[i915] Include header to pick up intel_ttm_bo_create_from_handle() proto.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip_line.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "glheader.h"
33 #include "macros.h"
34 #include "enums.h"
35
36 #include "shader/program.h"
37 #include "intel_batchbuffer.h"
38
39 #include "brw_defines.h"
40 #include "brw_context.h"
41 #include "brw_eu.h"
42 #include "brw_util.h"
43 #include "brw_clip.h"
44
45
46
47 static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
48 {
49 GLuint i = 0,j;
50
51 /* Register usage is static, precompute here:
52 */
53 c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
54
55 if (c->key.nr_userclip) {
56 c->reg.fixed_planes = brw_vec4_grf(i, 0);
57 i += (6 + c->key.nr_userclip + 1) / 2;
58
59 c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
60 }
61 else
62 c->prog_data.curb_read_length = 0;
63
64
65 /* Payload vertices plus space for more generated vertices:
66 */
67 for (j = 0; j < 4; j++) {
68 c->reg.vertex[j] = brw_vec4_grf(i, 0);
69 i += c->nr_regs;
70 }
71
72 c->reg.t = brw_vec1_grf(i, 0);
73 c->reg.t0 = brw_vec1_grf(i, 1);
74 c->reg.t1 = brw_vec1_grf(i, 2);
75 c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
76 c->reg.plane_equation = brw_vec4_grf(i, 4);
77 i++;
78
79 c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
80 c->reg.dp1 = brw_vec1_grf(i, 4);
81 i++;
82
83 if (!c->key.nr_userclip) {
84 c->reg.fixed_planes = brw_vec8_grf(i, 0);
85 i++;
86 }
87
88
89 c->first_tmp = i;
90 c->last_tmp = i;
91
92 c->prog_data.urb_read_length = c->nr_regs; /* ? */
93 c->prog_data.total_grf = i;
94 }
95
96
97
98 /* Line clipping, more or less following the following algorithm:
99 *
100 * for (p=0;p<MAX_PLANES;p++) {
101 * if (clipmask & (1 << p)) {
102 * GLfloat dp0 = DOTPROD( vtx0, plane[p] );
103 * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
104 *
105 * if (IS_NEGATIVE(dp1)) {
106 * GLfloat t = dp1 / (dp1 - dp0);
107 * if (t > t1) t1 = t;
108 * } else {
109 * GLfloat t = dp0 / (dp0 - dp1);
110 * if (t > t0) t0 = t;
111 * }
112 *
113 * if (t0 + t1 >= 1.0)
114 * return;
115 * }
116 * }
117 *
118 * interp( ctx, newvtx0, vtx0, vtx1, t0 );
119 * interp( ctx, newvtx1, vtx1, vtx0, t1 );
120 *
121 */
122 static void clip_and_emit_line( struct brw_clip_compile *c )
123 {
124 struct brw_compile *p = &c->func;
125 struct brw_indirect vtx0 = brw_indirect(0, 0);
126 struct brw_indirect vtx1 = brw_indirect(1, 0);
127 struct brw_indirect newvtx0 = brw_indirect(2, 0);
128 struct brw_indirect newvtx1 = brw_indirect(3, 0);
129 struct brw_indirect plane_ptr = brw_indirect(4, 0);
130 struct brw_instruction *plane_loop;
131 struct brw_instruction *plane_active;
132 struct brw_instruction *is_negative;
133 struct brw_instruction *is_neg2;
134 struct brw_instruction *not_culled;
135 struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
136
137 brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
138 brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
139 brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
140 brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
141 brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
142
143 /* Note: init t0, t1 together:
144 */
145 brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
146
147 brw_clip_init_planes(c);
148 brw_clip_init_clipmask(c);
149
150 /* -ve rhw workaround */
151 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
152 brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
153 brw_imm_ud(1<<20));
154 brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
155 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
156
157 plane_loop = brw_DO(p, BRW_EXECUTE_1);
158 {
159 /* if (planemask & 1)
160 */
161 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
162 brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
163
164 plane_active = brw_IF(p, BRW_EXECUTE_1);
165 {
166 if (c->key.nr_userclip)
167 brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
168 else
169 brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
170
171 /* dp = DP4(vtx->position, plane)
172 */
173 brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation);
174
175 /* if (IS_NEGATIVE(dp1))
176 */
177 brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
178 brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset[VERT_RESULT_HPOS]), c->reg.plane_equation);
179 is_negative = brw_IF(p, BRW_EXECUTE_1);
180 {
181 brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
182 brw_math_invert(p, c->reg.t, c->reg.t);
183 brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
184
185 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
186 brw_MOV(p, c->reg.t1, c->reg.t);
187 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
188 }
189 is_negative = brw_ELSE(p, is_negative);
190 {
191 /* Coming back in. We know that both cannot be negative
192 * because the line would have been culled in that case.
193 */
194
195 /* If both are positive, do nothing */
196 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
197 is_neg2 = brw_IF(p, BRW_EXECUTE_1);
198 {
199 brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
200 brw_math_invert(p, c->reg.t, c->reg.t);
201 brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
202
203 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
204 brw_MOV(p, c->reg.t0, c->reg.t);
205 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
206 }
207 brw_ENDIF(p, is_neg2);
208 }
209 brw_ENDIF(p, is_negative);
210 }
211 brw_ENDIF(p, plane_active);
212
213 /* plane_ptr++;
214 */
215 brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
216
217 /* while (planemask>>=1) != 0
218 */
219 brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
220 brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
221 }
222 brw_WHILE(p, plane_loop);
223
224 brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
225 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
226 not_culled = brw_IF(p, BRW_EXECUTE_1);
227 {
228 brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE);
229 brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, GL_FALSE);
230
231 brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
232 brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
233 }
234 brw_ENDIF(p, not_culled);
235 brw_clip_kill_thread(c);
236 }
237
238
239
240 void brw_emit_line_clip( struct brw_clip_compile *c )
241 {
242 brw_clip_line_alloc_regs(c);
243
244 if (c->key.do_flat_shading)
245 brw_clip_copy_colors(c, 0, 1);
246
247 clip_and_emit_line(c);
248 }