glsl: Lower UBO and SSBO access in glsl linker
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #include "util/ralloc.h"
46
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
49
50
51 static void compile_clip_prog( struct brw_context *brw,
52 struct brw_clip_prog_key *key )
53 {
54 struct brw_clip_compile c;
55 const GLuint *program;
56 void *mem_ctx;
57 GLuint program_size;
58
59 memset(&c, 0, sizeof(c));
60
61 mem_ctx = ralloc_context(NULL);
62
63 /* Begin the compilation:
64 */
65 brw_init_codegen(brw->intelScreen->devinfo, &c.func, mem_ctx);
66
67 c.func.single_program_flow = 1;
68
69 c.key = *key;
70 c.vue_map = brw->vue_map_geom_out;
71
72 c.has_flat_shading =
73 brw_any_flat_varyings(&key->interpolation_mode);
74 c.has_noperspective_shading =
75 brw_any_noperspective_varyings(&key->interpolation_mode);
76
77 /* nr_regs is the number of registers filled by reading data from the VUE.
78 * This program accesses the entire VUE, so nr_regs needs to be the size of
79 * the VUE (measured in pairs, since two slots are stored in each
80 * register).
81 */
82 c.nr_regs = (c.vue_map.num_slots + 1)/2;
83
84 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
85
86 /* For some reason the thread is spawned with only 4 channels
87 * unmasked.
88 */
89 brw_set_default_mask_control(&c.func, BRW_MASK_DISABLE);
90
91
92 /* Would ideally have the option of producing a program which could
93 * do all three:
94 */
95 switch (key->primitive) {
96 case GL_TRIANGLES:
97 if (key->do_unfilled)
98 brw_emit_unfilled_clip( &c );
99 else
100 brw_emit_tri_clip( &c );
101 break;
102 case GL_LINES:
103 brw_emit_line_clip( &c );
104 break;
105 case GL_POINTS:
106 brw_emit_point_clip( &c );
107 break;
108 default:
109 unreachable("not reached");
110 }
111
112 brw_compact_instructions(&c.func, 0, 0, NULL);
113
114 /* get the program
115 */
116 program = brw_get_program(&c.func, &program_size);
117
118 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
119 fprintf(stderr, "clip:\n");
120 brw_disassemble(brw->intelScreen->devinfo, c.func.store,
121 0, program_size, stderr);
122 fprintf(stderr, "\n");
123 }
124
125 brw_upload_cache(&brw->cache,
126 BRW_CACHE_CLIP_PROG,
127 &c.key, sizeof(c.key),
128 program, program_size,
129 &c.prog_data, sizeof(c.prog_data),
130 &brw->clip.prog_offset, &brw->clip.prog_data);
131 ralloc_free(mem_ctx);
132 }
133
134 /* Calculate interpolants for triangle and line rasterization.
135 */
136 static void
137 brw_upload_clip_prog(struct brw_context *brw)
138 {
139 struct gl_context *ctx = &brw->ctx;
140 struct brw_clip_prog_key key;
141
142 memset(&key, 0, sizeof(key));
143
144 /* Populate the key:
145 */
146
147 /* BRW_NEW_INTERPOLATION_MAP */
148 key.interpolation_mode = brw->interpolation_mode;
149
150 /* BRW_NEW_REDUCED_PRIMITIVE */
151 key.primitive = brw->reduced_primitive;
152 /* BRW_NEW_VUE_MAP_GEOM_OUT */
153 key.attrs = brw->vue_map_geom_out.slots_valid;
154
155 /* _NEW_LIGHT */
156 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
157 /* _NEW_TRANSFORM (also part of VUE map)*/
158 if (ctx->Transform.ClipPlanesEnabled)
159 key.nr_userclip = _mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;
160
161 if (brw->gen == 5)
162 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
163 else
164 key.clip_mode = BRW_CLIPMODE_NORMAL;
165
166 /* _NEW_POLYGON */
167 if (key.primitive == GL_TRIANGLES) {
168 if (ctx->Polygon.CullFlag &&
169 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
170 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
171 else {
172 GLuint fill_front = CLIP_CULL;
173 GLuint fill_back = CLIP_CULL;
174 GLuint offset_front = 0;
175 GLuint offset_back = 0;
176
177 if (!ctx->Polygon.CullFlag ||
178 ctx->Polygon.CullFaceMode != GL_FRONT) {
179 switch (ctx->Polygon.FrontMode) {
180 case GL_FILL:
181 fill_front = CLIP_FILL;
182 offset_front = 0;
183 break;
184 case GL_LINE:
185 fill_front = CLIP_LINE;
186 offset_front = ctx->Polygon.OffsetLine;
187 break;
188 case GL_POINT:
189 fill_front = CLIP_POINT;
190 offset_front = ctx->Polygon.OffsetPoint;
191 break;
192 }
193 }
194
195 if (!ctx->Polygon.CullFlag ||
196 ctx->Polygon.CullFaceMode != GL_BACK) {
197 switch (ctx->Polygon.BackMode) {
198 case GL_FILL:
199 fill_back = CLIP_FILL;
200 offset_back = 0;
201 break;
202 case GL_LINE:
203 fill_back = CLIP_LINE;
204 offset_back = ctx->Polygon.OffsetLine;
205 break;
206 case GL_POINT:
207 fill_back = CLIP_POINT;
208 offset_back = ctx->Polygon.OffsetPoint;
209 break;
210 }
211 }
212
213 if (ctx->Polygon.BackMode != GL_FILL ||
214 ctx->Polygon.FrontMode != GL_FILL) {
215 key.do_unfilled = 1;
216
217 /* Most cases the fixed function units will handle. Cases where
218 * one or more polygon faces are unfilled will require help:
219 */
220 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
221
222 if (offset_back || offset_front) {
223 /* _NEW_POLYGON, _NEW_BUFFERS */
224 key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
225 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
226 key.offset_clamp = ctx->Polygon.OffsetClamp * ctx->DrawBuffer->_MRD;
227 }
228
229 if (!ctx->Polygon._FrontBit) {
230 key.fill_ccw = fill_front;
231 key.fill_cw = fill_back;
232 key.offset_ccw = offset_front;
233 key.offset_cw = offset_back;
234 if (ctx->Light.Model.TwoSide &&
235 key.fill_cw != CLIP_CULL)
236 key.copy_bfc_cw = 1;
237 } else {
238 key.fill_cw = fill_front;
239 key.fill_ccw = fill_back;
240 key.offset_cw = offset_front;
241 key.offset_ccw = offset_back;
242 if (ctx->Light.Model.TwoSide &&
243 key.fill_ccw != CLIP_CULL)
244 key.copy_bfc_ccw = 1;
245 }
246 }
247 }
248 }
249
250 if (!brw_search_cache(&brw->cache, BRW_CACHE_CLIP_PROG,
251 &key, sizeof(key),
252 &brw->clip.prog_offset, &brw->clip.prog_data)) {
253 compile_clip_prog( brw, &key );
254 }
255 }
256
257
258 const struct brw_tracked_state brw_clip_prog = {
259 .dirty = {
260 .mesa = _NEW_BUFFERS |
261 _NEW_LIGHT |
262 _NEW_POLYGON |
263 _NEW_TRANSFORM,
264 .brw = BRW_NEW_INTERPOLATION_MAP |
265 BRW_NEW_REDUCED_PRIMITIVE |
266 BRW_NEW_VUE_MAP_GEOM_OUT,
267 },
268 .emit = brw_upload_clip_prog
269 };