i965: Remove dead entrypoints to state cache, rename the one that's left.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #define FRONT_UNFILLED_BIT 0x1
46 #define BACK_UNFILLED_BIT 0x2
47
48
49 static void compile_clip_prog( struct brw_context *brw,
50 struct brw_clip_prog_key *key )
51 {
52 struct intel_context *intel = &brw->intel;
53 struct brw_clip_compile c;
54 const GLuint *program;
55 GLuint program_size;
56 GLuint delta;
57 GLuint i;
58 GLuint header_regs;
59
60 memset(&c, 0, sizeof(c));
61
62 /* Begin the compilation:
63 */
64 brw_init_compile(brw, &c.func);
65
66 c.func.single_program_flow = 1;
67
68 c.key = *key;
69
70 /* Need to locate the two positions present in vertex + header.
71 * These are currently hardcoded:
72 */
73 c.header_position_offset = ATTR_SIZE;
74
75 if (intel->gen == 5)
76 header_regs = 3;
77 else
78 header_regs = 1;
79
80 delta = header_regs * REG_SIZE;
81
82 for (i = 0; i < VERT_RESULT_MAX; i++) {
83 if (c.key.attrs & BITFIELD64_BIT(i)) {
84 c.offset[i] = delta;
85 delta += ATTR_SIZE;
86
87 c.idx_to_attr[c.nr_attrs] = i;
88 c.nr_attrs++;
89 }
90 }
91
92 /* The vertex attributes start at a URB row-aligned offset after
93 * the 8-20 dword vertex header, and continue for a URB row-aligned
94 * length. nr_regs determines the urb_read_length from the start
95 * of the header to the end of the vertex data.
96 */
97 c.nr_regs = header_regs + (c.nr_attrs + 1) / 2;
98
99 c.nr_bytes = c.nr_regs * REG_SIZE;
100
101 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
102
103 /* For some reason the thread is spawned with only 4 channels
104 * unmasked.
105 */
106 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
107
108
109 /* Would ideally have the option of producing a program which could
110 * do all three:
111 */
112 switch (key->primitive) {
113 case GL_TRIANGLES:
114 if (key->do_unfilled)
115 brw_emit_unfilled_clip( &c );
116 else
117 brw_emit_tri_clip( &c );
118 break;
119 case GL_LINES:
120 brw_emit_line_clip( &c );
121 break;
122 case GL_POINTS:
123 brw_emit_point_clip( &c );
124 break;
125 default:
126 assert(0);
127 return;
128 }
129
130
131
132 /* get the program
133 */
134 program = brw_get_program(&c.func, &program_size);
135
136 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
137 printf("clip:\n");
138 for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
139 brw_disasm(stdout, &((struct brw_instruction *)program)[i],
140 intel->gen);
141 printf("\n");
142 }
143
144 /* Upload
145 */
146 drm_intel_bo_unreference(brw->clip.prog_bo);
147 brw->clip.prog_bo = brw_upload_cache(&brw->cache,
148 BRW_CLIP_PROG,
149 &c.key, sizeof(c.key),
150 program, program_size,
151 &c.prog_data, sizeof(c.prog_data),
152 &brw->clip.prog_data);
153 }
154
155 /* Calculate interpolants for triangle and line rasterization.
156 */
157 static void upload_clip_prog(struct brw_context *brw)
158 {
159 struct intel_context *intel = &brw->intel;
160 struct gl_context *ctx = &intel->ctx;
161 struct brw_clip_prog_key key;
162
163 memset(&key, 0, sizeof(key));
164
165 /* Populate the key:
166 */
167 /* BRW_NEW_REDUCED_PRIMITIVE */
168 key.primitive = brw->intel.reduced_primitive;
169 /* CACHE_NEW_VS_PROG */
170 key.attrs = brw->vs.prog_data->outputs_written;
171 /* _NEW_LIGHT */
172 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
173 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
174 /* _NEW_TRANSFORM */
175 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
176
177 if (intel->gen == 5)
178 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
179 else
180 key.clip_mode = BRW_CLIPMODE_NORMAL;
181
182 /* _NEW_POLYGON */
183 if (key.primitive == GL_TRIANGLES) {
184 if (ctx->Polygon.CullFlag &&
185 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
186 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
187 else {
188 GLuint fill_front = CLIP_CULL;
189 GLuint fill_back = CLIP_CULL;
190 GLuint offset_front = 0;
191 GLuint offset_back = 0;
192
193 if (!ctx->Polygon.CullFlag ||
194 ctx->Polygon.CullFaceMode != GL_FRONT) {
195 switch (ctx->Polygon.FrontMode) {
196 case GL_FILL:
197 fill_front = CLIP_FILL;
198 offset_front = 0;
199 break;
200 case GL_LINE:
201 fill_front = CLIP_LINE;
202 offset_front = ctx->Polygon.OffsetLine;
203 break;
204 case GL_POINT:
205 fill_front = CLIP_POINT;
206 offset_front = ctx->Polygon.OffsetPoint;
207 break;
208 }
209 }
210
211 if (!ctx->Polygon.CullFlag ||
212 ctx->Polygon.CullFaceMode != GL_BACK) {
213 switch (ctx->Polygon.BackMode) {
214 case GL_FILL:
215 fill_back = CLIP_FILL;
216 offset_back = 0;
217 break;
218 case GL_LINE:
219 fill_back = CLIP_LINE;
220 offset_back = ctx->Polygon.OffsetLine;
221 break;
222 case GL_POINT:
223 fill_back = CLIP_POINT;
224 offset_back = ctx->Polygon.OffsetPoint;
225 break;
226 }
227 }
228
229 if (ctx->Polygon.BackMode != GL_FILL ||
230 ctx->Polygon.FrontMode != GL_FILL) {
231 key.do_unfilled = 1;
232
233 /* Most cases the fixed function units will handle. Cases where
234 * one or more polygon faces are unfilled will require help:
235 */
236 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
237
238 if (offset_back || offset_front) {
239 /* _NEW_POLYGON, _NEW_BUFFERS */
240 key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
241 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
242 }
243
244 switch (ctx->Polygon.FrontFace) {
245 case GL_CCW:
246 key.fill_ccw = fill_front;
247 key.fill_cw = fill_back;
248 key.offset_ccw = offset_front;
249 key.offset_cw = offset_back;
250 if (ctx->Light.Model.TwoSide &&
251 key.fill_cw != CLIP_CULL)
252 key.copy_bfc_cw = 1;
253 break;
254 case GL_CW:
255 key.fill_cw = fill_front;
256 key.fill_ccw = fill_back;
257 key.offset_cw = offset_front;
258 key.offset_ccw = offset_back;
259 if (ctx->Light.Model.TwoSide &&
260 key.fill_ccw != CLIP_CULL)
261 key.copy_bfc_ccw = 1;
262 break;
263 }
264 }
265 }
266 }
267
268 drm_intel_bo_unreference(brw->clip.prog_bo);
269 brw->clip.prog_bo = brw_search_cache(&brw->cache, BRW_CLIP_PROG,
270 &key, sizeof(key),
271 &brw->clip.prog_data);
272 if (brw->clip.prog_bo == NULL)
273 compile_clip_prog( brw, &key );
274 }
275
276
277 const struct brw_tracked_state brw_clip_prog = {
278 .dirty = {
279 .mesa = (_NEW_LIGHT |
280 _NEW_TRANSFORM |
281 _NEW_POLYGON |
282 _NEW_BUFFERS),
283 .brw = (BRW_NEW_REDUCED_PRIMITIVE),
284 .cache = CACHE_NEW_VS_PROG
285 },
286 .prepare = upload_clip_prog
287 };