d08bd232987d3df78e9f47e3e2543a09ac72f1c1
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #define FRONT_UNFILLED_BIT 0x1
46 #define BACK_UNFILLED_BIT 0x2
47
48
49 static void compile_clip_prog( struct brw_context *brw,
50 struct brw_clip_prog_key *key )
51 {
52 struct intel_context *intel = &brw->intel;
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58
59 memset(&c, 0, sizeof(c));
60
61 /* Begin the compilation:
62 */
63 brw_init_compile(brw, &c.func);
64
65 c.func.single_program_flow = 1;
66
67 c.key = *key;
68
69 /* Need to locate the two positions present in vertex + header.
70 * These are currently hardcoded:
71 */
72 c.header_position_offset = ATTR_SIZE;
73
74 if (intel->gen == 5)
75 delta = 3 * REG_SIZE;
76 else
77 delta = REG_SIZE;
78
79 for (i = 0; i < VERT_RESULT_MAX; i++)
80 if (c.key.attrs & BITFIELD64_BIT(i)) {
81 c.offset[i] = delta;
82 delta += ATTR_SIZE;
83 }
84
85 c.nr_attrs = brw_count_bits(c.key.attrs);
86
87 if (intel->gen == 5)
88 c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
89 else
90 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
91
92 c.nr_bytes = c.nr_regs * REG_SIZE;
93
94 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
95
96 /* For some reason the thread is spawned with only 4 channels
97 * unmasked.
98 */
99 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
100
101
102 /* Would ideally have the option of producing a program which could
103 * do all three:
104 */
105 switch (key->primitive) {
106 case GL_TRIANGLES:
107 if (key->do_unfilled)
108 brw_emit_unfilled_clip( &c );
109 else
110 brw_emit_tri_clip( &c );
111 break;
112 case GL_LINES:
113 brw_emit_line_clip( &c );
114 break;
115 case GL_POINTS:
116 brw_emit_point_clip( &c );
117 break;
118 default:
119 assert(0);
120 return;
121 }
122
123
124
125 /* get the program
126 */
127 program = brw_get_program(&c.func, &program_size);
128
129 if (INTEL_DEBUG & DEBUG_CLIP) {
130 printf("clip:\n");
131 for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
132 brw_disasm(stdout, &((struct brw_instruction *)program)[i]);
133 printf("\n");
134 }
135
136 /* Upload
137 */
138 dri_bo_unreference(brw->clip.prog_bo);
139 brw->clip.prog_bo = brw_upload_cache_with_auxdata(&brw->cache,
140 BRW_CLIP_PROG,
141 &c.key, sizeof(c.key),
142 NULL, 0,
143 program, program_size,
144 &c.prog_data,
145 sizeof(c.prog_data),
146 &brw->clip.prog_data);
147 }
148
149 /* Calculate interpolants for triangle and line rasterization.
150 */
151 static void upload_clip_prog(struct brw_context *brw)
152 {
153 struct intel_context *intel = &brw->intel;
154 GLcontext *ctx = &intel->ctx;
155 struct brw_clip_prog_key key;
156
157 memset(&key, 0, sizeof(key));
158
159 /* Populate the key:
160 */
161 /* BRW_NEW_REDUCED_PRIMITIVE */
162 key.primitive = brw->intel.reduced_primitive;
163 /* CACHE_NEW_VS_PROG */
164 key.attrs = brw->vs.prog_data->outputs_written;
165 /* _NEW_LIGHT */
166 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
167 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
168 /* _NEW_TRANSFORM */
169 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
170
171 if (intel->gen == 5)
172 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
173 else
174 key.clip_mode = BRW_CLIPMODE_NORMAL;
175
176 /* _NEW_POLYGON */
177 if (key.primitive == GL_TRIANGLES) {
178 if (ctx->Polygon.CullFlag &&
179 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
180 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
181 else {
182 GLuint fill_front = CLIP_CULL;
183 GLuint fill_back = CLIP_CULL;
184 GLuint offset_front = 0;
185 GLuint offset_back = 0;
186
187 if (!ctx->Polygon.CullFlag ||
188 ctx->Polygon.CullFaceMode != GL_FRONT) {
189 switch (ctx->Polygon.FrontMode) {
190 case GL_FILL:
191 fill_front = CLIP_FILL;
192 offset_front = 0;
193 break;
194 case GL_LINE:
195 fill_front = CLIP_LINE;
196 offset_front = ctx->Polygon.OffsetLine;
197 break;
198 case GL_POINT:
199 fill_front = CLIP_POINT;
200 offset_front = ctx->Polygon.OffsetPoint;
201 break;
202 }
203 }
204
205 if (!ctx->Polygon.CullFlag ||
206 ctx->Polygon.CullFaceMode != GL_BACK) {
207 switch (ctx->Polygon.BackMode) {
208 case GL_FILL:
209 fill_back = CLIP_FILL;
210 offset_back = 0;
211 break;
212 case GL_LINE:
213 fill_back = CLIP_LINE;
214 offset_back = ctx->Polygon.OffsetLine;
215 break;
216 case GL_POINT:
217 fill_back = CLIP_POINT;
218 offset_back = ctx->Polygon.OffsetPoint;
219 break;
220 }
221 }
222
223 if (ctx->Polygon.BackMode != GL_FILL ||
224 ctx->Polygon.FrontMode != GL_FILL) {
225 key.do_unfilled = 1;
226
227 /* Most cases the fixed function units will handle. Cases where
228 * one or more polygon faces are unfilled will require help:
229 */
230 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
231
232 if (offset_back || offset_front) {
233 /* _NEW_POLYGON, _NEW_BUFFERS */
234 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
235 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
236 }
237
238 switch (ctx->Polygon.FrontFace) {
239 case GL_CCW:
240 key.fill_ccw = fill_front;
241 key.fill_cw = fill_back;
242 key.offset_ccw = offset_front;
243 key.offset_cw = offset_back;
244 if (ctx->Light.Model.TwoSide &&
245 key.fill_cw != CLIP_CULL)
246 key.copy_bfc_cw = 1;
247 break;
248 case GL_CW:
249 key.fill_cw = fill_front;
250 key.fill_ccw = fill_back;
251 key.offset_cw = offset_front;
252 key.offset_ccw = offset_back;
253 if (ctx->Light.Model.TwoSide &&
254 key.fill_ccw != CLIP_CULL)
255 key.copy_bfc_ccw = 1;
256 break;
257 }
258 }
259 }
260 }
261
262 dri_bo_unreference(brw->clip.prog_bo);
263 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
264 &key, sizeof(key),
265 NULL, 0,
266 &brw->clip.prog_data);
267 if (brw->clip.prog_bo == NULL)
268 compile_clip_prog( brw, &key );
269 }
270
271
272 const struct brw_tracked_state brw_clip_prog = {
273 .dirty = {
274 .mesa = (_NEW_LIGHT |
275 _NEW_TRANSFORM |
276 _NEW_POLYGON |
277 _NEW_BUFFERS),
278 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
279 .cache = CACHE_NEW_VS_PROG
280 },
281 .prepare = upload_clip_prog
282 };