i965: Delete intel_context entirely.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_curbe.c
1 /*
2 Copyright (C) Intel Corp. 2006. All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "main/macros.h"
37 #include "main/enums.h"
38 #include "program/prog_parameter.h"
39 #include "program/prog_print.h"
40 #include "program/prog_statevars.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_regions.h"
43 #include "brw_context.h"
44 #include "brw_defines.h"
45 #include "brw_state.h"
46 #include "brw_util.h"
47
48
49 /**
50 * Partition the CURBE between the various users of constant values:
51 * Note that vertex and fragment shaders can now fetch constants out
52 * of constant buffers. We no longer allocatea block of the GRF for
53 * constants. That greatly reduces the demand for space in the CURBE.
54 * Some of the comments within are dated...
55 */
56 static void calculate_curbe_offsets( struct brw_context *brw )
57 {
58 struct gl_context *ctx = &brw->ctx;
59 /* CACHE_NEW_WM_PROG */
60 const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
61
62 /* BRW_NEW_VERTEX_PROGRAM */
63 const GLuint nr_vp_regs = (brw->vs.prog_data->base.nr_params + 15) / 16;
64 GLuint nr_clip_regs = 0;
65 GLuint total_regs;
66
67 /* _NEW_TRANSFORM */
68 if (ctx->Transform.ClipPlanesEnabled) {
69 GLuint nr_planes = 6 + _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
70 nr_clip_regs = (nr_planes * 4 + 15) / 16;
71 }
72
73
74 total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
75
76 /* This can happen - what to do? Probably rather than falling
77 * back, the best thing to do is emit programs which code the
78 * constants as immediate values. Could do this either as a static
79 * cap on WM and VS, or adaptively.
80 *
81 * Unfortunately, this is currently dependent on the results of the
82 * program generation process (in the case of wm), so this would
83 * introduce the need to re-generate programs in the event of a
84 * curbe allocation failure.
85 */
86 /* Max size is 32 - just large enough to
87 * hold the 128 parameters allowed by
88 * the fragment and vertex program
89 * api's. It's not clear what happens
90 * when both VP and FP want to use 128
91 * parameters, though.
92 */
93 assert(total_regs <= 32);
94
95 /* Lazy resize:
96 */
97 if (nr_fp_regs > brw->curbe.wm_size ||
98 nr_vp_regs > brw->curbe.vs_size ||
99 nr_clip_regs != brw->curbe.clip_size ||
100 (total_regs < brw->curbe.total_size / 4 &&
101 brw->curbe.total_size > 16)) {
102
103 GLuint reg = 0;
104
105 /* Calculate a new layout:
106 */
107 reg = 0;
108 brw->curbe.wm_start = reg;
109 brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
110 brw->curbe.clip_start = reg;
111 brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
112 brw->curbe.vs_start = reg;
113 brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
114 brw->curbe.total_size = reg;
115
116 if (0)
117 printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
118 brw->curbe.wm_start,
119 brw->curbe.wm_size,
120 brw->curbe.clip_start,
121 brw->curbe.clip_size,
122 brw->curbe.vs_start,
123 brw->curbe.vs_size );
124
125 brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
126 }
127 }
128
129
130 const struct brw_tracked_state brw_curbe_offsets = {
131 .dirty = {
132 .mesa = _NEW_TRANSFORM,
133 .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
134 .cache = CACHE_NEW_WM_PROG
135 },
136 .emit = calculate_curbe_offsets
137 };
138
139
140
141
142 /* Define the number of curbes within CS's urb allocation. Multiple
143 * urb entries -> multiple curbes. These will be used by
144 * fixed-function hardware in a double-buffering scheme to avoid a
145 * pipeline stall each time the contents of the curbe is changed.
146 */
147 void brw_upload_cs_urb_state(struct brw_context *brw)
148 {
149 BEGIN_BATCH(2);
150 /* It appears that this is the state packet for the CS unit, ie. the
151 * urb entries detailed here are housed in the CS range from the
152 * URB_FENCE command.
153 */
154 OUT_BATCH(CMD_CS_URB_STATE << 16 | (2-2));
155
156 /* BRW_NEW_URB_FENCE */
157 if (brw->urb.csize == 0) {
158 OUT_BATCH(0);
159 } else {
160 /* BRW_NEW_URB_FENCE */
161 assert(brw->urb.nr_cs_entries);
162 OUT_BATCH((brw->urb.csize - 1) << 4 | brw->urb.nr_cs_entries);
163 }
164 CACHED_BATCH();
165 }
166
167 static GLfloat fixed_plane[6][4] = {
168 { 0, 0, -1, 1 },
169 { 0, 0, 1, 1 },
170 { 0, -1, 0, 1 },
171 { 0, 1, 0, 1 },
172 {-1, 0, 0, 1 },
173 { 1, 0, 0, 1 }
174 };
175
176 /* Upload a new set of constants. Too much variability to go into the
177 * cache mechanism, but maybe would benefit from a comparison against
178 * the current uploaded set of constants.
179 */
180 static void
181 brw_upload_constant_buffer(struct brw_context *brw)
182 {
183 struct gl_context *ctx = &brw->ctx;
184 const GLuint sz = brw->curbe.total_size;
185 const GLuint bufsz = sz * 16 * sizeof(GLfloat);
186 GLfloat *buf;
187 GLuint i;
188 gl_clip_plane *clip_planes;
189
190 if (sz == 0) {
191 brw->curbe.last_bufsz = 0;
192 goto emit;
193 }
194
195 buf = brw->curbe.next_buf;
196
197 /* fragment shader constants */
198 if (brw->curbe.wm_size) {
199 GLuint offset = brw->curbe.wm_start * 16;
200
201 /* copy float constants */
202 for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
203 buf[offset + i] = *brw->wm.prog_data->param[i];
204 }
205 }
206
207 /* clipper constants */
208 if (brw->curbe.clip_size) {
209 GLuint offset = brw->curbe.clip_start * 16;
210 GLuint j;
211
212 /* If any planes are going this way, send them all this way:
213 */
214 for (i = 0; i < 6; i++) {
215 buf[offset + i * 4 + 0] = fixed_plane[i][0];
216 buf[offset + i * 4 + 1] = fixed_plane[i][1];
217 buf[offset + i * 4 + 2] = fixed_plane[i][2];
218 buf[offset + i * 4 + 3] = fixed_plane[i][3];
219 }
220
221 /* Clip planes: _NEW_TRANSFORM plus _NEW_PROJECTION to get to
222 * clip-space:
223 */
224 clip_planes = brw_select_clip_planes(ctx);
225 for (j = 0; j < MAX_CLIP_PLANES; j++) {
226 if (ctx->Transform.ClipPlanesEnabled & (1<<j)) {
227 buf[offset + i * 4 + 0] = clip_planes[j][0];
228 buf[offset + i * 4 + 1] = clip_planes[j][1];
229 buf[offset + i * 4 + 2] = clip_planes[j][2];
230 buf[offset + i * 4 + 3] = clip_planes[j][3];
231 i++;
232 }
233 }
234 }
235
236 /* vertex shader constants */
237 if (brw->curbe.vs_size) {
238 GLuint offset = brw->curbe.vs_start * 16;
239
240 for (i = 0; i < brw->vs.prog_data->base.nr_params; i++) {
241 buf[offset + i] = *brw->vs.prog_data->base.param[i];
242 }
243 }
244
245 if (0) {
246 for (i = 0; i < sz*16; i+=4)
247 printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
248 buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
249
250 printf("last_buf %p buf %p sz %d/%d cmp %d\n",
251 brw->curbe.last_buf, buf,
252 bufsz, brw->curbe.last_bufsz,
253 brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
254 }
255
256 if (brw->curbe.curbe_bo != NULL &&
257 bufsz == brw->curbe.last_bufsz &&
258 memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
259 /* constants have not changed */
260 } else {
261 /* Update the record of what our last set of constants was. We
262 * don't just flip the pointers because we don't fill in the
263 * data in the padding between the entries.
264 */
265 memcpy(brw->curbe.last_buf, buf, bufsz);
266 brw->curbe.last_bufsz = bufsz;
267
268 if (brw->curbe.curbe_bo != NULL &&
269 brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
270 {
271 drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
272 drm_intel_bo_unreference(brw->curbe.curbe_bo);
273 brw->curbe.curbe_bo = NULL;
274 }
275
276 if (brw->curbe.curbe_bo == NULL) {
277 /* Allocate a single page for CURBE entries for this batchbuffer.
278 * They're generally around 64b.
279 */
280 brw->curbe.curbe_bo = drm_intel_bo_alloc(brw->bufmgr, "CURBE",
281 4096, 1 << 6);
282 brw->curbe.curbe_next_offset = 0;
283 drm_intel_gem_bo_map_gtt(brw->curbe.curbe_bo);
284 assert(bufsz < 4096);
285 }
286
287 brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
288 brw->curbe.curbe_next_offset += bufsz;
289 brw->curbe.curbe_next_offset = ALIGN(brw->curbe.curbe_next_offset, 64);
290
291 /* Copy data to the buffer:
292 */
293 memcpy(brw->curbe.curbe_bo->virtual + brw->curbe.curbe_offset,
294 buf,
295 bufsz);
296 }
297
298 /* Because this provokes an action (ie copy the constants into the
299 * URB), it shouldn't be shortcircuited if identical to the
300 * previous time - because eg. the urb destination may have
301 * changed, or the urb contents different to last time.
302 *
303 * Note that the data referred to is actually copied internally,
304 * not just used in place according to passed pointer.
305 *
306 * It appears that the CS unit takes care of using each available
307 * URB entry (Const URB Entry == CURBE) in turn, and issuing
308 * flushes as necessary when doublebuffering of CURBEs isn't
309 * possible.
310 */
311
312 emit:
313 BEGIN_BATCH(2);
314 if (brw->curbe.total_size == 0) {
315 OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
316 OUT_BATCH(0);
317 } else {
318 OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
319 OUT_RELOC(brw->curbe.curbe_bo,
320 I915_GEM_DOMAIN_INSTRUCTION, 0,
321 (brw->curbe.total_size - 1) + brw->curbe.curbe_offset);
322 }
323 ADVANCE_BATCH();
324 }
325
326 const struct brw_tracked_state brw_constant_buffer = {
327 .dirty = {
328 .mesa = _NEW_PROGRAM_CONSTANTS,
329 .brw = (BRW_NEW_FRAGMENT_PROGRAM |
330 BRW_NEW_VERTEX_PROGRAM |
331 BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
332 BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
333 BRW_NEW_CURBE_OFFSETS |
334 BRW_NEW_BATCH),
335 .cache = (CACHE_NEW_WM_PROG)
336 },
337 .emit = brw_upload_constant_buffer,
338 };
339