54d30a3f42252a9601ba1a04d5eacd3aa84f8230
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58
59 memset(&c, 0, sizeof(c));
60
61 /* Begin the compilation:
62 */
63 brw_init_compile(brw, &c.func);
64
65 c.func.single_program_flow = 1;
66
67 c.key = *key;
68 c.need_ff_sync = BRW_IS_IGDNG(brw);
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 if (BRW_IS_IGDNG(brw))
76 delta = 3 * REG_SIZE;
77 else
78 delta = REG_SIZE;
79
80 for (i = 0; i < VERT_RESULT_MAX; i++)
81 if (c.key.attrs & (1<<i)) {
82 c.offset[i] = delta;
83 delta += ATTR_SIZE;
84 }
85
86 c.nr_attrs = brw_count_bits(c.key.attrs);
87
88 if (BRW_IS_IGDNG(brw))
89 c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
90 else
91 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
92
93 c.nr_bytes = c.nr_regs * REG_SIZE;
94
95 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
96
97 /* For some reason the thread is spawned with only 4 channels
98 * unmasked.
99 */
100 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
101
102
103 /* Would ideally have the option of producing a program which could
104 * do all three:
105 */
106 switch (key->primitive) {
107 case GL_TRIANGLES:
108 if (key->do_unfilled)
109 brw_emit_unfilled_clip( &c );
110 else
111 brw_emit_tri_clip( &c );
112 break;
113 case GL_LINES:
114 brw_emit_line_clip( &c );
115 break;
116 case GL_POINTS:
117 brw_emit_point_clip( &c );
118 break;
119 default:
120 assert(0);
121 return;
122 }
123
124
125
126 /* get the program
127 */
128 program = brw_get_program(&c.func, &program_size);
129
130 /* Upload
131 */
132 dri_bo_unreference(brw->clip.prog_bo);
133 brw->clip.prog_bo = brw_upload_cache( &brw->cache,
134 BRW_CLIP_PROG,
135 &c.key, sizeof(c.key),
136 NULL, 0,
137 program, program_size,
138 &c.prog_data,
139 &brw->clip.prog_data );
140 }
141
142 /* Calculate interpolants for triangle and line rasterization.
143 */
144 static void upload_clip_prog(struct brw_context *brw)
145 {
146 GLcontext *ctx = &brw->intel.ctx;
147 struct brw_clip_prog_key key;
148
149 memset(&key, 0, sizeof(key));
150
151 /* Populate the key:
152 */
153 /* BRW_NEW_REDUCED_PRIMITIVE */
154 key.primitive = brw->intel.reduced_primitive;
155 /* CACHE_NEW_VS_PROG */
156 key.attrs = brw->vs.prog_data->outputs_written;
157 /* _NEW_LIGHT */
158 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
159 /* _NEW_TRANSFORM */
160 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
161
162 if (BRW_IS_IGDNG(brw))
163 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
164 else
165 key.clip_mode = BRW_CLIPMODE_NORMAL;
166
167 /* _NEW_POLYGON */
168 if (key.primitive == GL_TRIANGLES) {
169 if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
170 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
171 else {
172 GLuint fill_front = CLIP_CULL;
173 GLuint fill_back = CLIP_CULL;
174 GLuint offset_front = 0;
175 GLuint offset_back = 0;
176
177 if (!ctx->Polygon.CullFlag ||
178 ctx->Polygon.CullFaceMode != GL_FRONT) {
179 switch (ctx->Polygon.FrontMode) {
180 case GL_FILL:
181 fill_front = CLIP_FILL;
182 offset_front = 0;
183 break;
184 case GL_LINE:
185 fill_front = CLIP_LINE;
186 offset_front = ctx->Polygon.OffsetLine;
187 break;
188 case GL_POINT:
189 fill_front = CLIP_POINT;
190 offset_front = ctx->Polygon.OffsetPoint;
191 break;
192 }
193 }
194
195 if (!ctx->Polygon.CullFlag ||
196 ctx->Polygon.CullFaceMode != GL_BACK) {
197 switch (ctx->Polygon.BackMode) {
198 case GL_FILL:
199 fill_back = CLIP_FILL;
200 offset_back = 0;
201 break;
202 case GL_LINE:
203 fill_back = CLIP_LINE;
204 offset_back = ctx->Polygon.OffsetLine;
205 break;
206 case GL_POINT:
207 fill_back = CLIP_POINT;
208 offset_back = ctx->Polygon.OffsetPoint;
209 break;
210 }
211 }
212
213 if (ctx->Polygon.BackMode != GL_FILL ||
214 ctx->Polygon.FrontMode != GL_FILL) {
215 key.do_unfilled = 1;
216
217 /* Most cases the fixed function units will handle. Cases where
218 * one or more polygon faces are unfilled will require help:
219 */
220 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
221
222 if (offset_back || offset_front) {
223 /* _NEW_POLYGON, _NEW_BUFFERS */
224 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
225 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
226 }
227
228 switch (ctx->Polygon.FrontFace) {
229 case GL_CCW:
230 key.fill_ccw = fill_front;
231 key.fill_cw = fill_back;
232 key.offset_ccw = offset_front;
233 key.offset_cw = offset_back;
234 if (ctx->Light.Model.TwoSide &&
235 key.fill_cw != CLIP_CULL)
236 key.copy_bfc_cw = 1;
237 break;
238 case GL_CW:
239 key.fill_cw = fill_front;
240 key.fill_ccw = fill_back;
241 key.offset_cw = offset_front;
242 key.offset_ccw = offset_back;
243 if (ctx->Light.Model.TwoSide &&
244 key.fill_ccw != CLIP_CULL)
245 key.copy_bfc_ccw = 1;
246 break;
247 }
248 }
249 }
250 }
251
252 dri_bo_unreference(brw->clip.prog_bo);
253 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
254 &key, sizeof(key),
255 NULL, 0,
256 &brw->clip.prog_data);
257 if (brw->clip.prog_bo == NULL)
258 compile_clip_prog( brw, &key );
259 }
260
261
262 const struct brw_tracked_state brw_clip_prog = {
263 .dirty = {
264 .mesa = (_NEW_LIGHT |
265 _NEW_TRANSFORM |
266 _NEW_POLYGON |
267 _NEW_BUFFERS),
268 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
269 .cache = CACHE_NEW_VS_PROG
270 },
271 .prepare = upload_clip_prog
272 };