2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
50 static void compile_clip_prog( struct brw_context
*brw
,
51 struct brw_clip_prog_key
*key
)
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
59 memset(&c
, 0, sizeof(c
));
61 /* Begin the compilation:
63 brw_init_compile(&c
.func
);
65 c
.func
.single_program_flow
= 1;
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
73 c
.header_position_offset
= ATTR_SIZE
;
75 for (i
= 0, delta
= REG_SIZE
; i
< VERT_RESULT_MAX
; i
++)
76 if (c
.key
.attrs
& (1<<i
)) {
81 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
82 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
83 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
85 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
87 /* For some reason the thread is spawned with only 4 channels
90 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
93 /* Would ideally have the option of producing a program which could
96 switch (key
->primitive
) {
99 brw_emit_unfilled_clip( &c
);
101 brw_emit_tri_clip( &c
);
104 brw_emit_line_clip( &c
);
107 brw_emit_point_clip( &c
);
118 program
= brw_get_program(&c
.func
, &program_size
);
122 brw
->clip
.prog_gs_offset
= brw_upload_cache( &brw
->cache
[BRW_CLIP_PROG
],
128 &brw
->clip
.prog_data
);
131 /* Calculate interpolants for triangle and line rasterization.
133 static void upload_clip_prog( struct brw_context
*brw
)
135 GLcontext
*ctx
= &brw
->intel
.ctx
;
136 struct brw_clip_prog_key key
;
137 struct brw_clip_prog_data
*prog_data
;
140 memset(&key
, 0, sizeof(key
));
144 /* BRW_NEW_REDUCED_PRIMITIVE */
145 key
.primitive
= brw
->intel
.reduced_primitive
;
146 /* CACHE_NEW_VS_PROG */
147 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
149 key
.do_flat_shading
= (brw
->attribs
.Light
->ShadeModel
== GL_FLAT
);
151 key
.nr_userclip
= brw_count_bits(brw
->attribs
.Transform
->ClipPlanesEnabled
);
152 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
155 if (key
.primitive
== GL_TRIANGLES
) {
156 if (brw
->attribs
.Polygon
->CullFaceMode
== GL_FRONT_AND_BACK
)
157 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
159 GLuint fill_front
= CLIP_CULL
;
160 GLuint fill_back
= CLIP_CULL
;
161 GLuint offset_front
= 0;
162 GLuint offset_back
= 0;
164 if (!brw
->attribs
.Polygon
->CullFlag
||
165 brw
->attribs
.Polygon
->CullFaceMode
!= GL_FRONT
) {
166 switch (brw
->attribs
.Polygon
->FrontMode
) {
168 fill_front
= CLIP_FILL
;
173 fill_front
= CLIP_LINE
;
174 offset_front
= brw
->attribs
.Polygon
->OffsetLine
;
178 fill_front
= CLIP_POINT
;
179 offset_front
= brw
->attribs
.Polygon
->OffsetPoint
;
184 if (!brw
->attribs
.Polygon
->CullFlag
||
185 brw
->attribs
.Polygon
->CullFaceMode
!= GL_BACK
) {
186 switch (brw
->attribs
.Polygon
->BackMode
) {
188 fill_back
= CLIP_FILL
;
193 fill_back
= CLIP_LINE
;
194 offset_back
= brw
->attribs
.Polygon
->OffsetLine
;
198 fill_back
= CLIP_POINT
;
199 offset_back
= brw
->attribs
.Polygon
->OffsetPoint
;
204 if (brw
->attribs
.Polygon
->BackMode
!= GL_FILL
||
205 brw
->attribs
.Polygon
->FrontMode
!= GL_FILL
)
208 /* Most cases the fixed function units will handle. Cases where
209 * one or more polygon faces are unfilled will require help:
211 if (key
.do_unfilled
) {
212 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
214 if (offset_back
|| offset_front
) {
215 /* _NEW_POLYGON, _NEW_BUFFERS */
216 key
.offset_units
= brw
->attribs
.Polygon
->OffsetUnits
* brw
->intel
.polygon_offset_scale
;
217 key
.offset_factor
= brw
->attribs
.Polygon
->OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
220 switch (brw
->attribs
.Polygon
->FrontFace
) {
222 key
.fill_ccw
= fill_front
;
223 key
.fill_cw
= fill_back
;
224 key
.offset_ccw
= offset_front
;
225 key
.offset_cw
= offset_back
;
226 if (brw
->attribs
.Light
->Model
.TwoSide
&&
227 key
.fill_cw
!= CLIP_CULL
)
231 key
.fill_cw
= fill_front
;
232 key
.fill_ccw
= fill_back
;
233 key
.offset_cw
= offset_front
;
234 key
.offset_ccw
= offset_back
;
235 if (brw
->attribs
.Light
->Model
.TwoSide
&&
236 key
.fill_ccw
!= CLIP_CULL
)
237 key
.copy_bfc_ccw
= 1;
244 if (brw_search_cache(&brw
->cache
[BRW_CLIP_PROG
],
248 if (offset
!= brw
->clip
.prog_gs_offset
||
249 !brw
->clip
.prog_data
||
250 memcmp(prog_data
, &brw
->clip
.prog_data
,
251 sizeof(*brw
->clip
.prog_data
)) != 0)
253 brw
->clip
.prog_gs_offset
= offset
;
254 brw
->clip
.prog_data
= prog_data
;
255 brw
->state
.dirty
.cache
|= CACHE_NEW_CLIP_PROG
;
258 compile_clip_prog(brw
, &key
);
259 brw
->state
.dirty
.cache
|= CACHE_NEW_CLIP_PROG
;
264 const struct brw_tracked_state brw_clip_prog
= {
266 .mesa
= (_NEW_LIGHT
|
270 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
271 .cache
= CACHE_NEW_VS_PROG
273 .update
= upload_clip_prog