Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex progra...
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "glheader.h"
33 #include "macros.h"
34 #include "enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58
59 memset(&c, 0, sizeof(c));
60
61 /* Begin the compilation:
62 */
63 brw_init_compile(&c.func);
64
65 c.key = *key;
66
67
68 /* Need to locate the two positions present in vertex + header.
69 * These are currently hardcoded:
70 */
71 c.header_position_offset = ATTR_SIZE;
72
73 for (i = 0, delta = REG_SIZE; i < VERT_RESULT_MAX; i++)
74 if (c.key.attrs & (1<<i)) {
75 c.offset[i] = delta;
76 delta += ATTR_SIZE;
77 }
78
79 c.nr_attrs = brw_count_bits(c.key.attrs);
80 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
81 c.nr_bytes = c.nr_regs * REG_SIZE;
82
83 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
84
85 /* For some reason the thread is spawned with only 4 channels
86 * unmasked.
87 */
88 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
89
90
91 /* Would ideally have the option of producing a program which could
92 * do all three:
93 */
94 switch (key->primitive) {
95 case GL_TRIANGLES:
96 if (key->do_unfilled)
97 brw_emit_unfilled_clip( &c );
98 else
99 brw_emit_tri_clip( &c );
100 break;
101 case GL_LINES:
102 brw_emit_line_clip( &c );
103 break;
104 case GL_POINTS:
105 brw_emit_point_clip( &c );
106 break;
107 default:
108 assert(0);
109 return;
110 }
111
112
113
114 /* get the program
115 */
116 program = brw_get_program(&c.func, &program_size);
117
118 /* Upload
119 */
120 brw->clip.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_CLIP_PROG],
121 &c.key,
122 sizeof(c.key),
123 program,
124 program_size,
125 &c.prog_data,
126 &brw->clip.prog_data );
127 }
128
129
130 static GLboolean search_cache( struct brw_context *brw,
131 struct brw_clip_prog_key *key )
132 {
133 return brw_search_cache(&brw->cache[BRW_CLIP_PROG],
134 key, sizeof(*key),
135 &brw->clip.prog_data,
136 &brw->clip.prog_gs_offset);
137 }
138
139
140
141
142 /* Calculate interpolants for triangle and line rasterization.
143 */
144 static void upload_clip_prog( struct brw_context *brw )
145 {
146 GLcontext *ctx = &brw->intel.ctx;
147 struct brw_clip_prog_key key;
148
149 memset(&key, 0, sizeof(key));
150
151 /* Populate the key:
152 */
153 /* BRW_NEW_REDUCED_PRIMITIVE */
154 key.primitive = brw->intel.reduced_primitive;
155 /* CACHE_NEW_VS_PROG */
156 key.attrs = brw->vs.prog_data->outputs_written;
157 /* _NEW_LIGHT */
158 key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT);
159 /* _NEW_TRANSFORM */
160 key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
161 key.clip_mode = BRW_CLIPMODE_NORMAL;
162
163 /* _NEW_POLYGON */
164 if (key.primitive == GL_TRIANGLES) {
165 if (brw->attribs.Polygon->CullFaceMode == GL_FRONT_AND_BACK)
166 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
167 else {
168 GLuint fill_front = CLIP_CULL;
169 GLuint fill_back = CLIP_CULL;
170 GLuint offset_front = 0;
171 GLuint offset_back = 0;
172
173 if (!brw->attribs.Polygon->CullFlag ||
174 brw->attribs.Polygon->CullFaceMode != GL_FRONT) {
175 switch (brw->attribs.Polygon->FrontMode) {
176 case GL_FILL:
177 fill_front = CLIP_FILL;
178 offset_front = 0;
179 break;
180 case GL_LINE:
181 key.do_unfilled = 1;
182 fill_front = CLIP_LINE;
183 offset_front = brw->attribs.Polygon->OffsetLine;
184 break;
185 case GL_POINT:
186 key.do_unfilled = 1;
187 fill_front = CLIP_POINT;
188 offset_front = brw->attribs.Polygon->OffsetPoint;
189 break;
190 }
191 }
192
193 if (!brw->attribs.Polygon->CullFlag ||
194 brw->attribs.Polygon->CullFaceMode != GL_BACK) {
195 switch (brw->attribs.Polygon->BackMode) {
196 case GL_FILL:
197 fill_back = CLIP_FILL;
198 offset_back = 0;
199 break;
200 case GL_LINE:
201 key.do_unfilled = 1;
202 fill_back = CLIP_LINE;
203 offset_back = brw->attribs.Polygon->OffsetLine;
204 break;
205 case GL_POINT:
206 key.do_unfilled = 1;
207 fill_back = CLIP_POINT;
208 offset_back = brw->attribs.Polygon->OffsetPoint;
209 break;
210 }
211 }
212
213 /* Most cases the fixed function units will handle. Cases where
214 * one or more polygon faces are unfilled will require help:
215 */
216 if (key.do_unfilled) {
217 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
218
219 if (offset_back || offset_front) {
220 /* _NEW_POLYGON, _NEW_BUFFERS */
221 key.offset_units = brw->attribs.Polygon->OffsetUnits * brw->intel.polygon_offset_scale;
222 key.offset_factor = brw->attribs.Polygon->OffsetFactor * ctx->DrawBuffer->_MRD;
223 }
224
225 switch (brw->attribs.Polygon->FrontFace) {
226 case GL_CCW:
227 key.fill_ccw = fill_front;
228 key.fill_cw = fill_back;
229 key.offset_ccw = offset_front;
230 key.offset_cw = offset_back;
231 if (brw->attribs.Light->Model.TwoSide &&
232 key.fill_cw != CLIP_CULL)
233 key.copy_bfc_cw = 1;
234 break;
235 case GL_CW:
236 key.fill_cw = fill_front;
237 key.fill_ccw = fill_back;
238 key.offset_cw = offset_front;
239 key.offset_ccw = offset_back;
240 if (brw->attribs.Light->Model.TwoSide &&
241 key.fill_ccw != CLIP_CULL)
242 key.copy_bfc_ccw = 1;
243 break;
244 }
245 }
246 }
247 }
248
249 if (!search_cache(brw, &key))
250 compile_clip_prog( brw, &key );
251 }
252
253
254 const struct brw_tracked_state brw_clip_prog = {
255 .dirty = {
256 .mesa = (_NEW_LIGHT |
257 _NEW_TRANSFORM |
258 _NEW_POLYGON |
259 _NEW_BUFFERS),
260 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
261 .cache = CACHE_NEW_VS_PROG
262 },
263 .update = upload_clip_prog
264 };