2 * Copyright (c) 2014 - 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
25 #include "util/ralloc.h"
26 #include "brw_context.h"
31 #include "intel_mipmap_tree.h"
32 #include "brw_state.h"
33 #include "intel_batchbuffer.h"
37 brw_cs_prog_data_compare(const void *in_a
, const void *in_b
)
39 const struct brw_cs_prog_data
*a
=
40 (const struct brw_cs_prog_data
*)in_a
;
41 const struct brw_cs_prog_data
*b
=
42 (const struct brw_cs_prog_data
*)in_b
;
44 /* Compare the base structure. */
45 if (!brw_stage_prog_data_compare(&a
->base
, &b
->base
))
48 /* Compare the rest of the structure. */
49 const unsigned offset
= sizeof(struct brw_stage_prog_data
);
50 if (memcmp(((char *) a
) + offset
, ((char *) b
) + offset
,
51 sizeof(struct brw_cs_prog_data
) - offset
))
58 static const unsigned *
59 brw_cs_emit(struct brw_context
*brw
,
61 const struct brw_cs_prog_key
*key
,
62 struct brw_cs_prog_data
*prog_data
,
63 struct gl_compute_program
*cp
,
64 struct gl_shader_program
*prog
,
65 unsigned *final_assembly_size
)
67 bool start_busy
= false;
68 double start_time
= 0;
70 if (unlikely(brw
->perf_debug
)) {
71 start_busy
= (brw
->batch
.last_bo
&&
72 drm_intel_bo_busy(brw
->batch
.last_bo
));
73 start_time
= get_time();
76 struct brw_shader
*shader
=
77 (struct brw_shader
*) prog
->_LinkedShaders
[MESA_SHADER_COMPUTE
];
79 if (unlikely(INTEL_DEBUG
& DEBUG_CS
))
80 brw_dump_ir("compute", prog
, &shader
->base
, &cp
->Base
);
82 prog_data
->local_size
[0] = cp
->LocalSize
[0];
83 prog_data
->local_size
[1] = cp
->LocalSize
[1];
84 prog_data
->local_size
[2] = cp
->LocalSize
[2];
85 int local_workgroup_size
=
86 cp
->LocalSize
[0] * cp
->LocalSize
[1] * cp
->LocalSize
[2];
89 const char *fail_msg
= NULL
;
92 if (INTEL_DEBUG
& DEBUG_SHADER_TIME
)
93 st_index
= brw_get_shader_time_index(brw
, prog
, &cp
->Base
, ST_CS
);
95 /* Now the main event: Visit the shader IR and generate our CS IR for it.
97 fs_visitor
v8(brw
, mem_ctx
, MESA_SHADER_COMPUTE
, key
, &prog_data
->base
, prog
,
98 &cp
->Base
, 8, st_index
);
100 fail_msg
= v8
.fail_msg
;
101 } else if (local_workgroup_size
<= 8 * brw
->max_cs_threads
) {
103 prog_data
->simd_size
= 8;
106 fs_visitor
v16(brw
, mem_ctx
, MESA_SHADER_COMPUTE
, key
, &prog_data
->base
, prog
,
107 &cp
->Base
, 16, st_index
);
108 if (likely(!(INTEL_DEBUG
& DEBUG_NO16
)) &&
109 !fail_msg
&& !v8
.simd16_unsupported
&&
110 local_workgroup_size
<= 16 * brw
->max_cs_threads
) {
111 /* Try a SIMD16 compile */
112 v16
.import_uniforms(&v8
);
114 perf_debug("SIMD16 shader failed to compile: %s", v16
.fail_msg
);
117 "Couldn't generate SIMD16 program and not "
118 "enough threads for SIMD8";
122 prog_data
->simd_size
= 16;
126 if (unlikely(cfg
== NULL
)) {
128 prog
->LinkStatus
= false;
129 ralloc_strcat(&prog
->InfoLog
, fail_msg
);
130 _mesa_problem(NULL
, "Failed to compile compute shader: %s\n",
135 fs_generator
g(brw
->intelScreen
->compiler
, brw
,
136 mem_ctx
, (void*) key
, &prog_data
->base
, &cp
->Base
,
137 v8
.promoted_constants
, v8
.runtime_check_aads_emit
, "CS");
138 if (INTEL_DEBUG
& DEBUG_CS
) {
139 char *name
= ralloc_asprintf(mem_ctx
, "%s compute shader %d",
140 prog
->Label
? prog
->Label
: "unnamed",
142 g
.enable_debug(name
);
145 g
.generate_code(cfg
, prog_data
->simd_size
);
147 if (unlikely(brw
->perf_debug
) && shader
) {
148 if (shader
->compiled_once
) {
149 _mesa_problem(&brw
->ctx
, "CS programs shouldn't need recompiles");
151 shader
->compiled_once
= true;
153 if (start_busy
&& !drm_intel_bo_busy(brw
->batch
.last_bo
)) {
154 perf_debug("CS compile took %.03f ms and stalled the GPU\n",
155 (get_time() - start_time
) * 1000);
159 return g
.get_assembly(final_assembly_size
);
163 brw_codegen_cs_prog(struct brw_context
*brw
,
164 struct gl_shader_program
*prog
,
165 struct brw_compute_program
*cp
,
166 struct brw_cs_prog_key
*key
)
168 struct gl_context
*ctx
= &brw
->ctx
;
169 const GLuint
*program
;
170 void *mem_ctx
= ralloc_context(NULL
);
172 struct brw_cs_prog_data prog_data
;
174 struct gl_shader
*cs
= prog
->_LinkedShaders
[MESA_SHADER_COMPUTE
];
177 memset(&prog_data
, 0, sizeof(prog_data
));
179 /* Allocate the references to the uniforms that will end up in the
180 * prog_data associated with the compiled program, and which will be freed
181 * by the state cache.
183 int param_count
= cs
->num_uniform_components
;
185 /* The backend also sometimes adds params for texture size. */
186 param_count
+= 2 * ctx
->Const
.Program
[MESA_SHADER_COMPUTE
].MaxTextureImageUnits
;
187 prog_data
.base
.param
=
188 rzalloc_array(NULL
, const gl_constant_value
*, param_count
);
189 prog_data
.base
.pull_param
=
190 rzalloc_array(NULL
, const gl_constant_value
*, param_count
);
191 prog_data
.base
.nr_params
= param_count
;
193 program
= brw_cs_emit(brw
, mem_ctx
, key
, &prog_data
,
194 &cp
->program
, prog
, &program_size
);
195 if (program
== NULL
) {
196 ralloc_free(mem_ctx
);
200 if (prog_data
.base
.total_scratch
) {
201 brw_get_scratch_bo(brw
, &brw
->cs
.base
.scratch_bo
,
202 prog_data
.base
.total_scratch
* brw
->max_cs_threads
);
205 if (unlikely(INTEL_DEBUG
& DEBUG_CS
))
206 fprintf(stderr
, "\n");
208 brw_upload_cache(&brw
->cache
, BRW_CACHE_CS_PROG
,
210 program
, program_size
,
211 &prog_data
, sizeof(prog_data
),
212 &brw
->cs
.base
.prog_offset
, &brw
->cs
.prog_data
);
213 ralloc_free(mem_ctx
);
220 brw_cs_populate_key(struct brw_context
*brw
, struct brw_cs_prog_key
*key
)
222 /* BRW_NEW_COMPUTE_PROGRAM */
223 const struct brw_compute_program
*cp
=
224 (struct brw_compute_program
*) brw
->compute_program
;
226 memset(key
, 0, sizeof(*key
));
228 /* The unique compute program ID */
229 key
->program_string_id
= cp
->id
;
235 brw_upload_cs_prog(struct brw_context
*brw
)
237 struct gl_context
*ctx
= &brw
->ctx
;
238 struct brw_cs_prog_key key
;
239 struct brw_compute_program
*cp
= (struct brw_compute_program
*)
240 brw
->compute_program
;
245 if (!brw_state_dirty(brw
, 0, BRW_NEW_COMPUTE_PROGRAM
))
248 brw_cs_populate_key(brw
, &key
);
250 if (!brw_search_cache(&brw
->cache
, BRW_CACHE_CS_PROG
,
252 &brw
->cs
.base
.prog_offset
, &brw
->cs
.prog_data
)) {
254 brw_codegen_cs_prog(brw
,
255 ctx
->Shader
.CurrentProgram
[MESA_SHADER_COMPUTE
],
260 brw
->cs
.base
.prog_data
= &brw
->cs
.prog_data
->base
;
265 brw_cs_precompile(struct gl_context
*ctx
,
266 struct gl_shader_program
*shader_prog
,
267 struct gl_program
*prog
)
269 struct brw_context
*brw
= brw_context(ctx
);
270 struct brw_cs_prog_key key
;
272 struct gl_compute_program
*cp
= (struct gl_compute_program
*) prog
;
273 struct brw_compute_program
*bcp
= brw_compute_program(cp
);
275 memset(&key
, 0, sizeof(key
));
276 key
.program_string_id
= bcp
->id
;
278 brw_setup_tex_for_precompile(brw
, &key
.tex
, prog
);
280 uint32_t old_prog_offset
= brw
->cs
.base
.prog_offset
;
281 struct brw_cs_prog_data
*old_prog_data
= brw
->cs
.prog_data
;
283 bool success
= brw_codegen_cs_prog(brw
, shader_prog
, bcp
, &key
);
285 brw
->cs
.base
.prog_offset
= old_prog_offset
;
286 brw
->cs
.prog_data
= old_prog_data
;
293 brw_upload_cs_state(struct brw_context
*brw
)
295 if (!brw
->cs
.prog_data
)
299 uint32_t *desc
= (uint32_t*) brw_state_batch(brw
, AUB_TRACE_SURFACE_STATE
,
301 struct brw_stage_state
*stage_state
= &brw
->cs
.base
;
302 struct brw_cs_prog_data
*cs_prog_data
= brw
->cs
.prog_data
;
303 struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
305 if (INTEL_DEBUG
& DEBUG_SHADER_TIME
) {
306 brw
->vtbl
.emit_buffer_surface_state(
307 brw
, &stage_state
->surf_offset
[
308 prog_data
->binding_table
.shader_time_start
],
309 brw
->shader_time
.bo
, 0, BRW_SURFACEFORMAT_RAW
,
310 brw
->shader_time
.bo
->size
, 1, true);
313 uint32_t *bind
= (uint32_t*) brw_state_batch(brw
, AUB_TRACE_BINDING_TABLE
,
314 prog_data
->binding_table
.size_bytes
,
315 32, &stage_state
->bind_bo_offset
);
317 uint32_t dwords
= brw
->gen
< 8 ? 8 : 9;
319 OUT_BATCH(MEDIA_VFE_STATE
<< 16 | (dwords
- 2));
321 if (prog_data
->total_scratch
) {
323 OUT_RELOC64(stage_state
->scratch_bo
,
324 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
325 ffs(prog_data
->total_scratch
) - 11);
327 OUT_RELOC(stage_state
->scratch_bo
,
328 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
329 ffs(prog_data
->total_scratch
) - 11);
336 const uint32_t vfe_num_urb_entries
= brw
->gen
>= 8 ? 2 : 0;
337 const uint32_t vfe_gpgpu_mode
=
338 brw
->gen
== 7 ? SET_FIELD(1, GEN7_MEDIA_VFE_STATE_GPGPU_MODE
) : 0;
339 OUT_BATCH(SET_FIELD(brw
->max_cs_threads
- 1, MEDIA_VFE_STATE_MAX_THREADS
) |
340 SET_FIELD(vfe_num_urb_entries
, MEDIA_VFE_STATE_URB_ENTRIES
) |
341 SET_FIELD(1, MEDIA_VFE_STATE_RESET_GTW_TIMER
) |
342 SET_FIELD(1, MEDIA_VFE_STATE_BYPASS_GTW
) |
346 const uint32_t vfe_urb_allocation
= brw
->gen
>= 8 ? 2 : 0;
347 OUT_BATCH(SET_FIELD(vfe_urb_allocation
, MEDIA_VFE_STATE_URB_ALLOC
));
353 /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
354 memcpy(bind
, stage_state
->surf_offset
,
355 prog_data
->binding_table
.size_bytes
);
357 memset(desc
, 0, 8 * 4);
360 desc
[dw
++] = brw
->cs
.base
.prog_offset
;
362 desc
[dw
++] = 0; /* Kernel Start Pointer High */
365 desc
[dw
++] = stage_state
->bind_bo_offset
;
368 OUT_BATCH(MEDIA_INTERFACE_DESCRIPTOR_LOAD
<< 16 | (4 - 2));
377 const struct brw_tracked_state brw_cs_state
= {
378 /* explicit initialisers aren't valid C++, comment
379 * them for documentation purposes */
382 /* .brw = */ BRW_NEW_CS_PROG_DATA
,
384 /* .emit = */ brw_upload_cs_state