c7d428ba48dadf0b4d185b071e2cd898adfb9a0b
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #include "../glsl/ralloc.h"
46
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
49
50
51 static void compile_clip_prog( struct brw_context *brw,
52 struct brw_clip_prog_key *key )
53 {
54 struct intel_context *intel = &brw->intel;
55 struct brw_clip_compile c;
56 const GLuint *program;
57 void *mem_ctx;
58 GLuint program_size;
59 GLuint delta;
60 GLuint i;
61 GLuint header_regs;
62
63 memset(&c, 0, sizeof(c));
64
65 mem_ctx = ralloc_context(NULL);
66
67 /* Begin the compilation:
68 */
69 brw_init_compile(brw, &c.func, mem_ctx);
70
71 c.func.single_program_flow = 1;
72
73 c.key = *key;
74
75 /* Need to locate the two positions present in vertex + header.
76 * These are currently hardcoded:
77 */
78 c.header_position_offset = ATTR_SIZE;
79
80 if (intel->gen == 5)
81 header_regs = 3;
82 else
83 header_regs = 1;
84
85 delta = header_regs * REG_SIZE;
86
87 for (i = 0; i < VERT_RESULT_MAX; i++) {
88 if (c.key.attrs & BITFIELD64_BIT(i)) {
89 c.offset[i] = delta;
90 delta += ATTR_SIZE;
91
92 c.idx_to_attr[c.nr_attrs] = i;
93 c.nr_attrs++;
94 }
95 }
96
97 /* The vertex attributes start at a URB row-aligned offset after
98 * the 8-20 dword vertex header, and continue for a URB row-aligned
99 * length. nr_regs determines the urb_read_length from the start
100 * of the header to the end of the vertex data.
101 */
102 c.nr_regs = header_regs + (c.nr_attrs + 1) / 2;
103
104 c.nr_bytes = c.nr_regs * REG_SIZE;
105
106 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
107
108 /* For some reason the thread is spawned with only 4 channels
109 * unmasked.
110 */
111 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
112
113
114 /* Would ideally have the option of producing a program which could
115 * do all three:
116 */
117 switch (key->primitive) {
118 case GL_TRIANGLES:
119 if (key->do_unfilled)
120 brw_emit_unfilled_clip( &c );
121 else
122 brw_emit_tri_clip( &c );
123 break;
124 case GL_LINES:
125 brw_emit_line_clip( &c );
126 break;
127 case GL_POINTS:
128 brw_emit_point_clip( &c );
129 break;
130 default:
131 assert(0);
132 return;
133 }
134
135
136
137 /* get the program
138 */
139 program = brw_get_program(&c.func, &program_size);
140
141 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
142 printf("clip:\n");
143 for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
144 brw_disasm(stdout, &((struct brw_instruction *)program)[i],
145 intel->gen);
146 printf("\n");
147 }
148
149 /* Upload
150 */
151 drm_intel_bo_unreference(brw->clip.prog_bo);
152 brw->clip.prog_bo = brw_upload_cache(&brw->cache,
153 BRW_CLIP_PROG,
154 &c.key, sizeof(c.key),
155 program, program_size,
156 &c.prog_data, sizeof(c.prog_data),
157 &brw->clip.prog_data);
158 ralloc_free(mem_ctx);
159 }
160
161 /* Calculate interpolants for triangle and line rasterization.
162 */
163 static void upload_clip_prog(struct brw_context *brw)
164 {
165 struct intel_context *intel = &brw->intel;
166 struct gl_context *ctx = &intel->ctx;
167 struct brw_clip_prog_key key;
168
169 memset(&key, 0, sizeof(key));
170
171 /* Populate the key:
172 */
173 /* BRW_NEW_REDUCED_PRIMITIVE */
174 key.primitive = brw->intel.reduced_primitive;
175 /* CACHE_NEW_VS_PROG */
176 key.attrs = brw->vs.prog_data->outputs_written;
177 /* _NEW_LIGHT */
178 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
179 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
180 /* _NEW_TRANSFORM */
181 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
182
183 if (intel->gen == 5)
184 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
185 else
186 key.clip_mode = BRW_CLIPMODE_NORMAL;
187
188 /* _NEW_POLYGON */
189 if (key.primitive == GL_TRIANGLES) {
190 if (ctx->Polygon.CullFlag &&
191 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
192 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
193 else {
194 GLuint fill_front = CLIP_CULL;
195 GLuint fill_back = CLIP_CULL;
196 GLuint offset_front = 0;
197 GLuint offset_back = 0;
198
199 if (!ctx->Polygon.CullFlag ||
200 ctx->Polygon.CullFaceMode != GL_FRONT) {
201 switch (ctx->Polygon.FrontMode) {
202 case GL_FILL:
203 fill_front = CLIP_FILL;
204 offset_front = 0;
205 break;
206 case GL_LINE:
207 fill_front = CLIP_LINE;
208 offset_front = ctx->Polygon.OffsetLine;
209 break;
210 case GL_POINT:
211 fill_front = CLIP_POINT;
212 offset_front = ctx->Polygon.OffsetPoint;
213 break;
214 }
215 }
216
217 if (!ctx->Polygon.CullFlag ||
218 ctx->Polygon.CullFaceMode != GL_BACK) {
219 switch (ctx->Polygon.BackMode) {
220 case GL_FILL:
221 fill_back = CLIP_FILL;
222 offset_back = 0;
223 break;
224 case GL_LINE:
225 fill_back = CLIP_LINE;
226 offset_back = ctx->Polygon.OffsetLine;
227 break;
228 case GL_POINT:
229 fill_back = CLIP_POINT;
230 offset_back = ctx->Polygon.OffsetPoint;
231 break;
232 }
233 }
234
235 if (ctx->Polygon.BackMode != GL_FILL ||
236 ctx->Polygon.FrontMode != GL_FILL) {
237 key.do_unfilled = 1;
238
239 /* Most cases the fixed function units will handle. Cases where
240 * one or more polygon faces are unfilled will require help:
241 */
242 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
243
244 if (offset_back || offset_front) {
245 /* _NEW_POLYGON, _NEW_BUFFERS */
246 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
247 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
248 }
249
250 switch (ctx->Polygon.FrontFace) {
251 case GL_CCW:
252 key.fill_ccw = fill_front;
253 key.fill_cw = fill_back;
254 key.offset_ccw = offset_front;
255 key.offset_cw = offset_back;
256 if (ctx->Light.Model.TwoSide &&
257 key.fill_cw != CLIP_CULL)
258 key.copy_bfc_cw = 1;
259 break;
260 case GL_CW:
261 key.fill_cw = fill_front;
262 key.fill_ccw = fill_back;
263 key.offset_cw = offset_front;
264 key.offset_ccw = offset_back;
265 if (ctx->Light.Model.TwoSide &&
266 key.fill_ccw != CLIP_CULL)
267 key.copy_bfc_ccw = 1;
268 break;
269 }
270 }
271 }
272 }
273
274 drm_intel_bo_unreference(brw->clip.prog_bo);
275 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
276 &key, sizeof(key),
277 &brw->clip.prog_data);
278 if (brw->clip.prog_bo == NULL)
279 compile_clip_prog( brw, &key );
280 }
281
282
283 const struct brw_tracked_state brw_clip_prog = {
284 .dirty = {
285 .mesa = (_NEW_LIGHT |
286 _NEW_TRANSFORM |
287 _NEW_POLYGON |
288 _NEW_BUFFERS),
289 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
290 .cache = CACHE_NEW_VS_PROG
291 },
292 .prepare = upload_clip_prog
293 };