2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
50 static void compile_clip_prog( struct brw_context
*brw
,
51 struct brw_clip_prog_key
*key
)
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
59 memset(&c
, 0, sizeof(c
));
61 /* Begin the compilation:
63 brw_init_compile(&c
.func
);
68 /* Need to locate the two positions present in vertex + header.
69 * These are currently hardcoded:
71 c
.header_position_offset
= ATTR_SIZE
;
73 for (i
= 0, delta
= REG_SIZE
; i
< VERT_RESULT_MAX
; i
++)
74 if (c
.key
.attrs
& (1<<i
)) {
79 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
80 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
81 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
83 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
85 /* For some reason the thread is spawned with only 4 channels
88 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
91 /* Would ideally have the option of producing a program which could
94 switch (key
->primitive
) {
97 brw_emit_unfilled_clip( &c
);
99 brw_emit_tri_clip( &c
);
102 brw_emit_line_clip( &c
);
105 brw_emit_point_clip( &c
);
116 program
= brw_get_program(&c
.func
, &program_size
);
120 brw
->clip
.prog_gs_offset
= brw_upload_cache( &brw
->cache
[BRW_CLIP_PROG
],
126 &brw
->clip
.prog_data
);
130 static GLboolean
search_cache( struct brw_context
*brw
,
131 struct brw_clip_prog_key
*key
)
133 return brw_search_cache(&brw
->cache
[BRW_CLIP_PROG
],
135 &brw
->clip
.prog_data
,
136 &brw
->clip
.prog_gs_offset
);
142 /* Calculate interpolants for triangle and line rasterization.
144 static void upload_clip_prog( struct brw_context
*brw
)
146 GLcontext
*ctx
= &brw
->intel
.ctx
;
147 struct brw_clip_prog_key key
;
149 memset(&key
, 0, sizeof(key
));
153 /* BRW_NEW_REDUCED_PRIMITIVE */
154 key
.primitive
= brw
->intel
.reduced_primitive
;
155 /* CACHE_NEW_VS_PROG */
156 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
158 key
.do_flat_shading
= (brw
->attribs
.Light
->ShadeModel
== GL_FLAT
);
160 key
.nr_userclip
= brw_count_bits(brw
->attribs
.Transform
->ClipPlanesEnabled
);
161 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
164 if (key
.primitive
== GL_TRIANGLES
) {
165 if (brw
->attribs
.Polygon
->CullFaceMode
== GL_FRONT_AND_BACK
)
166 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
168 GLuint fill_front
= CLIP_CULL
;
169 GLuint fill_back
= CLIP_CULL
;
170 GLuint offset_front
= 0;
171 GLuint offset_back
= 0;
173 if (!brw
->attribs
.Polygon
->CullFlag
||
174 brw
->attribs
.Polygon
->CullFaceMode
!= GL_FRONT
) {
175 switch (brw
->attribs
.Polygon
->FrontMode
) {
177 fill_front
= CLIP_FILL
;
182 fill_front
= CLIP_LINE
;
183 offset_front
= brw
->attribs
.Polygon
->OffsetLine
;
187 fill_front
= CLIP_POINT
;
188 offset_front
= brw
->attribs
.Polygon
->OffsetPoint
;
193 if (!brw
->attribs
.Polygon
->CullFlag
||
194 brw
->attribs
.Polygon
->CullFaceMode
!= GL_BACK
) {
195 switch (brw
->attribs
.Polygon
->BackMode
) {
197 fill_back
= CLIP_FILL
;
202 fill_back
= CLIP_LINE
;
203 offset_back
= brw
->attribs
.Polygon
->OffsetLine
;
207 fill_back
= CLIP_POINT
;
208 offset_back
= brw
->attribs
.Polygon
->OffsetPoint
;
213 /* Most cases the fixed function units will handle. Cases where
214 * one or more polygon faces are unfilled will require help:
216 if (key
.do_unfilled
) {
217 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
219 if (offset_back
|| offset_front
) {
220 /* _NEW_POLYGON, _NEW_BUFFERS */
221 key
.offset_units
= brw
->attribs
.Polygon
->OffsetUnits
* brw
->intel
.polygon_offset_scale
;
222 key
.offset_factor
= brw
->attribs
.Polygon
->OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
225 switch (brw
->attribs
.Polygon
->FrontFace
) {
227 key
.fill_ccw
= fill_front
;
228 key
.fill_cw
= fill_back
;
229 key
.offset_ccw
= offset_front
;
230 key
.offset_cw
= offset_back
;
231 if (brw
->attribs
.Light
->Model
.TwoSide
&&
232 key
.fill_cw
!= CLIP_CULL
)
236 key
.fill_cw
= fill_front
;
237 key
.fill_ccw
= fill_back
;
238 key
.offset_cw
= offset_front
;
239 key
.offset_ccw
= offset_back
;
240 if (brw
->attribs
.Light
->Model
.TwoSide
&&
241 key
.fill_ccw
!= CLIP_CULL
)
242 key
.copy_bfc_ccw
= 1;
249 if (!search_cache(brw
, &key
))
250 compile_clip_prog( brw
, &key
);
254 const struct brw_tracked_state brw_clip_prog
= {
256 .mesa
= (_NEW_LIGHT
|
260 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
261 .cache
= CACHE_NEW_VS_PROG
263 .update
= upload_clip_prog