Merge remote branch 'origin/master' into lp-setup-llvm
[mesa.git] / src / mesa / drivers / dri / i965 / brw_clip_util.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "main/enums.h"
36 #include "program/program.h"
37
38 #include "intel_batchbuffer.h"
39
40 #include "brw_defines.h"
41 #include "brw_context.h"
42 #include "brw_eu.h"
43 #include "brw_clip.h"
44
45
46
47
48 struct brw_reg get_tmp( struct brw_clip_compile *c )
49 {
50 struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
51
52 if (++c->last_tmp > c->prog_data.total_grf)
53 c->prog_data.total_grf = c->last_tmp;
54
55 return tmp;
56 }
57
58 static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
59 {
60 if (tmp.nr == c->last_tmp-1)
61 c->last_tmp--;
62 }
63
64
65 static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
66 {
67 return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
68 }
69
70
71 void brw_clip_init_planes( struct brw_clip_compile *c )
72 {
73 struct brw_compile *p = &c->func;
74
75 if (!c->key.nr_userclip) {
76 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1));
77 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1));
78 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1));
79 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1));
80 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1));
81 brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1));
82 }
83 }
84
85
86
87 #define W 3
88
89 /* Project 'pos' to screen space (or back again), overwrite with results:
90 */
91 void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
92 {
93 struct brw_compile *p = &c->func;
94
95 /* calc rhw
96 */
97 brw_math_invert(p, get_element(pos, W), get_element(pos, W));
98
99 /* value.xyz *= value.rhw
100 */
101 brw_set_access_mode(p, BRW_ALIGN_16);
102 brw_MUL(p, brw_writemask(pos, WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
103 brw_set_access_mode(p, BRW_ALIGN_1);
104 }
105
106
107 static void brw_clip_project_vertex( struct brw_clip_compile *c,
108 struct brw_indirect vert_addr )
109 {
110 struct brw_compile *p = &c->func;
111 struct brw_reg tmp = get_tmp(c);
112
113 /* Fixup position. Extract from the original vertex and re-project
114 * to screen space:
115 */
116 brw_MOV(p, tmp, deref_4f(vert_addr, c->offset[VERT_RESULT_HPOS]));
117 brw_clip_project_position(c, tmp);
118 brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp);
119
120 release_tmp(c, tmp);
121 }
122
123
124
125
126 /* Interpolate between two vertices and put the result into a0.0.
127 * Increment a0.0 accordingly.
128 */
129 void brw_clip_interp_vertex( struct brw_clip_compile *c,
130 struct brw_indirect dest_ptr,
131 struct brw_indirect v0_ptr, /* from */
132 struct brw_indirect v1_ptr, /* to */
133 struct brw_reg t0,
134 GLboolean force_edgeflag)
135 {
136 struct brw_compile *p = &c->func;
137 struct brw_reg tmp = get_tmp(c);
138 GLuint i;
139
140 /* Just copy the vertex header:
141 */
142 /*
143 * After CLIP stage, only first 256 bits of the VUE are read
144 * back on Ironlake, so needn't change it
145 */
146 brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
147
148 /* Iterate over each attribute (could be done in pairs?)
149 */
150 for (i = 0; i < c->nr_attrs; i++) {
151 GLuint delta = c->offset[c->idx_to_attr[i]];
152
153 if (c->idx_to_attr[i] == VERT_RESULT_EDGE) {
154 if (force_edgeflag)
155 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
156 else
157 brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
158 }
159 else {
160 /* Interpolate:
161 *
162 * New = attr0 + t*attr1 - t*attr0
163 */
164 brw_MUL(p,
165 vec4(brw_null_reg()),
166 deref_4f(v1_ptr, delta),
167 t0);
168
169 brw_MAC(p,
170 tmp,
171 negate(deref_4f(v0_ptr, delta)),
172 t0);
173
174 brw_ADD(p,
175 deref_4f(dest_ptr, delta),
176 deref_4f(v0_ptr, delta),
177 tmp);
178 }
179 }
180
181 if (i & 1) {
182 GLuint delta = c->offset[c->idx_to_attr[c->nr_attrs - 1]] + ATTR_SIZE;
183
184 brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
185 }
186
187 release_tmp(c, tmp);
188
189 /* Recreate the projected (NDC) coordinate in the new vertex
190 * header:
191 */
192 brw_clip_project_vertex(c, dest_ptr );
193 }
194
195 void brw_clip_emit_vue(struct brw_clip_compile *c,
196 struct brw_indirect vert,
197 GLboolean allocate,
198 GLboolean eot,
199 GLuint header)
200 {
201 struct brw_compile *p = &c->func;
202
203 brw_clip_ff_sync(c);
204
205 assert(!(allocate && eot));
206
207 /* Copy the vertex from vertn into m1..mN+1:
208 */
209 brw_copy_from_indirect(p, brw_message_reg(1), vert, c->nr_regs);
210
211 /* Overwrite PrimType and PrimStart in the message header, for
212 * each vertex in turn:
213 */
214 brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
215
216
217 /* Send each vertex as a seperate write to the urb. This
218 * is different to the concept in brw_sf_emit.c, where
219 * subsequent writes are used to build up a single urb
220 * entry. Each of these writes instantiates a seperate
221 * urb entry - (I think... what about 'allocate'?)
222 */
223 brw_urb_WRITE(p,
224 allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
225 0,
226 c->reg.R0,
227 allocate,
228 1, /* used */
229 c->nr_regs + 1, /* msg length */
230 allocate ? 1 : 0, /* response_length */
231 eot, /* eot */
232 1, /* writes_complete */
233 0, /* urb offset */
234 BRW_URB_SWIZZLE_NONE);
235 }
236
237
238
239 void brw_clip_kill_thread(struct brw_clip_compile *c)
240 {
241 struct brw_compile *p = &c->func;
242
243 brw_clip_ff_sync(c);
244 /* Send an empty message to kill the thread and release any
245 * allocated urb entry:
246 */
247 brw_urb_WRITE(p,
248 retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
249 0,
250 c->reg.R0,
251 0, /* allocate */
252 0, /* used */
253 1, /* msg len */
254 0, /* response len */
255 1, /* eot */
256 1, /* writes complete */
257 0,
258 BRW_URB_SWIZZLE_NONE);
259 }
260
261
262
263
264 struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
265 {
266 return brw_address(c->reg.fixed_planes);
267 }
268
269
270 struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
271 {
272 if (c->key.nr_userclip) {
273 return brw_imm_uw(16);
274 }
275 else {
276 return brw_imm_uw(4);
277 }
278 }
279
280
281 /* If flatshading, distribute color from provoking vertex prior to
282 * clipping.
283 */
284 void brw_clip_copy_colors( struct brw_clip_compile *c,
285 GLuint to, GLuint from )
286 {
287 struct brw_compile *p = &c->func;
288
289 if (c->offset[VERT_RESULT_COL0])
290 brw_MOV(p,
291 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL0]),
292 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL0]));
293
294 if (c->offset[VERT_RESULT_COL1])
295 brw_MOV(p,
296 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_COL1]),
297 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_COL1]));
298
299 if (c->offset[VERT_RESULT_BFC0])
300 brw_MOV(p,
301 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC0]),
302 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC0]));
303
304 if (c->offset[VERT_RESULT_BFC1])
305 brw_MOV(p,
306 byte_offset(c->reg.vertex[to], c->offset[VERT_RESULT_BFC1]),
307 byte_offset(c->reg.vertex[from], c->offset[VERT_RESULT_BFC1]));
308 }
309
310
311
312 void brw_clip_init_clipmask( struct brw_clip_compile *c )
313 {
314 struct brw_compile *p = &c->func;
315 struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
316
317 /* Shift so that lowest outcode bit is rightmost:
318 */
319 brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
320
321 if (c->key.nr_userclip) {
322 struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
323
324 /* Rearrange userclip outcodes so that they come directly after
325 * the fixed plane bits.
326 */
327 brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
328 brw_SHR(p, tmp, tmp, brw_imm_ud(8));
329 brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
330
331 release_tmp(c, tmp);
332 }
333 }
334
335 void brw_clip_ff_sync(struct brw_clip_compile *c)
336 {
337 struct intel_context *intel = &c->func.brw->intel;
338
339 if (intel->needs_ff_sync) {
340 struct brw_compile *p = &c->func;
341 struct brw_instruction *need_ff_sync;
342
343 brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
344 brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
345 need_ff_sync = brw_IF(p, BRW_EXECUTE_1);
346 {
347 brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
348 brw_ff_sync(p,
349 c->reg.R0,
350 0,
351 c->reg.R0,
352 1, /* allocate */
353 1, /* response length */
354 0 /* eot */);
355 }
356 brw_ENDIF(p, need_ff_sync);
357 brw_set_predicate_control(p, BRW_PREDICATE_NONE);
358 }
359 }
360
361 void brw_clip_init_ff_sync(struct brw_clip_compile *c)
362 {
363 struct intel_context *intel = &c->func.brw->intel;
364
365 if (intel->needs_ff_sync) {
366 struct brw_compile *p = &c->func;
367
368 brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
369 }
370 }