i965: clip: Move hpos_offest and ndc_offset into local functions.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip_util.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "program/program.h"
37
38 #include "intel_batchbuffer.h"
39
40 #include "brw_defines.h"
41 #include "brw_context.h"
42 #include "brw_eu.h"
43 #include "brw_clip.h"
44
45
46
47
48 struct brw_reg get_tmp( struct brw_clip_compile *c )
49 {
50 struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
51
52 if (++c->last_tmp > c->prog_data.total_grf)
53 c->prog_data.total_grf = c->last_tmp;
54
55 return tmp;
56 }
57
58 static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
59 {
60 if (tmp.nr == c->last_tmp-1)
61 c->last_tmp--;
62 }
63
64
65 static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
66 {
67 return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
68 }
69
70
71 void brw_clip_init_planes( struct brw_clip_compile *c )
72 {
73 struct brw_compile *p = &c->func;
74
75 if (!c->key.nr_userclip) {
76 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
77 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1));
78 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1));
79 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1));
80 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1));
81 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1));
82 }
83 }
84
85
86
87 #define W 3
88
89 /* Project 'pos' to screen space (or back again), overwrite with results:
90 */
91 void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
92 {
93 struct brw_compile *p = &c->func;
94
95 /* calc rhw
96 */
97 brw_math_invert(p, get_element(pos, W), get_element(pos, W));
98
99 /* value.xyz *= value.rhw
100 */
101 brw_set_access_mode(p, BRW_ALIGN_16);
102 brw_MUL(p, brw_writemask(pos, WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
103 brw_set_access_mode(p, BRW_ALIGN_1);
104 }
105
106
107 static void brw_clip_project_vertex( struct brw_clip_compile *c,
108 struct brw_indirect vert_addr )
109 {
110 struct brw_compile *p = &c->func;
111 struct brw_reg tmp = get_tmp(c);
112 GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map,
113 VERT_RESULT_HPOS);
114 GLuint ndc_offset = brw_vert_result_to_offset(&c->vue_map,
115 BRW_VERT_RESULT_NDC);
116
117 /* Fixup position. Extract from the original vertex and re-project
118 * to screen space:
119 */
120 brw_MOV(p, tmp, deref_4f(vert_addr, hpos_offset));
121 brw_clip_project_position(c, tmp);
122 brw_MOV(p, deref_4f(vert_addr, ndc_offset), tmp);
123
124 release_tmp(c, tmp);
125 }
126
127
128
129
130 /* Interpolate between two vertices and put the result into a0.0.
131 * Increment a0.0 accordingly.
132 */
133 void brw_clip_interp_vertex( struct brw_clip_compile *c,
134 struct brw_indirect dest_ptr,
135 struct brw_indirect v0_ptr, /* from */
136 struct brw_indirect v1_ptr, /* to */
137 struct brw_reg t0,
138 GLboolean force_edgeflag)
139 {
140 struct brw_compile *p = &c->func;
141 struct brw_reg tmp = get_tmp(c);
142 GLuint i;
143
144 /* Just copy the vertex header:
145 */
146 /*
147 * After CLIP stage, only first 256 bits of the VUE are read
148 * back on Ironlake, so needn't change it
149 */
150 brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
151
152 /* Iterate over each attribute (could be done in pairs?)
153 */
154 for (i = 0; i < c->nr_attrs; i++) {
155 GLuint delta = c->offset[c->idx_to_attr[i]];
156
157 if (c->idx_to_attr[i] == VERT_RESULT_EDGE) {
158 if (force_edgeflag)
159 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
160 else
161 brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
162 }
163 else {
164 /* Interpolate:
165 *
166 * New = attr0 + t*attr1 - t*attr0
167 */
168 brw_MUL(p,
169 vec4(brw_null_reg()),
170 deref_4f(v1_ptr, delta),
171 t0);
172
173 brw_MAC(p,
174 tmp,
175 negate(deref_4f(v0_ptr, delta)),
176 t0);
177
178 brw_ADD(p,
179 deref_4f(dest_ptr, delta),
180 deref_4f(v0_ptr, delta),
181 tmp);
182 }
183 }
184
185 if (i & 1) {
186 GLuint delta = c->offset[c->idx_to_attr[c->nr_attrs - 1]] + ATTR_SIZE;
187
188 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
189 }
190
191 release_tmp(c, tmp);
192
193 /* Recreate the projected (NDC) coordinate in the new vertex
194 * header:
195 */
196 brw_clip_project_vertex(c, dest_ptr );
197 }
198
199 void brw_clip_emit_vue(struct brw_clip_compile *c,
200 struct brw_indirect vert,
201 GLboolean allocate,
202 GLboolean eot,
203 GLuint header)
204 {
205 struct brw_compile *p = &c->func;
206
207 brw_clip_ff_sync(c);
208
209 assert(!(allocate && eot));
210
211 /* Copy the vertex from vertn into m1..mN+1:
212 */
213 brw_copy_from_indirect(p, brw_message_reg(1), vert, c->nr_regs);
214
215 /* Overwrite PrimType and PrimStart in the message header, for
216 * each vertex in turn:
217 */
218 brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
219
220
221 /* Send each vertex as a seperate write to the urb. This
222 * is different to the concept in brw_sf_emit.c, where
223 * subsequent writes are used to build up a single urb
224 * entry. Each of these writes instantiates a seperate
225 * urb entry - (I think... what about 'allocate'?)
226 */
227 brw_urb_WRITE(p,
228 allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
229 0,
230 c->reg.R0,
231 allocate,
232 1, /* used */
233 c->nr_regs + 1, /* msg length */
234 allocate ? 1 : 0, /* response_length */
235 eot, /* eot */
236 1, /* writes_complete */
237 0, /* urb offset */
238 BRW_URB_SWIZZLE_NONE);
239 }
240
241
242
243 void brw_clip_kill_thread(struct brw_clip_compile *c)
244 {
245 struct brw_compile *p = &c->func;
246
247 brw_clip_ff_sync(c);
248 /* Send an empty message to kill the thread and release any
249 * allocated urb entry:
250 */
251 brw_urb_WRITE(p,
252 retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
253 0,
254 c->reg.R0,
255 0, /* allocate */
256 0, /* used */
257 1, /* msg len */
258 0, /* response len */
259 1, /* eot */
260 1, /* writes complete */
261 0,
262 BRW_URB_SWIZZLE_NONE);
263 }
264
265
266
267
268 struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
269 {
270 return brw_address(c->reg.fixed_planes);
271 }
272
273
274 struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
275 {
276 if (c->key.nr_userclip) {
277 return brw_imm_uw(16);
278 }
279 else {
280 return brw_imm_uw(4);
281 }
282 }
283
284
285 /* If flatshading, distribute color from provoking vertex prior to
286 * clipping.
287 */
288 void brw_clip_copy_colors( struct brw_clip_compile *c,
289 GLuint to, GLuint from )
290 {
291 struct brw_compile *p = &c->func;
292
293 if (c->offset[VERT_RESULT_COL0])
294 brw_MOV(p,
295 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL0]),
296 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL0]));
297
298 if (c->offset[VERT_RESULT_COL1])
299 brw_MOV(p,
300 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL1]),
301 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL1]));
302
303 if (c->offset[VERT_RESULT_BFC0])
304 brw_MOV(p,
305 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC0]),
306 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC0]));
307
308 if (c->offset[VERT_RESULT_BFC1])
309 brw_MOV(p,
310 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC1]),
311 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC1]));
312 }
313
314
315
316 void brw_clip_init_clipmask( struct brw_clip_compile *c )
317 {
318 struct brw_compile *p = &c->func;
319 struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
320
321 /* Shift so that lowest outcode bit is rightmost:
322 */
323 brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
324
325 if (c->key.nr_userclip) {
326 struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
327
328 /* Rearrange userclip outcodes so that they come directly after
329 * the fixed plane bits.
330 */
331 brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
332 brw_SHR(p, tmp, tmp, brw_imm_ud(8));
333 brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
334
335 release_tmp(c, tmp);
336 }
337 }
338
339 void brw_clip_ff_sync(struct brw_clip_compile *c)
340 {
341 struct intel_context *intel = &c->func.brw->intel;
342
343 if (intel->needs_ff_sync) {
344 struct brw_compile *p = &c->func;
345
346 brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
347 brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
348 brw_IF(p, BRW_EXECUTE_1);
349 {
350 brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
351 brw_ff_sync(p,
352 c->reg.R0,
353 0,
354 c->reg.R0,
355 1, /* allocate */
356 1, /* response length */
357 0 /* eot */);
358 }
359 brw_ENDIF(p);
360 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
361 }
362 }
363
364 void brw_clip_init_ff_sync(struct brw_clip_compile *c)
365 {
366 struct intel_context *intel = &c->func.brw->intel;
367
368 if (intel->needs_ff_sync) {
369 struct brw_compile *p = &c->func;
370
371 brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
372 }
373 }