i965: Drop push-mode reladdr constant loading and always use constant_map.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_curbe.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/macros.h"
37 #include "main/enums.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/prog_statevars.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_regions.h"
43 #include "brw_context.h"
44 #include "brw_defines.h"
45 #include "brw_state.h"
46 #include "brw_util.h"
47
48
49 /**
50 * Partition the CURBE between the various users of constant values:
51 * Note that vertex and fragment shaders can now fetch constants out
52 * of constant buffers. We no longer allocatea block of the GRF for
53 * constants. That greatly reduces the demand for space in the CURBE.
54 * Some of the comments within are dated...
55 */
56 static void calculate_curbe_offsets( struct brw_context *brw )
57 {
58 struct gl_context *ctx = &brw->intel.ctx;
59 /* CACHE_NEW_WM_PROG */
60 const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
61
62 /* BRW_NEW_VERTEX_PROGRAM */
63 const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16;
64 GLuint nr_clip_regs = 0;
65 GLuint total_regs;
66
67 /* _NEW_TRANSFORM */
68 if (ctx->Transform.ClipPlanesEnabled) {
69 GLuint nr_planes = 6 + brw_count_bits(ctx->Transform.ClipPlanesEnabled);
70 nr_clip_regs = (nr_planes * 4 + 15) / 16;
71 }
72
73
74 total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
75
76 /* This can happen - what to do? Probably rather than falling
77 * back, the best thing to do is emit programs which code the
78 * constants as immediate values. Could do this either as a static
79 * cap on WM and VS, or adaptively.
80 *
81 * Unfortunately, this is currently dependent on the results of the
82 * program generation process (in the case of wm), so this would
83 * introduce the need to re-generate programs in the event of a
84 * curbe allocation failure.
85 */
86 /* Max size is 32 - just large enough to
87 * hold the 128 parameters allowed by
88 * the fragment and vertex program
89 * api's. It's not clear what happens
90 * when both VP and FP want to use 128
91 * parameters, though.
92 */
93 assert(total_regs <= 32);
94
95 /* Lazy resize:
96 */
97 if (nr_fp_regs > brw->curbe.wm_size ||
98 nr_vp_regs > brw->curbe.vs_size ||
99 nr_clip_regs != brw->curbe.clip_size ||
100 (total_regs < brw->curbe.total_size / 4 &&
101 brw->curbe.total_size > 16)) {
102
103 GLuint reg = 0;
104
105 /* Calculate a new layout:
106 */
107 reg = 0;
108 brw->curbe.wm_start = reg;
109 brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
110 brw->curbe.clip_start = reg;
111 brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
112 brw->curbe.vs_start = reg;
113 brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
114 brw->curbe.total_size = reg;
115
116 if (0)
117 printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
118 brw->curbe.wm_start,
119 brw->curbe.wm_size,
120 brw->curbe.clip_start,
121 brw->curbe.clip_size,
122 brw->curbe.vs_start,
123 brw->curbe.vs_size );
124
125 brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
126 }
127 }
128
129
130 const struct brw_tracked_state brw_curbe_offsets = {
131 .dirty = {
132 .mesa = _NEW_TRANSFORM,
133 .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
134 .cache = CACHE_NEW_WM_PROG
135 },
136 .prepare = calculate_curbe_offsets
137 };
138
139
140
141
142 /* Define the number of curbes within CS's urb allocation. Multiple
143 * urb entries -> multiple curbes. These will be used by
144 * fixed-function hardware in a double-buffering scheme to avoid a
145 * pipeline stall each time the contents of the curbe is changed.
146 */
147 void brw_upload_cs_urb_state(struct brw_context *brw)
148 {
149 struct brw_cs_urb_state cs_urb;
150 memset(&cs_urb, 0, sizeof(cs_urb));
151
152 /* It appears that this is the state packet for the CS unit, ie. the
153 * urb entries detailed here are housed in the CS range from the
154 * URB_FENCE command.
155 */
156 cs_urb.header.opcode = CMD_CS_URB_STATE;
157 cs_urb.header.length = sizeof(cs_urb)/4 - 2;
158
159 /* BRW_NEW_URB_FENCE */
160 cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries;
161 cs_urb.bits0.urb_entry_size = brw->urb.csize - 1;
162
163 assert(brw->urb.nr_cs_entries);
164 BRW_CACHED_BATCH_STRUCT(brw, &cs_urb);
165 }
166
167 static GLfloat fixed_plane[6][4] = {
168 { 0, 0, -1, 1 },
169 { 0, 0, 1, 1 },
170 { 0, -1, 0, 1 },
171 { 0, 1, 0, 1 },
172 {-1, 0, 0, 1 },
173 { 1, 0, 0, 1 }
174 };
175
176 /* Upload a new set of constants. Too much variability to go into the
177 * cache mechanism, but maybe would benefit from a comparison against
178 * the current uploaded set of constants.
179 */
180 static void prepare_constant_buffer(struct brw_context *brw)
181 {
182 struct gl_context *ctx = &brw->intel.ctx;
183 const struct brw_vertex_program *vp =
184 brw_vertex_program_const(brw->vertex_program);
185 const GLuint sz = brw->curbe.total_size;
186 const GLuint bufsz = sz * 16 * sizeof(GLfloat);
187 GLfloat *buf;
188 GLuint i;
189
190 if (sz == 0) {
191 brw->curbe.last_bufsz = 0;
192 return;
193 }
194
195 buf = brw->curbe.next_buf;
196
197 /* fragment shader constants */
198 if (brw->curbe.wm_size) {
199 GLuint offset = brw->curbe.wm_start * 16;
200
201 /* copy float constants */
202 for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
203 buf[offset + i] = convert_param(brw->wm.prog_data->param_convert[i],
204 *brw->wm.prog_data->param[i]);
205 }
206 }
207
208
209 /* The clipplanes are actually delivered to both CLIP and VS units.
210 * VS uses them to calculate the outcode bitmasks.
211 */
212 if (brw->curbe.clip_size) {
213 GLuint offset = brw->curbe.clip_start * 16;
214 GLuint j;
215
216 /* If any planes are going this way, send them all this way:
217 */
218 for (i = 0; i < 6; i++) {
219 buf[offset + i * 4 + 0] = fixed_plane[i][0];
220 buf[offset + i * 4 + 1] = fixed_plane[i][1];
221 buf[offset + i * 4 + 2] = fixed_plane[i][2];
222 buf[offset + i * 4 + 3] = fixed_plane[i][3];
223 }
224
225 /* Clip planes: _NEW_TRANSFORM plus _NEW_PROJECTION to get to
226 * clip-space:
227 */
228 assert(MAX_CLIP_PLANES == 6);
229 for (j = 0; j < MAX_CLIP_PLANES; j++) {
230 if (ctx->Transform.ClipPlanesEnabled & (1<<j)) {
231 buf[offset + i * 4 + 0] = ctx->Transform._ClipUserPlane[j][0];
232 buf[offset + i * 4 + 1] = ctx->Transform._ClipUserPlane[j][1];
233 buf[offset + i * 4 + 2] = ctx->Transform._ClipUserPlane[j][2];
234 buf[offset + i * 4 + 3] = ctx->Transform._ClipUserPlane[j][3];
235 i++;
236 }
237 }
238 }
239
240 /* vertex shader constants */
241 if (brw->curbe.vs_size) {
242 GLuint offset = brw->curbe.vs_start * 16;
243 GLuint nr = brw->vs.prog_data->nr_params / 4;
244
245 /* Load the subset of push constants that will get used when
246 * we also have a pull constant buffer.
247 */
248 for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
249 if (brw->vs.constant_map[i] != -1) {
250 assert(brw->vs.constant_map[i] <= nr);
251 memcpy(buf + offset + brw->vs.constant_map[i] * 4,
252 vp->program.Base.Parameters->ParameterValues[i],
253 4 * sizeof(float));
254 }
255 }
256 }
257
258 if (0) {
259 for (i = 0; i < sz*16; i+=4)
260 printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
261 buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
262
263 printf("last_buf %p buf %p sz %d/%d cmp %d\n",
264 brw->curbe.last_buf, buf,
265 bufsz, brw->curbe.last_bufsz,
266 brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
267 }
268
269 if (brw->curbe.curbe_bo != NULL &&
270 bufsz == brw->curbe.last_bufsz &&
271 memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
272 /* constants have not changed */
273 } else {
274 /* Update the record of what our last set of constants was. We
275 * don't just flip the pointers because we don't fill in the
276 * data in the padding between the entries.
277 */
278 memcpy(brw->curbe.last_buf, buf, bufsz);
279 brw->curbe.last_bufsz = bufsz;
280
281 if (brw->curbe.curbe_bo != NULL &&
282 brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
283 {
284 drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
285 drm_intel_bo_unreference(brw->curbe.curbe_bo);
286 brw->curbe.curbe_bo = NULL;
287 }
288
289 if (brw->curbe.curbe_bo == NULL) {
290 /* Allocate a single page for CURBE entries for this batchbuffer.
291 * They're generally around 64b.
292 */
293 brw->curbe.curbe_bo = drm_intel_bo_alloc(brw->intel.bufmgr, "CURBE",
294 4096, 1 << 6);
295 brw->curbe.curbe_next_offset = 0;
296 drm_intel_gem_bo_map_gtt(brw->curbe.curbe_bo);
297 assert(bufsz < 4096);
298 }
299
300 brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
301 brw->curbe.curbe_next_offset += bufsz;
302 brw->curbe.curbe_next_offset = ALIGN(brw->curbe.curbe_next_offset, 64);
303
304 /* Copy data to the buffer:
305 */
306 memcpy(brw->curbe.curbe_bo->virtual + brw->curbe.curbe_offset,
307 buf,
308 bufsz);
309 }
310
311 brw_add_validated_bo(brw, brw->curbe.curbe_bo);
312
313 /* Because this provokes an action (ie copy the constants into the
314 * URB), it shouldn't be shortcircuited if identical to the
315 * previous time - because eg. the urb destination may have
316 * changed, or the urb contents different to last time.
317 *
318 * Note that the data referred to is actually copied internally,
319 * not just used in place according to passed pointer.
320 *
321 * It appears that the CS unit takes care of using each available
322 * URB entry (Const URB Entry == CURBE) in turn, and issuing
323 * flushes as necessary when doublebuffering of CURBEs isn't
324 * possible.
325 */
326 }
327
328 static void emit_constant_buffer(struct brw_context *brw)
329 {
330 struct intel_context *intel = &brw->intel;
331 GLuint sz = brw->curbe.total_size;
332
333 BEGIN_BATCH(2);
334 if (sz == 0) {
335 OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
336 OUT_BATCH(0);
337 } else {
338 OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
339 OUT_RELOC(brw->curbe.curbe_bo,
340 I915_GEM_DOMAIN_INSTRUCTION, 0,
341 (sz - 1) + brw->curbe.curbe_offset);
342 }
343 ADVANCE_BATCH();
344 }
345
346 /* This tracked state is unique in that the state it monitors varies
347 * dynamically depending on the parameters tracked by the fragment and
348 * vertex programs. This is the template used as a starting point,
349 * each context will maintain a copy of this internally and update as
350 * required.
351 */
352 const struct brw_tracked_state brw_constant_buffer = {
353 .dirty = {
354 .mesa = _NEW_PROGRAM_CONSTANTS,
355 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
356 BRW_NEW_VERTEX_PROGRAM |
357 BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
358 BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
359 BRW_NEW_CURBE_OFFSETS |
360 BRW_NEW_BATCH),
361 .cache = (CACHE_NEW_WM_PROG)
362 },
363 .prepare = prepare_constant_buffer,
364 .emit = emit_constant_buffer,
365 };
366