2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
45 #include "glsl/ralloc.h"
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
51 static void compile_clip_prog( struct brw_context
*brw
,
52 struct brw_clip_prog_key
*key
)
54 struct intel_context
*intel
= &brw
->intel
;
55 struct brw_clip_compile c
;
56 const GLuint
*program
;
63 memset(&c
, 0, sizeof(c
));
65 mem_ctx
= ralloc_context(NULL
);
67 /* Begin the compilation:
69 brw_init_compile(brw
, &c
.func
, mem_ctx
);
71 c
.func
.single_program_flow
= 1;
74 brw_compute_vue_map(&c
.vue_map
, intel
, c
.key
.nr_userclip
,
75 c
.key
.do_twoside_color
, c
.key
.attrs
);
77 /* Need to locate the two positions present in vertex + header.
78 * These are currently hardcoded:
85 delta
= header_regs
* REG_SIZE
;
87 for (i
= 0; i
< VERT_RESULT_MAX
; i
++) {
88 if (c
.key
.attrs
& BITFIELD64_BIT(i
)) {
92 c
.idx_to_attr
[c
.nr_attrs
] = i
;
97 /* The vertex attributes start at a URB row-aligned offset after
98 * the 8-20 dword vertex header, and continue for a URB row-aligned
99 * length. nr_regs determines the urb_read_length from the start
100 * of the header to the end of the vertex data.
102 c
.nr_regs
= header_regs
+ (c
.nr_attrs
+ 1) / 2;
104 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
106 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
108 /* For some reason the thread is spawned with only 4 channels
111 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
114 /* Would ideally have the option of producing a program which could
117 switch (key
->primitive
) {
119 if (key
->do_unfilled
)
120 brw_emit_unfilled_clip( &c
);
122 brw_emit_tri_clip( &c
);
125 brw_emit_line_clip( &c
);
128 brw_emit_point_clip( &c
);
139 program
= brw_get_program(&c
.func
, &program_size
);
141 if (unlikely(INTEL_DEBUG
& DEBUG_CLIP
)) {
143 for (i
= 0; i
< program_size
/ sizeof(struct brw_instruction
); i
++)
144 brw_disasm(stdout
, &((struct brw_instruction
*)program
)[i
],
149 brw_upload_cache(&brw
->cache
,
151 &c
.key
, sizeof(c
.key
),
152 program
, program_size
,
153 &c
.prog_data
, sizeof(c
.prog_data
),
154 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
);
155 ralloc_free(mem_ctx
);
158 /* Calculate interpolants for triangle and line rasterization.
160 static void upload_clip_prog(struct brw_context
*brw
)
162 struct intel_context
*intel
= &brw
->intel
;
163 struct gl_context
*ctx
= &intel
->ctx
;
164 struct brw_clip_prog_key key
;
166 memset(&key
, 0, sizeof(key
));
170 /* BRW_NEW_REDUCED_PRIMITIVE */
171 key
.primitive
= brw
->intel
.reduced_primitive
;
172 /* CACHE_NEW_VS_PROG */
173 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
175 key
.do_flat_shading
= (ctx
->Light
.ShadeModel
== GL_FLAT
);
176 key
.pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
177 key
.do_twoside_color
= (ctx
->Light
.Enabled
&& ctx
->Light
.Model
.TwoSide
);
179 key
.nr_userclip
= brw_count_bits(ctx
->Transform
.ClipPlanesEnabled
);
182 key
.clip_mode
= BRW_CLIPMODE_KERNEL_CLIP
;
184 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
187 if (key
.primitive
== GL_TRIANGLES
) {
188 if (ctx
->Polygon
.CullFlag
&&
189 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
190 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
192 GLuint fill_front
= CLIP_CULL
;
193 GLuint fill_back
= CLIP_CULL
;
194 GLuint offset_front
= 0;
195 GLuint offset_back
= 0;
197 if (!ctx
->Polygon
.CullFlag
||
198 ctx
->Polygon
.CullFaceMode
!= GL_FRONT
) {
199 switch (ctx
->Polygon
.FrontMode
) {
201 fill_front
= CLIP_FILL
;
205 fill_front
= CLIP_LINE
;
206 offset_front
= ctx
->Polygon
.OffsetLine
;
209 fill_front
= CLIP_POINT
;
210 offset_front
= ctx
->Polygon
.OffsetPoint
;
215 if (!ctx
->Polygon
.CullFlag
||
216 ctx
->Polygon
.CullFaceMode
!= GL_BACK
) {
217 switch (ctx
->Polygon
.BackMode
) {
219 fill_back
= CLIP_FILL
;
223 fill_back
= CLIP_LINE
;
224 offset_back
= ctx
->Polygon
.OffsetLine
;
227 fill_back
= CLIP_POINT
;
228 offset_back
= ctx
->Polygon
.OffsetPoint
;
233 if (ctx
->Polygon
.BackMode
!= GL_FILL
||
234 ctx
->Polygon
.FrontMode
!= GL_FILL
) {
237 /* Most cases the fixed function units will handle. Cases where
238 * one or more polygon faces are unfilled will require help:
240 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
242 if (offset_back
|| offset_front
) {
243 /* _NEW_POLYGON, _NEW_BUFFERS */
244 key
.offset_units
= ctx
->Polygon
.OffsetUnits
* brw
->intel
.polygon_offset_scale
;
245 key
.offset_factor
= ctx
->Polygon
.OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
248 switch (ctx
->Polygon
.FrontFace
) {
250 key
.fill_ccw
= fill_front
;
251 key
.fill_cw
= fill_back
;
252 key
.offset_ccw
= offset_front
;
253 key
.offset_cw
= offset_back
;
254 if (ctx
->Light
.Model
.TwoSide
&&
255 key
.fill_cw
!= CLIP_CULL
)
259 key
.fill_cw
= fill_front
;
260 key
.fill_ccw
= fill_back
;
261 key
.offset_cw
= offset_front
;
262 key
.offset_ccw
= offset_back
;
263 if (ctx
->Light
.Model
.TwoSide
&&
264 key
.fill_ccw
!= CLIP_CULL
)
265 key
.copy_bfc_ccw
= 1;
272 if (!brw_search_cache(&brw
->cache
, BRW_CLIP_PROG
,
274 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
)) {
275 compile_clip_prog( brw
, &key
);
280 const struct brw_tracked_state brw_clip_prog
= {
282 .mesa
= (_NEW_LIGHT
|
286 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
287 .cache
= CACHE_NEW_VS_PROG
289 .prepare
= upload_clip_prog