2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
36 #include "intel_batchbuffer.h"
38 #include "brw_defines.h"
39 #include "brw_context.h"
42 #include "brw_state.h"
45 #define FRONT_UNFILLED_BIT 0x1
46 #define BACK_UNFILLED_BIT 0x2
49 static void compile_clip_prog( struct brw_context
*brw
,
50 struct brw_clip_prog_key
*key
)
52 struct intel_context
*intel
= &brw
->intel
;
53 struct brw_clip_compile c
;
54 const GLuint
*program
;
59 memset(&c
, 0, sizeof(c
));
61 /* Begin the compilation:
63 brw_init_compile(brw
, &c
.func
);
65 c
.func
.single_program_flow
= 1;
69 /* Need to locate the two positions present in vertex + header.
70 * These are currently hardcoded:
72 c
.header_position_offset
= ATTR_SIZE
;
79 for (i
= 0; i
< VERT_RESULT_MAX
; i
++)
80 if (c
.key
.attrs
& BITFIELD64_BIT(i
)) {
85 c
.nr_attrs
= brw_count_bits(c
.key
.attrs
);
87 /* The vertex attributes start at a URB row-aligned offset after
88 * the 8-20 dword vertex header, and continue for a URB row-aligned
89 * length. nr_regs determines the urb_read_length from the start
90 * of the header to the end of the vertex data.
93 c
.nr_regs
= 3 + (c
.nr_attrs
+ 1) / 2;
95 c
.nr_regs
= 1 + (c
.nr_attrs
+ 1) / 2;
97 c
.nr_bytes
= c
.nr_regs
* REG_SIZE
;
99 c
.prog_data
.clip_mode
= c
.key
.clip_mode
; /* XXX */
101 /* For some reason the thread is spawned with only 4 channels
104 brw_set_mask_control(&c
.func
, BRW_MASK_DISABLE
);
107 /* Would ideally have the option of producing a program which could
110 switch (key
->primitive
) {
112 if (key
->do_unfilled
)
113 brw_emit_unfilled_clip( &c
);
115 brw_emit_tri_clip( &c
);
118 brw_emit_line_clip( &c
);
121 brw_emit_point_clip( &c
);
132 program
= brw_get_program(&c
.func
, &program_size
);
134 if (INTEL_DEBUG
& DEBUG_CLIP
) {
136 for (i
= 0; i
< program_size
/ sizeof(struct brw_instruction
); i
++)
137 brw_disasm(stdout
, &((struct brw_instruction
*)program
)[i
],
144 drm_intel_bo_unreference(brw
->clip
.prog_bo
);
145 brw
->clip
.prog_bo
= brw_upload_cache_with_auxdata(&brw
->cache
,
147 &c
.key
, sizeof(c
.key
),
149 program
, program_size
,
152 &brw
->clip
.prog_data
);
155 /* Calculate interpolants for triangle and line rasterization.
157 static void upload_clip_prog(struct brw_context
*brw
)
159 struct intel_context
*intel
= &brw
->intel
;
160 GLcontext
*ctx
= &intel
->ctx
;
161 struct brw_clip_prog_key key
;
163 memset(&key
, 0, sizeof(key
));
167 /* BRW_NEW_REDUCED_PRIMITIVE */
168 key
.primitive
= brw
->intel
.reduced_primitive
;
169 /* CACHE_NEW_VS_PROG */
170 key
.attrs
= brw
->vs
.prog_data
->outputs_written
;
172 key
.do_flat_shading
= (ctx
->Light
.ShadeModel
== GL_FLAT
);
173 key
.pv_first
= (ctx
->Light
.ProvokingVertex
== GL_FIRST_VERTEX_CONVENTION
);
175 key
.nr_userclip
= brw_count_bits(ctx
->Transform
.ClipPlanesEnabled
);
178 key
.clip_mode
= BRW_CLIPMODE_KERNEL_CLIP
;
180 key
.clip_mode
= BRW_CLIPMODE_NORMAL
;
183 if (key
.primitive
== GL_TRIANGLES
) {
184 if (ctx
->Polygon
.CullFlag
&&
185 ctx
->Polygon
.CullFaceMode
== GL_FRONT_AND_BACK
)
186 key
.clip_mode
= BRW_CLIPMODE_REJECT_ALL
;
188 GLuint fill_front
= CLIP_CULL
;
189 GLuint fill_back
= CLIP_CULL
;
190 GLuint offset_front
= 0;
191 GLuint offset_back
= 0;
193 if (!ctx
->Polygon
.CullFlag
||
194 ctx
->Polygon
.CullFaceMode
!= GL_FRONT
) {
195 switch (ctx
->Polygon
.FrontMode
) {
197 fill_front
= CLIP_FILL
;
201 fill_front
= CLIP_LINE
;
202 offset_front
= ctx
->Polygon
.OffsetLine
;
205 fill_front
= CLIP_POINT
;
206 offset_front
= ctx
->Polygon
.OffsetPoint
;
211 if (!ctx
->Polygon
.CullFlag
||
212 ctx
->Polygon
.CullFaceMode
!= GL_BACK
) {
213 switch (ctx
->Polygon
.BackMode
) {
215 fill_back
= CLIP_FILL
;
219 fill_back
= CLIP_LINE
;
220 offset_back
= ctx
->Polygon
.OffsetLine
;
223 fill_back
= CLIP_POINT
;
224 offset_back
= ctx
->Polygon
.OffsetPoint
;
229 if (ctx
->Polygon
.BackMode
!= GL_FILL
||
230 ctx
->Polygon
.FrontMode
!= GL_FILL
) {
233 /* Most cases the fixed function units will handle. Cases where
234 * one or more polygon faces are unfilled will require help:
236 key
.clip_mode
= BRW_CLIPMODE_CLIP_NON_REJECTED
;
238 if (offset_back
|| offset_front
) {
239 /* _NEW_POLYGON, _NEW_BUFFERS */
240 key
.offset_units
= ctx
->Polygon
.OffsetUnits
* brw
->intel
.polygon_offset_scale
;
241 key
.offset_factor
= ctx
->Polygon
.OffsetFactor
* ctx
->DrawBuffer
->_MRD
;
244 switch (ctx
->Polygon
.FrontFace
) {
246 key
.fill_ccw
= fill_front
;
247 key
.fill_cw
= fill_back
;
248 key
.offset_ccw
= offset_front
;
249 key
.offset_cw
= offset_back
;
250 if (ctx
->Light
.Model
.TwoSide
&&
251 key
.fill_cw
!= CLIP_CULL
)
255 key
.fill_cw
= fill_front
;
256 key
.fill_ccw
= fill_back
;
257 key
.offset_cw
= offset_front
;
258 key
.offset_ccw
= offset_back
;
259 if (ctx
->Light
.Model
.TwoSide
&&
260 key
.fill_ccw
!= CLIP_CULL
)
261 key
.copy_bfc_ccw
= 1;
268 drm_intel_bo_unreference(brw
->clip
.prog_bo
);
269 brw
->clip
.prog_bo
= brw_search_cache(&brw
->cache
, BRW_CLIP_PROG
,
272 &brw
->clip
.prog_data
);
273 if (brw
->clip
.prog_bo
== NULL
)
274 compile_clip_prog( brw
, &key
);
278 const struct brw_tracked_state brw_clip_prog
= {
280 .mesa
= (_NEW_LIGHT
|
284 .brw
= (BRW_NEW_REDUCED_PRIMITIVE
),
285 .cache
= CACHE_NEW_VS_PROG
287 .prepare
= upload_clip_prog