2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **********************************************************************/
29 * Keith Whitwell <keithw@vmware.com>
32 #include "main/glheader.h"
33 #include "main/macros.h"
34 #include "main/enums.h"
35 #include "program/program.h"
37 #include "intel_batchbuffer.h"
39 #include "brw_defines.h"
40 #include "brw_context.h"
46 /* This is performed against the original triangles, so no indirection
50 static void compute_tri_direction( struct brw_clip_compile
*c
)
52 struct brw_codegen
*p
= &c
->func
;
53 struct brw_reg e
= c
->reg
.tmp0
;
54 struct brw_reg f
= c
->reg
.tmp1
;
55 GLuint hpos_offset
= brw_varying_to_offset(&c
->vue_map
, VARYING_SLOT_POS
);
56 struct brw_reg v0
= byte_offset(c
->reg
.vertex
[0], hpos_offset
);
57 struct brw_reg v1
= byte_offset(c
->reg
.vertex
[1], hpos_offset
);
58 struct brw_reg v2
= byte_offset(c
->reg
.vertex
[2], hpos_offset
);
61 struct brw_reg v0n
= get_tmp(c
);
62 struct brw_reg v1n
= get_tmp(c
);
63 struct brw_reg v2n
= get_tmp(c
);
66 * NOTE: We can't modify the original vertex coordinates,
67 * as it may impact further operations.
68 * So, we have to keep normalized coordinates in temp registers.
71 * Try to optimize unnecessary MOV's.
77 brw_clip_project_position(c
, v0n
);
78 brw_clip_project_position(c
, v1n
);
79 brw_clip_project_position(c
, v2n
);
81 /* Calculate the vectors of two edges of the triangle:
83 brw_ADD(p
, e
, v0n
, negate(v2n
));
84 brw_ADD(p
, f
, v1n
, negate(v2n
));
86 /* Take their crossproduct:
88 brw_set_default_access_mode(p
, BRW_ALIGN_16
);
89 brw_MUL(p
, vec4(brw_null_reg()), brw_swizzle(e
, 1,2,0,3), brw_swizzle(f
,2,0,1,3));
90 brw_MAC(p
, vec4(e
), negate(brw_swizzle(e
, 2,0,1,3)), brw_swizzle(f
,1,2,0,3));
91 brw_set_default_access_mode(p
, BRW_ALIGN_1
);
93 brw_MUL(p
, c
->reg
.dir
, c
->reg
.dir
, vec4(e
));
97 static void cull_direction( struct brw_clip_compile
*c
)
99 struct brw_codegen
*p
= &c
->func
;
102 assert (!(c
->key
.fill_ccw
== CLIP_CULL
&&
103 c
->key
.fill_cw
== CLIP_CULL
));
105 if (c
->key
.fill_ccw
== CLIP_CULL
)
106 conditional
= BRW_CONDITIONAL_GE
;
108 conditional
= BRW_CONDITIONAL_L
;
111 vec1(brw_null_reg()),
113 get_element(c
->reg
.dir
, 2),
116 brw_IF(p
, BRW_EXECUTE_1
);
118 brw_clip_kill_thread(c
);
125 static void copy_bfc( struct brw_clip_compile
*c
)
127 struct brw_codegen
*p
= &c
->func
;
130 /* Do we have any colors to copy?
132 if (!(brw_clip_have_varying(c
, VARYING_SLOT_COL0
) &&
133 brw_clip_have_varying(c
, VARYING_SLOT_BFC0
)) &&
134 !(brw_clip_have_varying(c
, VARYING_SLOT_COL1
) &&
135 brw_clip_have_varying(c
, VARYING_SLOT_BFC1
)))
138 /* In some weird degenerate cases we can end up testing the
139 * direction twice, once for culling and once for bfc copying. Oh
140 * well, that's what you get for setting weird GL state.
142 if (c
->key
.copy_bfc_ccw
)
143 conditional
= BRW_CONDITIONAL_GE
;
145 conditional
= BRW_CONDITIONAL_L
;
148 vec1(brw_null_reg()),
150 get_element(c
->reg
.dir
, 2),
153 brw_IF(p
, BRW_EXECUTE_1
);
157 for (i
= 0; i
< 3; i
++) {
158 if (brw_clip_have_varying(c
, VARYING_SLOT_COL0
) &&
159 brw_clip_have_varying(c
, VARYING_SLOT_BFC0
))
161 byte_offset(c
->reg
.vertex
[i
],
162 brw_varying_to_offset(&c
->vue_map
,
164 byte_offset(c
->reg
.vertex
[i
],
165 brw_varying_to_offset(&c
->vue_map
,
166 VARYING_SLOT_BFC0
)));
168 if (brw_clip_have_varying(c
, VARYING_SLOT_COL1
) &&
169 brw_clip_have_varying(c
, VARYING_SLOT_BFC1
))
171 byte_offset(c
->reg
.vertex
[i
],
172 brw_varying_to_offset(&c
->vue_map
,
174 byte_offset(c
->reg
.vertex
[i
],
175 brw_varying_to_offset(&c
->vue_map
,
176 VARYING_SLOT_BFC1
)));
186 GLfloat iz = 1.0 / dir.z;
187 GLfloat ac = dir.x * iz;
188 GLfloat bc = dir.y * iz;
189 offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
190 offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor;
191 if (ctx->Polygon.OffsetClamp && isfinite(ctx->Polygon.OffsetClamp)) {
192 if (ctx->Polygon.OffsetClamp < 0)
193 offset = MAX2( offset, ctx->Polygon.OffsetClamp );
195 offset = MIN2( offset, ctx->Polygon.OffsetClamp );
199 static void compute_offset( struct brw_clip_compile
*c
)
201 struct brw_codegen
*p
= &c
->func
;
202 struct brw_reg off
= c
->reg
.offset
;
203 struct brw_reg dir
= c
->reg
.dir
;
205 brw_math_invert(p
, get_element(off
, 2), get_element(dir
, 2));
206 brw_MUL(p
, vec2(off
), vec2(dir
), get_element(off
, 2));
209 vec1(brw_null_reg()),
211 brw_abs(get_element(off
, 0)),
212 brw_abs(get_element(off
, 1)));
214 brw_SEL(p
, vec1(off
),
215 brw_abs(get_element(off
, 0)), brw_abs(get_element(off
, 1)));
216 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
218 brw_MUL(p
, vec1(off
), vec1(off
), brw_imm_f(c
->key
.offset_factor
));
219 brw_ADD(p
, vec1(off
), vec1(off
), brw_imm_f(c
->key
.offset_units
));
220 if (c
->key
.offset_clamp
&& isfinite(c
->key
.offset_clamp
)) {
222 vec1(brw_null_reg()),
223 c
->key
.offset_clamp
< 0 ? BRW_CONDITIONAL_GE
: BRW_CONDITIONAL_L
,
225 brw_imm_f(c
->key
.offset_clamp
));
226 brw_SEL(p
, vec1(off
), vec1(off
), brw_imm_f(c
->key
.offset_clamp
));
231 static void merge_edgeflags( struct brw_clip_compile
*c
)
233 struct brw_codegen
*p
= &c
->func
;
234 struct brw_reg tmp0
= get_element_ud(c
->reg
.tmp0
, 0);
236 brw_AND(p
, tmp0
, get_element_ud(c
->reg
.R0
, 2), brw_imm_ud(PRIM_MASK
));
238 vec1(brw_null_reg()),
241 brw_imm_ud(_3DPRIM_POLYGON
));
243 /* Get away with using reg.vertex because we know that this is not
244 * a _3DPRIM_TRISTRIP_REVERSE:
246 brw_IF(p
, BRW_EXECUTE_1
);
248 brw_AND(p
, vec1(brw_null_reg()), get_element_ud(c
->reg
.R0
, 2), brw_imm_ud(1<<8));
249 brw_inst_set_cond_modifier(p
->devinfo
, brw_last_inst
, BRW_CONDITIONAL_EQ
);
250 brw_MOV(p
, byte_offset(c
->reg
.vertex
[0],
251 brw_varying_to_offset(&c
->vue_map
,
254 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
256 brw_AND(p
, vec1(brw_null_reg()), get_element_ud(c
->reg
.R0
, 2), brw_imm_ud(1<<9));
257 brw_inst_set_cond_modifier(p
->devinfo
, brw_last_inst
, BRW_CONDITIONAL_EQ
);
258 brw_MOV(p
, byte_offset(c
->reg
.vertex
[2],
259 brw_varying_to_offset(&c
->vue_map
,
262 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
269 static void apply_one_offset( struct brw_clip_compile
*c
,
270 struct brw_indirect vert
)
272 struct brw_codegen
*p
= &c
->func
;
273 GLuint ndc_offset
= brw_varying_to_offset(&c
->vue_map
,
274 BRW_VARYING_SLOT_NDC
);
275 struct brw_reg z
= deref_1f(vert
, ndc_offset
+
276 2 * type_sz(BRW_REGISTER_TYPE_F
));
278 brw_ADD(p
, z
, z
, vec1(c
->reg
.offset
));
283 /***********************************************************************
284 * Output clipped polygon as an unfilled primitive:
286 static void emit_lines(struct brw_clip_compile
*c
,
289 struct brw_codegen
*p
= &c
->func
;
290 struct brw_indirect v0
= brw_indirect(0, 0);
291 struct brw_indirect v1
= brw_indirect(1, 0);
292 struct brw_indirect v0ptr
= brw_indirect(2, 0);
293 struct brw_indirect v1ptr
= brw_indirect(3, 0);
295 /* Need a separate loop for offset:
298 brw_MOV(p
, c
->reg
.loopcount
, c
->reg
.nr_verts
);
299 brw_MOV(p
, get_addr_reg(v0ptr
), brw_address(c
->reg
.inlist
));
301 brw_DO(p
, BRW_EXECUTE_1
);
303 brw_MOV(p
, get_addr_reg(v0
), deref_1uw(v0ptr
, 0));
304 brw_ADD(p
, get_addr_reg(v0ptr
), get_addr_reg(v0ptr
), brw_imm_uw(2));
306 apply_one_offset(c
, v0
);
308 brw_ADD(p
, c
->reg
.loopcount
, c
->reg
.loopcount
, brw_imm_d(-1));
309 brw_inst_set_cond_modifier(p
->devinfo
, brw_last_inst
, BRW_CONDITIONAL_G
);
312 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
315 /* v1ptr = &inlist[nr_verts]
318 brw_MOV(p
, c
->reg
.loopcount
, c
->reg
.nr_verts
);
319 brw_MOV(p
, get_addr_reg(v0ptr
), brw_address(c
->reg
.inlist
));
320 brw_ADD(p
, get_addr_reg(v1ptr
), get_addr_reg(v0ptr
), retype(c
->reg
.nr_verts
, BRW_REGISTER_TYPE_UW
));
321 brw_ADD(p
, get_addr_reg(v1ptr
), get_addr_reg(v1ptr
), retype(c
->reg
.nr_verts
, BRW_REGISTER_TYPE_UW
));
322 brw_MOV(p
, deref_1uw(v1ptr
, 0), deref_1uw(v0ptr
, 0));
324 brw_DO(p
, BRW_EXECUTE_1
);
326 brw_MOV(p
, get_addr_reg(v0
), deref_1uw(v0ptr
, 0));
327 brw_MOV(p
, get_addr_reg(v1
), deref_1uw(v0ptr
, 2));
328 brw_ADD(p
, get_addr_reg(v0ptr
), get_addr_reg(v0ptr
), brw_imm_uw(2));
330 /* draw edge if edgeflag != 0 */
332 vec1(brw_null_reg()), BRW_CONDITIONAL_NZ
,
333 deref_1f(v0
, brw_varying_to_offset(&c
->vue_map
,
336 brw_IF(p
, BRW_EXECUTE_1
);
338 brw_clip_emit_vue(c
, v0
, BRW_URB_WRITE_ALLOCATE_COMPLETE
,
339 (_3DPRIM_LINESTRIP
<< URB_WRITE_PRIM_TYPE_SHIFT
)
340 | URB_WRITE_PRIM_START
);
341 brw_clip_emit_vue(c
, v1
, BRW_URB_WRITE_ALLOCATE_COMPLETE
,
342 (_3DPRIM_LINESTRIP
<< URB_WRITE_PRIM_TYPE_SHIFT
)
343 | URB_WRITE_PRIM_END
);
347 brw_ADD(p
, c
->reg
.loopcount
, c
->reg
.loopcount
, brw_imm_d(-1));
348 brw_inst_set_cond_modifier(p
->devinfo
, brw_last_inst
, BRW_CONDITIONAL_NZ
);
351 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
356 static void emit_points(struct brw_clip_compile
*c
,
359 struct brw_codegen
*p
= &c
->func
;
361 struct brw_indirect v0
= brw_indirect(0, 0);
362 struct brw_indirect v0ptr
= brw_indirect(2, 0);
364 brw_MOV(p
, c
->reg
.loopcount
, c
->reg
.nr_verts
);
365 brw_MOV(p
, get_addr_reg(v0ptr
), brw_address(c
->reg
.inlist
));
367 brw_DO(p
, BRW_EXECUTE_1
);
369 brw_MOV(p
, get_addr_reg(v0
), deref_1uw(v0ptr
, 0));
370 brw_ADD(p
, get_addr_reg(v0ptr
), get_addr_reg(v0ptr
), brw_imm_uw(2));
372 /* draw if edgeflag != 0
375 vec1(brw_null_reg()), BRW_CONDITIONAL_NZ
,
376 deref_1f(v0
, brw_varying_to_offset(&c
->vue_map
,
379 brw_IF(p
, BRW_EXECUTE_1
);
382 apply_one_offset(c
, v0
);
384 brw_clip_emit_vue(c
, v0
, BRW_URB_WRITE_ALLOCATE_COMPLETE
,
385 (_3DPRIM_POINTLIST
<< URB_WRITE_PRIM_TYPE_SHIFT
)
386 | URB_WRITE_PRIM_START
| URB_WRITE_PRIM_END
);
390 brw_ADD(p
, c
->reg
.loopcount
, c
->reg
.loopcount
, brw_imm_d(-1));
391 brw_inst_set_cond_modifier(p
->devinfo
, brw_last_inst
, BRW_CONDITIONAL_NZ
);
394 brw_inst_set_pred_control(p
->devinfo
, brw_last_inst
, BRW_PREDICATE_NORMAL
);
403 static void emit_primitives( struct brw_clip_compile
*c
,
409 brw_clip_tri_emit_polygon(c
);
413 emit_lines(c
, do_offset
);
417 emit_points(c
, do_offset
);
421 unreachable("not reached");
427 static void emit_unfilled_primitives( struct brw_clip_compile
*c
)
429 struct brw_codegen
*p
= &c
->func
;
431 /* Direction culling has already been done.
433 if (c
->key
.fill_ccw
!= c
->key
.fill_cw
&&
434 c
->key
.fill_ccw
!= CLIP_CULL
&&
435 c
->key
.fill_cw
!= CLIP_CULL
)
438 vec1(brw_null_reg()),
440 get_element(c
->reg
.dir
, 2),
443 brw_IF(p
, BRW_EXECUTE_1
);
445 emit_primitives(c
, c
->key
.fill_ccw
, c
->key
.offset_ccw
);
449 emit_primitives(c
, c
->key
.fill_cw
, c
->key
.offset_cw
);
453 else if (c
->key
.fill_cw
!= CLIP_CULL
) {
454 emit_primitives(c
, c
->key
.fill_cw
, c
->key
.offset_cw
);
456 else if (c
->key
.fill_ccw
!= CLIP_CULL
) {
457 emit_primitives(c
, c
->key
.fill_ccw
, c
->key
.offset_ccw
);
464 static void check_nr_verts( struct brw_clip_compile
*c
)
466 struct brw_codegen
*p
= &c
->func
;
468 brw_CMP(p
, vec1(brw_null_reg()), BRW_CONDITIONAL_L
, c
->reg
.nr_verts
, brw_imm_d(3));
469 brw_IF(p
, BRW_EXECUTE_1
);
471 brw_clip_kill_thread(c
);
477 void brw_emit_unfilled_clip( struct brw_clip_compile
*c
)
479 struct brw_codegen
*p
= &c
->func
;
481 c
->need_direction
= ((c
->key
.offset_ccw
|| c
->key
.offset_cw
) ||
482 (c
->key
.fill_ccw
!= c
->key
.fill_cw
) ||
483 c
->key
.fill_ccw
== CLIP_CULL
||
484 c
->key
.fill_cw
== CLIP_CULL
||
485 c
->key
.copy_bfc_cw
||
486 c
->key
.copy_bfc_ccw
);
488 brw_clip_tri_alloc_regs(c
, 3 + c
->key
.nr_userclip
+ 6);
489 brw_clip_tri_init_vertices(c
);
490 brw_clip_init_ff_sync(c
);
492 assert(brw_clip_have_varying(c
, VARYING_SLOT_EDGE
));
494 if (c
->key
.fill_ccw
== CLIP_CULL
&&
495 c
->key
.fill_cw
== CLIP_CULL
) {
496 brw_clip_kill_thread(c
);
502 /* Need to use the inlist indirection here:
504 if (c
->need_direction
)
505 compute_tri_direction(c
);
507 if (c
->key
.fill_ccw
== CLIP_CULL
||
508 c
->key
.fill_cw
== CLIP_CULL
)
511 if (c
->key
.offset_ccw
||
515 if (c
->key
.copy_bfc_ccw
||
519 /* Need to do this whether we clip or not:
521 if (c
->has_flat_shading
)
522 brw_clip_tri_flat_shade(c
);
524 brw_clip_init_clipmask(c
);
525 brw_CMP(p
, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ
, c
->reg
.planemask
, brw_imm_ud(0));
526 brw_IF(p
, BRW_EXECUTE_1
);
528 brw_clip_init_planes(c
);
534 emit_unfilled_primitives(c
);
535 brw_clip_kill_thread(c
);