2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
45 #define FRONT_UNFILLED_BIT 0x1
46 #define BACK_UNFILLED_BIT 0x2
49 static void compile_clip_prog( struct brw_context
*brw
,
50 struct brw_clip_prog_key
*key
)
52 struct intel_context
*intel
= &brw
->intel
;
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
59 memset(&c
, 0, sizeof(c
));
61 /* Begin the compilation:
63 brw_init_compile(brw
, &c
.func
);
65 c
.func
.single_program_flow
= 1;
69 /* Need to locate the two positions present in vertex + header.
70 * These are currently hardcoded:
72 c
.header_position_offset
= ATTR_SIZE
;
79 for (i
= 0; i
< VERT_RESULT_MAX
; i
++)
80 if (c
.key
.attrs
& BITFIELD64_BIT(i
)) {
85 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
88 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
90 c
.nr_regs
= (c
.nr_attrs
+ 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
92 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
94 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
96 /* For some reason the thread is spawned with only 4 channels
99 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
102 /* Would ideally have the option of producing a program which could
105 switch (key
->primitive
) {
107 if (key
->do_unfilled
)
108 brw_emit_unfilled_clip( &c
);
110 brw_emit_tri_clip( &c
);
113 brw_emit_line_clip( &c
);
116 brw_emit_point_clip( &c
);
127 program
= brw_get_program(&c
.func
, &program_size
);
129 if (INTEL_DEBUG
& DEBUG_CLIP
) {
131 for (i
= 0; i
< program_size
/ sizeof(struct brw_instruction
); i
++)
132 brw_disasm(stdout
, &((struct brw_instruction
*)program
)[i
]);
138 dri_bo_unreference(brw
->clip
.prog_bo
);
139 brw
->clip
.prog_bo
= brw_upload_cache_with_auxdata(&brw
->cache
,
141 &c
.key
, sizeof(c
.key
),
143 program
, program_size
,
146 &brw
->clip
.prog_data
);
149 /* Calculate interpolants for triangle and line rasterization.
151 static void upload_clip_prog(struct brw_context
*brw
)
153 struct intel_context
*intel
= &brw
->intel
;
154 GLcontext
*ctx
= &intel
->ctx
;
155 struct brw_clip_prog_key key
;
157 memset(&key
, 0, sizeof(key
));
161 /* BRW_NEW_REDUCED_PRIMITIVE */
162 key
.primitive
= brw
->intel
.reduced_primitive
;
163 /* CACHE_NEW_VS_PROG */
164 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
166 key
.do_flat_shading
= (ctx
->Light
.ShadeModel
== GL_FLAT
);
167 key
.pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
169 key
.nr_userclip
= brw_count_bits(ctx
->Transform
.ClipPlanesEnabled
);
172 key
.clip_mode
= BRW_CLIPMODE_KERNEL_CLIP
;
174 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
177 if (key
.primitive
== GL_TRIANGLES
) {
178 if (ctx
->Polygon
.CullFlag
&&
179 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
180 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
182 GLuint fill_front
= CLIP_CULL
;
183 GLuint fill_back
= CLIP_CULL
;
184 GLuint offset_front
= 0;
185 GLuint offset_back
= 0;
187 if (!ctx
->Polygon
.CullFlag
||
188 ctx
->Polygon
.CullFaceMode
!= GL_FRONT
) {
189 switch (ctx
->Polygon
.FrontMode
) {
191 fill_front
= CLIP_FILL
;
195 fill_front
= CLIP_LINE
;
196 offset_front
= ctx
->Polygon
.OffsetLine
;
199 fill_front
= CLIP_POINT
;
200 offset_front
= ctx
->Polygon
.OffsetPoint
;
205 if (!ctx
->Polygon
.CullFlag
||
206 ctx
->Polygon
.CullFaceMode
!= GL_BACK
) {
207 switch (ctx
->Polygon
.BackMode
) {
209 fill_back
= CLIP_FILL
;
213 fill_back
= CLIP_LINE
;
214 offset_back
= ctx
->Polygon
.OffsetLine
;
217 fill_back
= CLIP_POINT
;
218 offset_back
= ctx
->Polygon
.OffsetPoint
;
223 if (ctx
->Polygon
.BackMode
!= GL_FILL
||
224 ctx
->Polygon
.FrontMode
!= GL_FILL
) {
227 /* Most cases the fixed function units will handle. Cases where
228 * one or more polygon faces are unfilled will require help:
230 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
232 if (offset_back
|| offset_front
) {
233 /* _NEW_POLYGON, _NEW_BUFFERS */
234 key
.offset_units
= ctx
->Polygon
.OffsetUnits
* brw
->intel
.polygon_offset_scale
;
235 key
.offset_factor
= ctx
->Polygon
.OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
238 switch (ctx
->Polygon
.FrontFace
) {
240 key
.fill_ccw
= fill_front
;
241 key
.fill_cw
= fill_back
;
242 key
.offset_ccw
= offset_front
;
243 key
.offset_cw
= offset_back
;
244 if (ctx
->Light
.Model
.TwoSide
&&
245 key
.fill_cw
!= CLIP_CULL
)
249 key
.fill_cw
= fill_front
;
250 key
.fill_ccw
= fill_back
;
251 key
.offset_cw
= offset_front
;
252 key
.offset_ccw
= offset_back
;
253 if (ctx
->Light
.Model
.TwoSide
&&
254 key
.fill_ccw
!= CLIP_CULL
)
255 key
.copy_bfc_ccw
= 1;
262 dri_bo_unreference(brw
->clip
.prog_bo
);
263 brw
->clip
.prog_bo
= brw_search_cache(&brw
->cache
, BRW_CLIP_PROG
,
266 &brw
->clip
.prog_data
);
267 if (brw
->clip
.prog_bo
== NULL
)
268 compile_clip_prog( brw
, &key
);
272 const struct brw_tracked_state brw_clip_prog
= {
274 .mesa
= (_NEW_LIGHT
|
278 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
279 .cache
= CACHE_NEW_VS_PROG
281 .prepare
= upload_clip_prog