Minor r200 vertex program cleanups. Remove disabled leftovers from r300 vertex progra...
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip_line.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "glheader.h"
33 #include "macros.h"
34 #include "enums.h"
35
36 #include "shader/program.h"
37 #include "intel_batchbuffer.h"
38
39 #include "brw_defines.h"
40 #include "brw_context.h"
41 #include "brw_eu.h"
42 #include "brw_util.h"
43 #include "brw_clip.h"
44
45
46
47 static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
48 {
49 GLuint i = 0,j;
50
51 /* Register usage is static, precompute here:
52 */
53 c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
54
55 if (c->key.nr_userclip) {
56 c->reg.fixed_planes = brw_vec4_grf(i, 0);
57 i += (6 + c->key.nr_userclip + 1) / 2;
58
59 c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
60 }
61 else
62 c->prog_data.curb_read_length = 0;
63
64
65 /* Payload vertices plus space for more generated vertices:
66 */
67 for (j = 0; j < 4; j++) {
68 c->reg.vertex[j] = brw_vec4_grf(i, 0);
69 i += c->nr_regs;
70 }
71
72 c->reg.t = brw_vec1_grf(i, 0);
73 c->reg.t0 = brw_vec1_grf(i, 1);
74 c->reg.t1 = brw_vec1_grf(i, 2);
75 c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
76 c->reg.plane_equation = brw_vec4_grf(i, 4);
77 i++;
78
79 c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
80 c->reg.dp1 = brw_vec1_grf(i, 4);
81 i++;
82
83 if (!c->key.nr_userclip) {
84 c->reg.fixed_planes = brw_vec8_grf(i, 0);
85 i++;
86 }
87
88
89 c->first_tmp = i;
90 c->last_tmp = i;
91
92 c->prog_data.urb_read_length = c->nr_regs; /* ? */
93 c->prog_data.total_grf = i;
94 }
95
96
97
98 /* Line clipping, more or less following the following algorithm:
99 *
100 * for (p=0;p<MAX_PLANES;p++) {
101 * if (clipmask & (1 << p)) {
102 * GLfloat dp0 = DOTPROD( vtx0, plane[p] );
103 * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
104 *
105 * if (IS_NEGATIVE(dp1)) {
106 * GLfloat t = dp1 / (dp1 - dp0);
107 * if (t > t1) t1 = t;
108 * } else {
109 * GLfloat t = dp0 / (dp0 - dp1);
110 * if (t > t0) t0 = t;
111 * }
112 *
113 * if (t0 + t1 >= 1.0)
114 * return;
115 * }
116 * }
117 *
118 * interp( ctx, newvtx0, vtx0, vtx1, t0 );
119 * interp( ctx, newvtx1, vtx1, vtx0, t1 );
120 *
121 */
122 static void clip_and_emit_line( struct brw_clip_compile *c )
123 {
124 struct brw_compile *p = &c->func;
125 struct brw_indirect vtx0 = brw_indirect(0, 0);
126 struct brw_indirect vtx1 = brw_indirect(1, 0);
127 struct brw_indirect newvtx0 = brw_indirect(2, 0);
128 struct brw_indirect newvtx1 = brw_indirect(3, 0);
129 struct brw_indirect plane_ptr = brw_indirect(4, 0);
130 struct brw_instruction *plane_loop;
131 struct brw_instruction *plane_active;
132 struct brw_instruction *is_negative;
133 struct brw_instruction *not_culled;
134 struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
135
136 brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
137 brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
138 brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
139 brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
140 brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
141
142 /* Note: init t0, t1 together:
143 */
144 brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
145
146 brw_clip_init_planes(c);
147 brw_clip_init_clipmask(c);
148
149 plane_loop = brw_DO(p, BRW_EXECUTE_1);
150 {
151 /* if (planemask & 1)
152 */
153 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
154 brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
155
156 plane_active = brw_IF(p, BRW_EXECUTE_1);
157 {
158 if (c->key.nr_userclip)
159 brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
160 else
161 brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
162
163 /* dp = DP4(vtx->position, plane)
164 */
165 brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation);
166
167 /* if (IS_NEGATIVE(dp1))
168 */
169 brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
170 brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation);
171 is_negative = brw_IF(p, BRW_EXECUTE_1);
172 {
173 brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
174 brw_math_invert(p, c->reg.t, c->reg.t);
175 brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
176
177 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
178 brw_MOV(p, c->reg.t1, c->reg.t);
179 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
180 }
181 is_negative = brw_ELSE(p, is_negative);
182 {
183 /* Coming back in. We know that both cannot be negative
184 * because the line would have been culled in that case.
185 */
186 brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
187 brw_math_invert(p, c->reg.t, c->reg.t);
188 brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
189
190 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
191 brw_MOV(p, c->reg.t0, c->reg.t);
192 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
193 }
194 brw_ENDIF(p, is_negative);
195 }
196 brw_ENDIF(p, plane_active);
197
198 /* plane_ptr++;
199 */
200 brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
201
202 /* while (planemask>>=1) != 0
203 */
204 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
205 brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
206 }
207 brw_WHILE(p, plane_loop);
208
209 brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
210 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
211 not_culled = brw_IF(p, BRW_EXECUTE_1);
212 {
213 brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE);
214 brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, GL_FALSE);
215
216 brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
217 brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
218 }
219 brw_ENDIF(p, not_culled);
220 brw_clip_kill_thread(c);
221 }
222
223
224
225 void brw_emit_line_clip( struct brw_clip_compile *c )
226 {
227 brw_clip_line_alloc_regs(c);
228
229 if (c->key.do_flat_shading)
230 brw_clip_copy_colors(c, 0, 1);
231
232 clip_and_emit_line(c);
233 }