2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
50 static void compile_clip_prog( struct brw_context
*brw
,
51 struct brw_clip_prog_key
*key
)
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
59 memset(&c
, 0, sizeof(c
));
61 /* Begin the compilation:
63 brw_init_compile(&c
.func
);
65 c
.func
.single_program_flow
= 1;
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
73 c
.header_position_offset
= ATTR_SIZE
;
75 for (i
= 0, delta
= REG_SIZE
; i
< VERT_RESULT_MAX
; i
++)
76 if (c
.key
.attrs
& (1<<i
)) {
81 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
82 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
83 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
85 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
87 /* For some reason the thread is spawned with only 4 channels
90 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
93 /* Would ideally have the option of producing a program which could
96 switch (key
->primitive
) {
99 brw_emit_unfilled_clip( &c
);
101 brw_emit_tri_clip( &c
);
104 brw_emit_line_clip( &c
);
107 brw_emit_point_clip( &c
);
118 program
= brw_get_program(&c
.func
, &program_size
);
122 brw
->clip
.prog_gs_offset
= brw_upload_cache( &brw
->cache
[BRW_CLIP_PROG
],
128 &brw
->clip
.prog_data
);
132 static GLboolean
search_cache( struct brw_context
*brw
,
133 struct brw_clip_prog_key
*key
)
135 return brw_search_cache(&brw
->cache
[BRW_CLIP_PROG
],
137 &brw
->clip
.prog_data
,
138 &brw
->clip
.prog_gs_offset
);
144 /* Calculate interpolants for triangle and line rasterization.
146 static void upload_clip_prog( struct brw_context
*brw
)
148 GLcontext
*ctx
= &brw
->intel
.ctx
;
149 struct brw_clip_prog_key key
;
151 memset(&key
, 0, sizeof(key
));
155 /* BRW_NEW_REDUCED_PRIMITIVE */
156 key
.primitive
= brw
->intel
.reduced_primitive
;
157 /* CACHE_NEW_VS_PROG */
158 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
160 key
.do_flat_shading
= (brw
->attribs
.Light
->ShadeModel
== GL_FLAT
);
162 key
.nr_userclip
= brw_count_bits(brw
->attribs
.Transform
->ClipPlanesEnabled
);
163 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
166 if (key
.primitive
== GL_TRIANGLES
) {
167 if (brw
->attribs
.Polygon
->CullFaceMode
== GL_FRONT_AND_BACK
)
168 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
170 GLuint fill_front
= CLIP_CULL
;
171 GLuint fill_back
= CLIP_CULL
;
172 GLuint offset_front
= 0;
173 GLuint offset_back
= 0;
175 if (!brw
->attribs
.Polygon
->CullFlag
||
176 brw
->attribs
.Polygon
->CullFaceMode
!= GL_FRONT
) {
177 switch (brw
->attribs
.Polygon
->FrontMode
) {
179 fill_front
= CLIP_FILL
;
184 fill_front
= CLIP_LINE
;
185 offset_front
= brw
->attribs
.Polygon
->OffsetLine
;
189 fill_front
= CLIP_POINT
;
190 offset_front
= brw
->attribs
.Polygon
->OffsetPoint
;
195 if (!brw
->attribs
.Polygon
->CullFlag
||
196 brw
->attribs
.Polygon
->CullFaceMode
!= GL_BACK
) {
197 switch (brw
->attribs
.Polygon
->BackMode
) {
199 fill_back
= CLIP_FILL
;
204 fill_back
= CLIP_LINE
;
205 offset_back
= brw
->attribs
.Polygon
->OffsetLine
;
209 fill_back
= CLIP_POINT
;
210 offset_back
= brw
->attribs
.Polygon
->OffsetPoint
;
215 if (brw
->attribs
.Polygon
->BackMode
!= GL_FILL
||
216 brw
->attribs
.Polygon
->FrontMode
!= GL_FILL
)
219 /* Most cases the fixed function units will handle. Cases where
220 * one or more polygon faces are unfilled will require help:
222 if (key
.do_unfilled
) {
223 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
225 if (offset_back
|| offset_front
) {
226 /* _NEW_POLYGON, _NEW_BUFFERS */
227 key
.offset_units
= brw
->attribs
.Polygon
->OffsetUnits
* brw
->intel
.polygon_offset_scale
;
228 key
.offset_factor
= brw
->attribs
.Polygon
->OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
231 switch (brw
->attribs
.Polygon
->FrontFace
) {
233 key
.fill_ccw
= fill_front
;
234 key
.fill_cw
= fill_back
;
235 key
.offset_ccw
= offset_front
;
236 key
.offset_cw
= offset_back
;
237 if (brw
->attribs
.Light
->Model
.TwoSide
&&
238 key
.fill_cw
!= CLIP_CULL
)
242 key
.fill_cw
= fill_front
;
243 key
.fill_ccw
= fill_back
;
244 key
.offset_cw
= offset_front
;
245 key
.offset_ccw
= offset_back
;
246 if (brw
->attribs
.Light
->Model
.TwoSide
&&
247 key
.fill_ccw
!= CLIP_CULL
)
248 key
.copy_bfc_ccw
= 1;
255 if (!search_cache(brw
, &key
))
256 compile_clip_prog( brw
, &key
);
260 const struct brw_tracked_state brw_clip_prog
= {
262 .mesa
= (_NEW_LIGHT
|
266 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
267 .cache
= CACHE_NEW_VS_PROG
269 .update
= upload_clip_prog