2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
32 #include "main/macros.h"
33 #include "main/enums.h"
35 #include "intel_batchbuffer.h"
37 #include "brw_defines.h"
38 #include "brw_context.h"
41 #include "brw_state.h"
44 #include "util/ralloc.h"
46 #define FRONT_UNFILLED_BIT 0x1
47 #define BACK_UNFILLED_BIT 0x2
50 static void compile_clip_prog( struct brw_context
*brw
,
51 struct brw_clip_prog_key
*key
)
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
58 memset(&c
, 0, sizeof(c
));
60 mem_ctx
= ralloc_context(NULL
);
62 /* Begin the compilation:
64 brw_init_codegen(&brw
->screen
->devinfo
, &c
.func
, mem_ctx
);
66 c
.func
.single_program_flow
= 1;
69 c
.vue_map
= brw
->vue_map_geom_out
;
71 /* nr_regs is the number of registers filled by reading data from the VUE.
72 * This program accesses the entire VUE, so nr_regs needs to be the size of
73 * the VUE (measured in pairs, since two slots are stored in each
76 c
.nr_regs
= (c
.vue_map
.num_slots
+ 1)/2;
78 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
80 /* For some reason the thread is spawned with only 4 channels
83 brw_set_default_mask_control(&c
.func
, BRW_MASK_DISABLE
);
86 /* Would ideally have the option of producing a program which could
89 switch (key
->primitive
) {
92 brw_emit_unfilled_clip( &c
);
94 brw_emit_tri_clip( &c
);
97 brw_emit_line_clip( &c
);
100 brw_emit_point_clip( &c
);
103 unreachable("not reached");
106 brw_compact_instructions(&c
.func
, 0, 0, NULL
);
110 program
= brw_get_program(&c
.func
, &program_size
);
112 if (unlikely(INTEL_DEBUG
& DEBUG_CLIP
)) {
113 fprintf(stderr
, "clip:\n");
114 brw_disassemble(&brw
->screen
->devinfo
, c
.func
.store
,
115 0, program_size
, stderr
);
116 fprintf(stderr
, "\n");
119 brw_upload_cache(&brw
->cache
,
121 &c
.key
, sizeof(c
.key
),
122 program
, program_size
,
123 &c
.prog_data
, sizeof(c
.prog_data
),
124 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
);
125 ralloc_free(mem_ctx
);
128 /* Calculate interpolants for triangle and line rasterization.
131 brw_upload_clip_prog(struct brw_context
*brw
)
133 struct gl_context
*ctx
= &brw
->ctx
;
134 struct brw_clip_prog_key key
;
136 if (!brw_state_dirty(brw
,
142 BRW_NEW_FS_PROG_DATA
|
143 BRW_NEW_REDUCED_PRIMITIVE
|
144 BRW_NEW_VUE_MAP_GEOM_OUT
))
147 memset(&key
, 0, sizeof(key
));
152 /* BRW_NEW_FS_PROG_DATA */
153 const struct brw_wm_prog_data
*wm_prog_data
=
154 brw_wm_prog_data(brw
->wm
.base
.prog_data
);
156 key
.contains_flat_varying
= wm_prog_data
->contains_flat_varying
;
157 key
.contains_noperspective_varying
=
158 wm_prog_data
->contains_noperspective_varying
;
159 key
.interp_mode
= wm_prog_data
->interp_mode
;
162 /* BRW_NEW_REDUCED_PRIMITIVE */
163 key
.primitive
= brw
->reduced_primitive
;
164 /* BRW_NEW_VUE_MAP_GEOM_OUT */
165 key
.attrs
= brw
->vue_map_geom_out
.slots_valid
;
168 key
.pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
169 /* _NEW_TRANSFORM (also part of VUE map)*/
170 if (ctx
->Transform
.ClipPlanesEnabled
)
171 key
.nr_userclip
= _mesa_logbase2(ctx
->Transform
.ClipPlanesEnabled
) + 1;
174 key
.clip_mode
= BRW_CLIPMODE_KERNEL_CLIP
;
176 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
179 if (key
.primitive
== GL_TRIANGLES
) {
180 if (ctx
->Polygon
.CullFlag
&&
181 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
182 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
184 GLuint fill_front
= CLIP_CULL
;
185 GLuint fill_back
= CLIP_CULL
;
186 GLuint offset_front
= 0;
187 GLuint offset_back
= 0;
189 if (!ctx
->Polygon
.CullFlag
||
190 ctx
->Polygon
.CullFaceMode
!= GL_FRONT
) {
191 switch (ctx
->Polygon
.FrontMode
) {
193 fill_front
= CLIP_FILL
;
197 fill_front
= CLIP_LINE
;
198 offset_front
= ctx
->Polygon
.OffsetLine
;
201 fill_front
= CLIP_POINT
;
202 offset_front
= ctx
->Polygon
.OffsetPoint
;
207 if (!ctx
->Polygon
.CullFlag
||
208 ctx
->Polygon
.CullFaceMode
!= GL_BACK
) {
209 switch (ctx
->Polygon
.BackMode
) {
211 fill_back
= CLIP_FILL
;
215 fill_back
= CLIP_LINE
;
216 offset_back
= ctx
->Polygon
.OffsetLine
;
219 fill_back
= CLIP_POINT
;
220 offset_back
= ctx
->Polygon
.OffsetPoint
;
225 if (ctx
->Polygon
.BackMode
!= GL_FILL
||
226 ctx
->Polygon
.FrontMode
!= GL_FILL
) {
229 /* Most cases the fixed function units will handle. Cases where
230 * one or more polygon faces are unfilled will require help:
232 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
234 if (offset_back
|| offset_front
) {
235 /* _NEW_POLYGON, _NEW_BUFFERS */
236 key
.offset_units
= ctx
->Polygon
.OffsetUnits
* ctx
->DrawBuffer
->_MRD
* 2;
237 key
.offset_factor
= ctx
->Polygon
.OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
238 key
.offset_clamp
= ctx
->Polygon
.OffsetClamp
* ctx
->DrawBuffer
->_MRD
;
241 if (!ctx
->Polygon
._FrontBit
) {
242 key
.fill_ccw
= fill_front
;
243 key
.fill_cw
= fill_back
;
244 key
.offset_ccw
= offset_front
;
245 key
.offset_cw
= offset_back
;
246 if (ctx
->Light
.Model
.TwoSide
&&
247 key
.fill_cw
!= CLIP_CULL
)
250 key
.fill_cw
= fill_front
;
251 key
.fill_ccw
= fill_back
;
252 key
.offset_cw
= offset_front
;
253 key
.offset_ccw
= offset_back
;
254 if (ctx
->Light
.Model
.TwoSide
&&
255 key
.fill_ccw
!= CLIP_CULL
)
256 key
.copy_bfc_ccw
= 1;
262 if (!brw_search_cache(&brw
->cache
, BRW_CACHE_CLIP_PROG
,
264 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
)) {
265 compile_clip_prog( brw
, &key
);