c548681aca5b2be16c4ae68f0604e55353ae0928
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "glheader.h"
33 #include "macros.h"
34 #include "enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58
59 memset(&c, 0, sizeof(c));
60
61 /* Begin the compilation:
62 */
63 brw_init_compile(&c.func);
64
65 c.func.single_program_flow = 1;
66
67 c.key = *key;
68
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 for (i = 0, delta = REG_SIZE; i < VERT_RESULT_MAX; i++)
76 if (c.key.attrs & (1<<i)) {
77 c.offset[i] = delta;
78 delta += ATTR_SIZE;
79 }
80
81 c.nr_attrs = brw_count_bits(c.key.attrs);
82 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
83 c.nr_bytes = c.nr_regs * REG_SIZE;
84
85 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
86
87 /* For some reason the thread is spawned with only 4 channels
88 * unmasked.
89 */
90 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
91
92
93 /* Would ideally have the option of producing a program which could
94 * do all three:
95 */
96 switch (key->primitive) {
97 case GL_TRIANGLES:
98 if (key->do_unfilled)
99 brw_emit_unfilled_clip( &c );
100 else
101 brw_emit_tri_clip( &c );
102 break;
103 case GL_LINES:
104 brw_emit_line_clip( &c );
105 break;
106 case GL_POINTS:
107 brw_emit_point_clip( &c );
108 break;
109 default:
110 assert(0);
111 return;
112 }
113
114
115
116 /* get the program
117 */
118 program = brw_get_program(&c.func, &program_size);
119
120 /* Upload
121 */
122 brw->clip.prog_gs_offset = brw_upload_cache( &brw->cache[BRW_CLIP_PROG],
123 &c.key,
124 sizeof(c.key),
125 program,
126 program_size,
127 &c.prog_data,
128 &brw->clip.prog_data );
129 }
130
131 /* Calculate interpolants for triangle and line rasterization.
132 */
133 static void upload_clip_prog( struct brw_context *brw )
134 {
135 GLcontext *ctx = &brw->intel.ctx;
136 struct brw_clip_prog_key key;
137 struct brw_clip_prog_data *prog_data;
138 uint32_t offset;
139
140 memset(&key, 0, sizeof(key));
141
142 /* Populate the key:
143 */
144 /* BRW_NEW_REDUCED_PRIMITIVE */
145 key.primitive = brw->intel.reduced_primitive;
146 /* CACHE_NEW_VS_PROG */
147 key.attrs = brw->vs.prog_data->outputs_written;
148 /* _NEW_LIGHT */
149 key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT);
150 /* _NEW_TRANSFORM */
151 key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
152 key.clip_mode = BRW_CLIPMODE_NORMAL;
153
154 /* _NEW_POLYGON */
155 if (key.primitive == GL_TRIANGLES) {
156 if (brw->attribs.Polygon->CullFaceMode == GL_FRONT_AND_BACK)
157 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
158 else {
159 GLuint fill_front = CLIP_CULL;
160 GLuint fill_back = CLIP_CULL;
161 GLuint offset_front = 0;
162 GLuint offset_back = 0;
163
164 if (!brw->attribs.Polygon->CullFlag ||
165 brw->attribs.Polygon->CullFaceMode != GL_FRONT) {
166 switch (brw->attribs.Polygon->FrontMode) {
167 case GL_FILL:
168 fill_front = CLIP_FILL;
169 offset_front = 0;
170 break;
171 case GL_LINE:
172 key.do_unfilled = 1;
173 fill_front = CLIP_LINE;
174 offset_front = brw->attribs.Polygon->OffsetLine;
175 break;
176 case GL_POINT:
177 key.do_unfilled = 1;
178 fill_front = CLIP_POINT;
179 offset_front = brw->attribs.Polygon->OffsetPoint;
180 break;
181 }
182 }
183
184 if (!brw->attribs.Polygon->CullFlag ||
185 brw->attribs.Polygon->CullFaceMode != GL_BACK) {
186 switch (brw->attribs.Polygon->BackMode) {
187 case GL_FILL:
188 fill_back = CLIP_FILL;
189 offset_back = 0;
190 break;
191 case GL_LINE:
192 key.do_unfilled = 1;
193 fill_back = CLIP_LINE;
194 offset_back = brw->attribs.Polygon->OffsetLine;
195 break;
196 case GL_POINT:
197 key.do_unfilled = 1;
198 fill_back = CLIP_POINT;
199 offset_back = brw->attribs.Polygon->OffsetPoint;
200 break;
201 }
202 }
203
204 if (brw->attribs.Polygon->BackMode != GL_FILL ||
205 brw->attribs.Polygon->FrontMode != GL_FILL)
206 key.do_unfilled = 1;
207
208 /* Most cases the fixed function units will handle. Cases where
209 * one or more polygon faces are unfilled will require help:
210 */
211 if (key.do_unfilled) {
212 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
213
214 if (offset_back || offset_front) {
215 /* _NEW_POLYGON, _NEW_BUFFERS */
216 key.offset_units = brw->attribs.Polygon->OffsetUnits * brw->intel.polygon_offset_scale;
217 key.offset_factor = brw->attribs.Polygon->OffsetFactor * ctx->DrawBuffer->_MRD;
218 }
219
220 switch (brw->attribs.Polygon->FrontFace) {
221 case GL_CCW:
222 key.fill_ccw = fill_front;
223 key.fill_cw = fill_back;
224 key.offset_ccw = offset_front;
225 key.offset_cw = offset_back;
226 if (brw->attribs.Light->Model.TwoSide &&
227 key.fill_cw != CLIP_CULL)
228 key.copy_bfc_cw = 1;
229 break;
230 case GL_CW:
231 key.fill_cw = fill_front;
232 key.fill_ccw = fill_back;
233 key.offset_cw = offset_front;
234 key.offset_ccw = offset_back;
235 if (brw->attribs.Light->Model.TwoSide &&
236 key.fill_ccw != CLIP_CULL)
237 key.copy_bfc_ccw = 1;
238 break;
239 }
240 }
241 }
242 }
243
244 if (brw_search_cache(&brw->cache[BRW_CLIP_PROG],
245 &key, sizeof(key),
246 &prog_data,
247 &offset)) {
248 if (offset != brw->clip.prog_gs_offset ||
249 !brw->clip.prog_data ||
250 memcmp(prog_data, &brw->clip.prog_data,
251 sizeof(*brw->clip.prog_data)) != 0)
252 {
253 brw->clip.prog_gs_offset = offset;
254 brw->clip.prog_data = prog_data;
255 brw->state.dirty.cache |= CACHE_NEW_CLIP_PROG;
256 }
257 } else {
258 compile_clip_prog(brw, &key);
259 brw->state.dirty.cache |= CACHE_NEW_CLIP_PROG;
260 }
261 }
262
263
264 const struct brw_tracked_state brw_clip_prog = {
265 .dirty = {
266 .mesa = (_NEW_LIGHT |
267 _NEW_TRANSFORM |
268 _NEW_POLYGON |
269 _NEW_BUFFERS),
270 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
271 .cache = CACHE_NEW_VS_PROG
272 },
273 .update = upload_clip_prog
274 };