2 * Copyright © 2008-2012 Intel Corporation
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5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
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11 * The above copyright notice and this permission notice (including the next
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15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 * Eric Anholt <eric@anholt.net>
31 * Public definitions of Intel-specific bufmgr functions.
34 #ifndef INTEL_BUFMGR_H
35 #define INTEL_BUFMGR_H
40 #include "util/u_atomic.h"
41 #include "util/list.h"
43 #if defined(__cplusplus)
47 struct gen_device_info
;
52 * Size in bytes of the buffer object.
54 * The size may be larger than the size originally requested for the
55 * allocation, such as being aligned to page size.
60 * Alignment requirement for object
62 * Used for GTT mapping & pinning the object.
66 /** Buffer manager context associated with this buffer object */
67 struct brw_bufmgr
*bufmgr
;
69 /** The GEM handle for this buffer object. */
73 * Last seen card virtual address (offset from the beginning of the
74 * aperture) for the object. This should be used to fill relocation
75 * entries when calling brw_bo_emit_reloc()
80 * The validation list index for this buffer, or -1 when not in a batch.
81 * Note that a single buffer may be in multiple batches (contexts), and
82 * this is a global field, which refers to the last batch using the BO.
83 * It should not be considered authoritative, but can be used to avoid a
84 * linear walk of the validation list in the common case by guessing that
85 * exec_bos[bo->index] == bo and confirming whether that's the case.
90 * Boolean of whether the GPU is definitely not accessing the buffer.
92 * This is only valid when reusable, since non-reusable
93 * buffers are those that have been shared with other
94 * processes, so we don't know their state.
101 #ifndef EXEC_OBJECT_CAPTURE
102 #define EXEC_OBJECT_CAPTURE (1<<7)
107 * Kenel-assigned global name for this object
109 * List contains both flink named and prime fd'd objects
111 unsigned int global_name
;
114 * Current tiling mode
116 uint32_t tiling_mode
;
117 uint32_t swizzle_mode
;
122 /** Mapped address for the buffer, saved across map/unmap cycles */
124 /** GTT virtual address for the buffer, saved across map/unmap cycles */
126 /** WC CPU address for the buffer, saved across map/unmap cycles */
130 struct list_head head
;
133 * Boolean of whether this buffer can be re-used
138 * Boolean of whether this buffer has been shared with an external client.
143 * Boolean of whether this buffer is cache coherent
148 #define BO_ALLOC_BUSY (1<<0)
149 #define BO_ALLOC_ZEROED (1<<1)
152 * Allocate a buffer object.
154 * Buffer objects are not necessarily initially mapped into CPU virtual
155 * address space or graphics device aperture. They must be mapped
156 * using brw_bo_map() to be used by the CPU.
158 struct brw_bo
*brw_bo_alloc(struct brw_bufmgr
*bufmgr
, const char *name
,
159 uint64_t size
, uint64_t alignment
);
162 * Allocate a tiled buffer object.
164 * Alignment for tiled objects is set automatically; the 'flags'
165 * argument provides a hint about how the object will be used initially.
167 * Valid tiling formats are:
172 struct brw_bo
*brw_bo_alloc_tiled(struct brw_bufmgr
*bufmgr
,
175 uint32_t tiling_mode
,
180 * Allocate a tiled buffer object.
182 * Alignment for tiled objects is set automatically; the 'flags'
183 * argument provides a hint about how the object will be used initially.
185 * Valid tiling formats are:
190 * Note the tiling format may be rejected; callers should check the
191 * 'tiling_mode' field on return, as well as the pitch value, which
192 * may have been rounded up to accommodate for tiling restrictions.
194 struct brw_bo
*brw_bo_alloc_tiled_2d(struct brw_bufmgr
*bufmgr
,
196 int x
, int y
, int cpp
,
197 uint32_t tiling_mode
,
201 /** Takes a reference on a buffer object */
203 brw_bo_reference(struct brw_bo
*bo
)
205 p_atomic_inc(&bo
->refcount
);
209 * Releases a reference on a buffer object, freeing the data if
210 * no references remain.
212 void brw_bo_unreference(struct brw_bo
*bo
);
214 /* Must match MapBufferRange interface (for convenience) */
215 #define MAP_READ GL_MAP_READ_BIT
216 #define MAP_WRITE GL_MAP_WRITE_BIT
217 #define MAP_ASYNC GL_MAP_UNSYNCHRONIZED_BIT
218 #define MAP_PERSISTENT GL_MAP_PERSISTENT_BIT
219 #define MAP_COHERENT GL_MAP_COHERENT_BIT
221 #define MAP_INTERNAL_MASK (0xff << 24)
222 #define MAP_RAW (0x01 << 24)
225 * Maps the buffer into userspace.
227 * This function will block waiting for any existing execution on the
228 * buffer to complete, first. The resulting mapping is returned.
230 MUST_CHECK
void *brw_bo_map(struct brw_context
*brw
, struct brw_bo
*bo
, unsigned flags
);
233 * Reduces the refcount on the userspace mapping of the buffer
236 static inline int brw_bo_unmap(struct brw_bo
*bo
) { return 0; }
238 /** Write data into an object. */
239 int brw_bo_subdata(struct brw_bo
*bo
, uint64_t offset
,
240 uint64_t size
, const void *data
);
242 * Waits for rendering to an object by the GPU to have completed.
244 * This is not required for any access to the BO by bo_map,
245 * bo_subdata, etc. It is merely a way for the driver to implement
248 void brw_bo_wait_rendering(struct brw_bo
*bo
);
251 * Tears down the buffer manager instance.
253 void brw_bufmgr_destroy(struct brw_bufmgr
*bufmgr
);
256 * Get the current tiling (and resulting swizzling) mode for the bo.
258 * \param buf Buffer to get tiling mode for
259 * \param tiling_mode returned tiling mode
260 * \param swizzle_mode returned swizzling mode
262 int brw_bo_get_tiling(struct brw_bo
*bo
, uint32_t *tiling_mode
,
263 uint32_t *swizzle_mode
);
266 * Create a visible name for a buffer which can be used by other apps
268 * \param buf Buffer to create a name for
269 * \param name Returned name
271 int brw_bo_flink(struct brw_bo
*bo
, uint32_t *name
);
274 * Returns 1 if mapping the buffer for write could cause the process
275 * to block, due to the object being active in the GPU.
277 int brw_bo_busy(struct brw_bo
*bo
);
280 * Specify the volatility of the buffer.
281 * \param bo Buffer to create a name for
282 * \param madv The purgeable status
284 * Use I915_MADV_DONTNEED to mark the buffer as purgeable, and it will be
285 * reclaimed under memory pressure. If you subsequently require the buffer,
286 * then you must pass I915_MADV_WILLNEED to mark the buffer as required.
288 * Returns 1 if the buffer was retained, or 0 if it was discarded whilst
289 * marked as I915_MADV_DONTNEED.
291 int brw_bo_madvise(struct brw_bo
*bo
, int madv
);
293 /* drm_bacon_bufmgr_gem.c */
294 struct brw_bufmgr
*brw_bufmgr_init(struct gen_device_info
*devinfo
,
295 int fd
, int batch_size
);
296 struct brw_bo
*brw_bo_gem_create_from_name(struct brw_bufmgr
*bufmgr
,
298 unsigned int handle
);
299 void brw_bufmgr_enable_reuse(struct brw_bufmgr
*bufmgr
);
301 int brw_bo_wait(struct brw_bo
*bo
, int64_t timeout_ns
);
303 uint32_t brw_create_hw_context(struct brw_bufmgr
*bufmgr
);
304 void brw_destroy_hw_context(struct brw_bufmgr
*bufmgr
, uint32_t ctx_id
);
306 int brw_bo_gem_export_to_prime(struct brw_bo
*bo
, int *prime_fd
);
307 struct brw_bo
*brw_bo_gem_create_from_prime(struct brw_bufmgr
*bufmgr
,
310 int brw_reg_read(struct brw_bufmgr
*bufmgr
, uint32_t offset
,
315 #if defined(__cplusplus)
318 #endif /* INTEL_BUFMGR_H */