i965: Add inline to brw_bo_unmap
[mesa.git] / src / mesa / drivers / dri / i965 / brw_bufmgr.h
1 /*
2 * Copyright © 2008-2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /**
29 * @file brw_bufmgr.h
30 *
31 * Public definitions of Intel-specific bufmgr functions.
32 */
33
34 #ifndef INTEL_BUFMGR_H
35 #define INTEL_BUFMGR_H
36
37 #include <stdbool.h>
38 #include <stdint.h>
39 #include <stdio.h>
40 #include "util/list.h"
41
42 #if defined(__cplusplus)
43 extern "C" {
44 #endif
45
46 struct gen_device_info;
47 struct brw_context;
48
49 struct brw_bo {
50 /**
51 * Size in bytes of the buffer object.
52 *
53 * The size may be larger than the size originally requested for the
54 * allocation, such as being aligned to page size.
55 */
56 uint64_t size;
57
58 /**
59 * Alignment requirement for object
60 *
61 * Used for GTT mapping & pinning the object.
62 */
63 uint64_t align;
64
65 /** Buffer manager context associated with this buffer object */
66 struct brw_bufmgr *bufmgr;
67
68 /** The GEM handle for this buffer object. */
69 uint32_t gem_handle;
70
71 /**
72 * Last seen card virtual address (offset from the beginning of the
73 * aperture) for the object. This should be used to fill relocation
74 * entries when calling brw_bo_emit_reloc()
75 */
76 uint64_t offset64;
77
78 /**
79 * Boolean of whether the GPU is definitely not accessing the buffer.
80 *
81 * This is only valid when reusable, since non-reusable
82 * buffers are those that have been shared with other
83 * processes, so we don't know their state.
84 */
85 bool idle;
86
87 int refcount;
88 const char *name;
89
90 #ifndef EXEC_OBJECT_CAPTURE
91 #define EXEC_OBJECT_CAPTURE (1<<7)
92 #endif
93 uint64_t kflags;
94
95 /**
96 * Kenel-assigned global name for this object
97 *
98 * List contains both flink named and prime fd'd objects
99 */
100 unsigned int global_name;
101
102 /**
103 * Current tiling mode
104 */
105 uint32_t tiling_mode;
106 uint32_t swizzle_mode;
107 uint32_t stride;
108
109 time_t free_time;
110
111 /** Mapped address for the buffer, saved across map/unmap cycles */
112 void *map_cpu;
113 /** GTT virtual address for the buffer, saved across map/unmap cycles */
114 void *map_gtt;
115 /** WC CPU address for the buffer, saved across map/unmap cycles */
116 void *map_wc;
117
118 /** BO cache list */
119 struct list_head head;
120
121 /**
122 * Boolean of whether this buffer can be re-used
123 */
124 bool reusable;
125
126 /**
127 * Boolean of whether this buffer is cache coherent
128 */
129 bool cache_coherent;
130 };
131
132 #define BO_ALLOC_FOR_RENDER (1<<0)
133
134 /**
135 * Allocate a buffer object.
136 *
137 * Buffer objects are not necessarily initially mapped into CPU virtual
138 * address space or graphics device aperture. They must be mapped
139 * using brw_bo_map() to be used by the CPU.
140 */
141 struct brw_bo *brw_bo_alloc(struct brw_bufmgr *bufmgr, const char *name,
142 uint64_t size, uint64_t alignment);
143
144 /**
145 * Allocate a tiled buffer object.
146 *
147 * Alignment for tiled objects is set automatically; the 'flags'
148 * argument provides a hint about how the object will be used initially.
149 *
150 * Valid tiling formats are:
151 * I915_TILING_NONE
152 * I915_TILING_X
153 * I915_TILING_Y
154 */
155 struct brw_bo *brw_bo_alloc_tiled(struct brw_bufmgr *bufmgr,
156 const char *name,
157 uint64_t size,
158 uint32_t tiling_mode,
159 uint32_t pitch,
160 unsigned flags);
161
162 /**
163 * Allocate a tiled buffer object.
164 *
165 * Alignment for tiled objects is set automatically; the 'flags'
166 * argument provides a hint about how the object will be used initially.
167 *
168 * Valid tiling formats are:
169 * I915_TILING_NONE
170 * I915_TILING_X
171 * I915_TILING_Y
172 *
173 * Note the tiling format may be rejected; callers should check the
174 * 'tiling_mode' field on return, as well as the pitch value, which
175 * may have been rounded up to accommodate for tiling restrictions.
176 */
177 struct brw_bo *brw_bo_alloc_tiled_2d(struct brw_bufmgr *bufmgr,
178 const char *name,
179 int x, int y, int cpp,
180 uint32_t tiling_mode,
181 uint32_t *pitch,
182 unsigned flags);
183
184 /** Takes a reference on a buffer object */
185 void brw_bo_reference(struct brw_bo *bo);
186
187 /**
188 * Releases a reference on a buffer object, freeing the data if
189 * no references remain.
190 */
191 void brw_bo_unreference(struct brw_bo *bo);
192
193 /* Must match MapBufferRange interface (for convenience) */
194 #define MAP_READ GL_MAP_READ_BIT
195 #define MAP_WRITE GL_MAP_WRITE_BIT
196 #define MAP_ASYNC GL_MAP_UNSYNCHRONIZED_BIT
197 #define MAP_PERSISTENT GL_MAP_PERSISTENT_BIT
198 #define MAP_COHERENT GL_MAP_COHERENT_BIT
199 /* internal */
200 #define MAP_INTERNAL_MASK (0xff << 24)
201 #define MAP_RAW (0x01 << 24)
202
203 /**
204 * Maps the buffer into userspace.
205 *
206 * This function will block waiting for any existing execution on the
207 * buffer to complete, first. The resulting mapping is returned.
208 */
209 MUST_CHECK void *brw_bo_map(struct brw_context *brw, struct brw_bo *bo, unsigned flags);
210
211 /**
212 * Reduces the refcount on the userspace mapping of the buffer
213 * object.
214 */
215 static inline int brw_bo_unmap(struct brw_bo *bo) { return 0; }
216
217 /** Write data into an object. */
218 int brw_bo_subdata(struct brw_bo *bo, uint64_t offset,
219 uint64_t size, const void *data);
220 /** Read data from an object. */
221 int brw_bo_get_subdata(struct brw_bo *bo, uint64_t offset,
222 uint64_t size, void *data);
223 /**
224 * Waits for rendering to an object by the GPU to have completed.
225 *
226 * This is not required for any access to the BO by bo_map,
227 * bo_subdata, etc. It is merely a way for the driver to implement
228 * glFinish.
229 */
230 void brw_bo_wait_rendering(struct brw_context *brw, struct brw_bo *bo);
231
232 /**
233 * Tears down the buffer manager instance.
234 */
235 void brw_bufmgr_destroy(struct brw_bufmgr *bufmgr);
236
237 /**
238 * Get the current tiling (and resulting swizzling) mode for the bo.
239 *
240 * \param buf Buffer to get tiling mode for
241 * \param tiling_mode returned tiling mode
242 * \param swizzle_mode returned swizzling mode
243 */
244 int brw_bo_get_tiling(struct brw_bo *bo, uint32_t *tiling_mode,
245 uint32_t *swizzle_mode);
246
247 /**
248 * Create a visible name for a buffer which can be used by other apps
249 *
250 * \param buf Buffer to create a name for
251 * \param name Returned name
252 */
253 int brw_bo_flink(struct brw_bo *bo, uint32_t *name);
254
255 /**
256 * Returns 1 if mapping the buffer for write could cause the process
257 * to block, due to the object being active in the GPU.
258 */
259 int brw_bo_busy(struct brw_bo *bo);
260
261 /**
262 * Specify the volatility of the buffer.
263 * \param bo Buffer to create a name for
264 * \param madv The purgeable status
265 *
266 * Use I915_MADV_DONTNEED to mark the buffer as purgeable, and it will be
267 * reclaimed under memory pressure. If you subsequently require the buffer,
268 * then you must pass I915_MADV_WILLNEED to mark the buffer as required.
269 *
270 * Returns 1 if the buffer was retained, or 0 if it was discarded whilst
271 * marked as I915_MADV_DONTNEED.
272 */
273 int brw_bo_madvise(struct brw_bo *bo, int madv);
274
275 /* drm_bacon_bufmgr_gem.c */
276 struct brw_bufmgr *brw_bufmgr_init(struct gen_device_info *devinfo,
277 int fd, int batch_size);
278 struct brw_bo *brw_bo_gem_create_from_name(struct brw_bufmgr *bufmgr,
279 const char *name,
280 unsigned int handle);
281 void brw_bufmgr_enable_reuse(struct brw_bufmgr *bufmgr);
282
283 int brw_bo_wait(struct brw_bo *bo, int64_t timeout_ns);
284
285 uint32_t brw_create_hw_context(struct brw_bufmgr *bufmgr);
286 void brw_destroy_hw_context(struct brw_bufmgr *bufmgr, uint32_t ctx_id);
287
288 int brw_bo_gem_export_to_prime(struct brw_bo *bo, int *prime_fd);
289 struct brw_bo *brw_bo_gem_create_from_prime(struct brw_bufmgr *bufmgr,
290 int prime_fd);
291
292 int brw_reg_read(struct brw_bufmgr *bufmgr, uint32_t offset,
293 uint64_t *result);
294
295 /** @{ */
296
297 #if defined(__cplusplus)
298 }
299 #endif
300 #endif /* INTEL_BUFMGR_H */