st/mesa/r200/i915/i965: eliminate gl_fragment_program
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keithw@vmware.com>
30 */
31
32 #include "main/macros.h"
33 #include "main/enums.h"
34
35 #include "intel_batchbuffer.h"
36
37 #include "brw_defines.h"
38 #include "brw_context.h"
39 #include "brw_eu.h"
40 #include "brw_util.h"
41 #include "brw_state.h"
42 #include "brw_clip.h"
43
44 #include "util/ralloc.h"
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct brw_clip_compile c;
54 const GLuint *program;
55 void *mem_ctx;
56 GLuint program_size;
57
58 memset(&c, 0, sizeof(c));
59
60 mem_ctx = ralloc_context(NULL);
61
62 /* Begin the compilation:
63 */
64 brw_init_codegen(&brw->screen->devinfo, &c.func, mem_ctx);
65
66 c.func.single_program_flow = 1;
67
68 c.key = *key;
69 c.vue_map = brw->vue_map_geom_out;
70
71 /* nr_regs is the number of registers filled by reading data from the VUE.
72 * This program accesses the entire VUE, so nr_regs needs to be the size of
73 * the VUE (measured in pairs, since two slots are stored in each
74 * register).
75 */
76 c.nr_regs = (c.vue_map.num_slots + 1)/2;
77
78 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
79
80 /* For some reason the thread is spawned with only 4 channels
81 * unmasked.
82 */
83 brw_set_default_mask_control(&c.func, BRW_MASK_DISABLE);
84
85
86 /* Would ideally have the option of producing a program which could
87 * do all three:
88 */
89 switch (key->primitive) {
90 case GL_TRIANGLES:
91 if (key->do_unfilled)
92 brw_emit_unfilled_clip( &c );
93 else
94 brw_emit_tri_clip( &c );
95 break;
96 case GL_LINES:
97 brw_emit_line_clip( &c );
98 break;
99 case GL_POINTS:
100 brw_emit_point_clip( &c );
101 break;
102 default:
103 unreachable("not reached");
104 }
105
106 brw_compact_instructions(&c.func, 0, 0, NULL);
107
108 /* get the program
109 */
110 program = brw_get_program(&c.func, &program_size);
111
112 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
113 fprintf(stderr, "clip:\n");
114 brw_disassemble(&brw->screen->devinfo, c.func.store,
115 0, program_size, stderr);
116 fprintf(stderr, "\n");
117 }
118
119 brw_upload_cache(&brw->cache,
120 BRW_CACHE_CLIP_PROG,
121 &c.key, sizeof(c.key),
122 program, program_size,
123 &c.prog_data, sizeof(c.prog_data),
124 &brw->clip.prog_offset, &brw->clip.prog_data);
125 ralloc_free(mem_ctx);
126 }
127
128 /* Calculate interpolants for triangle and line rasterization.
129 */
130 void
131 brw_upload_clip_prog(struct brw_context *brw)
132 {
133 struct gl_context *ctx = &brw->ctx;
134 struct brw_clip_prog_key key;
135
136 if (!brw_state_dirty(brw,
137 _NEW_BUFFERS |
138 _NEW_LIGHT |
139 _NEW_POLYGON |
140 _NEW_TRANSFORM,
141 BRW_NEW_BLORP |
142 BRW_NEW_FRAGMENT_PROGRAM |
143 BRW_NEW_REDUCED_PRIMITIVE |
144 BRW_NEW_VUE_MAP_GEOM_OUT))
145 return;
146
147 memset(&key, 0, sizeof(key));
148
149 /* Populate the key:
150 */
151
152 const struct gl_program *fprog = brw->fragment_program;
153 if (fprog) {
154 assert(brw->gen < 6);
155 struct gen4_fragment_program *p = (struct gen4_fragment_program *) fprog;
156
157 /* BRW_NEW_FRAGMENT_PROGRAM */
158 key.contains_flat_varying = p->contains_flat_varying;
159 key.contains_noperspective_varying = p->contains_noperspective_varying;
160 key.interp_mode = p->interp_mode;
161 }
162
163 /* BRW_NEW_REDUCED_PRIMITIVE */
164 key.primitive = brw->reduced_primitive;
165 /* BRW_NEW_VUE_MAP_GEOM_OUT */
166 key.attrs = brw->vue_map_geom_out.slots_valid;
167
168 /* _NEW_LIGHT */
169 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
170 /* _NEW_TRANSFORM (also part of VUE map)*/
171 if (ctx->Transform.ClipPlanesEnabled)
172 key.nr_userclip = _mesa_logbase2(ctx->Transform.ClipPlanesEnabled) + 1;
173
174 if (brw->gen == 5)
175 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
176 else
177 key.clip_mode = BRW_CLIPMODE_NORMAL;
178
179 /* _NEW_POLYGON */
180 if (key.primitive == GL_TRIANGLES) {
181 if (ctx->Polygon.CullFlag &&
182 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
183 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
184 else {
185 GLuint fill_front = CLIP_CULL;
186 GLuint fill_back = CLIP_CULL;
187 GLuint offset_front = 0;
188 GLuint offset_back = 0;
189
190 if (!ctx->Polygon.CullFlag ||
191 ctx->Polygon.CullFaceMode != GL_FRONT) {
192 switch (ctx->Polygon.FrontMode) {
193 case GL_FILL:
194 fill_front = CLIP_FILL;
195 offset_front = 0;
196 break;
197 case GL_LINE:
198 fill_front = CLIP_LINE;
199 offset_front = ctx->Polygon.OffsetLine;
200 break;
201 case GL_POINT:
202 fill_front = CLIP_POINT;
203 offset_front = ctx->Polygon.OffsetPoint;
204 break;
205 }
206 }
207
208 if (!ctx->Polygon.CullFlag ||
209 ctx->Polygon.CullFaceMode != GL_BACK) {
210 switch (ctx->Polygon.BackMode) {
211 case GL_FILL:
212 fill_back = CLIP_FILL;
213 offset_back = 0;
214 break;
215 case GL_LINE:
216 fill_back = CLIP_LINE;
217 offset_back = ctx->Polygon.OffsetLine;
218 break;
219 case GL_POINT:
220 fill_back = CLIP_POINT;
221 offset_back = ctx->Polygon.OffsetPoint;
222 break;
223 }
224 }
225
226 if (ctx->Polygon.BackMode != GL_FILL ||
227 ctx->Polygon.FrontMode != GL_FILL) {
228 key.do_unfilled = 1;
229
230 /* Most cases the fixed function units will handle. Cases where
231 * one or more polygon faces are unfilled will require help:
232 */
233 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
234
235 if (offset_back || offset_front) {
236 /* _NEW_POLYGON, _NEW_BUFFERS */
237 key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
238 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
239 key.offset_clamp = ctx->Polygon.OffsetClamp * ctx->DrawBuffer->_MRD;
240 }
241
242 if (!ctx->Polygon._FrontBit) {
243 key.fill_ccw = fill_front;
244 key.fill_cw = fill_back;
245 key.offset_ccw = offset_front;
246 key.offset_cw = offset_back;
247 if (ctx->Light.Model.TwoSide &&
248 key.fill_cw != CLIP_CULL)
249 key.copy_bfc_cw = 1;
250 } else {
251 key.fill_cw = fill_front;
252 key.fill_ccw = fill_back;
253 key.offset_cw = offset_front;
254 key.offset_ccw = offset_back;
255 if (ctx->Light.Model.TwoSide &&
256 key.fill_ccw != CLIP_CULL)
257 key.copy_bfc_ccw = 1;
258 }
259 }
260 }
261 }
262
263 if (!brw_search_cache(&brw->cache, BRW_CACHE_CLIP_PROG,
264 &key, sizeof(key),
265 &brw->clip.prog_offset, &brw->clip.prog_data)) {
266 compile_clip_prog( brw, &key );
267 }
268 }