Merge commit 'origin/mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
48
49
50 static void compile_clip_prog( struct brw_context *brw,
51 struct brw_clip_prog_key *key )
52 {
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58
59 memset(&c, 0, sizeof(c));
60
61 /* Begin the compilation:
62 */
63 brw_init_compile(brw, &c.func);
64
65 c.func.single_program_flow = 1;
66
67 c.key = *key;
68 c.need_ff_sync = BRW_IS_IGDNG(brw);
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 if (BRW_IS_IGDNG(brw))
76 delta = 3 * REG_SIZE;
77 else
78 delta = REG_SIZE;
79
80 for (i = 0; i < VERT_RESULT_MAX; i++)
81 if (c.key.attrs & BITFIELD64_BIT(i)) {
82 c.offset[i] = delta;
83 delta += ATTR_SIZE;
84 }
85
86 c.nr_attrs = brw_count_bits(c.key.attrs);
87
88 if (BRW_IS_IGDNG(brw))
89 c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
90 else
91 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
92
93 c.nr_bytes = c.nr_regs * REG_SIZE;
94
95 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
96
97 /* For some reason the thread is spawned with only 4 channels
98 * unmasked.
99 */
100 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
101
102
103 /* Would ideally have the option of producing a program which could
104 * do all three:
105 */
106 switch (key->primitive) {
107 case GL_TRIANGLES:
108 if (key->do_unfilled)
109 brw_emit_unfilled_clip( &c );
110 else
111 brw_emit_tri_clip( &c );
112 break;
113 case GL_LINES:
114 brw_emit_line_clip( &c );
115 break;
116 case GL_POINTS:
117 brw_emit_point_clip( &c );
118 break;
119 default:
120 assert(0);
121 return;
122 }
123
124
125
126 /* get the program
127 */
128 program = brw_get_program(&c.func, &program_size);
129
130 /* Upload
131 */
132 dri_bo_unreference(brw->clip.prog_bo);
133 brw->clip.prog_bo = brw_upload_cache( &brw->cache,
134 BRW_CLIP_PROG,
135 &c.key, sizeof(c.key),
136 NULL, 0,
137 program, program_size,
138 &c.prog_data,
139 &brw->clip.prog_data );
140 }
141
142 /* Calculate interpolants for triangle and line rasterization.
143 */
144 static void upload_clip_prog(struct brw_context *brw)
145 {
146 GLcontext *ctx = &brw->intel.ctx;
147 struct brw_clip_prog_key key;
148
149 memset(&key, 0, sizeof(key));
150
151 /* Populate the key:
152 */
153 /* BRW_NEW_REDUCED_PRIMITIVE */
154 key.primitive = brw->intel.reduced_primitive;
155 /* CACHE_NEW_VS_PROG */
156 key.attrs = brw->vs.prog_data->outputs_written;
157 /* _NEW_LIGHT */
158 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
159 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
160 /* _NEW_TRANSFORM */
161 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
162
163 if (BRW_IS_IGDNG(brw))
164 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
165 else
166 key.clip_mode = BRW_CLIPMODE_NORMAL;
167
168 /* _NEW_POLYGON */
169 if (key.primitive == GL_TRIANGLES) {
170 if (ctx->Polygon.CullFlag &&
171 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
172 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
173 else {
174 GLuint fill_front = CLIP_CULL;
175 GLuint fill_back = CLIP_CULL;
176 GLuint offset_front = 0;
177 GLuint offset_back = 0;
178
179 if (!ctx->Polygon.CullFlag ||
180 ctx->Polygon.CullFaceMode != GL_FRONT) {
181 switch (ctx->Polygon.FrontMode) {
182 case GL_FILL:
183 fill_front = CLIP_FILL;
184 offset_front = 0;
185 break;
186 case GL_LINE:
187 fill_front = CLIP_LINE;
188 offset_front = ctx->Polygon.OffsetLine;
189 break;
190 case GL_POINT:
191 fill_front = CLIP_POINT;
192 offset_front = ctx->Polygon.OffsetPoint;
193 break;
194 }
195 }
196
197 if (!ctx->Polygon.CullFlag ||
198 ctx->Polygon.CullFaceMode != GL_BACK) {
199 switch (ctx->Polygon.BackMode) {
200 case GL_FILL:
201 fill_back = CLIP_FILL;
202 offset_back = 0;
203 break;
204 case GL_LINE:
205 fill_back = CLIP_LINE;
206 offset_back = ctx->Polygon.OffsetLine;
207 break;
208 case GL_POINT:
209 fill_back = CLIP_POINT;
210 offset_back = ctx->Polygon.OffsetPoint;
211 break;
212 }
213 }
214
215 if (ctx->Polygon.BackMode != GL_FILL ||
216 ctx->Polygon.FrontMode != GL_FILL) {
217 key.do_unfilled = 1;
218
219 /* Most cases the fixed function units will handle. Cases where
220 * one or more polygon faces are unfilled will require help:
221 */
222 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
223
224 if (offset_back || offset_front) {
225 /* _NEW_POLYGON, _NEW_BUFFERS */
226 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
227 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
228 }
229
230 switch (ctx->Polygon.FrontFace) {
231 case GL_CCW:
232 key.fill_ccw = fill_front;
233 key.fill_cw = fill_back;
234 key.offset_ccw = offset_front;
235 key.offset_cw = offset_back;
236 if (ctx->Light.Model.TwoSide &&
237 key.fill_cw != CLIP_CULL)
238 key.copy_bfc_cw = 1;
239 break;
240 case GL_CW:
241 key.fill_cw = fill_front;
242 key.fill_ccw = fill_back;
243 key.offset_cw = offset_front;
244 key.offset_ccw = offset_back;
245 if (ctx->Light.Model.TwoSide &&
246 key.fill_ccw != CLIP_CULL)
247 key.copy_bfc_ccw = 1;
248 break;
249 }
250 }
251 }
252 }
253
254 dri_bo_unreference(brw->clip.prog_bo);
255 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
256 &key, sizeof(key),
257 NULL, 0,
258 &brw->clip.prog_data);
259 if (brw->clip.prog_bo == NULL)
260 compile_clip_prog( brw, &key );
261 }
262
263
264 const struct brw_tracked_state brw_clip_prog = {
265 .dirty = {
266 .mesa = (_NEW_LIGHT |
267 _NEW_TRANSFORM |
268 _NEW_POLYGON |
269 _NEW_BUFFERS),
270 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
271 .cache = CACHE_NEW_VS_PROG
272 },
273 .prepare = upload_clip_prog
274 };