af1d975de95cdf477d3c82f896216a6c719fae86
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct intel_context *intel = &brw->intel;
54 struct brw_clip_compile c;
55 const GLuint *program;
56 GLuint program_size;
57 GLuint delta;
58 GLuint i;
59
60 memset(&c, 0, sizeof(c));
61
62 /* Begin the compilation:
63 */
64 brw_init_compile(brw, &c.func);
65
66 c.func.single_program_flow = 1;
67
68 c.key = *key;
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 if (intel->is_ironlake)
76 delta = 3 * REG_SIZE;
77 else
78 delta = REG_SIZE;
79
80 for (i = 0; i < VERT_RESULT_MAX; i++)
81 if (c.key.attrs & BITFIELD64_BIT(i)) {
82 c.offset[i] = delta;
83 delta += ATTR_SIZE;
84 }
85
86 c.nr_attrs = brw_count_bits(c.key.attrs);
87
88 if (intel->is_ironlake)
89 c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
90 else
91 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
92
93 c.nr_bytes = c.nr_regs * REG_SIZE;
94
95 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
96
97 /* For some reason the thread is spawned with only 4 channels
98 * unmasked.
99 */
100 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
101
102
103 /* Would ideally have the option of producing a program which could
104 * do all three:
105 */
106 switch (key->primitive) {
107 case GL_TRIANGLES:
108 if (key->do_unfilled)
109 brw_emit_unfilled_clip( &c );
110 else
111 brw_emit_tri_clip( &c );
112 break;
113 case GL_LINES:
114 brw_emit_line_clip( &c );
115 break;
116 case GL_POINTS:
117 brw_emit_point_clip( &c );
118 break;
119 default:
120 assert(0);
121 return;
122 }
123
124
125
126 /* get the program
127 */
128 program = brw_get_program(&c.func, &program_size);
129
130 /* Upload
131 */
132 dri_bo_unreference(brw->clip.prog_bo);
133 brw->clip.prog_bo = brw_upload_cache( &brw->cache,
134 BRW_CLIP_PROG,
135 &c.key, sizeof(c.key),
136 NULL, 0,
137 program, program_size,
138 &c.prog_data,
139 &brw->clip.prog_data );
140 }
141
142 /* Calculate interpolants for triangle and line rasterization.
143 */
144 static void upload_clip_prog(struct brw_context *brw)
145 {
146 struct intel_context *intel = &brw->intel;
147 GLcontext *ctx = &intel->ctx;
148 struct brw_clip_prog_key key;
149
150 memset(&key, 0, sizeof(key));
151
152 /* Populate the key:
153 */
154 /* BRW_NEW_REDUCED_PRIMITIVE */
155 key.primitive = brw->intel.reduced_primitive;
156 /* CACHE_NEW_VS_PROG */
157 key.attrs = brw->vs.prog_data->outputs_written;
158 /* _NEW_LIGHT */
159 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
160 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
161 /* _NEW_TRANSFORM */
162 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
163
164 if (intel->is_ironlake)
165 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
166 else
167 key.clip_mode = BRW_CLIPMODE_NORMAL;
168
169 /* _NEW_POLYGON */
170 if (key.primitive == GL_TRIANGLES) {
171 if (ctx->Polygon.CullFlag &&
172 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
173 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
174 else {
175 GLuint fill_front = CLIP_CULL;
176 GLuint fill_back = CLIP_CULL;
177 GLuint offset_front = 0;
178 GLuint offset_back = 0;
179
180 if (!ctx->Polygon.CullFlag ||
181 ctx->Polygon.CullFaceMode != GL_FRONT) {
182 switch (ctx->Polygon.FrontMode) {
183 case GL_FILL:
184 fill_front = CLIP_FILL;
185 offset_front = 0;
186 break;
187 case GL_LINE:
188 fill_front = CLIP_LINE;
189 offset_front = ctx->Polygon.OffsetLine;
190 break;
191 case GL_POINT:
192 fill_front = CLIP_POINT;
193 offset_front = ctx->Polygon.OffsetPoint;
194 break;
195 }
196 }
197
198 if (!ctx->Polygon.CullFlag ||
199 ctx->Polygon.CullFaceMode != GL_BACK) {
200 switch (ctx->Polygon.BackMode) {
201 case GL_FILL:
202 fill_back = CLIP_FILL;
203 offset_back = 0;
204 break;
205 case GL_LINE:
206 fill_back = CLIP_LINE;
207 offset_back = ctx->Polygon.OffsetLine;
208 break;
209 case GL_POINT:
210 fill_back = CLIP_POINT;
211 offset_back = ctx->Polygon.OffsetPoint;
212 break;
213 }
214 }
215
216 if (ctx->Polygon.BackMode != GL_FILL ||
217 ctx->Polygon.FrontMode != GL_FILL) {
218 key.do_unfilled = 1;
219
220 /* Most cases the fixed function units will handle. Cases where
221 * one or more polygon faces are unfilled will require help:
222 */
223 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
224
225 if (offset_back || offset_front) {
226 /* _NEW_POLYGON, _NEW_BUFFERS */
227 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
228 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
229 }
230
231 switch (ctx->Polygon.FrontFace) {
232 case GL_CCW:
233 key.fill_ccw = fill_front;
234 key.fill_cw = fill_back;
235 key.offset_ccw = offset_front;
236 key.offset_cw = offset_back;
237 if (ctx->Light.Model.TwoSide &&
238 key.fill_cw != CLIP_CULL)
239 key.copy_bfc_cw = 1;
240 break;
241 case GL_CW:
242 key.fill_cw = fill_front;
243 key.fill_ccw = fill_back;
244 key.offset_cw = offset_front;
245 key.offset_ccw = offset_back;
246 if (ctx->Light.Model.TwoSide &&
247 key.fill_ccw != CLIP_CULL)
248 key.copy_bfc_ccw = 1;
249 break;
250 }
251 }
252 }
253 }
254
255 dri_bo_unreference(brw->clip.prog_bo);
256 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
257 &key, sizeof(key),
258 NULL, 0,
259 &brw->clip.prog_data);
260 if (brw->clip.prog_bo == NULL)
261 compile_clip_prog( brw, &key );
262 }
263
264
265 const struct brw_tracked_state brw_clip_prog = {
266 .dirty = {
267 .mesa = (_NEW_LIGHT |
268 _NEW_TRANSFORM |
269 _NEW_POLYGON |
270 _NEW_BUFFERS),
271 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
272 .cache = CACHE_NEW_VS_PROG
273 },
274 .prepare = upload_clip_prog
275 };