil data, but the surface state should be set up for Y tiled
117 * MESA_FORMAT_R_UNORM8 data (this is necessary because surface states don't
118 * support W tiling).
119 *
120 * Since W tiles are 64 pixels wide by 64 pixels high, whereas Y tiles of
121 * MESA_FORMAT_R_UNORM8 data are 128 pixels wide by 32 pixels high, the width and
122 * pitch stored in the surface state will be multiplied by 2, and the
123 * height will be halved. Also, since W and Y tiles store their data in a
124 * different order, the width and height will be rounded up to a multiple
125 * of the tile size, to ensure that the WM program can access the full
126 * width and height of the buffer.
127 */
128 bool map_stencil_as_y_tiled;
129
130 unsigned num_samples;
131
132 /**
133 * Indicates if we use the standard miptree layout (ALL_LOD_IN_EACH_SLICE),
134 * or if we tightly pack array slices at each LOD (ALL_SLICES_AT_EACH_LOD).
135 *
136 * If ALL_SLICES_AT_EACH_LOD is set, then ARYSPC_LOD0 can be used. Ignored
137 * prior to Gen7.
138 */
139 enum miptree_array_layout array_layout;
140
141 /**
142 * Format that should be used when setting up the surface state for this
143 * surface. Should correspond to one of the BRW_SURFACEFORMAT_* enums.
144 */
145 uint32_t brw_surfaceformat;
146
147 /**
148 * For MSAA surfaces, MSAA layout that should be used when setting up the
149 * surface state for this surface.
150 */
151 enum intel_msaa_layout msaa_layout;
152
153 /**
154 * In order to support cases where RGBA format is backing client requested
155 * RGB, one needs to have means to force alpha channel to one when user
156 * requested RGB surface is used as blit source. This is possible by
157 * setting source swizzle for the texture surface.
158 */
159 int swizzle;
160 };
161
162 void
163 brw_blorp_surface_info_init(struct brw_context *brw,
164 struct brw_blorp_surface_info *info,
165 struct intel_mipmap_tree *mt,
166 unsigned int level, unsigned int layer,
167 mesa_format format, bool is_render_target);
168
169 uint32_t
170 brw_blorp_compute_tile_offsets(const struct brw_blorp_surface_info *info,
171 uint32_t *tile_x, uint32_t *tile_y);
172
173
174
175 struct brw_blorp_coord_transform
176 {
177 float multiplier;
178 float offset;
179 };
180
181 struct brw_blorp_wm_push_constants
182 {
183 uint32_t dst_x0;
184 uint32_t dst_x1;
185 uint32_t dst_y0;
186 uint32_t dst_y1;
187 /* Top right coordinates of the rectangular grid used for scaled blitting */
188 float rect_grid_x1;
189 float rect_grid_y1;
190 struct brw_blorp_coord_transform x_transform;
191 struct brw_blorp_coord_transform y_transform;
192
193 /* Minimum layer setting works for all the textures types but texture_3d
194 * for which the setting has no effect. Use the z-coordinate instead.
195 */
196 uint32_t src_z;
197
198 /* Pad out to an integral number of registers */
199 uint32_t pad[5];
200 };
201
202 /* Every 32 bytes of push constant data constitutes one GEN register. */
203 static const unsigned int BRW_BLORP_NUM_PUSH_CONST_REGS =
204 sizeof(struct brw_blorp_wm_push_constants) / 32;
205
206 struct brw_blorp_prog_data
207 {
208 unsigned int first_curbe_grf;
209
210 /**
211 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
212 * than one sample per pixel.
213 */
214 bool persample_msaa_dispatch;
215 };
216
217 struct brw_blorp_params
218 {
219 uint32_t x0;
220 uint32_t y0;
221 uint32_t x1;
222 uint32_t y1;
223 struct brw_blorp_surface_info depth;
224 uint32_t depth_format;
225 struct brw_blorp_surface_info src;
226 struct brw_blorp_surface_info dst;
227 enum gen6_hiz_op hiz_op;
228 union {
229 unsigned fast_clear_op;
230 unsigned resolve_type;
231 };
232 bool color_write_disable[4];
233 struct brw_blorp_wm_push_constants wm_push_consts;
234 unsigned num_varyings;
235 unsigned num_draw_buffers;
236 unsigned num_layers;
237 uint32_t wm_prog_kernel;
238 struct brw_blorp_prog_data *wm_prog_data;
239 };
240
241 void
242 brw_blorp_params_init(struct brw_blorp_params *params);
243
244 void
245 brw_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
246
247 void
248 gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
249 unsigned level, unsigned layer, enum gen6_hiz_op op);
250
251 void
252 gen6_blorp_exec(struct brw_context *brw,
253 const struct brw_blorp_params *params);
254
255 void
256 gen7_blorp_exec(struct brw_context *brw,
257 const struct brw_blorp_params *params);
258
259 void
260 gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
261
262 struct brw_blorp_blit_prog_key
263 {
264 /* Number of samples per pixel that have been configured in the surface
265 * state for texturing from.
266 */
267 unsigned tex_samples;
268
269 /* MSAA layout that has been configured in the surface state for texturing
270 * from.
271 */
272 enum intel_msaa_layout tex_layout;
273
274 /* Actual number of samples per pixel in the source image. */
275 unsigned src_samples;
276
277 /* Actual MSAA layout used by the source image. */
278 enum intel_msaa_layout src_layout;
279
280 /* Number of samples per pixel that have been configured in the render
281 * target.
282 */
283 unsigned rt_samples;
284
285 /* MSAA layout that has been configured in the render target. */
286 enum intel_msaa_layout rt_layout;
287
288 /* Actual number of samples per pixel in the destination image. */
289 unsigned dst_samples;
290
291 /* Actual MSAA layout used by the destination image. */
292 enum intel_msaa_layout dst_layout;
293
294 /* Type of the data to be read from the texture (one of
295 * BRW_REGISTER_TYPE_{UD,D,F}).
296 */
297 enum brw_reg_type texture_data_type;
298
299 /* True if the source image is W tiled. If true, the surface state for the
300 * source image must be configured as Y tiled, and tex_samples must be 0.
301 */
302 bool src_tiled_w;
303
304 /* True if the destination image is W tiled. If true, the surface state
305 * for the render target must be configured as Y tiled, and rt_samples must
306 * be 0.
307 */
308 bool dst_tiled_w;
309
310 /* True if all source samples should be blended together to produce each
311 * destination pixel. If true, src_tiled_w must be false, tex_samples must
312 * equal src_samples, and tex_samples must be nonzero.
313 */
314 bool blend;
315
316 /* True if the rectangle being sent through the rendering pipeline might be
317 * larger than the destination rectangle, so the WM program should kill any
318 * pixels that are outside the destination rectangle.
319 */
320 bool use_kill;
321
322 /**
323 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
324 * than one sample per pixel.
325 */
326 bool persample_msaa_dispatch;
327
328 /* True for scaled blitting. */
329 bool blit_scaled;
330
331 /* Scale factors between the pixel grid and the grid of samples. We're
332 * using grid of samples for bilinear filetring in multisample scaled blits.
333 */
334 float x_scale;
335 float y_scale;
336
337 /* True for blits with filter = GL_LINEAR. */
338 bool bilinear_filter;
339 };
340
341 /**
342 * \name BLORP internals
343 * \{
344 *
345 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
346 */
347
348 void
349 gen6_blorp_init(struct brw_context *brw);
350
351 void
352 gen6_blorp_emit_vertices(struct brw_context *brw,
353 const struct brw_blorp_params *params);
354
355 uint32_t
356 gen6_blorp_emit_blend_state(struct brw_context *brw,
357 const struct brw_blorp_params *params);
358
359 uint32_t
360 gen6_blorp_emit_cc_state(struct brw_context *brw);
361
362 uint32_t
363 gen6_blorp_emit_wm_constants(struct brw_context *brw,
364 const struct brw_blorp_params *params);
365
366 void
367 gen6_blorp_emit_vs_disable(struct brw_context *brw,
368 const struct brw_blorp_params *params);
369
370 uint32_t
371 gen6_blorp_emit_binding_table(struct brw_context *brw,
372 uint32_t wm_surf_offset_renderbuffer,
373 uint32_t wm_surf_offset_texture);
374
375 uint32_t
376 gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
377 const struct brw_blorp_params *params);
378
379 void
380 gen6_blorp_emit_gs_disable(struct brw_context *brw,
381 const struct brw_blorp_params *params);
382
383 void
384 gen6_blorp_emit_clip_disable(struct brw_context *brw);
385
386 void
387 gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
388 const struct brw_blorp_params *params);
389
390 uint32_t
391 gen6_blorp_emit_sampler_state(struct brw_context *brw,
392 unsigned tex_filter, unsigned max_lod,
393 bool non_normalized_coords);
394 void
395 gen7_blorp_emit_urb_config(struct brw_context *brw);
396
397 void
398 gen7_blorp_emit_blend_state_pointer(struct brw_context *brw,
399 uint32_t cc_blend_state_offset);
400
401 void
402 gen7_blorp_emit_cc_state_pointer(struct brw_context *brw,
403 uint32_t cc_state_offset);
404
405 void
406 gen7_blorp_emit_cc_viewport(struct brw_context *brw);
407
408 void
409 gen7_blorp_emit_te_disable(struct brw_context *brw);
410
411 void
412 gen7_blorp_emit_binding_table_pointers_ps(struct brw_context *brw,
413 uint32_t wm_bind_bo_offset);
414
415 void
416 gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
417 uint32_t sampler_offset);
418
419 void
420 gen7_blorp_emit_clear_params(struct brw_context *brw,
421 const struct brw_blorp_params *params);
422
423 void
424 gen7_blorp_emit_constant_ps(struct brw_context *brw,
425 uint32_t wm_push_const_offset);
426
427 void
428 gen7_blorp_emit_constant_ps_disable(struct brw_context *brw);
429
430 void
431 gen7_blorp_emit_primitive(struct brw_context *brw,
432 const struct brw_blorp_params *params);
433
434 /** \} */
435
436 #ifdef __cplusplus
437 } /* end extern "C" */
438 #endif /* __cplusplus */