i965/blorp: Do gen6 stencil offsets up-front
[mesa.git] / src / mesa / drivers / dri / i965 / brw_blorp.h
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #pragma once
25
26 #include <stdint.h>
27
28 #include "brw_reg.h"
29 #include "intel_mipmap_tree.h"
30
31 struct brw_context;
32 struct brw_wm_prog_key;
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38 void
39 brw_blorp_blit_miptrees(struct brw_context *brw,
40 struct intel_mipmap_tree *src_mt,
41 unsigned src_level, unsigned src_layer,
42 mesa_format src_format, int src_swizzle,
43 struct intel_mipmap_tree *dst_mt,
44 unsigned dst_level, unsigned dst_layer,
45 mesa_format dst_format,
46 float src_x0, float src_y0,
47 float src_x1, float src_y1,
48 float dst_x0, float dst_y0,
49 float dst_x1, float dst_y1,
50 GLenum filter, bool mirror_x, bool mirror_y,
51 bool decode_srgb, bool encode_srgb);
52
53 bool
54 brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
55 GLbitfield mask, bool partial_clear, bool encode_srgb);
56
57 void
58 brw_blorp_resolve_color(struct brw_context *brw,
59 struct intel_mipmap_tree *mt);
60
61 /**
62 * Binding table indices used by BLORP.
63 */
64 enum {
65 BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
66 BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
67 BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
68 };
69
70 struct brw_blorp_surface_info
71 {
72 struct isl_surf surf;
73 drm_intel_bo *bo;
74 uint32_t offset;
75
76 struct isl_surf aux_surf;
77 drm_intel_bo *aux_bo;
78 uint32_t aux_offset;
79 enum isl_aux_usage aux_usage;
80
81 union isl_color_value clear_color;
82
83 struct isl_view view;
84
85 /* Z offset into a 3-D texture or slice of a 2-D array texture. */
86 uint32_t z_offset;
87
88 uint32_t tile_x_sa, tile_y_sa;
89 };
90
91 void
92 brw_blorp_surface_info_init(struct brw_context *brw,
93 struct brw_blorp_surface_info *info,
94 struct intel_mipmap_tree *mt,
95 unsigned int level, unsigned int layer,
96 mesa_format format, bool is_render_target);
97
98
99 struct brw_blorp_coord_transform
100 {
101 float multiplier;
102 float offset;
103 };
104
105 /**
106 * Bounding rectangle telling pixel discard which pixels are not to be
107 * touched. This is needed in when surfaces are configured as something else
108 * what they really are:
109 *
110 * - writing W-tiled stencil as Y-tiled
111 * - writing interleaved multisampled as single sampled.
112 *
113 * See blorp_nir_discard_if_outside_rect().
114 */
115 struct brw_blorp_discard_rect
116 {
117 uint32_t x0;
118 uint32_t x1;
119 uint32_t y0;
120 uint32_t y1;
121 };
122
123 /**
124 * Grid needed for blended and scaled blits of integer formats, see
125 * blorp_nir_manual_blend_bilinear().
126 */
127 struct brw_blorp_rect_grid
128 {
129 float x1;
130 float y1;
131 float pad[2];
132 };
133
134 struct brw_blorp_wm_inputs
135 {
136 struct brw_blorp_discard_rect discard_rect;
137 struct brw_blorp_rect_grid rect_grid;
138 struct brw_blorp_coord_transform coord_transform[2];
139
140 /* Minimum layer setting works for all the textures types but texture_3d
141 * for which the setting has no effect. Use the z-coordinate instead.
142 */
143 uint32_t src_z;
144
145 /* Pad out to an integral number of registers */
146 uint32_t pad[3];
147 };
148
149 struct brw_blorp_prog_data
150 {
151 bool dispatch_8;
152 bool dispatch_16;
153
154 uint8_t first_curbe_grf_0;
155 uint8_t first_curbe_grf_2;
156
157 uint32_t ksp_offset_2;
158
159 /**
160 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
161 * than one sample per pixel.
162 */
163 bool persample_msaa_dispatch;
164
165 /**
166 * Mask of which FS inputs are marked flat by the shader source. This is
167 * needed for setting up 3DSTATE_SF/SBE.
168 */
169 uint32_t flat_inputs;
170 unsigned num_varying_inputs;
171 GLbitfield64 inputs_read;
172 };
173
174 static inline unsigned
175 brw_blorp_get_urb_length(const struct brw_blorp_prog_data *prog_data)
176 {
177 if (prog_data == NULL)
178 return 1;
179
180 /* From the BSpec: 3D Pipeline - Strips and Fans - 3DSTATE_SBE
181 *
182 * read_length = ceiling((max_source_attr+1)/2)
183 */
184 return MAX2((prog_data->num_varying_inputs + 1) / 2, 1);
185 }
186
187 struct brw_blorp_params
188 {
189 uint32_t x0;
190 uint32_t y0;
191 uint32_t x1;
192 uint32_t y1;
193 struct brw_blorp_surface_info depth;
194 uint32_t depth_format;
195 struct brw_blorp_surface_info src;
196 struct brw_blorp_surface_info dst;
197 enum gen6_hiz_op hiz_op;
198 union {
199 unsigned fast_clear_op;
200 unsigned resolve_type;
201 };
202 bool color_write_disable[4];
203 struct brw_blorp_wm_inputs wm_inputs;
204 unsigned num_draw_buffers;
205 unsigned num_layers;
206 uint32_t wm_prog_kernel;
207 struct brw_blorp_prog_data *wm_prog_data;
208 };
209
210 void
211 brw_blorp_params_init(struct brw_blorp_params *params);
212
213 void
214 brw_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
215
216 void
217 gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
218 unsigned level, unsigned layer, enum gen6_hiz_op op);
219
220 void
221 gen6_blorp_exec(struct brw_context *brw,
222 const struct brw_blorp_params *params);
223
224 void
225 gen7_blorp_exec(struct brw_context *brw,
226 const struct brw_blorp_params *params);
227
228 void
229 gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);
230
231 struct brw_blorp_blit_prog_key
232 {
233 /* Number of samples per pixel that have been configured in the surface
234 * state for texturing from.
235 */
236 unsigned tex_samples;
237
238 /* MSAA layout that has been configured in the surface state for texturing
239 * from.
240 */
241 enum isl_msaa_layout tex_layout;
242
243 enum isl_aux_usage tex_aux_usage;
244
245 /* Actual number of samples per pixel in the source image. */
246 unsigned src_samples;
247
248 /* Actual MSAA layout used by the source image. */
249 enum isl_msaa_layout src_layout;
250
251 /* Number of samples per pixel that have been configured in the render
252 * target.
253 */
254 unsigned rt_samples;
255
256 /* MSAA layout that has been configured in the render target. */
257 enum isl_msaa_layout rt_layout;
258
259 /* Actual number of samples per pixel in the destination image. */
260 unsigned dst_samples;
261
262 /* Actual MSAA layout used by the destination image. */
263 enum isl_msaa_layout dst_layout;
264
265 /* Type of the data to be read from the texture (one of
266 * BRW_REGISTER_TYPE_{UD,D,F}).
267 */
268 enum brw_reg_type texture_data_type;
269
270 /* True if the source image is W tiled. If true, the surface state for the
271 * source image must be configured as Y tiled, and tex_samples must be 0.
272 */
273 bool src_tiled_w;
274
275 /* True if the destination image is W tiled. If true, the surface state
276 * for the render target must be configured as Y tiled, and rt_samples must
277 * be 0.
278 */
279 bool dst_tiled_w;
280
281 /* True if all source samples should be blended together to produce each
282 * destination pixel. If true, src_tiled_w must be false, tex_samples must
283 * equal src_samples, and tex_samples must be nonzero.
284 */
285 bool blend;
286
287 /* True if the rectangle being sent through the rendering pipeline might be
288 * larger than the destination rectangle, so the WM program should kill any
289 * pixels that are outside the destination rectangle.
290 */
291 bool use_kill;
292
293 /**
294 * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
295 * than one sample per pixel.
296 */
297 bool persample_msaa_dispatch;
298
299 /* True for scaled blitting. */
300 bool blit_scaled;
301
302 /* Scale factors between the pixel grid and the grid of samples. We're
303 * using grid of samples for bilinear filetring in multisample scaled blits.
304 */
305 float x_scale;
306 float y_scale;
307
308 /* True for blits with filter = GL_LINEAR. */
309 bool bilinear_filter;
310 };
311
312 /**
313 * \name BLORP internals
314 * \{
315 *
316 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
317 */
318
319 void brw_blorp_init_wm_prog_key(struct brw_wm_prog_key *wm_key);
320
321 const unsigned *
322 brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
323 const struct brw_wm_prog_key *wm_key,
324 bool use_repclear,
325 struct brw_blorp_prog_data *prog_data,
326 unsigned *program_size);
327
328 uint32_t
329 brw_blorp_emit_surface_state(struct brw_context *brw,
330 const struct brw_blorp_surface_info *surface,
331 uint32_t read_domains, uint32_t write_domain,
332 bool is_render_target);
333
334 void
335 gen6_blorp_init(struct brw_context *brw);
336
337 void
338 gen6_blorp_emit_vertices(struct brw_context *brw,
339 const struct brw_blorp_params *params);
340
341 uint32_t
342 gen6_blorp_emit_blend_state(struct brw_context *brw,
343 const struct brw_blorp_params *params);
344
345 uint32_t
346 gen6_blorp_emit_cc_state(struct brw_context *brw);
347
348 uint32_t
349 gen6_blorp_emit_wm_constants(struct brw_context *brw,
350 const struct brw_blorp_params *params);
351
352 void
353 gen6_blorp_emit_vs_disable(struct brw_context *brw,
354 const struct brw_blorp_params *params);
355
356 uint32_t
357 gen6_blorp_emit_binding_table(struct brw_context *brw,
358 uint32_t wm_surf_offset_renderbuffer,
359 uint32_t wm_surf_offset_texture);
360
361 uint32_t
362 gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
363 const struct brw_blorp_params *params);
364
365 void
366 gen6_blorp_emit_gs_disable(struct brw_context *brw,
367 const struct brw_blorp_params *params);
368
369 void
370 gen6_blorp_emit_clip_disable(struct brw_context *brw);
371
372 void
373 gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
374 const struct brw_blorp_params *params);
375
376 uint32_t
377 gen6_blorp_emit_sampler_state(struct brw_context *brw,
378 unsigned tex_filter, unsigned max_lod,
379 bool non_normalized_coords);
380 void
381 gen7_blorp_emit_urb_config(struct brw_context *brw,
382 const struct brw_blorp_params *params);
383
384 void
385 gen7_blorp_emit_blend_state_pointer(struct brw_context *brw,
386 uint32_t cc_blend_state_offset);
387
388 void
389 gen7_blorp_emit_cc_state_pointer(struct brw_context *brw,
390 uint32_t cc_state_offset);
391
392 void
393 gen7_blorp_emit_cc_viewport(struct brw_context *brw);
394
395 void
396 gen7_blorp_emit_te_disable(struct brw_context *brw);
397
398 void
399 gen7_blorp_emit_binding_table_pointers_ps(struct brw_context *brw,
400 uint32_t wm_bind_bo_offset);
401
402 void
403 gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
404 uint32_t sampler_offset);
405
406 void
407 gen7_blorp_emit_clear_params(struct brw_context *brw,
408 const struct brw_blorp_params *params);
409
410 void
411 gen7_blorp_emit_constant_ps(struct brw_context *brw,
412 uint32_t wm_push_const_offset);
413
414 void
415 gen7_blorp_emit_constant_ps_disable(struct brw_context *brw);
416
417 void
418 gen7_blorp_emit_primitive(struct brw_context *brw,
419 const struct brw_blorp_params *params);
420
421 /** \} */
422
423 #ifdef __cplusplus
424 } /* end extern "C" */
425 #endif /* __cplusplus */