i965: clip: Move hpos_offest and ndc_offset into local functions.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #include "glsl/ralloc.h"
46
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
49
50
51 static void compile_clip_prog( struct brw_context *brw,
52 struct brw_clip_prog_key *key )
53 {
54 struct intel_context *intel = &brw->intel;
55 struct brw_clip_compile c;
56 const GLuint *program;
57 void *mem_ctx;
58 GLuint program_size;
59 GLuint delta;
60 GLuint i;
61 GLuint header_regs;
62
63 memset(&c, 0, sizeof(c));
64
65 mem_ctx = ralloc_context(NULL);
66
67 /* Begin the compilation:
68 */
69 brw_init_compile(brw, &c.func, mem_ctx);
70
71 c.func.single_program_flow = 1;
72
73 c.key = *key;
74 brw_compute_vue_map(&c.vue_map, intel, c.key.nr_userclip,
75 c.key.do_twoside_color, c.key.attrs);
76
77 /* Need to locate the two positions present in vertex + header.
78 * These are currently hardcoded:
79 */
80 if (intel->gen == 5)
81 header_regs = 3;
82 else
83 header_regs = 1;
84
85 delta = header_regs * REG_SIZE;
86
87 for (i = 0; i < VERT_RESULT_MAX; i++) {
88 if (c.key.attrs & BITFIELD64_BIT(i)) {
89 c.offset[i] = delta;
90 delta += ATTR_SIZE;
91
92 c.idx_to_attr[c.nr_attrs] = i;
93 c.nr_attrs++;
94 }
95 }
96
97 /* The vertex attributes start at a URB row-aligned offset after
98 * the 8-20 dword vertex header, and continue for a URB row-aligned
99 * length. nr_regs determines the urb_read_length from the start
100 * of the header to the end of the vertex data.
101 */
102 c.nr_regs = header_regs + (c.nr_attrs + 1) / 2;
103
104 c.nr_bytes = c.nr_regs * REG_SIZE;
105
106 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
107
108 /* For some reason the thread is spawned with only 4 channels
109 * unmasked.
110 */
111 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
112
113
114 /* Would ideally have the option of producing a program which could
115 * do all three:
116 */
117 switch (key->primitive) {
118 case GL_TRIANGLES:
119 if (key->do_unfilled)
120 brw_emit_unfilled_clip( &c );
121 else
122 brw_emit_tri_clip( &c );
123 break;
124 case GL_LINES:
125 brw_emit_line_clip( &c );
126 break;
127 case GL_POINTS:
128 brw_emit_point_clip( &c );
129 break;
130 default:
131 assert(0);
132 return;
133 }
134
135
136
137 /* get the program
138 */
139 program = brw_get_program(&c.func, &program_size);
140
141 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
142 printf("clip:\n");
143 for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
144 brw_disasm(stdout, &((struct brw_instruction *)program)[i],
145 intel->gen);
146 printf("\n");
147 }
148
149 brw_upload_cache(&brw->cache,
150 BRW_CLIP_PROG,
151 &c.key, sizeof(c.key),
152 program, program_size,
153 &c.prog_data, sizeof(c.prog_data),
154 &brw->clip.prog_offset, &brw->clip.prog_data);
155 ralloc_free(mem_ctx);
156 }
157
158 /* Calculate interpolants for triangle and line rasterization.
159 */
160 static void upload_clip_prog(struct brw_context *brw)
161 {
162 struct intel_context *intel = &brw->intel;
163 struct gl_context *ctx = &intel->ctx;
164 struct brw_clip_prog_key key;
165
166 memset(&key, 0, sizeof(key));
167
168 /* Populate the key:
169 */
170 /* BRW_NEW_REDUCED_PRIMITIVE */
171 key.primitive = brw->intel.reduced_primitive;
172 /* CACHE_NEW_VS_PROG */
173 key.attrs = brw->vs.prog_data->outputs_written;
174 /* _NEW_LIGHT */
175 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
176 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
177 key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
178 /* _NEW_TRANSFORM */
179 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
180
181 if (intel->gen == 5)
182 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
183 else
184 key.clip_mode = BRW_CLIPMODE_NORMAL;
185
186 /* _NEW_POLYGON */
187 if (key.primitive == GL_TRIANGLES) {
188 if (ctx->Polygon.CullFlag &&
189 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
190 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
191 else {
192 GLuint fill_front = CLIP_CULL;
193 GLuint fill_back = CLIP_CULL;
194 GLuint offset_front = 0;
195 GLuint offset_back = 0;
196
197 if (!ctx->Polygon.CullFlag ||
198 ctx->Polygon.CullFaceMode != GL_FRONT) {
199 switch (ctx->Polygon.FrontMode) {
200 case GL_FILL:
201 fill_front = CLIP_FILL;
202 offset_front = 0;
203 break;
204 case GL_LINE:
205 fill_front = CLIP_LINE;
206 offset_front = ctx->Polygon.OffsetLine;
207 break;
208 case GL_POINT:
209 fill_front = CLIP_POINT;
210 offset_front = ctx->Polygon.OffsetPoint;
211 break;
212 }
213 }
214
215 if (!ctx->Polygon.CullFlag ||
216 ctx->Polygon.CullFaceMode != GL_BACK) {
217 switch (ctx->Polygon.BackMode) {
218 case GL_FILL:
219 fill_back = CLIP_FILL;
220 offset_back = 0;
221 break;
222 case GL_LINE:
223 fill_back = CLIP_LINE;
224 offset_back = ctx->Polygon.OffsetLine;
225 break;
226 case GL_POINT:
227 fill_back = CLIP_POINT;
228 offset_back = ctx->Polygon.OffsetPoint;
229 break;
230 }
231 }
232
233 if (ctx->Polygon.BackMode != GL_FILL ||
234 ctx->Polygon.FrontMode != GL_FILL) {
235 key.do_unfilled = 1;
236
237 /* Most cases the fixed function units will handle. Cases where
238 * one or more polygon faces are unfilled will require help:
239 */
240 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
241
242 if (offset_back || offset_front) {
243 /* _NEW_POLYGON, _NEW_BUFFERS */
244 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
245 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
246 }
247
248 switch (ctx->Polygon.FrontFace) {
249 case GL_CCW:
250 key.fill_ccw = fill_front;
251 key.fill_cw = fill_back;
252 key.offset_ccw = offset_front;
253 key.offset_cw = offset_back;
254 if (ctx->Light.Model.TwoSide &&
255 key.fill_cw != CLIP_CULL)
256 key.copy_bfc_cw = 1;
257 break;
258 case GL_CW:
259 key.fill_cw = fill_front;
260 key.fill_ccw = fill_back;
261 key.offset_cw = offset_front;
262 key.offset_ccw = offset_back;
263 if (ctx->Light.Model.TwoSide &&
264 key.fill_ccw != CLIP_CULL)
265 key.copy_bfc_ccw = 1;
266 break;
267 }
268 }
269 }
270 }
271
272 if (!brw_search_cache(&brw->cache, BRW_CLIP_PROG,
273 &key, sizeof(key),
274 &brw->clip.prog_offset, &brw->clip.prog_data)) {
275 compile_clip_prog( brw, &key );
276 }
277 }
278
279
280 const struct brw_tracked_state brw_clip_prog = {
281 .dirty = {
282 .mesa = (_NEW_LIGHT |
283 _NEW_TRANSFORM |
284 _NEW_POLYGON |
285 _NEW_BUFFERS),
286 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
287 .cache = CACHE_NEW_VS_PROG
288 },
289 .prepare = upload_clip_prog
290 };