i965 Gen4/5: Introduce 'interpolation map' alongside the VUE map
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35
36 #include "intel_batchbuffer.h"
37
38 #include "brw_defines.h"
39 #include "brw_context.h"
40 #include "brw_eu.h"
41 #include "brw_util.h"
42 #include "brw_state.h"
43 #include "brw_clip.h"
44
45 #include "glsl/ralloc.h"
46
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
49
50
51 static void compile_clip_prog( struct brw_context *brw,
52 struct brw_clip_prog_key *key )
53 {
54 struct brw_clip_compile c;
55 const GLuint *program;
56 void *mem_ctx;
57 GLuint program_size;
58 GLuint i;
59
60 memset(&c, 0, sizeof(c));
61
62 mem_ctx = ralloc_context(NULL);
63
64 /* Begin the compilation:
65 */
66 brw_init_compile(brw, &c.func, mem_ctx);
67
68 c.func.single_program_flow = 1;
69
70 c.key = *key;
71 c.vue_map = brw->vue_map_geom_out;
72
73 /* nr_regs is the number of registers filled by reading data from the VUE.
74 * This program accesses the entire VUE, so nr_regs needs to be the size of
75 * the VUE (measured in pairs, since two slots are stored in each
76 * register).
77 */
78 c.nr_regs = (c.vue_map.num_slots + 1)/2;
79
80 c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
81
82 /* For some reason the thread is spawned with only 4 channels
83 * unmasked.
84 */
85 brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
86
87
88 /* Would ideally have the option of producing a program which could
89 * do all three:
90 */
91 switch (key->primitive) {
92 case GL_TRIANGLES:
93 if (key->do_unfilled)
94 brw_emit_unfilled_clip( &c );
95 else
96 brw_emit_tri_clip( &c );
97 break;
98 case GL_LINES:
99 brw_emit_line_clip( &c );
100 break;
101 case GL_POINTS:
102 brw_emit_point_clip( &c );
103 break;
104 default:
105 assert(0);
106 return;
107 }
108
109
110
111 /* get the program
112 */
113 program = brw_get_program(&c.func, &program_size);
114
115 if (unlikely(INTEL_DEBUG & DEBUG_CLIP)) {
116 printf("clip:\n");
117 for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
118 brw_disasm(stdout, &((struct brw_instruction *)program)[i],
119 brw->gen);
120 printf("\n");
121 }
122
123 brw_upload_cache(&brw->cache,
124 BRW_CLIP_PROG,
125 &c.key, sizeof(c.key),
126 program, program_size,
127 &c.prog_data, sizeof(c.prog_data),
128 &brw->clip.prog_offset, &brw->clip.prog_data);
129 ralloc_free(mem_ctx);
130 }
131
132 /* Calculate interpolants for triangle and line rasterization.
133 */
134 static void
135 brw_upload_clip_prog(struct brw_context *brw)
136 {
137 struct gl_context *ctx = &brw->ctx;
138 struct brw_clip_prog_key key;
139
140 memset(&key, 0, sizeof(key));
141
142 /* Populate the key:
143 */
144
145 /* BRW_NEW_INTERPOLATION_MAP */
146 key.interpolation_mode = brw->interpolation_mode;
147
148 /* BRW_NEW_REDUCED_PRIMITIVE */
149 key.primitive = brw->reduced_primitive;
150 /* BRW_NEW_VUE_MAP_GEOM_OUT */
151 key.attrs = brw->vue_map_geom_out.slots_valid;
152 /* _NEW_LIGHT */
153 key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
154 key.pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
155 /* _NEW_TRANSFORM (also part of VUE map)*/
156 key.nr_userclip = _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
157
158 if (brw->gen == 5)
159 key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
160 else
161 key.clip_mode = BRW_CLIPMODE_NORMAL;
162
163 /* _NEW_POLYGON */
164 if (key.primitive == GL_TRIANGLES) {
165 if (ctx->Polygon.CullFlag &&
166 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
167 key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
168 else {
169 GLuint fill_front = CLIP_CULL;
170 GLuint fill_back = CLIP_CULL;
171 GLuint offset_front = 0;
172 GLuint offset_back = 0;
173
174 if (!ctx->Polygon.CullFlag ||
175 ctx->Polygon.CullFaceMode != GL_FRONT) {
176 switch (ctx->Polygon.FrontMode) {
177 case GL_FILL:
178 fill_front = CLIP_FILL;
179 offset_front = 0;
180 break;
181 case GL_LINE:
182 fill_front = CLIP_LINE;
183 offset_front = ctx->Polygon.OffsetLine;
184 break;
185 case GL_POINT:
186 fill_front = CLIP_POINT;
187 offset_front = ctx->Polygon.OffsetPoint;
188 break;
189 }
190 }
191
192 if (!ctx->Polygon.CullFlag ||
193 ctx->Polygon.CullFaceMode != GL_BACK) {
194 switch (ctx->Polygon.BackMode) {
195 case GL_FILL:
196 fill_back = CLIP_FILL;
197 offset_back = 0;
198 break;
199 case GL_LINE:
200 fill_back = CLIP_LINE;
201 offset_back = ctx->Polygon.OffsetLine;
202 break;
203 case GL_POINT:
204 fill_back = CLIP_POINT;
205 offset_back = ctx->Polygon.OffsetPoint;
206 break;
207 }
208 }
209
210 if (ctx->Polygon.BackMode != GL_FILL ||
211 ctx->Polygon.FrontMode != GL_FILL) {
212 key.do_unfilled = 1;
213
214 /* Most cases the fixed function units will handle. Cases where
215 * one or more polygon faces are unfilled will require help:
216 */
217 key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
218
219 if (offset_back || offset_front) {
220 /* _NEW_POLYGON, _NEW_BUFFERS */
221 key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
222 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
223 }
224
225 switch (ctx->Polygon.FrontFace) {
226 case GL_CCW:
227 key.fill_ccw = fill_front;
228 key.fill_cw = fill_back;
229 key.offset_ccw = offset_front;
230 key.offset_cw = offset_back;
231 if (ctx->Light.Model.TwoSide &&
232 key.fill_cw != CLIP_CULL)
233 key.copy_bfc_cw = 1;
234 break;
235 case GL_CW:
236 key.fill_cw = fill_front;
237 key.fill_ccw = fill_back;
238 key.offset_cw = offset_front;
239 key.offset_ccw = offset_back;
240 if (ctx->Light.Model.TwoSide &&
241 key.fill_ccw != CLIP_CULL)
242 key.copy_bfc_ccw = 1;
243 break;
244 }
245 }
246 }
247 }
248
249 if (!brw_search_cache(&brw->cache, BRW_CLIP_PROG,
250 &key, sizeof(key),
251 &brw->clip.prog_offset, &brw->clip.prog_data)) {
252 compile_clip_prog( brw, &key );
253 }
254 }
255
256
257 const struct brw_tracked_state brw_clip_prog = {
258 .dirty = {
259 .mesa = (_NEW_LIGHT |
260 _NEW_TRANSFORM |
261 _NEW_POLYGON |
262 _NEW_BUFFERS),
263 .brw = (BRW_NEW_REDUCED_PRIMITIVE |
264 BRW_NEW_VUE_MAP_GEOM_OUT |
265 BRW_NEW_INTERPOLATION_MAP)
266 },
267 .emit = brw_upload_clip_prog
268 };