2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
45 #include "glsl/ralloc.h"
47 #define FRONT_UNFILLED_BIT 0x1
48 #define BACK_UNFILLED_BIT 0x2
51 static void compile_clip_prog( struct brw_context
*brw
,
52 struct brw_clip_prog_key
*key
)
54 struct brw_clip_compile c
;
55 const GLuint
*program
;
60 memset(&c
, 0, sizeof(c
));
62 mem_ctx
= ralloc_context(NULL
);
64 /* Begin the compilation:
66 brw_init_compile(brw
, &c
.func
, mem_ctx
);
68 c
.func
.single_program_flow
= 1;
71 c
.vue_map
= brw
->vue_map_geom_out
;
73 /* nr_regs is the number of registers filled by reading data from the VUE.
74 * This program accesses the entire VUE, so nr_regs needs to be the size of
75 * the VUE (measured in pairs, since two slots are stored in each
78 c
.nr_regs
= (c
.vue_map
.num_slots
+ 1)/2;
80 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
82 /* For some reason the thread is spawned with only 4 channels
85 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
88 /* Would ideally have the option of producing a program which could
91 switch (key
->primitive
) {
94 brw_emit_unfilled_clip( &c
);
96 brw_emit_tri_clip( &c
);
99 brw_emit_line_clip( &c
);
102 brw_emit_point_clip( &c
);
113 program
= brw_get_program(&c
.func
, &program_size
);
115 if (unlikely(INTEL_DEBUG
& DEBUG_CLIP
)) {
117 for (i
= 0; i
< program_size
/ sizeof(struct brw_instruction
); i
++)
118 brw_disasm(stdout
, &((struct brw_instruction
*)program
)[i
],
123 brw_upload_cache(&brw
->cache
,
125 &c
.key
, sizeof(c
.key
),
126 program
, program_size
,
127 &c
.prog_data
, sizeof(c
.prog_data
),
128 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
);
129 ralloc_free(mem_ctx
);
132 /* Calculate interpolants for triangle and line rasterization.
135 brw_upload_clip_prog(struct brw_context
*brw
)
137 struct gl_context
*ctx
= &brw
->ctx
;
138 struct brw_clip_prog_key key
;
140 memset(&key
, 0, sizeof(key
));
145 /* BRW_NEW_INTERPOLATION_MAP */
146 key
.interpolation_mode
= brw
->interpolation_mode
;
148 /* BRW_NEW_REDUCED_PRIMITIVE */
149 key
.primitive
= brw
->reduced_primitive
;
150 /* BRW_NEW_VUE_MAP_GEOM_OUT */
151 key
.attrs
= brw
->vue_map_geom_out
.slots_valid
;
153 key
.do_flat_shading
= (ctx
->Light
.ShadeModel
== GL_FLAT
);
154 key
.pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
155 /* _NEW_TRANSFORM (also part of VUE map)*/
156 key
.nr_userclip
= _mesa_bitcount_64(ctx
->Transform
.ClipPlanesEnabled
);
159 key
.clip_mode
= BRW_CLIPMODE_KERNEL_CLIP
;
161 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
164 if (key
.primitive
== GL_TRIANGLES
) {
165 if (ctx
->Polygon
.CullFlag
&&
166 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
167 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
169 GLuint fill_front
= CLIP_CULL
;
170 GLuint fill_back
= CLIP_CULL
;
171 GLuint offset_front
= 0;
172 GLuint offset_back
= 0;
174 if (!ctx
->Polygon
.CullFlag
||
175 ctx
->Polygon
.CullFaceMode
!= GL_FRONT
) {
176 switch (ctx
->Polygon
.FrontMode
) {
178 fill_front
= CLIP_FILL
;
182 fill_front
= CLIP_LINE
;
183 offset_front
= ctx
->Polygon
.OffsetLine
;
186 fill_front
= CLIP_POINT
;
187 offset_front
= ctx
->Polygon
.OffsetPoint
;
192 if (!ctx
->Polygon
.CullFlag
||
193 ctx
->Polygon
.CullFaceMode
!= GL_BACK
) {
194 switch (ctx
->Polygon
.BackMode
) {
196 fill_back
= CLIP_FILL
;
200 fill_back
= CLIP_LINE
;
201 offset_back
= ctx
->Polygon
.OffsetLine
;
204 fill_back
= CLIP_POINT
;
205 offset_back
= ctx
->Polygon
.OffsetPoint
;
210 if (ctx
->Polygon
.BackMode
!= GL_FILL
||
211 ctx
->Polygon
.FrontMode
!= GL_FILL
) {
214 /* Most cases the fixed function units will handle. Cases where
215 * one or more polygon faces are unfilled will require help:
217 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
219 if (offset_back
|| offset_front
) {
220 /* _NEW_POLYGON, _NEW_BUFFERS */
221 key
.offset_units
= ctx
->Polygon
.OffsetUnits
* ctx
->DrawBuffer
->_MRD
* 2;
222 key
.offset_factor
= ctx
->Polygon
.OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
225 switch (ctx
->Polygon
.FrontFace
) {
227 key
.fill_ccw
= fill_front
;
228 key
.fill_cw
= fill_back
;
229 key
.offset_ccw
= offset_front
;
230 key
.offset_cw
= offset_back
;
231 if (ctx
->Light
.Model
.TwoSide
&&
232 key
.fill_cw
!= CLIP_CULL
)
236 key
.fill_cw
= fill_front
;
237 key
.fill_ccw
= fill_back
;
238 key
.offset_cw
= offset_front
;
239 key
.offset_ccw
= offset_back
;
240 if (ctx
->Light
.Model
.TwoSide
&&
241 key
.fill_ccw
!= CLIP_CULL
)
242 key
.copy_bfc_ccw
= 1;
249 if (!brw_search_cache(&brw
->cache
, BRW_CLIP_PROG
,
251 &brw
->clip
.prog_offset
, &brw
->clip
.prog_data
)) {
252 compile_clip_prog( brw
, &key
);
257 const struct brw_tracked_state brw_clip_prog
= {
259 .mesa
= (_NEW_LIGHT
|
263 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
|
264 BRW_NEW_VUE_MAP_GEOM_OUT
|
265 BRW_NEW_INTERPOLATION_MAP
)
267 .emit
= brw_upload_clip_prog